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fs_derender - [Notes]

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Derendering and How to Reverse It

It is possible to make an object or avatar “invisible” - for you only. It is useful in many situations, such as photography, for example, if an object is in your view and you do not wish it in the picture.

NOTE: There is a tutorial video on this topic here.

Blacklisting

This is permanent derender; it will survive teleports and relogging. For more information, see the Asset Blacklist.

  • To derender an object: Right click it and select Derender → Blacklist from the menu.
  • To rerender an object: From the top menu bar, select World → Asset Blacklist. Find the item you wish to remove, click it to highlight it, then click the Remove selected button. The item may reappear immediately (if in view, of course). If not, you will need to force it to redraw by changing your group tag, or by TP-ing away and back.

Temporary

Temporary derendering will last until a view change is forced in some way.

  • To derender an object: Right click it and select Derender → Temporary from the menu.
  • To rerender an object: From the top menu bar, select World → Asset Blacklist. Find the item you wish to remove, click it to highlight it, then click the Remove selected button. The item should reappear immediately (if in view, of course).
    You may remove all temporarily derendered items in one go by clicking on Clear Temporary. The item may reappear immediately (if in view, of course). If not, you will need to force it to redraw by changing your group tag, or by TP-ing away and back.

Note that in PreferencesMove & View -> View, there is Re-render temporary derendered objects after teleport, which controls whether temporarily derendered objects will re-render after TP or not until after a relog.

Notes

  • Attachments get new UUIDs every time they are reattached; therefore, derendering an attachment will only be effective until the wearer detaches the item.
  • When you derender an avatar, the name tag also becomes invisible.

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