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fs_error_message_list - [Messages Mentioning Media or Plugins]

error messagesError Messages This is a collection of error messages seen in SL. Some are system messages; some are viewer-generated. The list is by no means complete. If you get an error message that...

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restore_last_position - [Restore to Last Position]

restore to last position, restoreRestore to Last Position A short explanation: “Restore to Last Position” restores an object to the previously rezzed coordinates on a region *via* position 0, 0, 0 on...

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fs_discord_632.png - created

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floater_discord

Discord This window allows you to connect your SL account with your discord account. Once connected, Discord will show your SL online status, and optionally, your location in SL (but see below). NOTE:...

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new_residents:what_is_sl - created

What Is Second Life? Second Life is a virtual world, not a game. Unlike games, it has no quests to complete, no scoring, no leveling, and no end. There are certainly many games within SL, but SL itself...

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new_residents:self_defense - created

How Can I Defend Against Bad People?Sl Kung Fu - Self-Defense In Your Second Life I remember when I first started Second Life (SL). It seemed like I met some many nice people! I thought “how cool is...

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new_residents:earning_lindens

How Can I Earn L$ in SL?Camping for Items and Lindens“Camping” is a way of earning small amount of lindens or other objects by sitting in one spot for a certain amount of time. The following are some...

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new_residents:communication - created

How Do I Talk to People? You can chat in 3 ways: public text chat or “Nearby Chat” Instant Messaging public or private voice chat (not available in all areas of SL) Public chat is as simple as hitting...

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new_residents:furniture - created

How Do I Use Furniture? In SL, you will find furniture of all kinds, from chair, to couches, bed, beach towels and so on. So, how to use them? Well this can depend. In some case, when you move your...

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new_residents:camera

How Do I Use the Camera? Being able to “cam around” in SL is an invaluable skill. If you learn how to use the camera effectively there are several benefits, including causing less server side lag....

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new_residents:editing_shape

How Do I Mod My Shape?Related tutorial videos: Appearance Mini-Series Videos Modding is short for Modifying. If you have a modifiable shape, then you can change it. Your shape is sort of the your basic...

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new_residents:inventory - created

How Does My Inventory Work? Your inventory (suitcase or shirt icon, or CTRL+I) is where everything you own in SL lives. All that you ever possess in SL will be in your inventory at some point. You...

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new_residents:landmarks_home - created

How to Make a Landmark/Set Home If you want to return to a place you like, then you will want to make a landmark. Other people may also give you landmarks, suggesting you go visit. And when you buy...

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new_residents:clothing

How Does Clothing Work?Related tutorial videos: Appearance Mini-Series Videos Your appearance and clothing are probably the first things on which you want to work. We all start out with “stock” avatars...

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antivirus_whitelisting

whitelist in antivirus, antivirus, Adaware Free, Advanced System Care, Avast, AVG, BitDefender, Gatekeeper, Kaspersky, McAfee, MS Essentials, MS Defender, Norton, Panda, PcTools, WebrootWhitelisting...

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fs_windlight

NOTE: The use of square brackets in the examples below indicates information is to be inserted. If the brackets are not part of the windlight setting name, do not include them. NOTE: See EEP related...

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fs_menus_new - [Comm]

menu, menu bar, avatar, comm, world, build, content, RLV, advanced, developer, search, preset, account, marketplace, inventory, picks, experiences, profile, appearance, movement, movelock, camera, move...

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new_residents:gw_sl_shopping_buying_ls - created

Shopping & Buying Linden DollarsShopping & Buying Linden Dollars

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new_residents:gw_sl_getting_started

Getting Started in Second LifeGetting Started in Second Life

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preferences_display_tab - [Depth of Field]

preferences, preset, quality, local lights, basic shaders, atmospheric shaders, fullscreen, advanced lighting model, ambient occlusion, shadows, reflections, complexity, draw distance, LOD, LOD factor,...

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