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EnglishDeutschEspañolFrancophoneItalianoNederlandsPolskiРусскийCette documentation est en cours de traduction et/ou de mise à jour. Merci de votre patience et de votre compréhension. Merci ! The...
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EnglishDeutschEspañolFrancophoneItalianoNederlandsPolskiРусскийDiese Dokumentation befindet sich im Aufbau. Vielen Dank für euer Verständnis. Das Phoenix Viewer Projekt, Inc.Firestorm...
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EnglishDeutschEspañolFrancophoneItalianoNederlandsPolskiРусскийEstamos actualizando la documentación, gracias por su paciencia. The Phoenix-Firestorm Project, IncDocumentación FirestormSección de...
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EnglishDeutschEspañolFrancophoneItalianoNederlandsPolskiРусскийVi preghiamo di pazientare mentre continuiamo a lavorare sulla documentazione. Ringraziamo i nostri utenti per la loro pazienza e...
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EnglishDeutschEspañolFrancophoneItalianoNederlandsPolskiРусскийEr wordt nog gewerkt aan de documentatie van Firestorm. We danken onze gebruikers voor hun geduld en begrip. Dank je, The Phoenix Viewer...
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EnglishDeutschEspañolFrancophoneItalianoNederlandsPolskiРусскийProsimy o wyrozumiałość, ponieważ nieustannie pracujemy nad niniejszą dokumentacją. Dziękujemy naszym użytkownikom za cierpliwość. Zespół...
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EnglishDeutschEspañolFrancophoneItalianoNederlandsPolskiРусскийМатериал будет дополняться постепено. Спасибо за пониманиеC уважением, Firestorm Support TeamДокументация FirestormЗагрузкиСкачать...
View Articlephototools_camera_floater
Phototools Camera This window combines the standard camera controls window with many options which affect camera, taken from Preferences. Some of the settings here may also be found on the Phototools...
View Articlefs_asset_blacklist
Derendering and Blacklisting It is possible to make an object or avatar “invisible” - for you only. This is known as derendering. It is useful in many situations, such as photography, for example, if...
View Articlemap
Mini-map The mini-map gives you an overview of the region in which you are located. It shows the region and people and objects in it. You can use your mouse scroll wheel to zoom in and out. Press and...
View Articlebeacons
Beacons The beacons window allows you to locate certain types of objects, by identifying them visually on your screen. The window is activated via the top menu→ World → Show More → Beacons, or by...
View Articleconversation_log
Conversation Log This window shows a list of saved conversations you have had, with people or groups. For each entry in the list, you can right click it and get a menu. Some items will not be available...
View Articlefs_tip_tracker
Firestorm Money Tracker After this window has been opened, it will record all payments people send to you (i.e., tips), as well as payments you send to others. The tip tracker window is a handy way of...
View Articletoybox
Toolbar Buttons This window is used to customize the layout of the on-screen buttons. The window is accessed by right clicking any of these buttons. You can drag and drop buttons to and from this...
View Articleupload_model_modifiers
Level of DetailPhysicsOptionsMesh Upload - Upload Options For an overviewe of mesh upload, see this page. This tab is the third step in the model upload process, in which you specify additional...
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Level of DetailPhysicsOptionsMesh Upload - Physics For an overviewe of mesh upload, see this page. A model's physics shape defines how it collides with other objects, and is typically simpler than its...
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Level of DetailPhysicsOptionsMesh Upload - Level of Detail For an overviewe of mesh upload, see this page. This tab is the first step in the model upload process, in which you specify levels of detail...
View Articlepreview_anim
ImageSoundAnimationMesh ModelImport LinksetAnimation Upload This window is shown when you have selected an animation to upload. NOTE: With the exception of Name and Description, most of these options...
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ImageSoundAnimationMesh ModelImport LinksetSound Upload This window opens when you have selected a sound clip to upload into SL. There are two fields you can edit: Name: The name of the clip. This...
View Articleimage_preview
ImageSoundAnimationMesh ModelImport LinksetImage Upload The window is displayed when you have selected an image you wish to upload as a texture into Second life. The central portion shows the image you...
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