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fs_folders

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Missing, Out-of-Place, or Empty Firestorm "#" Folders

This addresses issues where the special Firestorm folders that start with “#” have moved out of place. For most issues regarding missing inventory, see Missing Inventory.

Firestorm has several folders with special purposes:

  • #Firestorm, which contains:
    • #AO
    • #LSL Bridge
    • #Wearable Favorites
  • #RLV

If your #FS, #AO, or #Wearable Favorites are suddenly empty, or you notice one of them in the wrong place in inventory, proceed as follows:

First: If you haven't yet, find the missing folder:

  • Try typing the name of the folder in Inventory search. You will probably now see two copies of it, one empty and one with your contents. (If you don't find a second, misplaced copy, then go to this page instead: Missing Inventory.)
  • In the typical scenario, the empty ones will be inside the #Firestorm folder, and they will need to be deleted.
  • The full ones will need to be moved back into their original location.

Second: Delete the empty folder(s) as follows:

  1. Unprotect them by going to Advanced menu (Ctrl-alt-d, if not showing) → Show Debug Settings. Search for ProtectAOFolders or ProtectWearableFavoritesFolders, as needed.
  2. Set those debugs to FALSE.
  3. Delete the empty folder(s).

Third:

  1. Move the full folder(s) back into the #Firestorm folder
  2. Protect the folder(s) by going to Advanced menu → Show Debug Settings. For any debug setting that you changed above, reset it to TRUE. (Note: if this doesn't work, a relog may be needed, followed by setting it to True.)

firestorm_in_64-bit_ubuntu_2004 - created

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Using Firestorm in 64-bit Ubuntu

NOTE: The steps here have not been rigorously tested, and therefore might not work for you.
Do not proceed with any package installation listed on this page if it will remove any packages, without a clear understanding of the potential impact to your system.
The steps here apply to a Normal (as opposed to Minimal) installation of Ubuntu 20.04 amd64, and may also apply to its variants (e.g. Xubuntu) and derivatives, unless otherwise indicated.

Install Needed Libraries

Note that many libraries cannot be installed using the Software Center; use apt in a terminal instead.

The Firestorm core binary has no unmet dependencies. However, SLVoice, SLPlugin and dullahan_host require additional libraries to do their work.

Install the additional libraries

libidn11:i386
sudo apt install libidn11:i386

Voice and Media Support

These two packages provide support for voice and media services.

gstreamer1.0-pulseaudio:i386 pepperflashplugin-nonfree
sudo apt install gstreamer1.0-pulseaudio:i386 pepperflashplugin-nonfree

If you run across the media_plugin_cef failure message, installing these packages may help:

libnss3:i386 libnspr4:i386 libxtst6:i386 libgconf-2-4:i386 libxss1:i386
sudo apt install libnss3:i386 libnspr4:i386 libxtst6:i386 libgconf-2-4:i386 libxss1:i386

Install Firestorm

Regardless of the method you choose, rebooting at this point can ensure that the OS is properly updated, though it should inform you if a reboot is required.

Grab the Release

Extract the program

In a terminal, type:

cd # Your home directory by default
mkdir Firestorm
tar xf Phoenix_Fire{tab to expand} -C Firestorm --strip-components=1

Try It Out

At this point, you can launch Firestorm from a terminal:

cd ~/Firestorm
./firestorm

And watch the output, optionally copy it for analysis since not all of it made its way to the viewer log.

You can also create a desktop shortcut, either manually or by running this script in a terminal:

~/Firestorm/etc/refresh_desktop_app_entry.sh

Troubleshooting

Crashing

If you crash continually, it will be helpful to get a backtrace, like so:

cd ~/Firestorm
sed -i "/^#export .*gdb/ s/^#//" ./firestorm # This enables gnu debug
./firestorm

At the (gdb) prompt, type r to launch Firestorm. When Firestorm crashes, you should be back at a (gdb) prompt.
Type bt to get a backtrace (there may be several pages, press Enter until you get the gdb prompt again). Copy everything from the terminal screen to a text file.
Type q to exit gdb.
Create a Support Request on our Jira and attach the backtrace as well as crash logs. JIRA can guide you through the process.

NOTE: You can turn off debugging with:

sed -i "/^export .*gdb/ s/^export/#export/" ./firestorm

Voice

Default Linux voice files function, but may not on your particular system. As a workaround, install wine and use the Windows 32-bit voice files:

sudo apt install wine-stable
WINEARCH=win32 
winecfg

Once 32-bit WINE is configured to your satisfaction, launch Firestorm and log in, disable voice if necessary, then press Ctrl+Alt+Shift+S to open Debug Settings. Search for FSLinuxEnableWin32VoiceProxy, set that to TRUE, then close Debug Settings. For good measure, relog, then enable and test voice.

Note that using WINE means there is a slight delay connecting to voice as the WINE system starts up. As well, WINE needs a little time to shut down when you disconnect voice. This may cause a race condition if you toggle voice, where a new connection tries to start before the previous one shuts down. This can affect both instances of WINE, and a relog may be required to restore voice functions.

linux - Added Ubuntu 20.04

archive:firestorm_in_64-bit_ubuntu_1704 - ↷ Page moved from firestorm_in_64-bit_ubuntu_1704 ...

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Using Firestorm in 64-bit Ubuntu

NOTE: The steps here have not been rigorously tested, and therefore might not work for you.
Do not proceed with any package installation listed on this page if it will remove any packages, without a clear understanding of the potential impact to your system.
The steps here apply to Ubuntu 17.04 and its variants (e.g. Xubuntu) and derivatives, unless otherwise indicated.

Canonical ended support for the transitional package of ia32-libs. And because both the 32-bit and 64-bit viewers have 32-bit dependencies, viewers may not perform as expected, or at all in some cases.

Install Needed 32-bit Libraries

Note that most 32-bit libraries cannot be installed on 64-bit Linux using Synaptic or the Software Center; use apt in a terminal instead.

Ensure 32-bit architecture support is enabled

sudo dpkg --add-architecture i386
sudo apt update

Install the base libraries

NOTE: These files can't be installed using Synaptic or Software Center.

libglu1-mesa:i386 libgtk2.0-0:i386 libidn11:i386 libpangox-1.0-0:i386 libpangoxft-1.0-0:i386 libqtwebkit4:i386
sudo apt install libglu1-mesa:i386 libgtk2.0-0:i386 libidn11:i386 libpangox-1.0-0:i386 libpangoxft-1.0-0:i386 libqtwebkit4:i386

Media Support

You may need to install additional plugins:

gstreamer0.10-pulseaudio:i386 gstreamer0.10-plugins-base:i386 gstreamer0.10-plugins-good:i386 pepperflashplugin-nonfree
sudo apt install gstreamer0.10-pulseaudio:i386 gstreamer0.10-plugins-base:i386 gstreamer0.10-plugins-good:i386 pepperflashplugin-nonfree

NOTE: one or more of these packages may attempt to remove their 64-bit counterpart. Consult your distribution's help documents and/or forums to see if there is a means of installing both.

Additionally, depending on your particular Linux and hardware setup, you may need to locate and install some additional packages:

esound-common libao-common libao4 pulseaudio-esound-compat

Additional libraries

If you find that you are running into problems running Firestorm, or are receiving a media-plugin-webkit error, Manwa Pastorelli recommends the following packages:

Install the following packages

libstdc++-4.8-pic:i386 libapr1:i386 libaprutil1:i386 libatk1.0-0:i386libdb5.3:i386libfontconfig1:i386libfreetype6:i386libuuid1:i386libx11-6:i386libxinerama1:i386libxrender1:i386

Packages shown in red may attempt to remove other packages from your system, which may lead to system instability. Install these packages one at a time and observe any mention of packages to be removed.

Packages shown in green may be already installed as a result of installing one of the other packages listed on this page.

sudo apt install libstdc++-4.8-pic:i386 
sudo apt install libapr1:i386 libaprutil1:i386
sudo apt install libatk1.0-0:i386 libdb5.3:i386 libfontconfig1:i386 libfreetype6:i386 libuuid1:i386 libx11-6:i386 libxinerama1:i386 libxrender1:i386

If you run across the media_plugin_cef failure message, installing these packages may help:

libnss3:i386 libnspr4:i386 libxtst6:i386 libgconf-2-4:i386 libxss1:i386
sudo apt install libnss3:i386 libnspr4:i386 libxtst6:i386 libgconf-2-4:i386 libxss1:i386

Install Firestorm

Regardless of the method you choose, rebooting at this point can ensure that all required 32-bit libraries are referenced, though this may not be necessary.

Grab the Release

Extract the program

cd ~/Downloads
mkdir Firestorm
tar xf Phoenix_Fire{tab to expand} -C Firestorm --strip-components=1

Try It Out

At this point, you can launch Firestorm from a terminal:

cd ~/Downloads/Firestorm
./firestorm

And watch the output, optionally copy it for analysis since not all of it made its way to the viewer log.

You can also create a desktop shortcut, either manually or by running this script in a terminal:

~/Downloads/Firestorm/etc/refresh_desktop_app_entry.sh

Troubleshooting

Crashing

If you crash continually, it will be helpful to get a backtrace, like so:

cd ~/Downloads/Firestorm
sed -i "/^#export .*gdb/ s/^#//" ./firestorm # This enables gnu debug
./firestorm

At the (gdb) prompt, type r to launch Firestorm. When Firestorm crashes, you should be back at a (gdb) prompt.
Type bt to get a backtrace. Copy everything from the terminal screen to a text file (there may be several pages, press Enter until you get the gdb prompt again).
Type q to exit gdb.
Create a Support Request on our Jira and attach the backtrace as well as crash logs. JIRA can guide you through the process.

NOTE: You can turn off debugging with:

sed -i "/^export .*gdb/ s/^export/#export/" ./firestorm

Streaming Audio

Log out of Firestorm.

cd ~/Downloads/Firestorm
sed -i "/^#export .*BAD_OPENAL/ s/^#//" ./firestorm
./firestorm

Now run Firestorm and try streaming audio. You may experience a delay in in-world sounds; if so, relogging might help.

Voice

Default Linux voice files may not properly connect as it may depend on obsolete audio libraries. As a workaround, install wine and use the included Win32 voice files:

sudo apt install wine
env WINEARCH=win32 winecfg

Launch Firestorm and log in, disable voice, then press Ctrl+Alt+Shift+S to open Debug Settings. Search for FSLinuxEnableWin32VoiceProxy, set that to TRUE, then close Debug Settings. For good measure, relog, then enable and test voice.


Contributors

  • Manwa Pastorelli
  • Jean Horten
  • ShortyObrien

archive:firestorm_in_64-bit_ubuntu_1710 - ↷ Page moved from firestorm_in_64-bit_ubuntu_1710 ...

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Using Firestorm in 64-bit Ubuntu

NOTE: The steps here have not been rigorously tested, and therefore might not work for you.
Do not proceed with any package installation listed on this page if it will remove any packages, without a clear understanding of the potential impact to your system.
The steps here apply to Ubuntu 17.10 and its variants (e.g. Xubuntu) and derivatives, unless otherwise indicated.

Canonical did not provide support for gstreamer0.10 in this release, which should be assumed as deprecation of gstreamer0.10, and Firestorm is not yet able to use gstreamer1.0. In order to hear and see media and to use voice, you must install gstreamer0.10.

Add LTS repositories

The easiest way to manage this is to create a separate list for the LTS (xenial) repositories.

Use your favorite text editor to create /etc/apt/sources.list.d/xenial.list (you must be root when you do this) Enter the following lines:

xenial.list
# Added LTS repos
# Added LTS repos
deb http://archive.ubuntu.com/ubuntu xenial main universe multiverse
deb http://archive.ubuntu.com/ubuntu xenial-updates universe
deb http://security.ubuntu.com/ubuntu/ xenial-security universe multiverse
deb http://archive.canonical.com/ubuntu/ xenial partner

Save and close the file, then

sudo apt update

Install Needed 32-bit Libraries

Note that most 32-bit libraries cannot be installed on 64-bit Linux using Synaptic or the Software Center; use apt in a terminal instead.

Ensure 32-bit architecture support is enabled

sudo dpkg --add-architecture i386
sudo apt update

Install the base libraries

NOTE: These files can't be installed using Synaptic or Software Center.

libglu1-mesa:i386 libgtk2.0-0:i386 libidn11:i386 libpangox-1.0-0:i386 libpangoxft-1.0-0:i386 libqtwebkit4:i386
sudo apt install libglu1-mesa:i386 libgtk2.0-0:i386 libidn11:i386 libpangox-1.0-0:i386 libpangoxft-1.0-0:i386 libqtwebkit4:i386

Media Support

You may need to install additional plugins:

gstreamer0.10-pulseaudio:i386 gstreamer0.10-plugins-base:i386 gstreamer0.10-plugins-good:i386 pepperflashplugin-nonfree
sudo apt install gstreamer0.10-pulseaudio:i386 gstreamer0.10-plugins-base:i386 gstreamer0.10-plugins-good:i386 pepperflashplugin-nonfree

NOTE: one or more of these packages may attempt to remove their 64-bit counterpart. Consult your distribution's help documents and/or forums to see if there is a means of installing both.

Additionally, depending on your particular Linux and hardware setup, you may need to locate and install some additional packages:

esound-common libao-common libao4 pulseaudio-esound-compat

Additional libraries

If you find that you are running into problems running Firestorm, or are receiving a media-plugin-webkit error, Manwa Pastorelli recommends the following packages:

Install the following packages

libstdc++-4.8-pic:i386 libapr1:i386 libaprutil1:i386 libatk1.0-0:i386libdb5.3:i386libfontconfig1:i386libfreetype6:i386libuuid1:i386libx11-6:i386libxinerama1:i386libxrender1:i386

Packages shown in red may attempt to remove other packages from your system, which may lead to system instability. Install these packages one at a time and observe any mention of packages to be removed.

Packages shown in green may be already installed as a result of installing one of the other packages listed on this page.

sudo apt install libstdc++-4.8-pic:i386 
sudo apt install libapr1:i386 libaprutil1:i386
sudo apt install libatk1.0-0:i386 libdb5.3:i386 libfontconfig1:i386 libfreetype6:i386 libuuid1:i386 libx11-6:i386 libxinerama1:i386 libxrender1:i386

If you run across the media_plugin_cef failure message, installing these packages may help:

libnss3:i386 libnspr4:i386 libxtst6:i386 libgconf-2-4:i386 libxss1:i386
sudo apt install libnss3:i386 libnspr4:i386 libxtst6:i386 libgconf-2-4:i386 libxss1:i386

Install Firestorm

Regardless of the method you choose, rebooting at this point can ensure that all required 32-bit libraries are referenced, though this may not be necessary.

Grab the Release

Extract the program

cd ~/Downloads
mkdir Firestorm
tar xf Phoenix_Fire{tab to expand} -C Firestorm --strip-components=1

Try It Out

At this point, you can launch Firestorm from a terminal:

cd ~/Downloads/Firestorm
./firestorm

And watch the output, optionally copy it for analysis since not all of it made its way to the viewer log.

You can also create a desktop shortcut, either manually or by running this script in a terminal:

~/Downloads/Firestorm/etc/refresh_desktop_app_entry.sh

Troubleshooting

Crashing

If you crash continually, it will be helpful to get a backtrace, like so:

cd ~/Downloads/Firestorm
sed -i "/^#export .*gdb/ s/^#//" ./firestorm # This enables gnu debug
./firestorm

At the (gdb) prompt, type r to launch Firestorm. When Firestorm crashes, you should be back at a (gdb) prompt.
Type bt to get a backtrace. Copy everything from the terminal screen to a text file (there may be several pages, press Enter until you get the gdb prompt again).
Type q to exit gdb.
Create a Support Request on our Jira and attach the backtrace as well as crash logs. JIRA can guide you through the process.

NOTE: You can turn off debugging with:

sed -i "/^export .*gdb/ s/^export/#export/" ./firestorm

Streaming Audio

Log out of Firestorm.

cd ~/Downloads/Firestorm
sed -i "/^#export .*BAD_OPENAL/ s/^#//" ./firestorm
./firestorm

Now run Firestorm and try streaming audio. You may experience a delay in in-world sounds; if so, relogging might help.

Voice

Default Linux voice files may not properly connect as it may depend on obsolete audio libraries. As a workaround, install wine and use the included Win32 voice files:

sudo apt install wine
env WINEARCH=win32 winecfg

Launch Firestorm and log in, disable voice, then press Ctrl+Alt+Shift+S to open Debug Settings. Search for FSLinuxEnableWin32VoiceProxy, set that to TRUE, then close Debug Settings. For good measure, relog, then enable and test voice.


Contributors

  • Manwa Pastorelli
  • Jean Horten
  • ShortyObrien

archive:32-bit_firestorm_in_64-bit_opensuse - ↷ Page moved from ...

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Using Firestorm in 64-bit openSUSE

NOTE: The steps here have not been rigorously tested, and therefore might not work for you.
Do not proceed with any package installation listed on this page if it will remove any packages, without a clear understanding of the potential impact to your system.
The steps here apply to openSUSE Leap 42.x. Package names as well as dependencies may be slightly different in other operating systems.
If you are using a 32-bit version of openSUSE, omit the *-32bit* extension on package names to install them.

openSUSE ended support for the transitional package of ia32-libs. And because both the 32-bit and 64-bit viewers have 32-bit dependencies, viewers may not perform as expected, or at all in some cases.

Install needed 32-bit libraries

Minimum for 32-bit viewers

libxml2-2-32bit libfreetype6-32bit libgobject-2_0-0-32bit libGLU1-32bit libgtk-2_0-0-32bit libgthread-2_0-0-32bit
libapr-util1 libdb-4_8-32bit libuuid1-32bit libQtWebKit4-32bit libpangox-1_0-0-32bit
sudo zypper install libxml2-2-32bit libfreetype6-32bit libgobject-2_0-0-32bit libGLU1-32bit libgtk-2_0-0-32bit \
libgthread-2_0-0-32bit libapr-util1 libdb-4_8-32bit libuuid1-32bit libQtWebKit4-32bit libpangox-1_0-0-32bit

Sound and Streaming Music

gstreamer0.10 is required; gstreamer1.0 is not yet supported.

You may need to install additional plugins:

gstreamer-0_10-plugins-base-32bit gstreamer-0_10-plugins-bad-32bit gstreamer-0_10-plugins-good-32bit gstreamer-0_10-plugins-ugly-32bit
sudo zypper install gstreamer-0_10-plugins-base-32bit gstreamer-0_10-plugins-bad-32bit gstreamer-0_10-plugins-good-32bit \
gstreamer-0_10-plugins-ugly-32bit

NOTE: one or more of these packages may attempt to remove their 64-bit counterpart. Consult your distribution's help documents and/or forums to see if there is a means of installing both.

Streaming Video

Current versions of Firestorm require the PPAPI version of the flash player. This is part of Google Chrome, but the plugin itself is not in the default repositories. To install it, refer to this page.

Growl Notification from 32-bit viewers

Growl is a desktop service that puts notifications on your desktop. Firestorm can make use of that service and show you notifications while the viewer is not in focus. Linux normally has this service by default, called libnotify. You may need to install the 32-bit package to get notifications from 32-bit viewers

zypper install libnotify4-32bit

NOTE: This may attempt to remove its 64-bit counterpart. Consult your distribution's help documents and/or forums to see if there is a means of installing both.

Install Firestorm

Grab the Release

Extract the program

cd ~/Downloads
mkdir Firestorm

# For xz compressed files
tar xf Phoenix_Fire{tab to expand} -C Firestorm --strip-components=1

# For bz2 compressed files
tar xjf Phoenix_Fire{tab to expand} -C Firestorm --strip-components=1

Try It Out

At this point, you can launch Firestorm from a terminal:

cd ~/Downloads/Firestorm
./firestorm

And watch the output, optionally copy it for analysis since not all of it made its way to the viewer log.

NOTE: Qpainter errors can be safely ignored.

You can also create a desktop shortcut, either manually or by running this script in a terminal:

~/Downloads/Firestorm/etc/refresh_desktop_app_entry.sh

Troubleshooting

Crashing

If you crash continually, it will be helpful to get a backtrace, like so:

cd ~/Downloads/Firestorm
sed -i "/^#export .*gdb/ s/^#//" ./firestorm # This enables gnu debug
./firestorm

At the (gdb) prompt, type r to launch Firestorm. When Firestorm crashes, you should be back at a (gdb) prompt.
Type bt to get a backtrace. Copy everything from the terminal screen to a text file (there may be several pages, press Enter until you get the gdb prompt again).
Type q to exit gdb.
Create a Support Request on our Jira and attach the backtrace as well as crash logs. This wiki page can guide you through the process.

NOTE: You can turn off debugging with:

sed -i "/^export .*gdb/ s/^export/#export/" ./firestorm

Streaming Audio

Log out of Firestorm.

Using your file manager (dolphin or whatever), locate the Firestorm install directory), and inside that the shell script called firestorm. Open this with a text editor (Kate, or whichever you prefer).

Find the line, '#export LL_BAD_OPENAL_DRIVER=x', in the 'firestorm' script, and take out the '#', to make the line look like 'export LL_BAD_OPENAL_DRIVER=x', save the script.

Now run Firestorm and try streaming audio. You may experience a delay in in-world sounds; if so, relogging might help.

firestorm_classes

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Firestorm Classes

These classes are based on our current Firestorm release and are conducted in text and/or voice as noted. There's no need to talk in a voice class, but you may want to be able to hear the instructor. We also usually have help available to answer questions in text.

Note that it is not mandatory that you Firestorm to attend our classes, but it is best if you do.

Classes are held at the Firestorm Classroom unless otherwise noted.

Classes normally held daily between 8 am to 7 pm SLT. The schedule may change without notice. if the class times are inconvenient some classes have been recorded and are available on YouTube.

Unscheduled classes may also be held on an impromptu basis. If this happens, a notice will be sent in Firestorm Support English. secondlife:///app/group/3a1be8d4-01f3-bc1a-2703-442f0cc8f2dd/about

*All times SLT*

Date Time and Class Loc
Sat 25 Apr 3 Pm – Contact Sets (TEXT ONLY)
There is a cool feature called Contact Sets that lets you organize your Contact List. We'll cover how to set them up and use this epic feature.
FS
Sun 26 Apr 3 Pm – Introduction to Firestorm and the Wiki (TEXT ONLY)
This class gives you an overview of the Firestorm Viewer and of our greatest informational resource, our Wiki, including search tips.
FS
Mon 27 Apr 2 Pm – Clean Re-Install (TEXT ONLY)
Learn how to correctly and quickly perform this most fundamental and important of tasks. Recommended taking Settings Backup class first.
FS
Tue 28 Apr 5 Pm – Menus 1 (TEXT AND VOICE)
We will be covering the menus on the top bar, from Avatar through Help.
FS
Wed 29 Apr 3 Pm – Menus 2 (TEXT ONLY)
We will cover the Advanced and Developer menus in the top bar.
FS
Thur 30 Apr 10 Am – Odds & Ends 1 (TEXT ONLY)
This class covers some of Firestorm's handiest features, like Inventory, Radar, and some hard-to-find gems.
FS
Fri 1 May 8:30 Am – Odds & Ends 2(TEXT AND VOICE)
Learn about fun and useful items like how to use Auto-Replace, using the Command Line for a number of tools, and more.'
FS
Sat 2 May 3 Pm – Preferences Set 1 (TEXT ONLY)
We will cover some of the Firestorm preferences (General, Advanced, Opensim and Firestorm), based on our current release.
FS
Sun 3 May 3 Pm – Preferences Set 2 (TEXT ONLY)
We will cover some of the Firestorm preferences (Chat and Privacy), based on our current release.
FS
Mon 4 May 2 Pm – Preferences Set 3 (TEXT ONLY)
We will cover some of the Firestorm preferences (Colors, User Interface and Backup), based on our current release.
FS
Tue 5 May 5 Pm – QuickPrefs Customization + Lag (TEXT AND VOICE)
Two mini-classes in one. One discusses the causes of lag in SL. The other explains how to customize your Quick Preferences.
FS
Wed 6 May 3 Pm – Preferences Set 4 (TEXT ONLY)
We will cover some of the Firestorm preferences (Graphics, Sound & Media, Skins and Crash Reports).
FS
Thur 7 May 10 Am – Reporting Bugs, Requesting Features (TEXT ONLY)
Learn how to communicate effectively with our devs to make the changes to Firestorm you want or need.
FS
Fri 8 May 8.30 Am – Preferences Set 5 (TEXT AND VOICE)
We will cover some of the Firestorm preferences (Network & Files, Move & View and Notifications).
FS
Sat 9 May 3 Pm – Avatar Complexity and Graphics Presets (TEXT ONLY)
Learn how to boost performance with av complexity and improve usability with the presets.
FS
Sun 10 May 3 Pm – Firestorm Skins (TEXT ONLY)
This class covers the differences among Firestorm's many skin options, including the Vintage Classic and Colorable User Interface skins.
FS
Mon 11 May 2 Pm – Animation Overrider (TEXT ONLY)
On Firestorm, you can save scripts and HUD space by running your AO animations through the viewer. Learn how to set up and get the most out of this feature.
FS
Tue 12 May 5 Pm – Basic Troubleshooting (TEXT AND VOICE)
An introduction to basic methods to start locating problems. Focused on Firestorm but some parts are non-viewer-specific.
FS
Wed 13 May 3 Pm – Backing up Settings and Chat (TEXT ONLY)
This class covers how to save your settings and chat files on your computer. Recommended to take this before the Clean Install class.
FS

32-bit_firestorm_in_64-bit_ubuntu_1704 - ↷ Links adapted because of a move operation


tutifruty2

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tutifruty2

Add Information

An * denotes a required field.

Please describe the problem in the first box below. Copy/paste any lines of typed chat that apply to the issue in the second box below.

M E Q E L

tutifruty2

2020-04-24

Location or Group: Firestorm Social - 18:00
Reported by: Sparkle Weatherwax

Supplied information

Summary

Action taken: Trollville

Wearing vamp fangs and not communicating with either me or XAKA. Busy response. I validated the fangs and got him to the office. He remained unresponsive and so was sent off to Trollville. I found him on the watchlist for vampire stuff so, here it is.

[18:02] Multiple Vampire SCANNER 2017-05-17: Rᴇʏɴᴇʀᴛʜ Rᴀsʟᴏᴡ (tutifruty2) is wearing:

 Progeny: Vampire Fangs 0.3.5.42

[18:02] Multiple Vampire SCANNER 2017-05-17: Hidden Leeches Attachment Search Finished

Chat Extract
Here is the IM:
[18:06] Sparkle Weatherwax: tutifruty2 here is the code of conduct for this region.  Vampire stuff is not permitted.  https://wiki.firestormviewer.org/gw_covenant_code_of_conduct
[18:06] Rᴇʏɴᴇʀᴛʜ Rᴀsʟᴏᴡ (tutifruty2): (busy response): RL WORK /// Trabajo RL
Leave the message after the beep.... *beep*
Daje tu mensaje despues del beep.... *beep*

Off to Timeout and open chat.

[18:07] Gateway HLP Hud 4.6: Teleported tutifruty2 Resident to time out area
[18:07] Governance 9.4: Hi there! We've temporarily moved you to a secure location in order to provide help. Someone will be with you momentarily.
[18:07] Second Life: Teleport completed from Firestorm Social Island (132,133,33)
[18:07] Multiple Vampire SCANNER 2017-05-17: 




You have just entered Firestorm Marina...
Searching for Hidden Leeches Attachments...
[18:07] Multiple Vampire SCANNER 2017-05-17: 
Rᴇʏɴᴇʀᴛʜ Rᴀsʟᴏᴡ (tutifruty2) is wearing:
   Progeny: Vampire Fangs 0.3.5.42
[18:07] Multiple Vampire SCANNER 2017-05-17: Hidden Leeches Attachment Search Finished 
Will rescan in 20 seconds and remind you in 3 minutes if status does not change (be wary of lag though)

[18:08] Sparkle Weatherwax: tutifruty2 Vampire solicitations are not permitted here.
[18:08] Sparkle Weatherwax (g:en->es): tutifruti 2 Las solicitudes de vampiros no están permitidas aquí.
[18:08] Sparkle Weatherwax: Do you understand that?
[18:08] Sparkle Weatherwax (g:en->es): ¿Entiendes eso?
[18:08] Sparkle Weatherwax: I have sent you the Code of Conduct for this region and you are welcome here if you can comply.
[18:08] Sparkle Weatherwax (g:en->es): Le envié el Código de Conducta para esta región y le invitamos a que lo cumpla.

[18:11] Sparkle Weatherwax: OK tutifruty2  I am going to allow the system to move you out to another region for now. as communicating with you seems to not be working.
[18:11] Sparkle Weatherwax (g:en->es): OK tutifruti 2 Voy a permitir que el sistema te lleve a otra región por ahora. ya que comunicarse contigo parece no funcionar.
[18:12] Gateway HLP Hud 4.6: Teleported tutifruty2 Resident to Help Island Public

fs_viewer_modes

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Firestorm Viewer Modes

At the Firestorm log in screen, next to the log In button, is a drop down menu, which allows you to select the default viewer mode. These can be one of:

  • Phoenix
  • Firestorm
  • Hybrid
  • Viewer 6
  • Latency
  • Text

This allows you to select the overall “look and feel” of the viewer. Text mode disables almost all rendering; it exists for those who need to get inworld on very low end computers.

NOTE: This will affect many settings but none that you have set yourself. In other words, if you log in with (for example) Phoenix mode, but then change one of the default settings to what would be Viewer 6 mode, that will remain set next time.

The table below lists settings and how they are set in the various modes.

Setting Firestorm Phoenix Hybrid Viewer 6 Latency Text
Show Home button no no no yes
Show location in top menu yes yes yes no
Show navigation bar no no no yes
Display how to leave mouselook no no no yes
Default skin Firestorm Grey Vintage Classic Metaharper Modern Starlight Original
WASD affects movement no no yes yes
Allow camera to move thru prims no no yes no
Script dialogs always opaque yes yes no no
Script dialogs always top right yes yes yes no
Minimap shown in Radar panel no no yes yes
Use chat console for nearby chat yes yes yes no
Show pop-ups for group chat no no no yes
Show pop-ups for IM chat yes no no yes
Use chat headers no no yes yes
Use mini-icons in chat headers no no yes yes
Multiple chat windows no no yes yes
Use V1-style cursors yes yes no no
Color tags by viewer
(OpenSim only)
User defined User defined User defined Not based on viewer


See this page for documentation on Firestorm 5.1.7 (55786) and earlier.

fs_voice - [Unable to connect to voice server 'www.bhr.vivox.com']

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Voice Issues

Please note: Viewers play a minor part in voice functionality. The bulk of voice support is given by the external application called SLVoice, which is made by the SL voice provider, Vivox. Voice failures are almost always due to one of the following reasons:

  • Your ISP is throttling or blocking the voice service;
  • failure of the Vivox service;
  • voice issues on the region you are on;
  • voice being throttled by bandwidth set incorrectly - please check it by following the instructions here;
  • voice hardware (mic, headset) not configured correctly in your operating system settings;
  • voice hardware not configured correctly in the viewer;
  • another application has your voice hardware in use (example, Skype);
  • your anti virus software has “mangled” the voice application; see steps on this page: here.

  • your firewall is blocking slvoice. Add slvoice to your firewall's exclusion/allow list.
Please go to Voice Echo Canyon when trying to get voice to work. If voice is working correctly for you, anything you say there will be echoed back to you. Once there, relog to last location.

If you get this error message: Unable to connect to voice server 'www.bhr.vivox.com'

The IP address of the server 'www.bhr.vivox.com' recently changed to 74.201.103.238 so anyone having a problem can check to see what address their system sees for that name - if it's not that address, it's probably wrong. A simple reboot may resolve this issue. If not, see DNS Fail - General steps for help fixing this.

nslookup command how-to: WindowsMacLinux

Since 4.7.9, voice has not always connected to the voice servers. This is due to some coding issues that we inherited from the official SL viewer and that code's interaction with the latest voice files. The issue is documented on LL's Jira. A workaround is to disable and then re-enable voice. But if you're presented with the voice connection failure message that tells you “Voice communications will not be available”, you may need to disable voice and then relog before voice will try to reconnect.

Steps:

  • Go to Preferences → Sound & Media → Voice, and untick “Enable Voice.”
  • Relog.
  • Wait 10-20 seconds, or until the viewer has finished rezzing the scene.
  • Re-enable voice.

Version 5.1.7., voice crashes when turning on microphone. See BUG-225293 and FIRE-22940
Fixed Firestorm-Beta 6.0.1.
Note that the SLVoice executable in this viewer is not compatible with most older viewers; do not copy it into other viewers.http://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Release/5.1.8.518593

Disable When Not in Use

Most voice connection issues happen when the viewer tries to connect to voice during the login process. The workaround is to disable voice before you log out, and then only enable it after logging in when you need it. You can toggle Voice from the Media Controls at the top of the viewer (not enabled by default for Vintage or Latency skins) by hovering over the speaker icon and then checking or unchecking the last checkbox, or by going to Preferences ⇒ Sound & Media ⇒ Voice and checking or unchecking the top option.

Ensure Headset Properly Connected

If you have issues hearing but not being heard, or vice versa, then make sure that your headset is properly connected to your computer. Unplug it, then plug it back in, making sure it is fully inserted.

And on a related note, if you plug your headset in while logged into SL, you will very likely have to relog to get it to be recognised.

Check Voice Settings in your Operating System

Due to the many different versions of each operating system (Windows, linux distros, Mac OSx's), it is very difficult to give specifics for each one. Nonetheless, make sure that your operating system is correctly configured for voice: that voice is going to your headset (or speakers, as you prefer), and that your mic is enabled and configured.

If you can hear people but cannot be heard, or vice versa, it is most likely a problem in this area.

A bit more specifically, for Windows and linux, check in Mixer that SLvoice is listed, and not muted. Check that input and output devices are correct. For Mac, look in the Sound Preference pane.

Voice doesn't work when Skype is on, or sounds don't work while using voice:

  1. In Windows Control Panel > Hardware & Sound > Manage Audio Devices
  2. Select the Recording tab, select the microphone, select Properties
  3. Select the Advanced tab - untick 'Allow applications to take exclusive control of this device' - click OK
  4. Select the Communications tab
  5. Select 'Do Nothing' - click OK

Some details provided below.

Check Voice Settings in the Viewer

  • Go to PreferencesSound & Media -> Sounds. Find the Voice Chat slider and make sure it is not all to the left. Try increasing the volume.
  • Make sure that Voice chat is enabled on that preferences tab.
  • go to PreferencesSound & Media -> Voice. Click on Audio Device Settings. For Input and Output, use the dropdowns to select your voice devices (headset, microphone, whatever you use). It is best not to leave these at Default.
  • Close Preferences and locate the Mic button on the button bar. Click the Lock checkbox then the actual button, and try speaking (hopefully, you went to Voice Echo Canyon so you can test).

Try Reinstalling Drivers

Try reinstalling the drivers for your sound card, if you have one. Sometimes, these drivers conflict with the sound component of graphics card drivers. Similarly, you may have success by reinstalling your graphics card driver.

If voice still does not work, then continue working through this page.

Voice Is Intermittent

If you find that voice cuts in and out, particularly right after a TP, and at the same time, you notice that things are not rezzing in for you very well (avatars, objects, etc), then the likely cause is that your router is being “overwhelmed” with texture transfers. So reboot your router/modem, and then your computer, and see if the problem is solved.

You can also try adjusting your bandwidth as explained here.

If that does not help, then proceed with the section below.

Voice Worked Fine but Suddenly Doesn't Work

Chances are good that the problem lies with the SL servers or the voice provider, Vivox. Still, there are things you can try:

  • Open Preferences, and go to Sound & Media → Voice, and click Reset (circular arrow).
  • Shut down all applications that use, or can use, voice - like Skype, etc. Then relog.
  • What sometimes helps to get voice working is disabling voice in PreferencesSound & Media -> Voice, hitting Ok, waiting a minute and then enabling voice and click Ok. When these methods fail (assuming voice usually works for you) it is usually the Vivox voice servers that are the problem.
  • If this does not work at your current location, go to a region where other people are able to use voice at this time. One possibility is Firestorm Social, but any region where voice is known to be functioning is fine. Disable voice in PreferencesSound & Media -> Voice. Relog, using the last location selection on your login screen. Wait a couple of minutes. Reenable voice. Wait another couple of minutes (in other words, give the connection time to be established). If voice comes on, then the problem may have been the region you were in before. Was voice disabled there? If not, a region restart might solve the problem.
  • Go to Preferences → Network & Files -> Connection and reduce your bandwidth setting to 500 (if it is not already set there). Repeat the above step to toggle voice off and back on. See here for more information on setting your bandwidth properly, but bear in mind that lower levels than those calculated there may be necessary for troubleshooting purposes.
  • Log out of the viewer, then check Task Manager (or equivalent) and see if SLVoice is still running. If so, kill the process, restart the viewer and see if voice connects.
  • Try a relog, or even reboot your router/modem, and then your computer. 1)
  • Sometimes device settings can reset, so check in PreferencesSound & Media -> Voice→ Audio Device Settings, to be sure that the input and output are set correctly.
  • HTTP fetching may be overloading your router; please try the suggestions given here; if they do not help, revert the changes made then return to this page and continue.

Never Been Able to Get Voice to Work

  • Does your headset/microphone work outside of SL? ie when using Skype, Yahoo or MSN
  • Is your voice chat volume turned up and not muted?
  • Is the SLVoice.exe (simply SLVoice on Mac) that is in the Firestorm folder in the exceptions/allowed list for your firewall? If your firewall is turned off, turn it on and add the SLVoice.exe (or SLVoice) anyway.
    If your Firewall has SLVoice listed twice, then remove both instances, and allow it again. For Win10, make sure that SLVoice has Private unchecked, and Public checked. If you had these set differently, change them, then close the window, log out of SL, reboot.
  • Check the bandwidth you are actually getting and what you have set in Preferences → Network & Files → Connection. Please refer to this page for specifics.
  • Go to top menu, Advanced → Debug Settings, and in the window that opens, type: Cmdlinedisablevoice - then ensure this is set to FALSE. (Use Crtl-Alt-D to enable the Advanced menu, if it isn't.)

By Operating System

Windows Vista and Windows 7

Try disabling compatibility mode, if enabled:

  • Locate your desktop shortcut for Firestorm (if you use the pinned application on the task bar, make sure you pin the Firestorm shortcut, not the running viewer)
  • Right click on the icon and select Properties
  • Select the Compatibility tab
  • Find “Run this program in compatibility mode for:” if it is set then disable this
  • Make sure “Run as Administrator” is enabled (if this is greyed out, then you're probably already running as administrator, so you can ignore this step).
  • Click Apply.
  • Now log back into the viewer, and see if voice works (do you have the white dot over your head?). If not, go to PreferencesSound & Media -> Voice and disable voice; wait a few moments, then re-enable. 2)

On Windows 7, if you find yourself being able to talk but not hear what others say, then a possible solution is to use the sound drivers from Vista. (This needs further confirmation.)

Windows 10

1) Make sure to check all voice-related settings in Windows carefully.

  • If you don't know how, Google how to operate the voice settings in your version of Windows.
  • One tip: Check which application has control of your mic by hovering over the mic in your Task Bar:
    It should show SLVoice. Click it to find out what apps are allowed to use the mic:

2) Refer to the "Audio Issues" section of the Win 10 issues page for a possible problem/solution.

3) If voice works but sounds very distorted, see the "Voice Is Distorted" section of the Win 10 issues page.

4) If voice doesn't work when Skype is on, or sounds don't work while using voice:

  1. In Windows Control Panel > Hardware & Sound > Manage Audio Devices
  2. Select the Recording tab, select the microphone, select Properties
  3. Select the Advanced tab - untick 'Allow applications to take exclusive control of this device' - click OK
  4. Select the Communications tab
  5. Select 'Do Nothing' - click OK

Mac

All Mac Operating Systems

Basic test for Mac connection to the voice process

  • On your Mac, open your Activity Monitor
  • In Activity Monitor, enter “slvoice” in the search window so that you see only SLVoice in the list
  • While watching it, reset voice in the viewer. If it doesn't vanish for several seconds, then reappear, then the SLVoice process is no longer connected to the viewer.
  • To fix this, log off Firestorm, force quit SLVoice if it doesn't quit itself, then log in again.

Voice issues plus other connection problems
If you are unable to connect to voice and you are also having problems with teleporting and/or loading your friends list, perhaps along with other things, then see the “Mac-specific” section of this page for instructions and more explanation.

Mojave (10.14.x) (but possibly could happen on others)

1) Check Mac System Prefs → Security & Privacy → Privacy → Microphone.

  • Your current Firestorm version should be listed there. If it isn't, try relogging. If that doesn't help, try deleting just the Firestorm application from your Applications folder, then reinstalling it (there is no need to do anything with cache or settings folders).
  • If there are multiple versions of Firestorm in System Prefs → Security & Privacy → Privacy → Microphone, find those versions on your computer and delete them. They should disappear from the list. Then relaunch your current Firestorm, and if that doesn't work, reinstall it.

2) If you seem to have voice working (voice dots and green speech indicators show) but can't speak/hear, and your device doesn't show in PreferencesSound & Media -> Voice→ Audio Device Settings, you may be able to use your Mac Audio MIDI Setup to fix this.

  1. Go to your Mac Utilities folder and open Audio MIDI Setup.
  2. Look for your headset/mic in the list.
  3. If your device shows there, proceed:
  4. Click the + sign and choose “Create Multi-Output Device.”
  5. In the new Multi-Output Device that appears, select your headset/mic.
  6. If you have Firestorm open, relog so it can find the new Device.
  7. Go to PreferencesSound & Media -> Voice→ Audio Device Settings, and select your new “Multi-Output Device.”
  • This fix has not been extensively tested. Feedback and suggestions are welcome.
  • Thanks to user Zuzu Zong for the suggestion.

See also this JIRA issue for other possible suggestions.

linux

Every linux distro is different; and each distro may have more than one window manager to further complicate things. So tips can't be “absolute”; you will need to experiment and see what works for you. The following have been suggested by some as effective. But first….

In the Firestorm install directory, there's a text file (originally from LL) with tips on getting voice to work in linux. If you haven't read that, then you can try to see if it helps.

  • Make sure you have ALSA and/or FMODEX available. FMODEX is supplied with Firestorm, normally. If you look at Help → About Firestorm, you should see a line that resembles this:
    Audio Driver Version: OpenAL, version 1.1 ALSOFT 1.11.753 / OpenAL Community / OpenAL Soft: PulseAudio Software
    If that says “none” then you have no audio driver available to Firestorm and need to install one.
  • Edit the firestorm shell script and remove the #. That will force LL to use FMOD rather than ALSA. Some say this is how to get voice working.
#export LL_BAD_OPENAL_DRIVER=x
  • Some swear that the problem is PulseAudio, so you can try to remove that from your system. Be warned, however, that this could cause more problems than it solves. Make sure you remove only Pulse and not half the OS.
  • Be sure to have the correct devices select in Firestorm for voice:
    Preferences → Sound & Media → Voice → Audio Device Settings (button)
    Input and output may not work if left at default; they may need to go to a specific device like “ALSA Capture on [device name]”.
  • Run ldd across all the vivox libraries and ensure no missing libraries are present (set LD_LIBRARY_PATH to point to your local firestorm lib dir before running this command so you don't get erroneous results). any missing libs need to have their 32 bit (i386) version installed.

Below are results for selected linux distros, based on input from Phoenix and Firestorm users. This will be updated as more information becomes available.

  • ubuntu 18.04 / linux Mint 19 64-bit + FS64. You may need to install a few extra libs:3)
sudo apt-get install libidn11:i386 libuuid1:i386 libstdc++6:i386

Note: If you experience the issue where voice connects and you are not able to hear audio from people speaking, you might need to install the libasound2-plugins:i386 package (for Debian based systems). The reason for this is that libasound_module_pcm_pulse.so is required on some systems. For non debian systems, install the relevant package that will add the 32 bit version of the library to your system (this might be alsa-plugins-pulseaudio.i686 on RHEL based systems (CentOS, Fedora))

  • ubuntu 16.04 64 bit + FS64: The following command installs a few 32-bit libs and voice works after. Maybe you need fewer 32-bit libs but that needs further investigation.
    Apparently, arch requires these as well - or some of them - though the exact lib name may be different.
sudo apt-get install gstreamer0.10-pulseaudio:i386 libidn11:i386 libuuid1:i386 libstdc++6:i386
  • In the end you should have these libraries installed, in their 32 bit variant. The version numbers here are subject to change in later releases, but it should give you a good starting point on what to look for: ld-2.27.so libc-2.27.so libdl-2.27.so libgcc_s.so.1 libm-2.27.so libpthread-2.27.so libresolv-2.27.so librt-2.27.so libz.so.1.2.11 libXau.so.6.0.0 libasound.so.2.0.0 libcap.so.2.25 libdbus-1.so.3.19.6 libgcrypt.so.20.2.2 libgpg-error.so.0.24.2 libidn.so.12.6.0 liblz4.so.1.8.1 liblzma.so.5.2.3 libpulse.so.0.20.3 libstdc++.so.6.0.25 libsystemd.so.0.21.0 libuuid.so.1.3.0 libxcb.so.1.1.0 libpulsecommon-12.2.so
  • Linux Mint 19.3 Tricia / Ubuntu 18.04 bionic: You will probably need to install libpulse-mainloop-glib0:i3864).
  • Fedora: The following has been suggested5):
#from root or with sudo:
dnf install libidn libidn.i686 libzip.i686 libzip alsa-plugins-pulseaudio.i686

cd /usr/lib
ln -s libidn.so.12 libidn.so.11
  • A new option is a debug setting, FSLinuxEnableWin32VoiceProxy, which when enabled will cause Firestorm to launch the Windows version of SLVoice.exe via WINE. To use this, you need to ensure that WINE is installed; install WINE with your package manager. An existing WINE profile/prefix is not needed, but will be used if present. Depending on your system, it may take several seconds before voice comes up.

NOTES:
* If you disable voice and then re-enable too quickly, WINE may not successfully restart and voice may fail to re-enable. If you get the warning that there was a problem connecting, you will need to relog before voice will re-enable. Thirty seconds between disable and enable should be enough.
* There is a known related issue here
* To speed up the initial loading of voice, use

wine-preloader $HOME/path/to/firestorm/bin/win32/SLVoice.exe

before launching Firestorm
* One user has suggested that Linux Mint 19.1 has an older version of Wine in its repos. You need to add the Wine stable repo for your version; then it works.

1)
Suggested by Ann Enoch.
2)
Incorporates suggestions from user Maverick Buccaneer.
3)
Thanks to Virtual Pawpad.
4)
Suggested by user spyrothedragon2
5)
Thanks to user moondeveloper

fs_menus_new - created

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Firestorm Top (Menu) Bar

Tip: clicking on the double lines will detach that menu, or sub menu, so it does not close automatically.

Avatar

  • Account: will prompt you to open your SL dashboard in a web browser
  • Marketplace Listings: Manage your SL marketplace listings.
  • Buy L$: opens the floater to let you buy L$
  • Inventory (Ctrl-I): opens your inventory
  • Favorite Wearables: opens your Favorite Wearables
  • Picks: opens the Picks and Classifieds window for creation and editing of picks and classified ads.
  • Experiences: opens the Experiences window.
  • Profile: opens your profile
  • Appearance: opens the appearance floater at My Outfits (will be greyed out if you are a cloud; see here if that has happened to you)
  • Choose an avatar: opens the Choose an Avatar window.
  • Movement: opens the movement sub menu where you can set
    • Sit down (Alt-Shift-S): will sit your avatar down (not available if already sitting)
    • Fly (Home): this toggles will turn on fly mode (not available if sitting)
    • Stop Flying (Home): this toggle will turn off fly mode.
    • Always Run (Ctrl-R): toggles run
    • Force Ground Sit (Ctrl Alt S): This forces your avatar into a ground sit regardless of where your avatar is.
    • Move Lock (Ctrl-Alt-P): When enabled, will lock your avatar in place so it cannot be pushed.
      You will not be able to move yourself either, unless you enable PreferencesMove & View -> Movement→ Lock and unlock position after stopping or starting movement.
    • Quickjump: If enabled, the viewer suppresses any pre-jump animation.
  • Move Controls: toggles the movement controls floater
  • Camera Controls: toggles the camera controls floater
  • Avatar Health: opens the Avatar Health sub menu
    • Stop avatar animations: used to stop animations acting on your avatar
    • Stop avatar animations & revoke permissions:
    • Undeform Avatar: Attempts to undeform your avatar, to recover its normal shape after deformation after the use of oversized avatars or griefer objects.
    • Force appearance update (Rebake)(Ctrl-Alt-R): rebakes your avatar's textures
    • Refresh Attachments (Alt+Shift+R): In cases where attachments are “ghosted”, it will attempt to reattach them. Ghosted attachments are those that shows attached to you but others don't see them.
    • Reset Default Male Avatar (Character Test): forces your avatar to the default male
    • Reset Default Female Avatar (Character Test): forces your avatar to the default female
    • Show Avatar Complexity Information: This shows complexity plus:
    • * Rank (how close the avatar is to your camera; the closest is 1, next closest is 2…);
    • * VisTris: recursively counts the number of triangles in every attachment at the current rendered LOD;
    • * EstMaxTris: represents the sum of the estimated triangle count for each attachment to the avatar; and
    • * attachment surface area in square meters.
    • Scripts: Opens a window displaying script information for your avatar and includes details such as script size, the name of the object that the script resides in, the attachment point of that object and overall Script Memory used. Scripts
    • Lag Meter: Opens the Lag Meter window.
    • Recreate LSL Bridge: creates a fresh copy of the LSL bridge
  • Snapshot (Ctrl-Shift-S): opens the snapshot floater
  • Money Tracker: Shows a list of who last paid you; see this page for more information.
  • Pose Stand…: Open the Pose Stand window; replicates the functionality of a pose stand.
  • Preferences (Ctrl-P): opens your preferences window
  • Toolbar Buttons: Opens the toolbar buttons window, allowing the button layout to be customized.
  • Show HUD Attachments (Alt-Shift+H): Shows all HUDs that you have attached
  • Show User Inferface (Alt+Shift+U): Shows the User Interface
  • Exit Firestorm (Ctrl-Q): Closes Firestorm

Comm

  • Online Status: opens the Online Status sub menu where you can set yourself to:
    • Away
    • Unavailable (Busy):
      • New incoming group chats are disabled; missed messages will not be shown afterwards.
      • Existing group chats (the ones already open in the Conversations window) will continue normally.
      • Group notices are hidden until unavailable mode is disabled; they will all be shown afterwards.
      • Notifications are not shown
      • Voice calls are rejected
      • Inventory offers from objects are rejected, so use with caution.
      • Inventory offers from avatars are automatically accepted.
      • TP offers are rejected and will not be shown to you later.
      • Toasts for both group and individual IMs are not shown.
      • Chiclets are shown.
      • Individual IMs are still shown in the Conversations window. Other users will received your “​Unavailable”​ autoresponse as set in your preferences.
    • Auto-respond: (the auto-response messages are set in PreferencesPrivacy -> Autoresponse)
    • Autorespond to non-friends
    • Reject teleport offers and requests
    • Reject all group invites
    • Reject all friendship requests
  • Friends (Ctrl-Shift-F): opens the Friends tab in the contacts list.
  • Contacts (Ctrl-Alt-Shift-F): Opens or closes the contacts list.
  • Contact Sets (Ctrl-Alt-Shift-C): opens the Contact Sets window, to manage your own groups of contacts
  • Groups (Ctrl-Shift-G): opens the Groups tab in the contacts list.
  • Chat (Ctrl-H): opens the nearby chat tab in the Conversations window
  • People: Opens the people window.
  • Conversations (Ctrl-T): opens the Conversations window
  • Gestures (Ctrl-G): opens the Gestures window
  • Twitter…: opens the Twitter window.
  • Flickr…: opens the Upload to Flickr window.
  • Discord…: opens the Discord window.
  • Voice Morphing:
  • Conversation Log: Opens the Conversation Log window.
  • Nearby Voice: opens nearby voice, aka active speakers
  • Block List: opens the people window → Block List

World

  • Resync Animations (Ctrl-S): Restarts animations within your view; this allows couples dances to be resynchronized.
  • Nearby Avatars (Ctrl-Shift-A): Opens the Nearby tab in the People window.
  • Radar: Opens the Radar window.
  • Teleport History (Alt-H): Opens the Places window, teleport history tab.
  • Places: Opens the Places window.
  • Destinations: Opens up Destination window.
  • Events: Opens the SL Events web page.
  • Mini-Map (Ctrl-Shift-M): Opens the Minimap
  • World Map (Ctrl-M): Opens the World Map
  • Region Tracker: Opens the Region Tracker window.
  • Landmark This Place: Creates a landmark of your current location
  • Location Profile: Opens the Places Profile window
  • Parcel Details: Opens the About Land window
  • Region Details: Opens the Region/Estate window
  • Set Home to Here: sets your home location to the point you are at; also saves a snapshot, which will be displayed when you log in to your home location.
  • Buy This Land: oOpens the Buy Land window (If you are on land that is not for sale, this will be greyed out)
  • Show Owned Land: Opens the Owned Land window
  • Show More: opens the Show More sub menu where you can chose to show
    • Ban Lines Enables or disables the ability to see ban lines around parcels to which you are not allowed access.
    • Beacons (Ctrl-Alt-shift-N) Hide/show beacons for some types of objects, like sound sources, particle sources, and so on.
    • Property Lines (Ctrl-Alt-Shift-P) Enables or disables showing lines at property boundaries.
    • Land Owners Colors land: Green is land owned by you, red is land owned by others, yellow is land for sale.
    • Coordinates: Shows your current coordinates in the menu bar
    • Parcel Permissions: Shows icons of your parcel rights
    • Advanced Menu (Ctrl-Alt-Shift-D): Hides/shows the Advanced Menu. This can also be done in PreferencesAdvanced.
  • Teleport Home (Ctrl-Shift-H): teleports you home
  • Sun Position: opens the Sun Position sub menu, where you can set the sun position to
    • Sunrise (Ctrl-Shift-U)
    • Midday (Ctrl-Shift-Y)
    • Sunset (Ctrl-Shift-N)
    • Midnight (Ctrl-Shift-X)
    • Estate Time
  • Environment Editor: (Photographers might prefer that fast access available in QuickPrefs or Phototools) This has these sub-menus:
    • Environment Settings: Opens the environment settings window.
    • Water Presets: has sub-menus to allow water presets to be created, edited, deleted.
    • Sky Presets: has sub-menus to allow sky presets to be created, edited, deleted.
    • Day Presets: has sub-menus to allow day presets to be created, edited, deleted.
  • Photo and Video: opens the submenu for
    • Phototools (Ctrl-Alt-P): opens the Phototools floater.
    • Cameratools (Ctrl-Alt-C): opens the Cameratools floater.
  • Area Search: Opens the Area Search window
  • Sound Explorer: Opens the Sound Explorer window.
  • Animation Explorer: Opens the Animation Explorer window.
  • Asset Blacklist: Opens the Asset Blacklist Window.
  • Avatar Render Settings: Opens the Avatar Render Settings window.
  • Always show Friends normally: This will show all friends as normally rendered avatar instead of a “jelly doll” image.
  • Show Friends only: This will temporarily derender all avatars except those on your friends list. If you leave PreferencesMove & View -> Teleports→ Keep 'Show Friends Only' enable after teleporting disabled, then this option will disable itself after teleport.

Build

  • Build (Ctrl-B): opens the Build/Edit window
  • Select Build Tool: opens the Build Tool sub menu where you can select
    • Focus Tool (Ctrl-1)
    • Move Tool (Ctrl-2)
    • Edit Tool (Ctrl-3)
    • Create Tool (Ctrl-4)
    • Land Tool (Ctrl-5)
  • Link (Ctrl-L): will link multiple prims
  • Unlink (Ctrl-Shift-L): will unlink prims in a linkset
  • Edit Linked Parts: allows you to edit individual prims in a linkset
  • Select Elements: opens the Select Elements sub menu where you can choose:
    • Select Next Part or Face (Ctrl-.)
    • Select Previous Part or Face (Ctrl-,)
    • Include Next Part or Face (Ctrl-Shift-.)
    • Include Previous Part or Face (Ctrl-Shift-,)
  • Focus on Selection (H): will focus your camera on an object you have selected
  • Zoom to Selection (Shift-H): will zoom your camera on an object you have selected
  • Object: opens the Object sub menu that allows you to:
    • Take: Takes the object back to inventory
    • Take Copy: Creates a copy of the object in inventory.
    • Duplicate (Ctrl-D): Creates a duplicate of the object next to the original object.
    • Edit Particles: Opens the Particle Editor.
    • Save Back to Object Contents If you drag the contents of an object directly onto the ground (rather than into your inventory first, then out onto the ground), and make changes to it, this function allows those changes to be saved back to the original object.
    • Return Object: Returns the object to the owner.
    • Save as:
      • Backup: Opens the Backup window, allowing you to save the object to your hard drive.
      • Collada: Opens the Collada Export window, which you can use to export the object as mesh.
  • Scripts: opens the Scripts sub menu where you can:
    • Show Script Warnings/Errors
    • Script Info (Counter): If the object is moddable, this will show script information for it.
    • Recompile Scripts (Mono)
    • Recompile Scripts (LSL)
    • Reset Scripts: this will only work if the object is moddable.
    • Set Scripts to Running
    • Set Scripts to Not Running
    • Remove Scripts from Selection: If the selected object is moddable, removes all scripts from it.
  • Pathfinding: Options concerning Pathfinding.
    • Region Objects: Opens the Region Objects window.
    • Characters: Opens the Pathfinding characters window.
    • View / Test: Opens the Pathfinding console.
    • Rebake Region: Rebakes the region NavMesh, if there are pending changes - assuming you have rights to do so and Pathfinding is enabled for the region; will by greyed out otherwise. This can also be done by clicking the Pathfinding icon in the top menu bar.
  • Options: opens the Options sub menu where you can:
    • Show Advanced Permissions: Refer to this SL Wiki page for more on Advanced (Debug) permissions.
    • Select Only My Objects
    • Select Only Movable Objects
    • Select Only Locked Objects
    • Select Only Copyable Objects
    • Select By Surrounding
    • Include Group-Owned Objects
    • Show Physics Shape When Editing
    • Show Selection Outlines (Ctrl-Alt-H)
    • Show Hidden Selection
    • Show Light Radius for Selection
    • Show Selection Beam
    • Snap to Grid (G)
    • Snap Object XY to Grid (Shift-X)
    • Use Selection for Grid (Shift-G)
    • Grid Options (Ctrl-Shift-B)
    • Set Default Permissions: Opens the Default Creation Permissions window.
  • Upload: opens the Upload sub menu which allows you to choose what to upload (Same as the Upload item in the Avatar Menu):
    • Image (L$10): Opens a file selector, then the image upload window.
    • Sound (L$10): Opens a file selector, the the sound upload window.
    • Animation (L$10): Opens a file selector, then the animation upload window
    • Mesh Model: Opens a file selector to upload a mesh model; see the SL wiki for more info.
    • Bulk (L$10 per file): Opens a file selector where you can select multiple image files for upload.
    • Import Linkset: Opens the Import window, to upload a previous exported object.
  • Undo (Ctrl Z): will undo the last changes made in the edit /build window
  • Redo (Ctrl Y): will redo the last changes made with the undo command

Content

  • Search (Ctrl-F): opens the Search window
  • SL Marketplace: prompts you to open the Marketplace web page
  • L$ Market Data: prompts you to open the L$ market Data web page
  • Script Library: prompts you to open the Script Library web page
  • Firestorm Blog: prompts you to open the Firestorm Viewer Home web page
  • Firestorm Flickr: prompts you to open the Firestorm Viewer Flickr web page
  • Firestorm YouTube: prompts you to open the Firestorm Viewer YouTube channel
  • Firestorm Twitter: prompts you to open the Firestorm Viewer Twitter web page
  • Firestorm Plurk: prompts you to open the Firestorm Viewer Plurk web page
  • Message of the day: this will show the message of the day in local chat. This also is shown during the login phase.

Help

RLVa

This menu is toggled from Advanced Menu (Ctrl-Alt-D) → RestrainedLove API (RLVa) or from Preferences → Firestorm → Extras → Allow Remote Scripted Viewer Controls (RLVa). This will require a restart of the viewer to show this menu.

  • Debug: Opens the Debug sub menu where you can enable:
    • Show Top-level RLVa Menu: Enables showing the RLVa menu in to menu bar. If disabled, RLVa menu will show in Advanced Menu.
    • Show Debug Messages: Used when debugging RLV scripts and also to know when something RLV is being done to you by either a person or object.
    • Hide Unset or Duplicate Messages
    • Show Assertion Failures
    • Hide Locked Layers
    • Hide Locked Attachments
    • Enable Legacy Naming
    • Enabled Shared Wear
    • Rename Shared Items on Wear
    • Locks: Opens the Active RLV Locks window
  • Allow OOC Chat: Allows Out Of Character (OOC) chat.
  • Allow Temporary Attachments
  • Forbid Give to #RLV
  • Show Filtered Chat
  • Wear Replaces Unlocked
  • Console: Opens the RLVa console window
  • Restrictions: Opens the Active RLV Restrictions window
  • Strings: Opens the RLVa Strings window

Advanced

Please use with caution

This menu is toggled via the Ctrl-Alt-D key sequence, or from PreferencesAdvanced

  • Rebake Textures (Ctrl+Alt+R): (same as Avatar→ Avatar health → Force Appearance Update).
  • Refresh Attachments (Alt+Shift+R):
  • Set UI Size to Default (Ctrl-Alt-Shift-R): Reverts any changes made in PreferencesUser Interface -> General→ UI scaling.
  • Set Window Size: Allows you to set the window size.
  • Limit Select Distance: Limits your select distance to about 50m.
  • Disable Camera Constraints: Allows camera to pass through solid objects.
  • High-res Snapshot: Enables high resolution snapshots.
  • Quiet Snapshots: Disables the snapshot sound and animation.
  • Performance Tools: Opens the Performance Tools sub menu where you can enable:
    • Lag Meter: Opens the Lag Meter window.
    • Statistics Bar (Ctrl-Shift-1): Displays the Statistics window (often called the “stats bar”).
    • Scene Load Statistics (Ctrl-Shift-2): Displays the Scene Load Statistics window with focus on object load and cache performance.
    • Show Avatar Complexity Information: Displays an indicator of client draw “cost” above each avatar (replaces Avatar Rendering Cost).
  • Highlighting and Visibility: Opens the Highlighting and Visibility sub menu where you can choose:
    • Cheesy Beacon: Animates the red world map beacon to make it look “cheesy” (enable it to see the effect).
    • Hide Particles (Ctrl Alt Shift =) : Disables rendering of particles. Another way of achieving this is to go to PreferencesGraphics -> General and setting Max particle count to zero - or doing the same in the Quick Preferences panel.
    • Hide Selected: Makes the currently selected (edited) object invisible, until they are no longer selected.
    • Highlight Transparent (Ctrl Alt T): Makes transparent objects visible by highlighting them:
      • Red: alpha blended textures,
      • Blue: alpha masked textures,
      • Green: invisiprims.
    • Show Mouselook Crosshairs
    • Hover Tips: Opens Hover Tips submenu
      • Show Tips (Ctrl-Shift-T): This allows you to set what hovertips, if any, you see (please check this first to enable hover tips)
      • Show Land Tooltips:
      • Show Tips On All Objects:
  • Rendering Types: Opens the Rendering Types sub menu, which allows types of things to be shown or hidden. By default, these are all enabled. Disabling some can be useful if you are trying to find a lost object.
    • Simple (Ctrl-Alt-Shift-1): Textures without alpha channels.
    • Alpha (Ctrl-Alt-Shift-2): Textures with alpha channels
    • Tree (Ctrl-Alt-Shift-3): Linden plants.
    • Avatars (Ctrl-Alt-Shift-4): Bodies and attachments but not name tags.
    • Surface Patch (Ctrl-Alt-Shift-5): Terrain/ground texture.
    • Sky (Ctrl-Alt-Shift-6): Entire sky including clouds and sun/moon.
    • Water (Ctrl-Alt-Shift-7): Water surface only, view when under water is still tinted.
    • Ground (Ctrl-Alt-Shift-8)
    • Volume (Ctrl-Alt-Shift-9): All objects except Linden plants.
    • Grass (Ctrl-Alt-Shift-0): Linden plants.
    • Clouds (Ctrl-Alt-Shift- -)
    • Particles (Ctrl-Alt-Shift-= )
    • Bump (Ctrl-Alt-Shift-\): Legacy bump map and shiny effects.
  • Rendering Features: Opens the Rendering Features sub menu:
    • UI (Ctrl-Alt-F1): Be VERY careful when using this, as the menu bar is hidden as well; make mental note of the key sequence so you can re-enable the UI when you need it.
    • Selected (Ctrl-Alt-F2): Display texture alignment crosshair boxes with “Select Face”.
    • Highlighted (Ctrl-Alt-F3)
    • Dynamic Textures (Ctrl-Alt-F4): Enable clothing and sculpt previews in texture upload floater.
    • Foot Shadows (Ctrl-Alt-F5)
    • Fog (Ctrl-Alt-F6)
    • Test FRInfo (Ctrl-Alt-F8)
    • Flexible Objects (Ctrl-Alt-F9): Enable/disable flexible prim effect.
  • RLVa: This menu option will show if you choose not to show RLVa menu in top menu bar. This will show RLVa submenus.
  • Media Streams Backup
    • Import Stream List XML: This will import the stream_list.xml file.
    • Export Stream List XML: This will export the media stream list from top menu → World Menu → Parcel DetailsSound tab to a file called stream_list.xml to a folder of your choosing
  • Use Plugin Read Thread: Uses a separate thread to read incoming messages from plugins. So in theory, this should give you a slight performance increase if you have a multicore processor and using the internal web browser or playing quicktime videos and so on.
  • Clear Group Cache: Clears group cache
  • Mouse Smoothing: Should help smooth mouse movement
  • Release Keys: Releases permissions taken by worn attachments.
  • Shortcuts: Opens the Shortcuts sub menu, showing some of the common keyboard shortcuts:
    • Search (Ctrl-F)
    • Show Advanced Menu-legacy shortcut (Ctrl-Alt-D)
    • DoubleClick Teleport (Ctrl-Shift-D)
    • Always Run (Ctrl-R)
    • Fly (Home)
    • Close Window (Ctrl-W)
    • Close All Windows (Ctrl-Shift-W)
    • Snapshot to Disk (Ctrl-`)
    • Mouselook (M)
    • Joystick Flycam (Alt-Shift-F)
    • Reset View (Esc)
    • Reset Camera Angles (Shift-Esc)
    • Look at Last Chatter (Ctrl-\)
    • Zoom In (Ctrl-0)
    • Zoom Default (Ctrl-9)
    • Zoom Out (Ctrl-8)
  • Fly Override (Ctrl-Alt-V): Allows flight in no fly areas - NOT recommended
  • RestrainedLove API: Enables/disables RLV (also in PreferencesFirestorm -> Extras→ Allow scripted viewer controls)
  • Show Debug Settings: Opens the debug menu window; use with caution.
  • Show Develop Menu (Ctrl-Alt-Q): Shows or hides the develop menu on the menu bar.

Developer

Please use with caution

This menu is toggled via the Ctrl-Alt-Q key sequence, or from PreferencesAdvanced

  • Consoles: Opens the Consoles sub menu. These should all be disabled in normal use. If you find your screen filling with “strange” graphs and data, check here to make sure all are off.
    • Texture Console (Ctrl-Shift-3):
    • Debug Console (Ctrl-Shift-4): Scroll activity log on the main viewer window.
    • Notifications Console (Ctrl-Shift-5): Trace dialogs, alerts, notifications.
    • Fast Timers (Ctrl-Shift-9): Shows tasks performed per frame.
    • Scene Statistics: Plot complexity of objects in view.
    • Scene Loading Monitor:
    • Region Debug Console Opens the Region Debug Console.
    • Region Info to Debug Console: Dumps region flags and stats to log
    • Group Info to Debug Console: Dumps summary of active group info to log.
    • Capabilities Info to Debug Console: Dumps capability names and URLs to log.
    • Camera: Camera and agent position/rotation overlaid on screen.
    • Wind: Region wind speed and heading is overlaid on screen.
    • FOV: Camera field of view angle overlaid on screen.
    • Badge (Ctrl-Alt-Shift-H) (This won't toggle off……)
  • Show Info: Opens the Show Info sub menu:
    • Show Time: Shows the time spent logged on in the lower right.
    • Show Upload Transaction: Gives a notification on upload, showing how much you were charged.
    • Show Texture Info: Shows texture information for the object under the cursor.
    • VRAM usage per object:
    • Show Avatar Render Info: Show load state and attachment weights for visible avatars.
    • Show Render Info: Displays information about the scene currently being rendered.
    • Show Matrices: OpenGL matrix info overlaid on screen.
    • Show Color Under Cursor: Shows the RGBA values for the color under the cursor, in the lower right.
    • Show Memory: Shows total viewer memory use overlaid on screen.
    • Show Updates to Objects (Ctrl-Alt-Shift-U): Displays “clouds” of different colors when objects update.
  • Force an Error: opens the Force an Error sub menu. Using any of these will probably crash you. Aimed at viewer developers.
    • Force Breakpoint (Ctrl-Alt-Shift-B)
    • Force LLError And Crash
    • Force Bad Memory Access
    • Force Infinite Loop
    • Force Driver Crash
    • Force Software Exception
    • Force Disconnect Viewer
    • Simulate a Memory Leak
  • Render Tests: opens the Render Tests sub menu:
    • Camera Offset
    • Randomize Framerate: Add a random duration sleep with each rendered frame.
    • Periodic Slow Frame: Sleep half a second every 10 frames.
    • Frame Test: Capture buffer and pause.
    • Frame Profile: Dump GL stats to log.
    • Benchmark:
  • Render Metadata: Opens the Render Metadata sub menu; these are normally all disabled:
    • Bounding Boxes: Renders boxes colored by type.
    • Avatar Hitboxes:
    • Normals:
    • Octree: Renders bounding boxes color coded by octree buffer usage and activity.
    • Shadow Frusta: Renders each frustrum as a shaded box.
    • Physics Shapes: Renders terrain and objects as they appear to the simulator's physics engine.
    • Occlusion: Highlights objects that are hidden behind others.
    • Render Batches: Highlights rendering groups with different colored tints.
    • Update Type: Highlights each object by last update performed.
    • Texture Anim: Highlights animated texture faces in yellow.
    • Texture Priority:
    • Texture Area: Shows the min:max rendered texture area for each face.
    • Face Area: Shows the min:max rendered area for each face.
    • LOD Info:
    • Triangle Count:
    • Build Queue:
    • Lights: Highlights local light sources and bounding box of the light they cast.
    • Particles: Shows hover text with particle parameters at each emitter.
    • Collision Skeleton:
    • Joints: Shows lines in the avatar of joint locations and connections to other joints.
    • Raycast:
    • Wind Vectors: Renders red lines overhead to show wind direction.
    • Sculpt: Shows hover text with sculpt map sizes.
    • Texture Size: Shows hover text of texture sizes.
    • Texture Density
      • None
      • Current
      • Desired
      • Full
  • Rendering: Opens the Rendering sub menu
    • Axes: Draw XYZ axis display centered on avatar plus region origin marker.
    • Tangent Basis
    • Selected Texture Info Basis (Ctrl-Alt-Shift-T): Show size and alpha channel presence for faces selected in editor.
    • Selected Material Info (Ctrl-Alt-Shift-M):
    • Wireframe (Ctrl-Shift-R): Show object geometry.
    • Object-Object Occlusion (Ctrl-Shift-O): Optimization, skip rendering objects that are hidden behind others.
    • Advanced Lighting Model: Enable deferred rendering.
    • Debug GL: Enable extra OpenGL error checking.
    • Debug Pipeline: Subset of Debug GL.
    • Automatic Alpha Masks (deferred): Force alpha test instead of blend if texture has little transparency (when advanced lighting on).
    • Automatic Alpha Masks (non-deferred): Force alpha test instead of blend if texture has little transparency (when advanced lighting off).
    • Animation Textures: Allows texture to be animated per llSetTextureAnim.
    • Disable Textures: Stop fetching new textures from the network.
    • Derender all animesh: Removes all animesh from your scene.
    • Full Res Textures (dangerous): Disregard LOD and display all textures at full resolution. Increases network and memory use.
    • Render Attached Lights: Render local light sources on avatar attachments.
    • Render Attached Particles: Render particle systems emitted by avatar attachments.
    • Hover Glow Objects:
  • Network: Opens the Network sub menu:
    • Pause Agent: Stop avatar movement updates. Local turns and interpolated motion will still appear.
    • Enable Message Log: Dump every protocol message to log.
    • Disable Message Log: Stop protocol message dump.
    • Velocity Interpolate Objects: When enabled it allows smoothed object motion between updates and for llTargetOmega motion to work. When it's disabled, stops “rubber band” effect at cost of these features.
    • Ping Interpolate Object Positions: Factor ping time into interpolation.
    • Drop a Packet (Ctrl-Alt-L): Simulate loss of a data packet.
  • Dump Scripted Camera
  • Recorder: opens the Recorder sub menu. This is used to record, and then playback, a sequence of your actions. For example, you can record yourself walking round, then when you play it back, your avatar will repeat that exactly. Useful for machinima.
    • Start Playback
    • Stop Playback
    • Loop Playback
    • Start Record
    • Stop Record
  • World: Opens the World sub menu:
    • Sim Sun Override
    • Fixed Weather
    • Dump Region Object Cache: Send object cache statistics to log.
    • Dump Simulator Features to Nearby Chat
  • UI: Opens the UI sub menu:
    • Media Browser Test: Opens embedded browser with Viewer URI Name Space test page.
    • Region Restart Test:
    • Web Content Browser (Ctrl-Shift-Z): Opens the internal browser.
    • FB Connect Test: For checking Second Life ShareAPI.
    • Dump SelectMgr: Info about selected objects to log.
    • Dump Inventory: Inventory UUIDs and names to log.
    • Dump Timers: Function call stats to log.
    • Dump Focus Holder: What UI element has keyboard focus to log.
    • Print Selected Object Info (Ctrl-Shift-P): Object details to log.
    • Print Agent Info (Shift-P): Avatar name and camera to log.
    • Double-Click Auto-Pilot
    • Double-Click Teleport
    • Debug SelectMgr: If this and Limit Select Distance are active, dump auto deselects to log.
    • Debug Clicks: Mouse button changes with coordinates to log.
    • Debug Views: Identify UI elements on screen.
    • Debug Name Tooltips: Identify XUI source for UI element under cursor. (alias of Show XUI Names)
    • Debug Mouse Events: Info about what has mouse focus to log.
    • Debug Keys: Text entry field activity to log.
    • Debug Window Process: Low level info for main viewer window to log.
  • XUI: opens the XUI sub menu:
    • Reload Color Settings: Refresh from skin's colors.xml
    • Show Font Test: Open floater with type specimen.
    • Load from XML
    • Save to XML
    • Save XUI Names: Identify XUI source for UI element under cursor.
    • Show debugging info for views
    • XUI Preview Tool
    • Send Test IMs: Send dummy messages to test accounts.
    • Flush Names Caches: Clean avatar name cache.
  • Avatar: Opens the Avatar sub menu:
    • Grab Baked Textures
      • Iris
      • Head
      • Upper Body
      • Lower Body
      • Skirt
    • Character Tests
      • Appearance To XML: Saves your avatar shape to a file; opens a file picker to allow you to select the destination folder, and file name. Shapes exported this way can be re-imported in the Appearance window.
      • Toggle Character Geometry
      • Test Male: Shortcut to wear “Male Shape & Outfit” from inventory Library/Clothing.
      • Test Female: Shortcut to wear “Female Shape & Outfit” from inventory Library/Clothing.
      • Allow Select Avatar: Avatars can be selected and “moved” with object editor, local effect only, movements do not appear to others.
    • Animation Speed
      • All Animations 10% Faster
      • All Animations 10% Slower
      • Reset All Animations Speed
      • Slow Motions Animations
    • Force Params to Default: Clear and refresh tweakable appearance settings.
    • Animation Info: Text over avatars with running animations and priorities.
    • Show Look At: Shows look at crosshairs.
    • Show Point At: Show destination for selection beam as a red crosshair.
    • Debug Joint Updates: Rapid summary of updates to log.
    • Disable LOD: For avatar bodies.
    • Debug Character Vis: Dump avatar and attachment visibility to log.
    • Show Collision Skeleton: Show avatar's “collision volume” joints. Used with fitted mesh and touch/select. Not used with simulator physics.
    • Show Bones:
    • Display Agent Target: Crosshairs with avatar's actual and rendered positions.
    • Dump Attachments: Attachment points, UUIDs, positions, visibility to log.
    • Debug Avatar Textures (Ctrl-Alt-Shift-A): Shows component textures for own avatar.
    • Dump Local Textures (Alt-Shift-M): Avatar texture info to log.
    • Reload Avatar Cloud Particle:
  • Compress Images: Select a file and convert to .j2c, results to log.
  • Enable Visual Leak Detector:
  • Output Debug Minidump
  • Console Window on next Run: Opens a window on the next run of the viewer, which shows internal information as the viewer runs. Useful for developers' to debug the viewer. Otherwise, keep this disabled.
  • Set Logging level: This allows the level of detail of logging to be changed from the default (Info). The support team might request that you change this if attempting to diagnose a problem; otherwise, it should always be left at default.
    • Debug
    • Info
    • Warning
    • Error
    • None
  • Request Admin Status (Ctrl-Alt-G): Request privileges. Only works if you are a Linden.
  • Leave Admin Status (Ctrl-Alt-Shift-G)
  • Show Admin Menu

Searching

It is possible to search the menus for specific words or phrases, by typing into the search bar at the top. For example, typing in the word upload will result in matches on up to four top menu items: Avatar, Build, Advanced and Develop. In short, using search will filter out what is shown in the top menu bar, removing all items except those that contain what you searched for.

Matched items are highlighed in color (you can change the highlight color in Preferences → Colors -> Miscellaneous→ Preferences Search Highlight Color).

To clear the search, and have the Preferences window revert to its normal state, just click the 'x' at the far right end of the search field.

Menu search is enabled (or disabled) in Preferences -> Advanced→ Show Menu Search.

Graphics Presets

: Hovering your mouse over this symbol, or clicking it (depending on your preferences setting), it will open the Graphics Presets window. Please note that this symbol will only show if you have created a graphic preset in PreferencesGraphics -> General.


See this page for documentation on Firestorm 6.2.4 (57588) and earlier.

people_friends_tab - Added global online visibility

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People Panel

There is a helpful tutorial video here.

Friends

This tab shows your friends list. It has two tabs: Online and All, which are self-explanatory.

The list is organized in columns. The first shows the person's name. Following this are a series of icons:

  • Edit rights, their objects: highlighted when the person has given you rights to edit, move, delete their objects.
  • Edit rights, your objects: highlighted when you have given the person rights to edit, move, delete your objects.
  • Map rights: highlighted when you have allowed the person to locate you on the world map.
  • Online status: when highlighted, the avatar will be able to see your online status.

Two of these may be toggled on/off, so you can give or revoke edit rights, for example, by clicking the appropriate icon. The same is true for map rights.

When you right click on a person's name you get the following options:

  • View Profile: opens the selected person's profile.
  • IM: Opens an IM to the person.
  • Offer Teleport: Click this if you wish to offer to teleport the person to your present location.
  • Voice Call: Initiates a private voice conversation with the other person. Naturally, both need to have voice enabled and functioning.
  • View Chat Transcript: Requires that chat be logged; set in Preferences → Privacy -> Logs & Transcripts.
  • Remove Friend: This option is only shown if the person is on your friends list. Clicking it will dissolve the friendship. Currently, the other person is not informed, but your calling card will be moved to the person's trash.
  • Invite to group: allows you to invite the epson to a group you belong to; opens the Groups selector window.
  • Map: If your friend gave you map rights, this item will be enabled. If clicked, it will open the world map and show the person's current location.
  • Share: If you click this entry, an IM window opens; you can then drag and drop inventory items into it, to give them to the other person.
  • Pay: Opens a window, which you can use to pay the other person L$. Some default values are shown, or you can type the number in manually.
  • Block/Unblock: aka Mute/Unmute. This mutes the other person, completely blocking them from contacting you. You will not see anything they type in local chat or receive any IMs they might send, and all inventory offers made will be automatically declined. Use with caution; muting a person can also mute their objects, which means that if you make a purchase from them, you are likely to not receive what you paid for.

The Sprocket/Gear icon at the top of the Friends tab has the same functions as the right click menu.

The List icon to the right, has these functions:

  • Sort by Name: Sorts the friends list alphabetically. Useful on the All view.
  • Sort by username: Only useful if you also have display names enabled.
  • Sort by Status: Sorts the list by online status. Useful on the All view.
  • View People Icons: If enabled, displays a small icon from the avatar's profile to the left of their name.
  • View Permissions Granted: If enabled, shows the permissions icons described above; otherwise, these icons are hidden.
  • View Conversation Log: Shows the conversation log (if logging is enabled).

The '+' icon to the right of the gear gives access to a powerful people search/selector window.

Friends List - Search

The window is organized into tabs.

  • Search: type in part or all of a person's name, then click go, and the list below will populate with all matching names. Select the person you were looking for (assuming the name is listed), then double click or click on Ok to offer that person friendship.
  • Friends: This is a simple sorted list of your friends.
  • Near Me: Shows a radar list of avatars near you. You can increase the range to broaden the scope, if needed. The circular arrow will refresh the list. As above, if you find the name of someone you wish to add as a friend, double-click it or click the Ok button at the bottom.

The eye icon toggles global online status visibility, changing all friends in one go. Due to server load, mass toggling online status visibility for a large friends list can take a long while to become complete. Please be patient.

Finally, the trashcan icon can be used to unfriend the selected person.


See this page for documentation on Firestorm 6.2.4 (57588) and earlier.

people-friends-list_button.png - created

people-friends-visibility_button.png - created


people-friends-trash_button.png - created

people-friends-gear_button.png - created

people-friends-plus_button.png - created

my_inventory_tab_new - created

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Firestorm Inventory

Inventory Icon

The Firestorm inventory window is accessed by clicking the inventory icon on the bottom button bar.

This will open the inventory window, which is initially docked, but as with all other such windows, may be undocked. A typical inventory window looks like the one below.

Inventory Window

If your inventory appears to be missing items (certain items don't show, or folders won't open, or the count is lower than you expect), work carefully, step by step, through the following page: How to Fix Missing Inventory.

#Firestorm System Folders

These are special Firestorm Viewer folders which are “protected” by default to prevent inadvertent mishaps.

#AO:

For more information, see Animation Overrider

#LSL Bridge:

For more information, see Firestorm LSL Bridge

#RLV:

Restrained Love. For basic setup, see RLVa Quick Setup

#Wearable Favorites:

The Wearable Favorites window allows you to list frequently used items, HUDs as an example, in an easily accessible location so that you can quickly attach and detach them as needed. See Wearable Favorites

The Inventory Window

Top Icons

  • Help: Click the question mark to get help - this page.
  • Minimize: The horizontal line will minimize the window on your screen.
  • Close: To the right of the redock arrow is an X; clicking this will close the inventory window. To reopen, click the inventory button again, as described above.
  • Filter: If you wish to search for items with specific names, type part of the name here. Partial matches work; for example, if you type in hair it will match chair as well as hair. The inventory folders will open and all matching items will be shown, but not others. To remove the filter, click the X that appears at the end of that edit box.
  • Collapse: Clicking this will close all open inventory folders.
  • Expand: To open all inventory folders, click this button.
  • Filter Types Dropdown: You can narrow your inventory search by a single type of content with the dropdown menu. For more detailed filtering, click Custom at the bottom of this menu.

Inventory Views

There are three views available in the inventory window; you can toggle between them by clicking the tabs described below:

  • INVENTORY: This tab displays your entire inventory in the window.
  • RECENT: Clicking this tab will reduce the inventory to showing only recent items. By default, this means all items acquired since last login. This default can be changed - see below.
  • WORN: This tab shows only those items in your inventory which are currently worn.

Below these three tabs is your inventory proper. Inventory is organized into a hierarchical tree. By default, the main inventory consists of two folders, which you cannot rename: Inventory and Library. Within Inventory are more folders. Some of these are system folders, meaning they have default and standard uses and cannot be removed or renamed or moved; all other folders here can be manipulated at will. For the most part, this main folder will contain items you accumulate in SL, things you purchase, or make.

The Library folder, on the other hand, is supplied by SL. It contains all manner of things which might be of use. You are free to use items in this folder as you wish, but you may not delete or otherwise manipulate the contents.

If a folder icon has a small arrow to the left, then it contains items; click that arrow to expand the folder. Folders may contain single items or other folders, or a mix of both. Items may be objects, textures, animations, and so on.

If you click on any folder, to the right of the name you will see the number of elements in the folder, that is, actual items, and subfolders. Referencing the image above, the Objects folder shown contains 28 items, and 6 subfolders.

Note that the total displayed (6616 in the image) includes items and folders.

Inventory Functions

Below the inventory view are more icons:

Inventory Window with Gear Menu

  • Gear: Clicking this icon pops open a menu, shown to the right. The entries in the menu are as follows:
    • New Inventory Window: Open a new inventory window. Note that if you have a lot of items this may take a moment to open.
    • Sort by Name/Most Recent: Sets how you wish folders and items to be sorted in the inventory display.
    • Sort Folders Always by Name: This forces folders to sort alphabetically, regardless of the setting above.
    • Sort System Folders to Top: This places the system folders at the top of the list of folders, with all the others below. System folders include: Animations, Body Parts, Calling Cards, and so on, down to Trash.
    • Search By: Allows you to search inventory according to different fields:
      • Name
      • Creator
      • Description
      • UUID
      • All
    • Add objects on double click: If enabled, double click on an attachment will cause it to be added to its attachment spot; if disabled, it will be worn (meaning any currently worn attachments on that sport will be removed).
    • Add clothes on double click: As above, but for layered clothing, as opposed to attachments.
    • Show Filters: Opens the Inventory Finder, which enables you to limit which items are visible in your inventory, according to item type.
    • Reset Filters: Clears all filters set with Show Filters.
    • Close All Folders: Same as the Collapse button.
    • Empty Lost and Found: Deletes the contents of the Lost and Found folder without moving them to the trash. Use with caution!
    • Save Textures As: Disabled unless a texture is selected in the inventory list. Then it will allow a texture to be saved to your hard drive.
    • Share: Click this to give the selected inventory item(s) or folder(s) to another avatar. A window will open, from which you may select who to give it to. This method is an alternative to dragging the item(s) onto an avatar's profile.
    • Find Original: Disabled unless the currently selected item in your inventory is an inventory link. 1)
    • Find All Links: If clicked when an item is selected, this will show all links to it - if any exist.
    • Replace Links: Used to repair broken inventory links. Refer to this page for more information.
    • Show Links: When enabled, this will display links in inventory.
    • Show Only Links: Filters the list to show links only, hiding all other items.
    • Hide Links: Prevents links from being shown.
    • Empty Trash: Removes the contents of the Trash folder. Use with caution - this cannot be undone! (Same as right clicking the trash folder and selecting Empty trash.)
  • +: Creates a new item in the currently active folder. The same options are available by right clicking a folder name.
  • Suitcase Icon: This opens a new inventory window, and is thus the same as selecting “New Inventory Window” from the gear menu.
  • Total: This shows the total count of elements (items and folders) in your inventory.

The bottom of the inventory window has 3 buttons:

  • Profile: This will be disabled unless an item is selected - then, when clicked, it will display the item's properties.
  • Share: Allows you to give the selected item(s) to another avatar. Same as dragging the item onto the avatar's profile.
  • Marketplace/Wear/Teleport/Play: The third button will change depending on what you currently have highlighted in inventory:
    • Marketplace: If you have a folder, texture or a script highlighted, then it will read Marketplace; clicking it will open the SL Marketplace in your web browser.
    • Wear: The button will show Wear if you have an wearable item, or any object, highlighted.
    • Teleport: Shown if you have a landmark highlighted.
    • Play: This shows on highlighting a gesture or animation.

Searching

Inventory can be searched by typing into the white space at the top. As you type, inventory is filtered to show only items that match what has been typed. As described above, you can search by name, creator, description or UUID.

If you want to search on multiple words, separate them with a '+', but without spaces. For example, if you are looking for a landmark that you think contains Firestorm Marina, type in: Firestorm+Marina. This will match (assuming you actually have such a landmark, of course), Firestorm Gateway Marina.

To clear the search field, click the 'x' at the end of the search bar.

Normally, search operates across all tabs in the Inventory window. If you want to use separate searchs on Inventory tabs, then go to Preferences → User Interface → Interface Windows → Allow separate search terms on each tab in inventory.

Context Menu

If you right click any inventory item or folder, you get a menu. This menu will vary depending on context; for example, right clicking a menu will give a different menu that right clicking an item.

Right Click on Item

  • Share: Selecting this allows you to give the selected item to someone else. The avatar selector window opens, allowing you to select the person you want to give it to.
  • Open: Certain types of items may be opened or previewed: scripts, notecards, textures, sounds, gestures.
  • Properties: This opens the item properties window, where you may view and change select item properties.
  • Rename: Allows you to rename the object; only available if the object is modifyable for you. (You can also press F2 to edit an item's name.)
  • Copy Asset UUID: Copies the UUID of the object to the clipboard, for some types of item.
  • Restore to Last Position: if the item is an object, this will cause it to be rezzed out to its last position in the region. Use with caution! The function doesn't take into account the region name, only coordinates within a region. So do not use it if the object was never rezzed out in the region you are in, unless you are prepared to go hunting for it.
  • Copy: Select this to make a copy of an object. You can then use one or both of the following two to paste copies.
  • Paste: Paste a previously copied item into the folder which is currently selected. (You cannot make a copy if the item is no copy for you.)
  • Paste as Link: Pastes a link to a previously copied item, into the folder which is currently selected.
  • Replace Links: Used to repair broken inventory links. Refer to this page for more information.
  • Delete: As the name suggests, this deletes the selected item, moving it to your Trash folder.
  • Wear: Wears the item on your avatar, replacing any other items which might be already worn in the same spot.
  • Add: Wears the item on your avatar, adding it to any other items which might already be worn in the same spot.
  • Attach To: Allows you to select a body part on which to wear an object.
  • Attach to HUD: Allows you to select an HUD point on which to attach the object.

For the Recent tab only:

  • Show in Main View: Highlights the item in the Inventory tab.

For Worn Objects Only:

  • Texture Refresh: This option is only available if the object is currently being worn & refreshes the texture of the worn object.

Right Click on Folder

  • Share: Selecting this will allow you to give the folder (and its contents) to someone else. The avatar selector window opens, allowing you to select the person you want to give it to.
  • New Folder: Creates a new folder inside the currently selected one. The name will default to New Folder, and will start off in edit mode so you can rename it.
  • New Script: Creates a new, default script in the current folder.
  • New Notecard: Creates a new blank notecard in the current folder.
  • New Gesture: Creates a new gesture in the current folder.
  • New Clothes: Creates a new clothing item in the current folder. Select the type from the sub-menu.
  • New Body Parts: Creates a new body part in the current folder. Select the type from the sub-menu.
  • New Universal: Creates a new Universal layer in the current folder.
  • Use as default for: Allows you to set the folder as the default folder for uploads of images, sounds, animations or (mesh) models. To view the current default folder settings, look in PreferencesFirestorm -> Uploads.
  • Replace Current Outfit: Removes all attachments and replaces them with the contents of the current folder. If the folder contains body parts *system hair, skin, shape, eyes), any worn ones will also be replaced; if any of the four required body parts are not present in the folder, the currently worn one will remain worn.
  • Add to Current Outfit: Adds the items in the current folder to your avatar. Any worn attachments will not be removed. If the folder contains any system body parts, then the worn parts will be replaced (as you cannot wear more than one of each part).
  • Wear items: Similar to Replace (described above), except that attachments are not removed if the folder contains no replacement. For example, if you are wearing something attached to the Chest point, and the folder has no object that would attach there, the existing attachment will not be removed.
  • Remove from Current Outfit: If you are wearing any of the items in the current folder, they will be removed.
  • Rename: Allows you to rename the currently folder. This can also be accomplished by pressing F2, rather than right-clicking it.
  • Copy: Select this to make a copy of a folder. You can then use one or both of the following two to paste copies. (Naturally, this will not be available if the item is no copy for you.)
  • Paste: Paste a previously copied folder into the folder which is currently selected.
  • Paste as Link: Pastes a link to a previously copied folder, into the folder which is currently selected. As with items, this is just a reference.
  • Delete: Allows you to delete the selected folder, and everything inside it. The folder is moved to your trash.

Right Click on the #AO Folder

Aside from the usual Share option, there is a Cleanup Broken Links option. This will remove any broken links from the folder, without you having to unprotect it, and then manually go through and delete broken links.

Received Items

Firestorm - Received Items

There can be a Received Items folder or sub-panel in the inventory window. This will appear the very first time you make a purchase from the SL Marketplace.

If you prefer to have this sub-panel displayed as a normal inventory folder, open PreferencesUser Interface -> Interface Windows, and enable Show the Received Items folder in normal inventory.


See this page for documentation on Firestorm 6.3.2 (58052) and earlier.
1)
“Inventory Links” are references to an item. If you delete the referenced item, the links will “break”. It is possible to create links to no-copy items; this is the primary advantage of using inventory links. Also, if you modify the original item, all links are also changed, since they are just references to the original.

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Preferences - Move & View

NOTE: Photographers can access and change many of the camera settings quickly and conveniently via the Phototools Camera Window.

For a general introduction on how to move your avatar and control your view, refer to this page.

View

  • View angle: Affects the camera field of view.
  • Distance: Changes the distance that camera view follows your avatar.
  • Transition Time: How long it takes for the camera to adjust to quickly changed camera positions/angles.
  • Smoothing: Affects how smoothly the camera moves.
  • Disable camera constraints: Allows you to move your camera further away from your avatar, and allows you to cam underground. (Same as top menu bar→ Advanced → Disable camera constraints.)
  • Don't use the mouse wheel to control zoom level of the camera: By default, scrolling the mouse wheel results in the camera zooming in or out; enabling this option will disable that feature.
  • Automatically pose avatar during (select one or more):
    • Build/Edit: When selected, the camera automatically moves to center on the object you're editing.
    • Appearance: (set by default) When selected, the camera automatically zooms in on your avatar when you enter Appearance mode. It also automatically focuses as you select different Body Parts and Clothes tabs. Deselect this to leave the camera where it is.
      • Add Additional Lighting: If enabled, when you go into Appearance, you will have extra lighting to iluminate your avatar. (This option is not available if the one above is disabled.)
      • Show Visual Hints: Option to disable preview thumbnails (visual hints) when editing shape.
  • Clicking your avatar keeps camera position: When enabled, clicking on your avatar will focus the camera at the point that you click on your avatar.
  • Reset camera position after teleport (within a region): If enabled, the camera will revert to the default position after a TP within the region; when disabled, it will remain where it is, relative to your avatar.
  • Reset camera position on avatar movement: If you enable this, the camera will revert to its default position whenever you move your avatar; disable this to inhibit the camera reset. Useful when taking photos, if you need to move your avatar a bit without the camera moving from where you are pointing it.
  • Disable minimum camera zoom distance: Allows the camera to zoom as far in as you want, allowing you to see inside prims.
  • Turn avatar towards camera direction on reset view: If this is enabled (old default behavior), then when you hit Esc to reset your camera, the avatar will turn to face whatever direction your camera was pointing at when you pressed Esc; with this disabled, your avatar will not move, but instead the camera will rotate round behind it.
  • Allow the camera to move without constraints through prims: If enabled will not keep your camera view on the same side of a prim as your avatar. For example put your back against a wall, and you see the other side of the wall. When disabled, your point of view would be over your head, and you see inside.
  • Show the default camera controls minifloater always as opaque: If enabled, the camera conrols window will always be opaque.
  • Re-render temporary derendered objects after teleport: If enabled, temporarily derendered objects will remain derendered until you teleport; otherwise, they stay derendered until your relog, or a manually re-rendered via the asset blacklist window.

Mouselook

  • Enable Mouselook functionality: Enable this if you wish to use Mouselook.
    Mouselook can be entered either by scrolling forward with your mousewheel, or by using the 'M' key on your keyboard (which first equires enabling WASD for movement, in Preferences->General), or from top menu, Advanced → Shortcuts.
    • Show avatar in Mouselook: Will allow you to see yourself when in mouselook. Does not show the entire avatar, but looking down you would see your feet.
    • Show user interface in mouselook: Normally, in mouselook, user interface elements such as the inventory window, IM windows, etc, are hidden. If you enable this, they will remain on screen.
    • Don't close Conversations and Radar window when changing into Mouselook: By default, these windows close when you go into mouselook; enabel this if you prefer that they stay open.
    • Enable context menus in Mouselook: If you enable this, you will be able to open the pie/context menu using Alt Right click.
    • Leave Mouselook using the scroll wheel: If enabled, then you can exit mouselook by scrolling back with your mouse scrollwheel.
    • Show Mouselook Instructions: Will show the “press esc to exit mouselook” message while in mouselook.
    • Show Mouselook Crosshairs: when enabled, crosshairs are displayed in mouselook mode.
    • Enable combat features: Enables IFF (Identification Friend or Foe).
      • Draw target markers: Draws arrows pointing to friend/foe avatars.
      • Range: Max range for the above.
    • Mouselook mouse sensitivity slider: This affects how far your avatar turns in mouselook. Moving the slider to the right causes your avatar to turn farther When you move the mouse, with the same amount of mouse movement.

Movement

  • Arrow keys always move me: The arrow keys move your avatar around if you hit them while chatting in the main chatbar. Disable this if you prefer to use arrows keys to move back/foward in text you have typed, so you can edit it. NOTE: This only affects the main chatbar, at the bottom of the screen. It does not work in chat windows in the main Conversations window.
  • Pressing letter keys affects movement (i.e. WASD) instead of starting local chat: Enabel this if you wish to have the WAD keys move your avatar.
  • Use AZERTY keyboard layout: Enable this if you have an AZERTY keyboard; if your keyboard has a QWERTY layout, leave it disabled.
  • Tap-tap-hold to run: Allows you to double-tap and hold the up arrow key to run.
  • Fly/Land on holding up/down: Allows holding the PgUp or PgDown button to fly/land, respectively.
  • Enable crouch toggle mode: If this is enabled, pressing PgDown will put you into a crouch; you will remain that way till you press it again. Otherwise, you need to press and hold PgDown to stay in a crouch.
  • Disable waiting for pre-jump and landing animations: In effect, a fast jump. Same as the option in the top menu, Avatar→ Movement → Quickjump.
  • Allow avatars to walk backwards on your screen: If this is left off, your avatar will turn around to face the camera when you walk backward. This option affects only what you see, and does not work with scripted AOs, only the client AO (or no AO).
  • Turn avatar towards a selected object: Disable this option if you do not wish your avatar to turn to an object when you select or edit it.
  • Movement at region crossing:
    • Predict. Original behavior. This will cause the viewer to try to predict movement into the region ahead, using bogus movement until the session with the region ahead has been setup.
    • Stop. Experimental option. Does what its name implies. Movement at the region crossing will cease until the session with the region ahead is setup and data is received (such as a position update).
  • If built in LSL Bridge movelock is active…
    • Always re-lock position after region change: If you enabled the movelock function in top menu, Avatar → Movement → Move Lock (Ctrl-Alt-P), then this keeps the lock enabled if you teleport.
    • Lock and unlock position after stopping or starting movement: With this setting enabled, you will be able to move even if movelock is enabled; movelock will still prevent being pushed.
  • Single click on land: Clicking a spot on the ground can either do nothing, or cause you to walk to that spot.
  • Double click on land:

    Double clicking a spot on the ground can:

    • Do nothing
    • Cause you to walk to that spot
    • Teleport you to that spot. (See also the Firestorm Bridge.)

Teleports

  • Play sound effect when teleporting: Allows you to hear the teleport sound effect.
  • Always fly after teleporting: If enabled, your avatar will automatically fly when arriving at a new destination, after a teleport.
  • Always show the Teleport cancel button: This allows teleports to be cancelled once started. Note that cancelling a TP in progress may log you out.
  • Disable Teleport Beacons: Disables the red indicator arrows and the vertical beacons that sometimes are shown after a teleport. Thus if you do not land at the exact location you wanted to (due to teleport routing), you will not have the beacon to guide you to your intended destination.
  • Disable Teleport Screens: Disables the black teleport screen during all teleports.
  • Do not close the map when teleporting: Enable this is you want the map to stay open after a TP.
  • Keep 'Show Friends Only' enabled after teleporting: If this is off, then the Show Friends Only option (top menu, World→ Show Friends Only) will automatically disable after teleport. Handy in case you forgot that you enabled it, and then wonder why you can't see anyone.

Map & Minimap

Minimap Options

  • Enable Minimap Rotation: When enabled the minimap will rotate when your avatar turns.
  • Double click on Minimap: Select an action when you double click a point on the Minimap:
    • No Action
    • Open World Map
    • Teleport
  • Pick Scale: Controls the radius of the pick range on the minimap.

Note: Other options concerning minimap are found under PreferencesColors -> Minimap.

World Map Options

  • Filter duplicate landmarks on world map: If enabled, duplicate landmarks are filtered out of the Landmarks drop down menu on the world map.
  • Show additional region information on World Map: Displays avatar count and maturity level on the world map.
  • Show grid coordinates on the world map: Display regions' grid coordinates on the world map.
  • Enable double click teleports on the World map: Allow teleport to a location on the world map by double clicking.


See this page for documentation on Firestorm 6.3.2 (58052) and earlier.
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