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Snapshots

Main Window

Snapshot Window

If you wish to take in-world snapshots, click the Snapshot button on the bottom button bar, or from the top menu bar, Avatar → Snapshot. 1) The Snapshot window gives options which allow you to control where to save, how large the image should be, and several others. They are explained below.

On the right is the snapshot preview area. This shows what part of your view will be included in the snapshot. Click Refresh, upper left, to refresh the preview.

If you click the « to the right of Refresh, the snapshot window changes orientation, becoming vertical with a smaller preview window. Click the » to revert to the default layout. This page describes the default, but the same principles apply to the vertical layout.

To the left of snapshot preview area, there are several options:

  • Capture section: you may select what you wish to take a snapshot of:
    • Colors or Depth: Colors speaks for itself. Depth creates a grey-scale image where objects close by are dark, while those further away are light. Such an image can be combined with the Color image in image postwork.
    • Interface: If enabled, this will include the viewer interface in the picture.
      • L$ Balance: Whether to include your on-screen L$ balance in the snapshot.
    • HUDs: If enabled, any HUDs you might be wearing will be included in the picture.
  • Freeze Frame: If you click this, the entire scene will freeze (except particles) allowing you to capture that perfect moment, and then spend time in getting exactly the right camera angle. Uncheck this to disable the “freeze”.
  • Auto-Refresh: If enabled, the preview window will be updated every time you move the camera. Causes noticeable client lag while enabled.
  • Filter: Allows you to apply some interesting effects to the image. If you are interested in the technical details behind filters, refer to this SL wiki page.

The buttons below allow you to select where the image should be saved.

Save to Disk

Snapshot to Disk

Select the size of the snapshot from the drop-down. You can do the entire current window, or chose from several pre-defined sizes, or use a custom size, which you can type in below. 2)

Below, select the image format. You can select one of: PNG, JPG or BMP. If you select JPG, you will also be able to select the quality. Lower quality results in smaller file sizes.

Save location and filename between sessions.

Click Save to save the image to your hard drive. Click the down arrow to change to Save As if you want to select a folder for the image, and/or change the name of it. Selection button returns to the main window.

Save to Inventory

Snapshot to Inventory

As above, you can select the size of the image to save to inventory. Note that sizes are constrained to square images, and powers of 2 (ie, 32×32, 64×64, 128×128, etc).

Click Save to upload the image to your inventory. Note that this will cost L$10, which you must have on your account. Selection button returns to the Main window.


Upload to Profile

Upload to Profile

This saves the snapshot to your web profile feed.

Again, you may specify the image size. Furthermore, you can also type in a caption for the image, and indicate whether the in-world location should be included once the image is posted.

Click Post to upload the image to your profile, or Cancel button (used in versions 4.7.1 and 4.7.3) or Selection button (used in version 4.7.5) to return to the main snapshot window.

Upload to Facebook

Upload to Facebook

Clicking this will open a new window with multiple tabs. The active tab will initially be the second, Photo, where you will see a small preview of the snapshot, and where you can type in a comment to include with the picture.

If you have not yet connected your Facebook account, click on the Status tab, then the Connect button. More info on connecting to Facebook can be found on this SL wiki page.

From the Status tab, you can also make text-only posts to Facebook. Simply type in the What's on your mind? field, then click Post.

The Check In tab allows you to post your current SL location to Facebook, including some text about it.

Friends will show your FB friends.

If you wish to disconnect from your FB account, go to the Status tab, and click the Disconnect button. To remove SL sharing from Facebook, go to the App Center, find the Firestorm application, mouse over the app, then click the “X” on the upper right of the field. Click Remove.


Upload to Twitter

Upload to Twitter

Click this will open a new window, with two tabs, the first of which, Compose, will be active.

If you have not yet connected to your Twitter account, click on the Account tab, then click the Connect button. You will need to authorize Firestorm to post to your Twitter feed. More info in this SL wiki page.

Once the account is connected, you can write tweets on the Compose tab. Just above the text area, on the right, you are shown how many characters remain available for your tweet. The #SecondLife hash tag is supplied, but you can erase that if you like. You may opt to include your SL location, and/or a photo. Doing so reduces the number of available characters for the tweet itself.

Below, you can select the size of the image to include (if you have opted to), and where to apply any image filters to it. a small preview is shown under this.

Click Tweet to post to your Twitter feed, Cancel if you have changed your mind.



Upload to Flickr

Upload to Flickr

Clicking this button opens a new window for Flickr upload, with two tabs.

If you have not yet connected to your Flickr account, will will need to do so before you can post pictures. So click on the Account Tab, then Connect to authorize Firestorm to post to your Flickr feed. Further details on this SL wiki page.

Once you have connected to your Flickr account, click on the Photo tab. As with other snapshot windows, you have a small preview, and can set the image size, and apply various types of image filter.

Below the preview, you can specify a title for the image, and give a description. Optionally, you can include the SL location, and supply tags for the image.

Lastly, you should select the appropriate rating for the image. Please be sure to do this or you may find your account being “frozen” till you correct any incorrectly rated images.

Click Upload to post the image to your Flickr feed.




Send via Email

Send via Email

Here, you can send pictures from SL directly to someone via email.

In the Message area, supply the name of the person you're sending to, the name of the sender (your SL user name is filled in, but you can change this), a subject line, and a message.

In the Settings tab, you can change the size of the image to be sent, and also select the image quality. (Images will be in JPG format.)

The Selection button will return to the main window.


See this page for documentation on Firestorm 5.1.7 (55786) and earlier.
1)
NOTE: You can also take quick snapshots by pressing Ctrl-` - this just asks for a location in which to save the picture, bypassing this window entirely.
2)
Note that giving a value which is larger that your actual screen resolution is not recommended; in some instances, this will result in artifacts appearing on the image.

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Auto-Replace Settings

A tutorial video about auto-replace can be found here.

Auo-Replace Settings

Auto-replace allows for the dynamic replacement of text with other text. This can be used from situations such as automatically correcting words you commonly mistype, to a full blown macro system.

Corrections and expansions occur when the space bar is pressed, so when “afk” is typed it is only expanded to ”(Away from Keyboard)” after a space is added.

Important: This feature does not work with non-letter and non-characters. For example, the autocorrection of a smiley like ”:)” cannot be transformed into ”???”, but one can transform “sm” into ”???”.

  • Enable Autocorrect: Enables the auto correction mechanism.
  • Import List..: Allows a list of entries that can be corrected by specifying an XML file from the computer. To get the correct formatting of the file, use the Export List function (described below) and modify it accordingly.
  • Export List: Exports the list of abbreviations so that they can be saved the computer. The format is XML.
  • New List: Create a new list of abbreviations.
  • Delete List: Removes the list of abbreviations.

Below these buttons is a list of, well, the lists you have defined. Lists have a priority: they are scanned in order, top down. This is you have an abbreviation defined in two or more lists, the first one found will be used. You an change the order of the lists with the up and down arrows to the right.

Then comes the contents of the highlighted list, shows as Keyword and Replacement.

  • Add: Allows you to add a new keyword/replacement pair.
  • Remove Entry: Removes an entry from a list.

Click on Save Changes to save any modifications made, Cancel to close the window without saving.

Adapting Auto-Correct to Auto-Replace

Firestorm versions 4.2.2 and earlier used a feature called “Auto-Correct” for expanding abbreviations and correcting misspelled words. Firestorm versions 4.3.0 and later use a rewritten version of the same thing, called “Auto-Replace.” Both Auto-Correct and Auto-Replace use xml files for storing changes and custom-made lists, but a saved Auto-Correct list will not be compatible with Auto-Replace without some small changes.

If you're not confident about working in the xml files, then please do not use this method; instead, rebuild your Auto-Corrects into Auto-Replaces through the viewer itself, as described in the section above. It is also recommended to make a copy of the file you're editing before you make changes, in case something goes wrong.

To adapt an Auto-Correct list to be compatible with Auto-Replace:

  • Open the Auto-Correct xml file.
  • Find the line that says: <key>author</key>
  • Change the word “author” to “name” (without the quotes).
  • Find the line that says: <key>data</key>
  • Change the word “data” to “replacements” (without the quotes).
  • Save the file.

Follow the instructions in the section above for importing the list to the viewer.

Additional note: A “Custom” Auto-Correct file from the old feature actually saves its own name as “You,” and if you don't change that name in the xml file, it will import with the name “You” (not “Custom”). This does not affect its function; it's just a name. But if you want it to be named something other than “You,” then include this other change before importing:

  • Find the line that says:<string>You</string>
  • Change the word “You” to whatever you prefer for it to be called.

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Auto-Replace Settings

A tutorial video about auto-replace can be found here.

Auo-Replace Settings

Auto-replace now allows for the dynamic replacement of text with other text in notecards as well as in chat. This can be used from situations such as automatically correcting words you commonly mistype, to a full blown macro system.

Corrections and expansions occur when the space bar is pressed, so when “afk” is typed it is only expanded to ”(Away from Keyboard)” after a space is added.

Important: This feature does not work with non-letter and non-characters. For example, the autocorrection of a smiley like ”:)” cannot be transformed into ”???”, but one can transform “sm” into ”???”.

  • Enable Autocorrect: Enables the auto correction mechanism.
  • Import List..: Allows a list of entries that can be corrected by specifying an XML file from the computer. To get the correct formatting of the file, use the Export List function (described below) and modify it accordingly.
  • Export List: Exports the list of abbreviations so that they can be saved the computer. The format is XML.
  • New List: Create a new list of abbreviations.
  • Delete List: Removes the list of abbreviations.

Below these buttons is a list of, well, the lists you have defined. Lists have a priority: they are scanned in order, top down. This is you have an abbreviation defined in two or more lists, the first one found will be used. You an change the order of the lists with the up and down arrows to the right.

Then comes the contents of the highlighted list, shows as Keyword and Replacement.

  • Add: Allows you to add a new keyword/replacement pair.
  • Remove Entry: Removes an entry from a list.

Click on Save Changes to save any modifications made, Cancel to close the window without saving.

Adapting Auto-Correct to Auto-Replace

Firestorm versions 4.2.2 and earlier used a feature called “Auto-Correct” for expanding abbreviations and correcting misspelled words. Firestorm versions 4.3.0 and later use a rewritten version of the same thing, called “Auto-Replace.” Both Auto-Correct and Auto-Replace use xml files for storing changes and custom-made lists, but a saved Auto-Correct list will not be compatible with Auto-Replace without some small changes.

If you're not confident about working in the xml files, then please do not use this method; instead, rebuild your Auto-Corrects into Auto-Replaces through the viewer itself, as described in the section above. It is also recommended to make a copy of the file you're editing before you make changes, in case something goes wrong.

To adapt an Auto-Correct list to be compatible with Auto-Replace:

  • Open the Auto-Correct xml file.
  • Find the line that says: <key>author</key>
  • Change the word “author” to “name” (without the quotes).
  • Find the line that says: <key>data</key>
  • Change the word “data” to “replacements” (without the quotes).
  • Save the file.

Follow the instructions in the section above for importing the list to the viewer.

Additional note: A “Custom” Auto-Correct file from the old feature actually saves its own name as “You,” and if you don't change that name in the xml file, it will import with the name “You” (not “Custom”). This does not affect its function; it's just a name. But if you want it to be named something other than “You,” then include this other change before importing:

  • Find the line that says:<string>You</string>
  • Change the word “You” to whatever you prefer for it to be called.


See this page for documentation on Firestorm 5.1.7 (55786) and earlier.

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Preferences - Colors

Chat Color

Click on the color boxes to choose custom colors different types of chat text. Most are self-explanatory:

  • My text
  • Others
  • Objects - objects using llSay to chat
  • Friends
  • Linden - LL employees
  • Muted
  • System - Messages from LL
  • Errors
  • Objects IMs - objects using llInstantMessage to chat (the chat shows in local chat, not an IM window)
  • Owner - objects using llOwnerSay to chat
  • URLs - Color used for the domain part of a URL
  • URL Query part: Color used for the path/query component of a URL.
  • Direct - objects using llRegionSayTo to chat
  • Chat Headers Colors to use if chat headers are enabled - or rather, when V1-style headers are disabled in PreferencesChat -> Chat Windows:
    • Avatars
    • Objects
  • Beyond chat range diminish factor: The factor used to fade the chat as the speaker's distance increases.
  • Color IM/Group chat distinctly in console: Enable this if you want to set a different color for IM and group chat displayed in chat console (console is the lower left area of the screen, where local chat is shown).

Name Tags

You can color name tags separately, as follows:

  • My tag
  • Friends
  • Muted
  • Linden Lab
  • Match - if someone's display name matches their user name, this color will be used.
  • Mismatch - if a person's display name is different from the user name, use this color.
  • Color user names distinctly: If you enable this, you get another color box, which allows you to select a color for user names; display names will then use one of the colors above.
  • Color friend name tags distinctly: Apply the color setting above to friends.
  • Color (box): Here you can select the background color to be used for name tags.
    • Name Tag/Bubble Chat/Console Opacity: The farther left the slider, the more transparent the floater will be.
    • Name tag Z-Offset: Allows you to adjust the height of your name tag above your avatar. Handy for non human avatars, from tinies to large dragons, so the name isn't embedded in the avatar, or floating way above.
  • Show distance in name tag: If enabled, avatar distance from you is shown in the name tag.
  • Color name tags based on distance: If enabled, several mode color boxes are revealed, allowing you to select colors to be used to indicate how far people are from you (see this LL wiki page):
    • Chat range - 20m
    • Whisper range - 10m
    • Shout - 100m
    • Beyond shout range

Minimap

  • Background Opacity: Allows you to change the minimap background opacity.
  • Pick Radius: Here, you can vary the color, opacity and size of the “pick circle”, which is displayed under the mouse crosshair cursor.
  • Minimap dots: Select colors to use for people visible on the minimap:
    • Me
    • Others
    • Friends
    • Linden Lab
    • Muted
  • Display rings on the mini map indicating the say and shout chat ranges: Adds a ring on the minimap that shows local chat range. This reveals two color selectors, to set colors for:
    • Chat range
    • Shout range

Note: Other options concerning minimap are found under PreferencesMove & View -> Map & Minimap.

Miscellaneous

Various other color options, as follows:

  • Selection effects (particle beam)
  • Script Dialog F/B: Foreground and background colors for script dialog windows.
  • Floating Window Opacity: The farther left the slider, the more transparent the floater will be.
  • Console Opacity: Similar to above, but for chat console (the lower left area of the screen, where local chat is displayed).
  • Preferences Search Highlight Color: Color to uses to highlight search results. Matches chat text color by default.
  • Always show script dialogs always on opaque background: If enabled, dialog windows generated by scripts will always have a fully opaque background.
  • Always show group notices always on opaque background: If enabled, group notice popups will always have a fully opaque background.
  • Override pie menu background color and opacity: Allows you to customize the color, opacity and Fade out of the pie menu. (The pie menu is enabled in PreferencesUser Interface -> General.)


See this page for documentation on Firestorm 5.0.7 (52912) and earlier.

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Preferences - Advanced

  • Allow Multiple Viewers: Allows you to run multiple instances of Firestorm (may reduce stability and performance).
  • Allow login to other grids: Allows you to use Firestorm on other grids (not all grids will support Firestorm).
  • Show Advanced Menu: Adds the Advanced menu to the top (menu) bar. (Use at own risk!) May also be achieved with Ctrl-Alt-D.
  • Show Developer Menu: Adds the Developer menu to the top (menu) bar. (Use at own risk!) May also be achieved with Ctrl-Alt-Q.
  • Disable VRAM detection via WMI probing on Windows Systems: Work-around for issues like FIRE-12671 and FIRE-15891. Please don't enable in other situations unless requested by a support team member. 2)
  • Enable the use of animation timestamps: This setting may reduce the render load of distant avatars, but may also cause their animations to play at incorrect speeds.
  • Amount of time, in milliseconds, to yield every frame to other applications when Firestorm is not the foreground window Default: 40; 1 second = 1000 milliseconds.

Reset All Settings (button) Clicking this will reset all of your global settings to default. This can also be done manually as explained here.

2)
Prior to Firestorm 4.7.1 (4.6.9 & earlier), on Windows, the viewer used DirectX to see how much video memory (VRAM) the graphics card had, and that was used to set the texture memory setting. There were problems with this though, because DirectX had a bug with certain AMD cards causing the video memory to report as stupidly low, so a user would be forced down to 64MB texture memeory (for example), and suffer extreme texture thrashing.
On 4.7.1 and later, Windows now uses WMI to check the graphics memory on the card. This also has problems if you have a dummy graphics driver installed for something like logmein or joinme. It can report a stupidly low graphics memory. So, this setting allows you to choose which method to use to measure graphics memory on your card.

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Preferences - Notifications

World

  • Notify me when I spend or get L$: Displays a message when you spend or receive L$.
    • Report L$ transactions in local chat instead of toasts: Will show L$ transactions in local/nearby chat.
  • Notify if the simulator version changes while changing region: Displays a message showing if the simulator server code version changes during a region crossing or TP.
  • Query status.secondlifegrid.net for latest news at login: If enabled, the viewer bridge will query the grid status and display it in chat if there are updates.
  • Enable Growl Notifications:

    Enables the use of Growl to alert you to new messages when the Firestorm window is not the currently active one.
    NOTE: This setting will be disabled (greyed out) if you do not have Growl installed and active.
    • Enable Growl even if Firestorm is active: If this is enabled, you will get Growl notifications even when Firestorm is active.
    • Filter duplicate IMs if they have already been shown as part of a keyword alert

People

  • Flash the app icon when receiving a message and Firestorm is not in focus: When enabled, you will have a visual alert if you get a message while the viewer is not in focus.
    • Also flash the app icon when receiving an instant message from an object: Self explanatory.
  • Notify me when somebody changes their display name: Will alert you if anyone in the same region changes their display name.
  • Notify me when I block or unblock somebody
  • Notify me when my friends log in or out:

    1)
    • As toasts: Displays a toast when people on your friends list log in or out.
    • In nearby chat and console: To have it show in local chat console and nearby chat instead.
    • In nearby chat only: This has the notifications show only in nearby chat. (Only available when the previous option is enabled.)

Objects & Scripts

  • Flash the app icon when receiving a script dialog and Firestorm is not in focus: With this enabled, you get a visual notification if you get a scripted popup in the viewer.
  • Report collision notifications in nearby chat:

    Displays a message when physical objects collide with you.
  • Report script errors in:Script errors may be shown in:
    • Nearby Chat
    • Separate window
  • Report region's total script count changes: Displays a message if the total number of scripts in a region suddenly jumps (up or down).
    • Threshold: You can indicate the size of the jump needed for it to be reported. If the script count change is less than the value here, you will not be notified.
  • Report collision notifications to scripts on channel: Collision events can be reported to scripts; specify the script listen channel here.

Inventory

  • Notify me when I am charged for an upload: Disable this if you do not want a notification shown for each upload.
  • Notify me when a landmark has been created: When enabled, you will be notified when you make a new landmark.
  • Disable 'object has been returned to your inventory' notifications: Enable if you do not wish to be informed when objects are returned to you.
  • Log filename of saved snapshots in to chat history: Shows the name of saved snapshots.
  • Notify about items from objects coming in too fast: Disables the default notification that occurs when a lot of items arrive in your inventory quickly, which can happen when unpacking boxes containing many items.
  • Notify about items from other residents coming in too fast: Similar to the above, but applies when the source is a person rather than a box containing inventory.
  • Incoming object offers threshold: The value here indicates when the above two notices are triggered.

Alerts

The upper list, Always show, shows alerts which will be displayed to you; the lower list, Never show, includes messages which will not be shown.

To have an alert no longer show, locate the message in the upper section, then click the down arrow in the middle, thus moving it to the lower section.

Similarly, if you wish to re-enable an alert, locate it in the lower list, then click the up arrow to move it to the upper list.

1)
See also Sound & Media -> Sounds→ Play a sound when my friends log in/out.

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Firestorm Preferences

This section covers Firestorm viewer preferences - settings you can modify to affect how the viewer looks and functions. This window is accessed from the top menu bar→ Avatar → Preferences, or by pressing Ctrl-P.

Since there are many settings, this document is divided into subpages, one per tab on the Preferences window. Use the navigation bar above to see information on specific tabs.

Searching Preferences

It is possible to search preferences for specific words or phrases, by typing into the search bar at the top. For example, typing in the word response will result in matches on two tabs: General and Privacy. And the Privacy tab will, in turn, have two of its tabs shown. Matched lines are highlighed in color (you can change the highlight color in Preferences → Colors -> Miscellaneous→ Preferences Search Highlight Color).

To clear the search, and have the Preferences window revert to its normal state, just click the 'x' at the far right end of the search field.

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Preferences - OpenSim

Grid Manager

This tab allows you to edit, delete or add grids that the viewer will recognize, and make available at the log in screen.

In order to be able to login to grid other than Second Life, you need to enable PreferencesAdvanced→ Allow login to other grids.

Secondly, you need the grid selector on the log in screen. If you do not see it, press Shift-Ctrl-G to activate it.

  • Add new grid: Here you can type in the login URI of a grid you wish to add to the existing list. You should consult with the specs of the grid in question to obtain the correct URI to place here. Click on Apply to save the URI; click on Clear if you change your mind.
  • Manage Grids: This shows the list of currently defined grids. Many are already present, by default.
    • Refresh: Reloads the default definitions.
    • Remove: Deletes the currently selected grid from the list.

The fields below this are auto-populated and cannot be edited:

  • Grid name
  • Grid URI
  • Login page
  • Helper URI
  • Grid Website
  • Grid Support
  • Grid Registration
  • Grid Password URI
  • Grid Search
  • Grid Message URI

Miscellaneous

  • Enable region Lightshare settings: Use OSGrid Lightshare.
  • Debug Search:
    • Override current search url: replace the default search URL (SecondLife) with a different one. The default will be used if this is left empty.

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Preferences - Custom Colors

This tab will only be present if you are using a Starlight CUI Skin. For more information on CUI skins, see also this SL wiki page.

It has a few options which allow you to change the colors of the user interface:

  • Buttons, Scroll Bars, etc: Set the color for UI elements such a buttons.
  • Emphasis Text: This is typically the colour that is used for 'loading..' and other interactive text.
  • Button Label - normal: The colour of the label text on buttons when unselected (except new FUI buttons).
  • Button Label - selected: The colour of the label text on buttons when selected (except new FUI buttons).
  • Panel Background - Normal (requires restart): The normal colour of panels and floaters.
  • Panel Background - Lighter (requires restart): A slightly contrasting colour for elements of panels and floaters so that it is easier to spot lists, title bars, etc.

Two last two color settings are also available in PreferencesColors -> Miscellaneous:

  • Script Dialog Background: Sets the color for the background of script dialog windows.
  • Script Dialog Foreground: Sets the color for the background of script dialog windows.

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Preferences - Network & Files

Connection

  • Maximum Bandwidth: Sets the maximum bandwidth the viewer will pull. Please see this page for detailed instructions on setting this.
    • Custom Port: Allows you to set a custom port if needed.
  • Web browser:
    • Use external browser for all links;
    • Use built-in for SL links only;
    • Use built-in for all web links.
  • Maximum number of web browser windows: Choose the maximum number of web browser windows that will open.
  • Clear Browser Cache: Clicking this button will clear the cache of the internal web browser (only).
  • The following are enabled by default, and should remain enabled in order for search and other viewer web functions to work:
    • Enable plugins
    • Accept Cookies
    • Enable Javascript (note that javascript is not the same as Java; SL viewers do not use Java).
  • The following is disabled by default:
    • Enable media browser pop-ups
  • Adjust Proxy Settings (button): Opens a new window where you can specify proxy settings.

Directories

  • Cache Size:

    Determines the maximum cache size. Set this is high as possible, based on the free space on your hard drive.
    See here for info on what cache is, and above all, why it should not be wiped regularly.
    • Clear Inventory Cache: Click this to wipe the inventory cache only.
  • The File Locations in this section have one or more buttons that do the following:
    • Open: will open the folder specified, on your computer.
    • Set: will allow you to set a custom location (if applicable).
    • Reset: will reset the location to its default location.
  • Cache Location: Shows the location of the cache.
    • The Clear Cache Button will clear cache on the next relog.
  • Sound Cache Location: You can specify a different folder to use for cached sound files.
    • Don't delete unpacked DSF (sound) cache files when logging out: If checked, the viewer will not delete unpacked sound files from the cache when logging out, which may improve performance when playing in-world sounds.
      NOTE: enabling this will probably fill your cache directory very quickly, since it ignores the max cache size setting, which may result in excessive disk usage.
  • Conversation logs and transcripts location: Shows the location of your chat transcripts and logs. (Chat logging is enabled in the PrivacyLogs & Transcripts tab.)
  • Open Crash Logs Button: Will open the folder that the log files are in.
  • Open Settings Folder Button: Will open the folder that the settings files are in.

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Preferences - Move & View

NOTE: Photographers can access and change many of the camera settings quickly and conveniently via the Phototools Camera Window.

For a general introduction on how to move your avatar and control your view, refer to this page.

View

  • View angle: Affects the camera field of view.
  • Distance: Changes the distance that camera view follows your avatar.
  • Transition Time: How long it takes for the camera to adjust to quickly changed camera positions/angles.
  • Smoothing: Affects how smoothly the camera moves.
  • Disable camera constraints: Allows you to move your camera further away from your avatar. (Same as top menu bar→ Advanced → Disable camera constraints.)
  • Don't use the mouse wheel to control zoom level of the camera: By default, scrolling the mouse wheel results in the camera zooming in or out; enabling this option will disable that feature.
  • Automatically pose avatar during (select one or more):
    • Build/Edit: When selected, the camera automatically moves to center on the object you're editing.
    • Appearance: (set by default) When selected, the camera automatically zooms in on your avatar when you enter Appearance mode. It also automatically focuses as you select different Body Parts and Clothes tabs. Deselect this to leave the camera where it is.
      • Add Additional Lighting: If enabled, when you go into Appearance, you will have extra lighting to iluminate your avatar. (This option is not available if the one above is disabled.)
      • Show Visual Hints: Option to disable preview thumbnails (visual hints) when editing shape.
  • Clicking your avatar keeps camera position: When enabled, clicking on your avatar will focus the camera at the point that you click on your avatar.
  • Reset camera position after teleport (within a region): If enabled, the camera will revert to the default position after a TP within the region; when disabled, it will remain where it is, relative to your avatar.
  • Reset camera position on avatar movement: If you enable this, the camera will revert to its default position whenever you move your avatar; disable this to inhibit the camera reset. Useful when taking photos, if you need to move your avatar a bit without the camera moving from where you are pointing it.
  • Disable minimum camera zoom distance: Allows the camera to zoom as far in as you want, allowing you to see inside prims.
  • Turn avatar towards camera direction on reset view: If this is enabled (old default behavior), then when you hit Esc to reset your camera, the avatar will turn to face whatever direction your camera was pointing at when you pressed Esc; with this disabled, your avatar will not move, but instead the camera will rotate round behind it.
  • Allow the camera to move without constraints through prims: If enabled will not keep your camera view on the same side of a prim as your avatar. For example put your back against a wall, and you see the other side of the wall. When disabled, your point of view would be over your head, and you see inside.
  • Show the default camera controls minifloater always as opaque: If enabled, the camera conrols window will always be opaque.

Render blocked (muted) avatars as particle cloud: Will render muted avatars as clouds.

  • Re-render temporary derendered objects after teleport: If enabled, temporarily derendered objects will remain derendered until you teleport; otherwise, they stay derendered until your relog, or a manually re-rendered via the asset blacklist window.

Mouselook

  • Enable Mouselook functionality: Enable this if you wish to use Mouselook.
    Mouselook can be entered either by scrolling forward with your mousewheel, or by using the 'M' key on your keyboard (which first equires enabling WASD for movement, in Preferences->General), or from top menu, Advanced → Shortcuts.
    • Show avatar in Mouselook: Will allow you to see yourself when in mouselook. Does not show the entire avatar, but looking down you would see your feet.
    • Show user interface in mouselook: Normally, in mouselook, user interface elements such as the inventory window, IM windows, etc, are hidden. If you enable this, they will remain on screen.
    • Don't close Conversations and Radar window when changing into Mouselook: By default, these windows close when you go into mouselook; enabel this if you prefer that they stay open.
    • Enable context menus in Mouselook: If you enable this, you will be able to open the pie/context menu using Alt Right click.
    • Leave Mouselook using the scroll wheel: If enabled, then you can exit mouselook by scrolling back with your mouse scrollwheel.
    • Show Mouselook Instructions: Will show the “press esc to exit mouselook” message while in mouselook.
    • Show Mouselook Crosshairs: when enabled, crosshairs are displayed in mouselook mode.
    • Enable combat features: Enables IFF (Identification Friend or Foe).
      • Draw target markers: Draws arrows pointing to friend/foe avatars.
      • Range: Max range for the above.
    • Mouselook mouse sensitivity slider: This affects how far your avatar turns in mouselook. Moving the slider to the right causes your avatar to turn farther When you move the mouse, with the same amount of mouse movement.

Movement

  • Arrow keys always move me: The arrow keys move your avatar around if you hit them while chatting in the main chatbar. Disable this if you prefer to use arrows keys to move back/foward in text you have typed, so you can edit it.
  • Pressing letter keys affects movement (i.e. WASD) instead of starting local chat: Enabel this if you wish to have the WAD keys move your avatar.
  • Use AZERTY keyboard layout: Enable this if you have an AZERTY keyboard; if your keyboard has a QWERTY layout, leave it disabled.
  • Tap-tap-hold to run: Allows you to double-tap and hold the up arrow key to run.
  • Fly/Land on holding up/down: Allows holding the PgUp or PgDown button to fly/land, respectively.
  • Enable crouch toggle mode: If this is enabled, pressing PgDown will put you into a crouch; you will remain that way till you press it again. Otherwise, you need to press and hold PgDown to stay in a crouch.
  • Disable waiting for pre-jump and landing animations: In effect, a fast jump. Same as the option in the top menu, Avatar→ Movement → Quickjump.
  • Allow avatars to walk backwards on your screen: If this is left off, your avatar will turn around to face the camera when you walk backward. This option affects only what you see, and does not work with scripted AOs, only the client AO (or no AO).
  • Turn avatar towards a selected object: Disable this option if you do not wish your avatar to turn to an object when you select or edit it.
  • Movement at region crossing:
    • Predict. Original behavior. This will cause the viewer to try to predict movement into the region ahead, using bogus movement until the session with the region ahead has been setup.
    • Stop. Experimental option. Does what its name implies. Movement at the region crossing will cease until the session with the region ahead is setup and data is received (such as a position update).
  • If built in LSL Bridge movelock is active…
    • Always re-lock position after region change: If you enabled the movelock function in top menu, Avatar → Movement → Move Lock (Ctrl-Alt-P), then this keeps the lock enabled if you teleport.
    • Lock and unlock position after stopping or starting movement: With this setting enabled, you will be able to move even if movelock is enabled; movelock will still prevent being pushed.
  • Single click on land: Clicking a spot on the ground can either do nothing, or cause you to walk to that spot.
  • Double click on land:

    Double clicking a spot on the ground can:

    • Do nothing
    • Cause you to walk to that spot
    • Teleport you to that spot. (See also the Firestorm Bridge.)

Teleports

  • Play sound effect when teleporting: Allows you to hear the teleport sound effect.
  • Always fly after teleporting: If enabled, your avatar will automatically fly when arriving at a new destination, after a teleport.
  • Always show the Teleport cancel button: This allows teleports to be cancelled once started. Note that cancelling a TP in progress may log you out.
  • Disable Teleport Beacons: Disables the red indicator arrows and the vertical beacons that sometimes are shown after a teleport. Thus if you do not land at the exact location you wanted to (due to teleport routing), you will not have the beacon to guide you to your intended destination.
  • Disable Teleport Screens: Disables the black teleport screen during all teleports.
  • Do not close the map when teleporting: Enable this is you want the map to stay open after a TP.
  • Keep 'Show Friends Only' enabled after teleporting: If this is off, then the Show Friends Only option (top menu, World→ Show Friends Only) will automatically disable after teleport. Handy in case you forgot that you enabled it, and then wonder why you can't see anyone.

Map & Minimap

Minimap Options

  • Enable Minimap Rotation: When enabled the minimap will rotate when your avatar turns.
  • Double click on Minimap: Select an action when you double click a point on the Minimap:
    • No Action
    • Open World Map
    • Teleport
  • Pick Scale: Controls the radius of the pick range on the minimap.

Note: Other options concerning minimap are found under PreferencesColors -> Minimap.

World Map Options

  • Filter duplicate landmarks on world map: If enabled, duplicate landmarks are filtered out of the Landmarks drop down menu on the world map.
  • Show additional region information on World Map: Displays avatar count and maturity level on the world map.
  • Show grid coordinates on the world map: Display regions' grid coordinates on the world map.
  • Enable double click teleports on the World map: Allow teleport to a location on the world map by double clicking.


See this page for documentation on Firestorm 5.0.11 (53634) and earlier.

preferences_privacy_tab - ↷ Links adapted because of a move operation

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Preferences - Privacy

General Tab

  • Clear History (button): Will clear Login image, last location, teleport history, and web cache.
  • Show my profile info in Search results: When enabled allows anyone to find you using search.
  • Only friends and groups know I'm online: Allows only people on your friends list to see if you are online. Please note that LSL has a function that will still show your true online status to anyone.
  • Only friends and groups can call or IM me: When enabled allows only friends and groups to be able to IM or Call you.
  • Show invitations for already joined groups: If this is enabled, then you will be shown invitations sent for group which you already belong to. If disabled, such invitations will be suppressed.
  • Switch off microphone when ending calls: Turns off your microphone when you end a private voice call (Recommended and enabled by default; greyed out if voice is disabled).
  • Let scripted objects see my current language setting: Will let scripted objects see what your language is set to in the viewer.
  • Show my Favorite Landmarks at Login (via 'Start At' drop-down menu): This allows any LMs saved in your favorites folder to be accessed from the login screen.
  • Automatically accept new inventory items: If enabled, any items given to you will be automatically accepted; you will not be given the opportunity to accept or decline.
    • Log automatically accepted inventory items to nearby chat: If you have the above option enabled, then a message will be displayed in nearby chat if the viewer automatically accepts an item.
  • Use legacy inventory offer accept/decline messages: If enabled, the viewer will only send accept and decline messages after pressing the appropriate button. If disabled, the accept response will be sent automatically as soon as the inventory offer has been received. This option has no effect if inventory offers are accepted automatically (option directly above).
  • Automatically show newly accepted items in inventory: will open the inventory window when you receive an item
  • Automatically view notecards, textures, landmarks after accepting: If enabled, these items will automatically pop open when accepted.
  • Automatically show snapshots in inventory after upload: when uploading snapshots, automatically view them in inventory.
  • Create particle effects upon giving objects to other avatars: When this is enabled (default), the well known “swirling particles” effects will be created round your avatar when you give inventory to another. Disable this to prevent that effect.
  • Manage Block / Mute List: Opens the Block List so you can review, add, remove people.

Logs & Transcripts Tab

Here you can enable/disable saving chat logs, as well as add timestamps and/or dates. Chat log locations are defined in PreferencesNetwork & Files -> Directories.

The term Log now refers to the correlation between avatar name and UUID and the start time a conversation was opened. Transcripts are the actual text of the conversations. This is explained in more detail here.
  • Logs/Transcripts Drop-down: Select what you wish to save:
    • Log and transcripts
    • Log only
    • No log or transcripts
  • Clear log… Click this to erase the stored log.
  • Delete transcripts: Click this to erase any saved transcripts.
  • Save nearby chat transcript: Enable this to save local chat.
  • Use legacy file name format for transcripts: Enable this to use the older style file name for transcripts (User Name), instead of the new one (user name).
  • Add date stamp to transcript filenames: If enabled, log file names will have the current date included in the file name. (not recommended)
  • Use built-in transcript viewer: Enable this to use the built-in text viewer when accessing chat history.

LookAt Tab

“Look At” refers to crosshairs which show where an avatar's camera is focused (normally, by Alt-Clicking on something). It doesn't necessarily mean that the person is looking at that point, however, since the camera view can be moved after focusing by means of the camera controls.

  • Show look at targets: Global toggle to enable the look at cross hairs.
  • Show names for look at targets: Here you can select whether to show avatar names on the LookAt crosshairs:
    • None
    • Complete name
    • Display name
    • Legacy name
    • User name
  • Don't show me my own look at target: If enabled, this option inhibits the display of your own crosshairs on your screen.
  • Render lines to lookat target: Draw a line from an avatar to their lookat target.
  • My Look at targets:
    • Don't send my look at targets to others: Prevents your camera focus point from showing to others.
    • Don't send any look at targets at all, not even to myself: Prevents your avatar's head from moving to face a point your camera is focused on in your own view. This head movement is not necessarily visible to others whether or not this option is enabled.
    • Don't send my selection target hints: Prevents your selection pointer from showing to others.

Autoresponse 1 Tab

The fields here allow you to customize autoresponse messages, to be sent when your have some of the autorespond mode set from the top menu, Comm → Online Status.

  • Automatic response when in UNAVAILABLE (ie, BUSY) mode: Put the busy autoresponse message you want sent in this text box. To actually enable autorespond, go to the top menu bar→ Comm → Online Status.
  • Automatic response to all avatars when in AUTORESPONSE to everyone mode: The message here is sent to people who IM you, if you enable Comm → Online Status → Autorespond.
  • Automatic response to non-friends when in AUTORESPONSE TO NON-FRIENDS mode: Similar to the above, but sent when Comm → Online Status → Autorespond to non-friends is enabled.
  • Send autoresponse when in AWAY mode: If enabled, a message will be sent if someone IMs you while you are Away, set in Comm → Online status → away.
  • Send autoresponse to MUTED avatars: If this is enabled, then a message will be sent if someone you have muted, sends you an IM.

Autoresponse 2 Tab

  • Automatic response to all avatars when in REJECT TELEPORT OFFERS mode: This message is displayed when you enable Comm → Online Status → Automatically reject teleport offers.
    • Don't reject teleport offers (and send response) from people on friends list: If this is on, then TP offers from friends will not be automatically rejected.
  • Automatic response to all avatars when in REJECT FRIENDSHIP REQUESTS mode: This message will be sent to anyone requesting friendship, if that option is enabled.
  • Autoresponse item: You can drag an item into the field here, to have it delivered to people when autoresponse messages are enabled.


See this page for documentation on Firestorm 5.0.7 (52912) and earlier.

firestorm_maintenance_release_3.3.0_change_log - ↷ Links adapted because of a move operation

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Firestorm Maintenance Release Notes 3.3.0 (24880)

Firestorm 3.3.0.24880 Downloads

New Features in this build

  1. Viewerside particle editor (Zi Ree)
  2. Firestorm Tip Tracker& money notification improvements for performers (Arrehn Oberlander)
  3. Added search by creator, UUID, description and ALL to inventory (Zi Ree)
  4. Autorespond to non friends, busy, muted avatar modes & Make autorespond persistent (Tonya Souther)
  5. Added “Teleport to” button on region top objects floater (Ansariel Hiller)
  6. New Windlight settings (Hidden Depths Water Preset, by Norton Burns & Riverrock Night sky preset, by Rock Glendale)
  7. Profile pictures will now open full resolution when clicked (Henri Beauchamp, Ansariel Hiller)
  8. Added a reload button to upload animation preview. (Dawa Gurbux)
  9. Duplicate function for builders added to Build -> Object submenu (Zi Ree)
  10. New inventory filter options to display Links, hide Links or hide everything else but Links to the inventory gear menu (Zi Ree)
  11. Added support for a distinct object IM color (Zi Ree)
  12. Fading TP screen effects (Zi Ree)
  13. Mini TP Progress bar for when TP screens are disabled (Zi Ree)
  14. Optional keyboard layout for AZERTY keyboards (Manda Vuckovic)
  15. New skin: FS skin high contrast theme (Ansariel Hiller)
  16. New Skin: Vintage (Zi Ree)
  17. Full text searchable debug settings (Zi Ree)
  18. Chat history button for nearby/group/IM chats (Zi Ree)
  19. Added optional payment message to pay resident dialog (Ansariel Hiller)
  20. Sanity checking system (Zi Ree)
  21. Option to announce incoming IMs (Ansariel Hiller)
  22. Option to disable typing start/stop state notifications (Ansariel Hiller)
  23. Onscreen display of if/how many textures had been discarded due to low memory (Nicky Dasmijn)
  24. Debuglevel menu to Advanced and Debug (login screen) to change log level on the fly (Zi Ree)
  25. Added profile to minimap context menu (Ansariel Hiller)
  26. Avatar tracking feature from radar/minimap (Ansariel Hiller)
  27. Added friend counter to friendlist (Ansariel Hiller)
  28. Allow multiple people to be selected in radar & multiple TP (Liny Odell)
  29. New estate tool shortcut, ALT-R (Ansariel Hiller)
  30. Option to change Z-offset of avatar name tags (Ansariel Hiller)
  31. Added RenderGlow toggle & strength slider to graphics preferences (Whirly Fizzle)
  32. Added number reading to camera view angle so machinima makers can sync cams (Ansariel Hiller)
  33. Added Camera smoothing sliders (Ansariel Hiller)
  34. Added option to hide own group tag from others (Ansariel Hiller)
  35. Added customizable throttle for incoming object offers and option to turn throttle notifications off (Ansariel Hiller)
  36. Adding option to not reset camera after TPing inter region & intra region (Liny Odell, Ansariel Hiller, JogiTE Clip)
  37. Added option to disable “landmark has been created in folder…” notification (Ansariel Hiller)
  38. Added option to change colors for chat rings on minimap (Ansariel Hiller)
  39. Added counts of avatars in the same sim and avatars within chat range to the radar display header (Tonya Souther)
  40. Added SLURL parsing for console (Ansariel Hiller)
  41. Added always opaque option to group notices (Zi Ree)
  42. Added optional classic console draw mode (renders the background as single block instead of separate blocks for each paragraph) (Ansariel Hiller)
  43. Added preferences dropdown for llDialog stacking behavior (Zi Ree)
  44. Added option to disable advanced region infos on worldmap + amount of information based on zoom level (Ansariel Hiller)
  45. Added display of parcel ID to about land floater (Ansariel Hiller)
  46. Publish and display Radar tags (Work in progress) (Arrehn Oberlander)
  47. Updated LSL syntax highlighting (Ansariel Hiller)
  48. Include z value for location of objects with a script error in script warning floater (Tankmaster Finesmith)
  49. Improved documentation for LSL radar tag publishing (Arrehn Oberlander)
  50. Added slider to DoF tab in preferences to control the quality of DoF (Tankmaster Finesmith)
  51. Made additional lighting in Edit Appearance optional (Zi Ree)

Known Issues

FIRE-4919Texture error. Object seems to be changing from seemingly normal texture to random RGB patterns and back
Only 1 texture affected by this seen so far. Workaround is to disable streaming VBO's in Avatar → Preferences → Graphics → Hardware settings.
Possibly SH-2892 or SH-2869
FIRE-4902Share objects from inventory doesn't register nearby avatars (regression)
V1 style cursor option is disabled due to being buggy.
FIRE-4866With Starlight skin on 3.3.0 24830 the bottom line of the local chat tab is partally occluded.
FIRE-4865Chat history opening a web browser rather than text editor.
Linux Only
FIRE-4810Prims with 100% transparency dont show red-texture in CTRL-ALT-T mode
This is fixed, however LL treats full transparency as a kind of derendering now, to avoid some kinds of crashes. If you still cant see your transparent prims
red with highlight transparent, you will need to move your cam slightly.
FIRE-4725[SH-2378] Highres snapshot - Rendering artefact (Window sized frame buffer regardless of snapshot size). DoF and AA bug visible on our photos
This is a V3 bug also, see SH-2378
FIRE-4671Capture Object Mattes missing from Snapshot window
FIRE-4467[SH] [CRASH] Face edit causing crash with Rigged mesh
This is a V3 bug also, see SH-2807
FIRE-4420[SH] seeing white dotted lines around the sims i am on (along the perimeter)
This is a viewer 3 bug also, see SH-2719
FIRE-4396Prim Edit mode rotation guides not showing in every instance of editing a prim, on multiple sim, while worn and on the ground editing.
FIRE-4297Conversations-Contacts window won't sort alphabetically when “Sort contact lists by username even when display names are shown” is checked
FIRE-4277Local chat toasts broken when group notices are in upper right
FIRE-4152Blank profile opens from people panel
FIRE-4093Firestorm Grey - unreadable text on IM tabs when horizontal tabs selected
FIRE-4043Right click pie menu doesn't work in full screen mode on Mac
Mac only
FIRE-3973Login screen a patchwork on large screens - image doesn't fill
This is a V3 bug also, see EXP-795
FIRE-3846Teleport sound aborted if teleport screen enabled.
FIRE-3768Some icons need realignment in multiple item properties floater
FIRE-3661Mesh upload: Show Edges not working - Regression

Change Log


Special thanks to Linden Lab for all their work on the Shining bug fixes which are included in this maintenance release, especially Runitai Linden.


changeset: 24336:aff8ce603300
date: 2011-11-27 01:31 -0500
user: Arrehn
summary: Merge from 3.2.1

changeset: 24337:603499c24109
date: 2011-11-20 22:58 -0800
user: Tank_Master
summary: Make prim align arrows not so big when hovering over them

changeset: 24338:4c28bbc5e534
date: 2011-11-27 21:02 +0100
user: Ansariel
summary: Typo in German prefs

changeset: 24339:0909ce8444cf
date: 2011-11-28 15:15 +0100
user: Nicky
summary: FIRE-2250; When calculating diff of word length in autocorrection use unicode strings.

changeset: 24340:648384680053
date: 2011-11-28 07:21 -0800
user: Tank_Master
summary: remove russian floater_contactsets.xml

changeset: 24341:8c8dabaffa65
date: 2011-11-28 16:48 +0100
user: Ansariel
summary: Typo in Firestorm prefs

changeset: 24342:6652d34287e2
date: 2011-11-28 20:11 +0100
user: Nicky
summary: FIRE-2250; In autocorrection process all strings as unicode so we get proper indices and length values.

changeset: 24343:7a8d0fa24663
date: 2011-11-28 11:26 -0800
user: Tank_Master
summary: Merge

changeset: 24344:da0f03270829
date: 2011-11-28 22:28 +0100
user: Ansariel
summary: Re-applying fix for beacons not rendering in mouse look (FIRE-536 & FIRE-3447)

changeset: 24345:18ae945d2166
date: 2011-11-16 10:00 -0800
user: Leslie Linden leslie@lindenlab.com
summary: SH-1865 FIX – removed some old non-deferred rendering code that was preventing anti-aliasing from working when GL_ARB_texture_multisample is unsupported

changeset: 24346:b7048969fbee
date: 2011-11-28 17:09 -0800
user: Tank_Master
summary: add comment for Changeset: 24344 (da0f03270829)

changeset: 24347:b494126c55cb
date: 2011-11-28 20:22 -0800
user: Tank_Master
summary: merge fix

changeset: 24348:2df62344431d
date: 2011-11-15 17:32 -0800
user: Leslie Linden leslie@lindenlab.com
summary: SH-1865 PROGRESS – Disable the anti-aliasing control on hardware our code doesn't support for anti-aliasing

changeset: 24349:49a4de9e1727
date: 2011-11-28 20:28 -0800
user: Tank_Master
summary: adding change to preferences → graphics → hardware tab that got changed the hardware floater

changeset: 24350:a23c29bf4a14
date: 2011-11-28 21:32 -0800
user: Tank_Master
summary: update missed OGL code change

changeset: 24351:9324f31359c0
date: 2011-11-08 00:11 +0100
user: Ansariel
summary: Don't mask HUD attachments also in non-deferred mode or they will be affected by daylight; Fix from Henri Beauchamp

changeset: 24352:c439af8decbc
date: 2011-11-28 22:28 -0800
user: Tank_Master
summary: compile fix, previous changesets got applied out of order.

changeset: 24353:d438f9434686
date: 2011-11-28 22:29 -0800
user: Tank_Master
summary: reaply NickyD's “Do not put pointers into the LLColor4U union. That messes everything up when compiling under 64 Bit”

changeset: 24354:5cea6564e8d2
date: 2011-11-28 17:13 -0800
user: Leslie Linden leslie@lindenlab.com
summary: SH-2038 PROGRESS – Hacked the code to not render alpha using VBO's on OS X since everything renders faster using VBO's except alpha for some mysterious reason.

changeset: 24355:ed9fd4e0dafb
date: 2011-11-29 17:13 -0600
user: Dave Parks davep@lindenlab.com
summary: SH-1912 Add environment map back into shiny when lighting and shadows enabled.

changeset: 24356:08d8223acb84
date: 2011-11-28 21:09 +0100
user: ziree
summary: Added Edit.Duplicate to Build / Object submenu. Fixes FIRE-4052

changeset: 24357:ed2c59406ddb
date: 2011-11-28 23:07 +0100
user: Ansariel
summary: German translation for Object → Duplicate menu entry

changeset: 24358:3599a97d396d
date: 2011-10-19 10:10 -0400
user: Oz Linden oz@lindenlab.com
summary: storm-1622: fix viewer-side wind turbulence simulation

changeset: 24359:e4a36b3ab085
date: 2011-10-19 15:22 -0400
user: Oz Linden oz@lindenlab.com
summary: storm-1622 modify wind vector visualization to always be 25m over avatar

changeset: 24360:b3f6f6f73432
date: 2011-11-29 10:28 +0100
user: Ansariel
summary: Fix for tag colors not working properly in French language (FIRE-3906)

changeset: 24361:48176dbd7bcd
date: 2011-11-29 14:39 +0100
user: ziree
summary: Added suppoort for a distinct object IM color.

changeset: 24362:e38cbae344e3
date: 2011-11-29 23:58 +0100
user: Nicky
summary: FIRE-4020/FIRE-4078/SH-2568; Mesh queue gets stuck due to global counters not properly decremented.

changeset: 24363:cabd5a3eb1fa
date: 2011-11-30 05:36 +0100
user: ziree
summary: Draft for viewer side particle editor.

changeset: 24364:0ff2ac9c8209
date: 2011-11-29 23:13 -0800
user: Tank_Master
summary: fix for windows compile in last comit

changeset: 24365:2aff84099949
date: 2011-11-29 23:26 -0800
user: Tank_Master
summary: Merge

changeset: 24366:b105f041cd98
date: 2011-11-30 13:48 +0100
user: ziree
summary: Textures work now in the particle editor.

changeset: 24367:436e989faea5
date: 2011-11-30 17:26 +0100
user: ziree
summary: Particle Editor now implements Copy to LSL Script

changeset: 24368:e7630c1fc5bc
date: 2011-11-30 21:16 +0100
user: ziree
summary: Removed dead source code files.

changeset: 24369:5b763117277d
date: 2011-12-01 02:26 +0100
user: ziree
summary: Fixed IM panels not restoring focus to the chat bar. FIRE-3989

changeset: 24370:74732f6586e1
date: 2011-12-01 19:08 +0100
user: ziree
summary: Added Inject function to particle editor to inject the final script into the prim.

changeset: 24371:49d23235a121
date: 2011-12-01 23:17 +0100
user: ziree
summary: Added object/avatar picker to particle editor, UI now disables controls that are not applicable for certain flags or patterns, changed defaults a little.

changeset: 24372:e4c40bfdf041
date: 2011-12-02 04:38 +0100
user: ziree
summary: Windows compile fix, fixed particle system lockup with burst rate and speed == 0

changeset: 24373:fac250f0d1e9
date: 2011-12-02 05:37 +0100
user: ziree
summary: Disable folder closing during asset upload in particle editor to prevent callbacks running into dead code.

changeset: 24374:e59b3ad3f242
date: 2011-12-02 16:32 +0100
user: ziree
summary: Added media plugin load failure text to be shown where search or media would be.

changeset: 24375:fb549afa8f50
date: 2011-12-02 20:01 +0100
user: ziree
summary: Fix Edit Particles not being greyed out when no object is selected.

changeset: 24376:9e1fbbb95c3a
date: 2011-12-02 13:27 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Merge up to -lgpl.

changeset: 24377:f95480b4ea20
date: 2011-12-02 09:40 -0600
user: Dave Parks davep@lindenlab.com
summary: SH-1912 Tweak based on QA/resident feedback

changeset: 24378:503d59735305
date: 2011-12-02 20:52 +0100
user: ziree
summary: Only enable edit particles if the object actually is ours.

changeset: 24379:51ce95da2e70
date: 2011-12-03 01:02 +0100
user: ziree
summary: Made teleport screens fade in and out to make teleporting feel less abrupt.

changeset: 24380:14714df5fb20
date: 2011-12-03 01:54 +0100
user: ziree
summary: Removed line that was added by my overeager IDE.

changeset: 24381:b472527aca6b
date: 2011-12-03 18:01 +0100
user: ziree
summary: Added mini-teleport progress bar if teleport screen is disabled.

changeset: 24382:069ea10156d7
date: 2011-12-03 09:03 -0800
user: Tank_Master
summary: Merge FS

changeset: 24383:fbae1db20816
date: 2011-12-03 18:08 +0100
user: ziree
summary: Forgot to add the skin file. Oops.

changeset: 24384:623e1fa73397
date: 2011-12-03 19:21 +0100
user: ziree
summary: Added left=0 to the main view menu and tooltip area, so the menus and everything work correctly again.

changeset: 24385:3b0ae5c84e0d
date: 2011-12-03 19:36 +0100
user: ziree
summary: Fixed target key issues in injected script for particle editor.

changeset: 24386:2a3710e87e5a
date: 2011-12-03 21:09 +0100
user: ziree
summary: Added davep's fixes in SH-2710 - Performance improvement by caching UI control lookups.

changeset: 24387:44b486f836a9
date: 2011-12-03 21:37 +0100
user: Ansariel
summary: German translations for particle editor, mini progress bar, media plugin failure messages and missing main menu translations

changeset: 24388:3776f2a6ad5f
date: 2011-12-03 21:42 +0100
user: Ansariel
summary: Added color definition for object IMs for FS skin high contrast theme

changeset: 24389:8df01c68e0d2
date: 2011-12-03 22:42 +0100
user: ziree
summary: Performance improvements by more control caching.

changeset: 24390:2b9ddd76443e
date: 2011-12-03 23:51 +0100
user: ziree
summary: Removed dead code, improved performance with Preferences panel open.

changeset: 24391:e67d9ba6b765
date: 2011-12-04 02:03 +0100
user: ziree
summary: More controls caching for performance. Script editor and LLScrollListCtrl.

changeset: 24392:24fef545735c
date: 2011-12-03 17:34 -0800
user: Tank_Master
summary: Merge FS

changeset: 24393:57dcf445edce
date: 2011-12-04 11:53 +0100
user: Ansariel
summary: More missing German translations

changeset: 24394:f1fd285ab1f4
date: 2011-12-04 16:20 +0100
user: ziree
summary: Fixed 'Mute' and 'Ignore' script buttons in LSL dialogs. Patch suggested by Henri on opensource-dev. Thanks! Fixes FIRE-4220

changeset: 24395:05706fd9da74
date: 2011-12-04 17:28 +0100
user: Ansariel
summary: Mute and Ignore button fixes for all other languages

changeset: 24396:76d4e1270b94
date: 2011-12-04 17:44 +0100
user: ziree
summary: Small cleanup for preferences floater. Removed dead code and obsolete controls.

changeset: 24397:4df996bff67a
date: 2011-12-04 18:26 +0100
user: ziree
summary: Performance fix with preferences panel and graphics settings open.

changeset: 24398:ab708e4fd48b
date: 2011-12-04 12:18 -0800
user: Tank_Master
summary: Russian Notifications update

changeset: 24399:afee0e986952
date: 2011-12-04 21:52 +0100
user: Ansariel
summary: Fix for Russian notifications update

changeset: 24400:18104d91543a
date: 2011-12-05 01:17 +0100
user: Ansariel
summary: Crashfix in LLScrollListCtrl; Viewer crashes on opening gesture editor

changeset: 24401:7cdc21ca6880
date: 2011-12-05 02:54 +0100
user: ziree
summary: Fixed reset button in voice chat device selector. FIRE-4064

changeset: 24402:b4e6103ada42
date: 2011-12-05 10:50 -0800
user: Tank_Master
summary: Merge

changeset: 24403:ab88ea8a9f52
date: 2011-12-05 11:31 -0800
user: Tank_Master
summary: post openGL settings update (settings same as in LL shining fixes repo)

changeset: 24404:58bed3ce7321
date: 2011-12-05 13:01 -0800
user: Tank_Master
summary: white space fixes (no code changes)

changeset: 24405:6f46d4feeb38
date: 2011-12-05 13:02 -0800
user: Tank_Master
summary: missed OGL changes

changeset: 24406:deb94cb3cac4
date: 2011-12-05 16:37 -0800
user: Tank_Master
summary: more white space changes (no code changes)

changeset: 24407:4bc56178e5d5
date: 2011-12-05 16:51 -0800
user: Tank_Master
summary: add missing code from “SH-2242 FXAA support instead of unreliable multisample textures”

changeset: 24408:73382f72a9a0
date: 2011-12-05 16:53 -0800
user: Tank_Master
summary: update show lookat croshair

changeset: 24409:fc7c77db74a8
date: 2011-12-05 18:04 -0800
user: Tank_Master
summary: update OGL call in llfloatermodelpreview.cpp

changeset: 24410:f93f58f038b0
date: 2011-12-05 18:46 -0800
user: Tank_Master
summary: remove global illumination from preferences and advanced menu

changeset: 24411:9f650b5b1066
date: 2011-12-05 19:41 -0800
user: Tank_Master
summary: more missed OGL updates from LL shiny and OGL updates to flicker upload

changeset: 24412:5cac712c2340
date: 2011-12-06 12:57 -0600
user: Dave Parks davep@lindenlab.com
summary: Fix for RenderResolutionDivisor no longer working correctly. From Linden Lab, fixes FIRE-4130.

changeset: 24413:eb73b9e2653b
date: 2011-12-06 18:26 +0100
user: Ansariel
summary: Layout fixes for about land floater

changeset: 24414:b60b9f4c909b
date: 2011-12-06 19:16 +0100
user: Ansariel
summary: Typo fix in German notifications.xml

changeset: 24415:3ef4951181d0
date: 2011-12-07 00:15 +0100
user: ziree
summary: Added 'Vintage' skin for experiments with moving even closer to the V1 layout, saving space where possible.

changeset: 24416:4096b75ac4c8
date: 2011-12-07 13:37 +0100
user: Ansariel
summary: Fix for FIRE-4283: Gestures box always opens in the center of the screen

changeset: 24417:a9f2f86938a1
date: 2011-12-07 08:55 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Merging main repository changes.

changeset: 24418:a903428314dd
date: 2011-12-07 18:15 +0100
user: ziree
summary: Reworked debug setting to include a fulltext search and not updating once per frame.

changeset: 24419:b8037f3c11ee
date: 2011-12-08 00:15 +0100
user: ziree
summary: Added control name copy to debug settings, typing in search now auto selects the topmost entry, if any, added warning message to debug settings editor.

changeset: 24420:fc1f7db4db78
date: 2011-12-07 19:56 -0800
user: Liny liny.odell@phoenixviewer.com
summary: EOL fixes, no code changes.

changeset: 24421:2774d991a4aa
date: 2011-12-08 14:29 +0100
user: ziree
summary: Pulling fix for SH-2449 by Runitai - Fixes one particular issue with texture animations, texture scaling is presered when sizeX and sizeY are set to 0.

changeset: 24422:9213dc708ccb
date: 2011-12-08 09:19 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Merging from mainline.

changeset: 24423:66b8a0d26833
date: 2011-12-07 15:48 -0700
user: Xiaohong Bao bao@lindenlab.com
summary: fix for SH-2516: Full Bright Geometry Rendering Increases Rapidly, Destroying Frame Rate.

changeset: 24424:3be26f154b3f
date: 2011-12-08 17:44 +0100
user: ziree
summary: Added chat history button for P2P IMs and group IMs. Addresses FIRE-1115

changeset: 24425:92e31414cadb
date: 2011-12-08 18:16 +0100
user: Ansariel
summary: German translation for IM history button tooltip

changeset: 24426:bf2e0c6585f5
date: 2011-12-08 18:17 +0100
user: Ansariel
summary: SH-2712 FIX – added caching to isFullyLoaded; by Leslie Linden

changeset: 24427:aabbf6c81656
date: 2011-12-08 18:17 +0100
user: Ansariel
summary: fix for SH-2516: Full Bright Geometry Rendering Increases Rapidly, Destroying Frame Rate. By Bao Linden

changeset: 24428:e77ea6972848
date: 2011-12-08 18:20 +0100
user: Ansariel
summary: FIRE-3798/STORM-1713: Linden Lab approved version of the fix for mouse cursor flickering when hovered over inworld objects

changeset: 24429:649a254c0fbe
date: 2011-12-08 19:52 +0100
user: ziree
summary: Chat history button for nearby chat added. Fixes FIRE-1115

changeset: 24430:31a467d6ed4d
date: 2011-12-08 20:26 +0100
user: ziree
summary: Hopefully better handling of missing raw images for textures. Addresses FIRE-3939

changeset: 24431:5707c6676fb4
date: 2011-12-08 22:18 +0100
user: ziree
summary: Fixing button toggle on nearby chat history button.

changeset: 24432:103a36a15673
date: 2011-12-09 00:01 +0100
user: ziree
summary: Make debug settings not jump back to first list item on refocus.

changeset: 24433:a1ac646bbb3c
date: 2011-12-08 17:35 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Merging mainline tip.

changeset: 24434:d04529284402
date: 2011-12-08 19:42 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Compile fix.

changeset: 24435:4ddd4c617f8f
date: 2011-12-09 12:20 +0100
user: Ansariel
summary: Fix for FIRE-2896: SLURL will open a new FS window instead of a Landmark

changeset: 24436:74c3dc20e49e
date: 2011-12-09 13:54 +0100
user: ziree
summary: Debug settings now update in realtime with changes and disabling controls by RLVa commands has been restored.

changeset: 24437:73f2a5809800
date: 2011-12-09 14:28 +0100
user: ziree
summary: Set minimum width of nearby chat toast to at least 20 percent. Fixes an assert trigger with too small values. Might be good to do an additional checl in llviewerwindow.cpp:5065. FIRE-4319

changeset: 24438:af7dbb2c6f58
date: 2011-12-09 12:11 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Merging mainline tip.

changeset: 24439:f728d84f2a57
date: 2011-12-09 12:28 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Compile fix for Windows, for Zi.

changeset: 24440:591f305eaf4a
date: 2011-12-09 19:22 +0100
user: ziree
summary: BOOS is not bool - Fix windows compile.

changeset: 24441:508cce85a79d
date: 2011-12-09 21:55 +0100
user: Ansariel
summary: Fix for FIRE-4092: Cannot drag and drop inventory from one to an other folder in the same inventory window.

changeset: 24442:f36dc797e3c5
date: 2011-12-09 21:56 +0100
user: Ansariel
summary: German translation for new debug settings floater and nearby chat history button

changeset: 24443:5254901ebc80
date: 2011-12-09 21:57 +0100
user: Ansariel
summary: Fix for SH-2512: Some avatar textures in welcome area never load on first visit; By Bao Linden

changeset: 24444:b6cf0b8698e2
date: 2011-12-10 00:26 +0100
user: ziree
summary: Performance tweaks: do not allocate strings where they can be const. Partly from davep, SH-2652.

changeset: 24445:e4dfc44792b3
date: 2011-12-09 18:28 -0800
user: Tank_Master
summary: Merge

changeset: 24446:bd10751fad36
date: 2011-12-09 18:30 -0800
user: Tank_Master
summary: Merge

changeset: 24447:991dc1c6a56d
date: 2011-12-11 10:48 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Add autorespond for non-friends mode. Partial fix for FIRE-49.

changeset: 24448:cc47d81d40bf
date: 2011-09-28 14:52 -0400
user: prep prep@lindenlab.com
summary: Fix for sh-2500

changeset: 24449:fda9be16610c
date: 2011-12-11 19:41 +0100
user: Nicky
summary: Don't display any (useless) tooltips when hovering over inventory. As the tooltips

changeset: 24450:093183a055e6
date: 2011-12-11 20:27 +0100
user: Nicky
summary: Inventory tree is always fully build right now. So it makes no sense to test for isPreCreatedFolder to display a '+' so a folder can be expanded.

changeset: 24451:bb82736892b6
date: 2011-12-11 23:04 +0100
user: Nicky
summary: Rework tooltip handling in inventory. Display at least a tooltip with the name if the string in the floater is truncated.

changeset: 24452:5a6a48af09fc
date: 2011-12-11 19:12 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Add separate autoresponses for busy, autprespond, autorespond non-friends, and muted avatars. More work on FIRE-49.

changeset: 24453:2b01358d2d53
date: 2011-12-11 19:12 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Merging up to mainline tip.

changeset: 24454:0e3b51eae194
date: 2011-12-12 00:04 -0800
user: Liny liny.odell@phoenixviewer.com
summary: Fixing FIRE-2613: sidebar tabs and floaters not remembering being open/torn off

changeset: 24455:c872fa3feeea
date: 2011-12-12 11:52 +0100
user: Ansariel
summary: Fix for autoresponse status not shown properly in viewer menu, minor improvements and German translation

changeset: 24456:88ccc8c390c1
date: 2011-12-12 07:22 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Merging to mainline tip.

changeset: 24457:59b5645c254e
date: 2011-12-12 21:24 +0100
user: Ansariel
summary: Spanish translation update by Kool Koolhoven (FIRE-4019)

changeset: 24458:a7fd40f1bac3
date: 2011-12-12 21:33 +0100
user: Nicky
summary: FIRE-3974; Don't let newlines sneak into LL_CHANNEL.

changeset: 24459:e1cb2560f42b
date: 2011-12-12 23:21 +0100
user: Ansariel
summary: Added optional payment message to pay resident dialog (FIRE-3496)

changeset: 24460:3f77d101fef8
date: 2011-12-13 00:08 +0100
user: Nicky
summary: FIRE-4069; check if pointers are valid before derefencing them.

changeset: 24461:384ff6e530c1
date: 2011-12-13 00:46 +0100
user: ziree
summary: Added settings sanity checking system.

changeset: 24462:9fe3c7a3b593
date: 2011-12-13 00:50 +0100
user: ziree
summary: Oops … added the missing source files for the sanity checker.

changeset: 24463:ea342c040908
date: 2011-12-13 08:03 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Merging to mainline tip.

changeset: 24464:22661d8d7327
date: 2011-12-13 19:25 +0100
user: Ansariel
summary: Fix for SH-2560: Nearby avatar textures fail to load; By Bao Linden

changeset: 24465:6a6187e2e402
date: 2011-11-30 11:21 -0700
user: Xiaohong Bao bao@lindenlab.com
summary: fix for SH-2668: “ocean” water is always 20m high instead of the Region Water Height

changeset: 24466:69abf6ff9a34
date: 2011-12-14 15:11 +0100
user: Ansariel
summary: Fix for FIRE-4372: Mesh upload floater has incorrect URL for certification

changeset: 24467:07c66e5ac6b5
date: 2011-12-14 15:33 +0100
user: Ansariel
summary: Fix for FIRE-4409: Incorrect colours on some labels in Build panel with Dark-on-Light StarLight skins

changeset: 24468:f52c7c457751
date: 2011-12-14 15:56 +0100
user: Ansariel
summary: Fix for FIRE-4410: Error message when insufficient money to buy currency unreadable in StarLight Dark on Light skins

changeset: 24469:3ef2ea2e9c55
date: 2011-12-14 17:07 +0100
user: Ansariel
summary: RLVa enabled/disabled notification now localizable

changeset: 24470:bb18aeb41396
date: 2011-12-14 20:14 +0100
user: ziree
summary: Added vintage speakers panel without volum sliders per person, removed overall non-functional volume slider from default speakers panel, made avatar list icons and volume sliders skinnable.

changeset: 24471:4a61838aed41
date: 2011-12-14 20:24 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Merging to mainline tip.

changeset: 24472:60a3ca61ce15
date: 2011-12-15 18:53 +0100
user: Ansariel
summary: Added option to announce incoming IMs (FIRE-1399)

changeset: 24473:5ec6ef4660c5
date: 2011-12-15 19:16 +0100
user: Ansariel
summary: Added option to disable typing start/stop state notifications (FIRE-1033)

changeset: 24474:2d9c12e47ac0
date: 2011-12-15 22:37 +0100
user: Ansariel
summary: Fixed layout of German debug settings floater

changeset: 24475:06fd81246ec5
date: 2011-12-15 23:50 +0100
user: ziree
summary: Fixed missing string in sanity checker.

changeset: 24476:876b461d8749
date: 2011-12-16 09:48 -0500
user: Arrehn
summary: Bridge logging and version handling.

changeset: 24477:7f0428edb0d1
date: 2011-12-16 10:28 -0500
user: Arrehn
summary: Additional bridge error handling cleanup.

changeset: 24478:aea5dc4d487c
date: 2011-12-16 13:47 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Merging to mainline tip.

changeset: 24479:504c4fa7ec6b
date: 2011-12-16 17:43 -0600
user: Dave Parks davep@lindenlab.com
summary: SH-2694 Fix for FPS drop when mousing over flexi objects (don't use an octree for flexi raycast)

changeset: 24480:d482c67f67bb
date: 2011-12-17 01:40 +0100
user: Nicky
summary: Print if/how many textures had been discarded due to low memory. That gives at least a clue why things might begin to look weird with missing textures.

changeset: 24481:9f0e266e6aac
date: 2011-12-16 17:43 -0600
user: Dave Parks davep@lindenlab.com
summary: SH-2694 Fix for FPS drop when mousing over flexi objects (don't use an octree for flexi raycast)

changeset: 24482:7f47e8878a87
date: 2011-12-18 22:55 +0100
user: ziree
summary: Adding a debuglevel menu to Advanced and Debug (login screen) to change log level on the fly.

changeset: 24483:3473da44a470
date: 2011-12-18 22:00 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Make sutorespond modes persistent, and always send nonfriend autoresponses to non-friends if both are sleected. Fixes FIRE-49.

changeset: 24484:0d7c6520caab
date: 2011-12-18 22:01 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Merging to mainline tip.

changeset: 24485:1aa7b0c990ef
date: 2011-12-19 09:10 +0100
user: Ansariel
summary: FIRE-4092: Cannot drag and drop inventory from one to an other folder in the same inventory window - Fix for Starlight skins

changeset: 24486:cc1d9a6b0c42
date: 2011-12-19 09:19 +0100
user: Ansariel
summary: Removed some unneeded stuff from skin files + a few syntax fixes

changeset: 24487:b6114d60fba4
date: 2011-12-19 14:11 +0100
user: Ansariel
summary: Added profile to minimap context menu (FIRE-4472)

changeset: 24488:d0b1ce891c09
date: 2011-12-19 10:11 -0500
user: Arrehn
summary: Merge from firestorm-lgpl

changeset: 24489:c54dd25cf8ac
date: 2011-12-20 01:44 +0100
user: ziree
summary: Fix icons in Buy floater for visited landmarks and skins. Most likely fixes FIRE-3227

changeset: 24490:1b509bba8168
date: 2011-12-20 10:14 -0500
user: Arrehn
summary: Cleanup cache control optimization in radar alert vars

changeset: 24491:42773e9be861
date: 2011-12-20 20:53 +0100
user: ziree
summary: Added code hardening against FIRE-4459. Not sure if this really fixes a crash until we find a repro method.

changeset: 24492:81a7854f0491
date: 2011-12-20 22:22 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Merging up to mainline tip.

changeset: 24493:df304609b740
date: 2011-12-20 22:22 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Tip merge.

changeset: 24494:62ba9f65f228
date: 2011-12-21 14:49 +0100
user: ziree
summary: Added UUID to LLFace error handling to get more data on the possible/prevented crashes.

changeset: 24495:a55441beb09e
date: 2011-12-21 16:00 -0500
user: Arrehn
summary: Firestorm Tip Tracker initial implemention, also money notification improvements, code cleanup.

changeset: 24496:801ca7eaa9ad
date: 2011-12-21 16:05 -0500
user: Arrehn
summary: merge from firestorm-lgpl main development.

changeset: 24497:3f11812e810a
date: 2011-12-22 19:58 +0100
user: Ansariel
summary: Added avatar tracking feature from radar/minimap (FIRE-2049 & FIRE-2116)

changeset: 24498:e6a4e230a4ec
date: 2011-12-22 19:58 +0100
user: Ansariel
summary: Tweakage to tracker beam rendering

changeset: 24499:fccf150ff60e
date: 2011-12-22 19:59 +0100
user: Ansariel
summary: (Possible) fix for radar returning wrong distances in some circumstances

changeset: 24500:b6a95ccfe38e
date: 2011-11-21 14:42 -0700
user: Xiaohong Bao bao@lindenlab.com
summary: fix for sh-2601: [crashhunters] crash in LLBufferArraycountAfter()

changeset: 24501:9e77c3f6700f
date: 2011-11-29 16:18 -0700
user: Xiaohong Bao bao@lindenlab.com
summary: fix a mac build error: a friend declaration issue.

changeset: 24502:c16f544028d7
date: 2011-12-05 13:23 -0700
user: Xiaohong Bao bao@lindenlab.com
summary: fix for sh-2738: Texture fetching freezes due to LLcurl

changeset: 24503:20de19346bbf
date: 2011-12-22 15:20 -0800
user: Tank_Master
summary: Merge

changeset: 24504:16ab7504d880
date: 2011-12-22 15:22 -0800
user: Tank_Master
summary: grammer fix

changeset: 24505:de8d6142767d
date: 2011-12-22 15:22 -0800
user: Tank_Master
summary: Merge

changeset: 24506:0ccb0f5eeece
date: 2011-12-22 22:17 -0500
user: Arrehn
summary: persistent resizing for tip tracker

changeset: 24507:af744695ae0f
date: 2011-12-23 12:24 +0100
user: Ansariel
summary: Backed out 24284: Causes breakage to inventory floater

changeset: 24508:9e27394b0ae3
date: 2011-12-23 12:30 +0100
user: Ansariel
summary: Syntax fixes for high contrast skin files

changeset: 24509:327d03e83a0f
date: 2011-12-23 13:15 +0100
user: Ansariel
summary: Added RLV check for profile option on minimap

changeset: 24510:69341ad9130b
date: 2011-12-23 13:25 +0100
user: Ansariel
summary: Cleanup and minor improvements to IM and nearby chat handler

changeset: 24511:1ff3256a95be
date: 2011-12-09 12:23 -0600
user: Dave Parks davep@lindenlab.com
summary: Backed out changeset fafd857891b1

changeset: 24512:394cb56e8aed
date: 2011-12-01 14:52 -0700
user: Xiaohong Bao bao@lindenlab.com
summary: fix for sh-2735: LLCurl causes SL to freeze when logout

changeset: 24513:4bc31d0a90fd
date: 2011-12-15 21:39 -0700
user: Xiaohong Bao bao@lindenlab.com
summary: fix for SH-2738 and SH-2777, might also help SH-2723: heap corruption

changeset: 24514:0d8cc0118c1c
date: 2011-12-19 15:35 -0600
user: Dave Parks davep@lindenlab.com
summary: SH-2738 Add comment documenting need to not make main thread wait on curl_multi_perform

changeset: 24515:6d31a3641d07
date: 2011-12-19 16:55 -0600
user: Dave Parks davep@lindenlab.com
summary: SH-2738 Don't lock unless we really need to

changeset: 24516:d267d342ef4c
date: 2011-12-20 11:04 -0700
user: Xiaohong Bao bao@lindenlab.com
summary: more tuning of llcurl code targeting crashes like SH-2777.

changeset: 24517:360611d4804f
date: 2011-12-23 08:22 -0800
user: Tank_Master
summary: Merge

changeset: 24518:cd09dd731505
date: 2011-12-23 15:56 -0500
user: Arrehn
summary: message cleanup

changeset: 24519:2f5318d43630
date: 2011-12-23 13:48 -0800
user: Liny liny.odell@phoenixviewer.com
summary: Adding missing SimConsole support into firestorm that was forgotten about during merges.

changeset: 24520:6575ac3b1693
date: 2011-12-23 23:41 +0100
user: Ansariel
summary: Update to German viewer menu

changeset: 24521:a918cd32a5c6
date: 2011-12-24 06:30 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Merging to mainline tip.

changeset: 24522:871952f82005
date: 2011-12-24 10:21 -0800
user: Liny liny.odell@phoenixviewer.com
summary: EOL fixes, no code changes.

changeset: 24523:05085dfb50c1
date: 2011-12-25 00:39 +0100
user: Ansariel
summary: Drag&Drop fix for high contrast Firestorm skin theme

changeset: 24524:0f7f1539905f
date: 2011-12-25 12:55 +0100
user: Ansariel
summary: Fix for FIRE-4543: Tip tracker implementation breaks payment message in chat console

changeset: 24525:19755773aed9
date: 2011-12-25 13:27 +0100
user: Ansariel
summary: Sender/receiver of L$ is now a clickable SLURL link in nearby chat history

changeset: 24526:c9f5880c278f
date: 2011-12-25 14:33 +0100
user: Ansariel
summary: Area search floater now fully localizable plus German translation of area search floater

changeset: 24527:5cd6536dcef8
date: 2011-12-25 14:41 +0100
user: Ansariel
summary: German translation of tip tracker

changeset: 24528:3f0ea5ab0188
date: 2011-12-25 15:21 +0100
user: Ansariel
summary: Small tweakage and cleanup in beam maps code

changeset: 24529:59c19520dd8a
date: 2011-12-25 16:13 +0100
user: Ansariel
summary: Added friend counter to friendlist

changeset: 24530:0b14c837dab6
date: 2011-12-25 13:48 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Merging to mainline tip.

changeset: 24531:a2e502c1cf32
date: 2011-12-25 14:24 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: OS X/Linux compile fix.

changeset: 24532:9775e4c368b1
date: 2011-12-25 14:25 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Merging fix.

changeset: 24533:068788f15316
date: 2011-12-26 14:12 +0100
user: Ansariel
summary: Fixed width of web browser content in internal web browser

changeset: 24534:4aaaf7a3237f
date: 2011-12-27 14:52 +0100
user: ziree
summary: Adding the rest of the firestorm skin files to vintage for further work.

changeset: 24535:caef1be002b4
date: 2011-12-27 14:59 +0100
user: Ansariel
summary: Improvements to the radar to not show/report strange/wrong distances for people >1020m (FIRE-4552 and probably other JIRAs as well)

changeset: 24536:79de7120a395
date: 2011-12-27 21:26 +0100
user: Ansariel
summary: Added optional keyboard layout for AZERTY keyboards; AZERTY keyboard layout definition by Manda Vuckovic (FIRE-1762 & FIRE-4555)

changeset: 24537:0afee63d9bb3
date: 2011-12-27 22:59 +0100
user: ziree
summary: Fixed menu bar and colors to be skinnable, beta grid gets its own menu bar color back, vintage mode gets Phoenix-like menu colors.

changeset: 24538:bedf0762d6c4
date: 2011-12-27 23:03 +0100
user: Ansariel
summary: Minor tweakage to statusbar

changeset: 24539:292f3fbeff25
date: 2011-12-27 23:53 +0100
user: Ansariel
summary: Tweakages to LLVOAvatar

changeset: 24540:a2853449bda1
date: 2011-12-28 00:55 +0100
user: ziree
summary: Made text box and line editor colors resemble those of V1 interfaces more closely.

changeset: 24541:c412cee3fdb1
date: 2011-10-21 11:53 -0600
user: Xiaohong Bao bao@lindenlab.com
summary: fix for SH-2516: Full Bright Geometry Rendering Increases Rapidly, Destroying Frame Rate.

changeset: 24542:bc0438350f96
date: 2011-12-05 16:28 -0700
user: Xiaohong Bao bao@lindenlab.com
summary: call LLViewerTexture
isMemoryForTextureLow() less often and only for ATI cards.

changeset: 24543:2610ae4eca50
date: 2011-12-28 03:10 +0100
user: Ansariel
summary: SH-2652 WIP – Add timers to relevant areas, pause render pipeline while occlusion queries from previous frame are still pending and perform texture decode work. By Runitai Linden (Dave Parks)

changeset: 24544:82d8c7525b3e
date: 2011-12-28 03:14 +0100
user: Ansariel
summary: SH-2652 Bump fast timer location. By Runitai Linden (Dave Parks)

changeset: 24545:3ff21ab7fd9c
date: 2011-12-27 23:38 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Merging mainline tip.

changeset: 24546:46a81cb19b76
date: 2011-12-28 14:49 +0100
user: ziree
summary: Make minimap look more V1 like in Vintage skin

changeset: 24547:79bca6409394
date: 2011-12-28 17:39 +0100
user: ziree
summary: Removed isChrome() hack for nearby chat floater which seems to be out of date and caused issues with the chat box and spinner colors.

changeset: 24548:cd471112bf27
date: 2011-12-28 17:46 +0100
user: Ansariel
summary: Added missing parcel for sale/buy parcel icon and missing RLV checks in statusbar

changeset: 24549:76a098c8084b
date: 2011-12-28 18:25 +0100
user: ziree
summary: More work on Vintage colors, scroll lists are now light colored.

changeset: 24550:e0040fbe9647
date: 2011-12-28 20:07 +0100
user: Ansariel
summary: Added missing support for parcel privacy to status bar (FIRE-4170)

changeset: 24551:05aa77a6b029
date: 2011-12-28 20:34 +0100
user: ziree
summary: Fixed striped scroll lists for single column lists.

changeset: 24552:e9792475e97c
date: 2011-12-28 21:14 +0100
user: ziree
summary: Changed search and filter widgets back to rectangular shape in Vintage skin.

changeset: 24553:5983c3c0bc96
date: 2011-12-28 22:41 +0100
user: Ansariel
summary: Dynamically align L$ balance and media controls depending on visibility of net stat display

changeset: 24554:55f9534b8440
date: 2011-12-29 00:17 +0100
user: Ansariel
summary: Add status icon for avatars in the same region as oneself in the radar (FIRE-4366)

changeset: 24555:4051f1be12df
date: 2011-12-29 01:21 +0100
user: ziree
summary: Fix script editor not accepting different fonts in skinning.

changeset: 24556:f72ee635d11b
date: 2011-12-29 01:23 +0100
user: ziree
summary: Adapted script editor font to be more V1 sized in Vintage skin.

changeset: 24557:9714466df4cd
date: 2011-12-29 02:09 +0100
user: ziree
summary: Fix comboboxes NOT to have stripes.

changeset: 24558:e6dbbf3c36c7
date: 2011-12-29 02:25 +0100
user: ziree
summary: Made combobox flyouts look better on Vintage.

changeset: 24559:a783b6d8a295
date: 2011-12-29 04:06 +0100
user: ziree
summary: More work on Vintage. Scroll list headers and tool tips look better now.

changeset: 24560:6a58f80b2a25
date: 2011-12-29 02:21 -0800
user: Tank_Master
summary: Merge FS tip

changeset: 24561:a7d356c7f7ec
date: 2011-12-29 23:42 +0100
user: Ansariel
summary: Synchronizing LLRender project with V-D to fix some apparent merge errors

changeset: 24562:93698a425a0a
date: 2011-12-30 00:59 +0100
user: Ansariel
summary: Fixing some more apparent merge faults in LLViewerTexture and LLVOAvatar

changeset: 24563:5ec0924ab47e
date: 2011-12-08 17:49 -0600
user: Dave Parks davep@lindenlab.com
summary: SH-2680 Bring back blurred edges on objects closer than the near focal plane.

changeset: 24564:812fc5f4f4c5
date: 2011-12-29 12:39 +0100
user: Ansariel
summary: Radar column width adjustment after adding the region indicator

changeset: 24565:82ee8c993ade
date: 2011-12-29 13:15 +0100
user: Ansariel
summary: Updated German translation for people panel; Shortened tab names to get rid of the annoying tab bar scroller

changeset: 24566:43e6aa85c8ce
date: 2011-12-29 13:46 +0100
user: Ansariel
summary: Another German translation fix for the people panel due to a renamed control

changeset: 24567:107c661683b1
date: 2011-12-29 18:41 +0100
user: Ansariel
summary: Added convenient way to retrieve LLScrollListCells by name if names are already provided

changeset: 24568:d523bece9841
date: 2011-12-29 18:43 +0100
user: Ansariel
summary: A few bugfixes for the radar that sneaked in with adding an additional column; Also made the cam-to doubleclick more reliable

changeset: 24569:06dc99622983
date: 2011-12-29 19:25 +0100
user: ziree
summary: Tooltip and inspector popup corners look better now in Vintage.

changeset: 24570:1ebb8e53f4d4
date: 2011-12-29 19:44 +0100
user: Ansariel
summary: Backed out the changes to LLScrollListCell and changed accessing individual cells by name into the LL way

changeset: 24571:7f3affcab7ad
date: 2011-12-29 22:24 +0100
user: ziree
summary: Fixed scroll list items only partly going transparent when unfocused.

changeset: 24572:30c1fcf59037
date: 2011-12-29 22:25 +0100
user: ziree
summary: Added descriptions to colors and fixed wrong color names in Vintage skin.

changeset: 24573:066a1a650ce8
date: 2011-12-14 17:55 -0600
user: Dave Parks davep@lindenlab.com
summary: SH-2743 Fix for shader compiler error on some GL 3.x implementations.

changeset: 24574:002d8d43c545
date: 2011-12-30 01:43 +0100
user: Ansariel
summary: Merge-fix for SH-2512: Bumped assigning of mLastCallBackActiveTime to correct location

changeset: 24575:801aa4f0fab8
date: 2011-12-30 01:46 +0100
user: Ansariel
summary: Merging with Firestorm LPGL mainline tip

changeset: 24576:e4fa275c2b3f
date: 2011-11-28 11:33 -0700
user: Xiaohong Bao bao@lindenlab.com
summary: a try fix for sh-2651: [crashhunters] Crash after google translate failure

changeset: 24577:3f95e5bd30bb
date: 2010-10-25 18:56 +0300
user: Andrew Productengine adyukov@productengine.com
summary: STORM-95 FIXED Fixed hanging of client when incorrect WAV file was passed.

changeset: 24578:163ba3b83491
date: 2010-10-20 20:26 +0300
user: Vadim ProductEngine vsavchuk@productengine.com
summary: STORM-419 FIXED <anonymous>' is used uninitialized in this function in lldarray.h

changeset: 24579:2ed40bfc8e5f
date: 2011-12-30 03:14 +0100
user: Ansariel
summary: Merging with Firestorm LPGL mainline tip

changeset: 24580:beb7b1298f89
date: 2011-12-30 12:39 +0100
user: Ansariel
summary: Added missing FastTimer initialization in LLSpatialPartition

changeset: 24581:3ba2fa7def67
date: 2011-12-30 13:52 +0100
user: Ansariel
summary: Synchronizing with V3 Shining branch: Fixing apparent merge faults in LLPipeline

changeset: 24582:9929846cd93f
date: 2011-10-21 11:27 -0700
user: Leslie Linden leslie@lindenlab.com
summary: * Added image cleanup to hud blob effect

changeset: 24583:a64f52ad8750
date: 2011-12-30 14:06 +0100
user: Ansariel
summary: Merging with Firestorm LPGL mainline tip

changeset: 24584:0bb6ec66cff0
date: 2011-12-30 14:17 +0100
user: Ansariel
summary: Merge fix for LLVOCache: If doesn't make sense to set mInitialized to TRUE and check if it's true in the next step!

changeset: 24585:d4717da2f86f
date: 2011-12-30 14:18 +0100
user: Ansariel
summary: Merging with Firestorm LPGL mainline tip

changeset: 24586:8a25e0b9a6ff
date: 2011-12-30 18:55 -0800
user: Liny liny.odell@phoenixviewer.com
summary: Fixing avatar list to allow multiple people to be selected along with showing the TP button while the AV list was shown. Fixes FIRE-2470.

changeset: 24587:2da7ea5a17c2
date: 2011-12-31 17:25 +0100
user: Ansariel
summary: Fixing a merge issue in memory handling. Reverts fixes for FIRE-3760 & FIRE-3834 and applies missing fix for SH-2624 by Bao Linden

changeset: 24588:c15b1932280c
date: 2011-12-31 17:43 +0100
user: Ansariel
summary: Merging with Firestorm LPGL mainline tip

changeset: 24589:11f4b127cd71
date: 2011-12-15 15:19 -0500
user: Alissa Sabre
summary: storm-1723: fix character display when a lot of different characters are used

changeset: 24590:5965733929c7
date: 2011-12-20 15:02 -0700
user: Xiaohong Bao bao@lindenlab.com
summary: add mutex to protect curl_multi-init()

changeset: 24591:19debad2af09
date: 2012-01-01 04:14 +0100
user: Ansariel
summary: Synchronizing LLMutex with V3 shining branch

changeset: 24592:6b5f92851a1a
date: 2012-01-01 09:12 -0800
user: Tank_Master
summary: Merge with FS LGPL

changeset: 24593:d46337c62208
date: 2012-01-01 21:08 +0100
user: Ansariel
summary: Fixing minimap zoom level; Zoom level now synchronizes throughout all instances (FIRE-4238)

changeset: 24594:c8f8fa362824
date: 2012-01-01 22:14 +0100
user: Ansariel
summary: Adding CTRL-E as shortcut to Region/Estate tools floater (FIRE-3296)

changeset: 24595:c22015ce1745
date: 2012-01-01 18:42 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Make the bridge authentication ID a per-account setting.

changeset: 24596:86d021f2ae44
date: 2012-01-01 18:42 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Merging to mainline tip.

changeset: 24597:b18aff61653e
date: 2012-01-02 04:00 +0100
user: Ansariel
summary: Changed estate tool shortcut to CTRL-ALT-E; CTRL-E is already in use

changeset: 24598:f4c2f369e52d
date: 2012-01-02 16:13 +0100
user: ziree
summary: set up label text color for empty scroll lists in a way it's always readable

changeset: 24599:908fd8d0e48e
date: 2012-01-02 18:05 +0100
user: Ansariel
summary: Fixed missing change in netmap code

changeset: 24600:2ba9e3b7392b
date: 2012-01-02 18:06 +0100
user: Ansariel
summary: Fixed typo in skins.xml

changeset: 24601:8be1e58c18d4
date: 2012-01-02 22:09 +0100
user: ziree
summary: Made floaters look nicer with a slim black border around them.

changeset: 24602:2d7765432cf3
date: 2012-01-03 12:16 +0100
user: Ansariel
summary: Added option to change Z-offset of avatar name tags (FIRE-4488)

changeset: 24603:d6f2560a58e2
date: 2012-01-03 12:38 +0100
user: Ansariel
summary: FIRE-4460: Adding RenderGlow toggle & strength slider to graphics preferences. Patch by Whirly Fizzle, German translation by myself

changeset: 24604:30b31b52cd07
date: 2012-01-03 13:19 +0100
user: Ansariel
summary: FIRE-4471: Add number reading to camera view angle

changeset: 24605:6ac2c89a4d9c
date: 2012-01-03 07:23 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Merging to mainline tip.

changeset: 24606:bca271238801
date: 2012-01-03 14:35 +0100
user: Ansariel
summary: FIRE-4436: Adding Camera smoothing sliders; Move/view panel split up into two separate tabs

changeset: 24607:59e1c70deed0
date: 2012-01-03 14:47 +0100
user: Ansariel
summary: Starlight skin update by Hitomi Tiponi (FIRE-4608)

changeset: 24608:7e17a714096c
date: 2012-01-03 15:09 +0100
user: Ansariel
summary: FIRE-4336: “Add to group” button in profile in Starlight skins; from Hitomi Tiponi, patch by Whirly Fizzle

changeset: 24609:3e0ea96087dd
date: 2012-01-03 15:10 +0100
user: ziree
summary: Made chat channel selector and chat bae in nearby chat panel show/hide at runtime, removing the need of a restart and a second XML file. Fixews/Addresses FIRE-3531, FIRE-4258

changeset: 24610:b77d930d6cc4
date: 2012-01-03 16:06 +0100
user: Ansariel
summary: FIRE-4338: Add option to hide own group tag from others; Re-ordered General prefs panel to be more logic due to that

changeset: 24611:03e763ba6b52
date: 2012-01-03 16:13 +0100
user: Ansariel
summary: FIRE-4257: Localization fix for AFK timeout preference setting; Patch by JogiTE Clip

changeset: 24612:dc3dea5daaef
date: 2012-01-03 16:16 +0100
user: ziree
summary: Removed (requires restart) label from chat bar option.

changeset: 24613:54645256f0ae
date: 2012-01-03 16:31 +0100
user: Ansariel
summary: FIRE-4246: Option to disable automatic preview of received notecards, LMs and textures; patch by Whirly Fizzle, German translation by myself

changeset: 24614:c5b812ef90e2
date: 2012-01-03 10:07 -0800
user: Tank_Master
summary: Merge

changeset: 24615:f611c70c7e6a
date: 2012-01-03 19:35 +0100
user: Ansariel
summary: FIRE-4247: Made clear that “Plane” is the same as setting sculpty stitch type to “none”

changeset: 24616:259b5599a215
date: 2012-01-03 21:00 +0100
user: Ansariel
summary: Added customizable throttle for incoming object offers and option to turn throttle notifications off (FIRE-4306)

changeset: 24617:009b44e2b88f
date: 2012-01-03 12:18 -0800
user: Liny liny.odell@phoenixviewer.com
summary: Quieting a sometimes noizy debug line. (Changed them into their “_ONCE” version to prevent spamming of the debug log)

changeset: 24618:5cddd3cff1df
date: 2012-01-03 12:20 -0800
user: Liny liny.odell@phoenixviewer.com
summary: Adding option to not reset camera after TPing, defaults to original reseting on TP.

changeset: 24619:a8ad28170646
date: 2012-01-03 22:45 +0100
user: Ansariel
summary: Better alignment of friend counter

changeset: 24620:76a50ddb28f4
date: 2012-01-03 23:29 +0100
user: Ansariel
summary: Added some debug messages to llcurl.cpp because of FIRE-4617

changeset: 24621:0483a8878807
date: 2012-01-03 17:20 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Merging with mainline tip.

changeset: 24622:c58b5c351670
date: 2012-01-04 09:25 +0100
user: Ansariel
summary: Added check and notification if you can't TP to an avatar via the radar if the exact position is unknown

changeset: 24623:88e538db694e
date: 2012-01-04 10:10 +0100
user: Ansariel
summary: Added option to disable “landmark has been created in folder…” notification (FIRE-4532)

changeset: 24624:aeaa83b25fb1
date: 2012-01-04 11:22 +0100
user: Ansariel
summary: Tip notifications now also go to chat console if the console is enabled. Fixes FIRE-4290

changeset: 24625:8991078d70c8
date: 2012-01-04 12:48 +0100
user: Ansariel
summary: * FIRE-4282: Added option to change colors for chat rings on minimap

changeset: 24626:e3ad25a23dae
date: 2012-01-04 13:16 +0100
user: Ansariel
summary: Fix for crash when no audio engine available but audio asset arrived; patch by Ryo Pasternak (FIRE-4133)

changeset: 24627:244a1dace852
date: 2012-01-04 14:29 +0100
user: ziree
summary: Added search by creator, UUID, description and ALL. Fixes FIRE-2494, FIRE-1850

changeset: 24628:d10e55291b6a
date: 2012-01-04 14:35 +0100
user: Ansariel
summary: Don't start gesture when entering a slash in web content floaters (FIRE-4167)

changeset: 24629:6e923412f262
date: 2012-01-04 15:00 +0100
user: Ansariel
summary: FIRE-4048: “Firestorm” not in dictionaries

changeset: 24630:e697fb6d09e0
date: 2012-01-04 15:07 +0100
user: ziree
summary: Made inventory Search By items properly checkable on skins that use the classic menus, like Vintage.

changeset: 24631:6867324d238e
date: 2012-01-04 17:33 +0100
user: ziree
summary: Removed hard-coded NAME [x] label from avatar radar to allow skinning and translation.

changeset: 24632:863802e11506
date: 2012-01-04 18:07 +0100
user: ziree
summary: Reskinned avatar list in Vintage

changeset: 24633:acd8a36bd54e
date: 2012-01-04 09:18 -0800
user: Tank_Master
summary: Merge

changeset: 24634:1ab4ba63dbd8
date: 2012-01-04 11:34 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Add counts of avatars in the same sim and avatars within chat range to the radar display header.

changeset: 24635:a07273d27f77
date: 2012-01-04 11:35 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Merge in radar count improvements.

changeset: 24636:9617b172e663
date: 2012-01-04 09:55 -0800
user: Tank_Master
summary: added more entries to default autocorrect list

changeset: 24637:225ab6cd1a38
date: 2012-01-04 19:01 +0100
user: ziree
summary: Follow up on the radar title change in Vintage skin.

changeset: 24638:2e59f1840a0a
date: 2012-01-04 19:12 +0100
user: Ansariel
summary: (Workaround) fix for FIRE-3814: Copy and paste non functional in search

changeset: 24639:17f2d7448fad
date: 2012-01-04 19:29 +0100
user: Ansariel
summary: Make use of proper format templates for radar name column formatting

changeset: 24640:98f09b740c96
date: 2012-01-04 19:43 +0100
user: Ansariel
summary: German translation for “Search By” inventory menu; Removed redundancy in English version

changeset: 24641:e960b8c6af9a
date: 2012-01-04 21:08 +0100
user: Ansariel
summary: Disabled translate button on IM sessions, because translation service is currently not available for IMs (FIRE-4212)

changeset: 24642:856cf50feb55
date: 2012-01-04 21:22 +0100
user: Ansariel
summary: Adding option to not reset camera position after intra-region TP to preferences. Patch by JogiTE Clip, some corrections by myself

changeset: 24643:5b7c7057fea6
date: 2012-01-04 22:24 +0100
user: Nicky
summary: Make NoInventoryLibrary persistant.

changeset: 24644:5ab42d4b6b9f
date: 2012-01-04 22:53 +0100
user: Nicky
summary: Undo of changeset 5b7c7057fea6. The library is needed for the bridge.

changeset: 24645:78634e9138a6
date: 2012-01-05 00:21 +0100
user: ziree
summary: Follow up on radar template change in Vintage skin.

changeset: 24646:42ce87ea0f98
date: 2012-01-05 00:22 +0100
user: ziree
summary: Checkboxes and push buttons are now more V1 like in Vintage skin. Moved texture definitions to its own file within vintage.

changeset: 24647:5960b53b00fb
date: 2012-01-04 15:45 -0800
user: Tank_Master
summary: Merge from FS LGPL

changeset: 24648:0497e271051d
date: 2012-01-05 01:22 +0100
user: ziree
summary: Label texts V1 style, scroll list srollbar and arrows V1 style on Vintage skin.

changeset: 24649:9fce34c4ee03
date: 2012-01-05 08:52 +0100
user: Ansariel
summary: Synchronize LLViewerTextureList with V3 to ease future merging

changeset: 24650:f9f51960a18b
date: 2011-12-22 10:44 -0700
user: Xiaohong Bao bao@lindenlab.com
summary: trivial: some debug code for SH-2623: [PUBLIC_JIRA_USERS][crashhunters] crash at LLViewerTextureListremoveImageFromList(LLViewerFetchedTexture *)

changeset: 24651:77cec70ab9a5
date: 2012-01-04 14:14 -0700
user: Xiaohong Bao bao@lindenlab.com
summary: fix for SH-2823 and SH-2824: crash in curl: LLBufferArray
countAfter() and LLBufferArraycopyIntoBuffers

changeset: 24652:e4dd1d84df02
date: 2012-01-05 15:02 +0100
user: Ansariel
summary: Fixing merge fault in llinstancetracker.h

changeset: 24653:1cfffefbbfa5
date: 2012-01-05 16:06 +0100
user: Ansariel
summary: Merge with Firestorm LGPL mainline

changeset: 24654:3017b87bd4d7
date: 2012-01-05 18:09 +0100
user: ziree
summary: Adding new inventory filter options to display Links, hide Links or hide everything else but Links to the inventory gear menu.

changeset: 24655:8f51b48f0e13
date: 2012-01-05 11:22 -0800
user: Tank_Master
summary: Russian language updates

changeset: 24656:4ee07ea5e010
date: 2012-01-05 22:33 +0100
user: Ansariel
summary: Disable private memory pools for now

changeset: 24657:56c9ec7ac4f5
date: 2012-01-05 22:34 +0100
user: Ansariel
summary: Merge with Firestorm LGPL

changeset: 24658:4d46cf2d2ac0
date: 2012-01-06 09:33 +0100
user: Ansariel
summary: German translation for inventory links filter option

changeset: 24659:d5170040798b
date: 2012-01-06 04:57 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Update comment on RunMultipleThreads debug setting to indicate it's no longer used and treated as TRUE.

changeset: 24660:21f2171dced4
date: 2012-01-06 15:07 +0100
user: Ansariel
summary: Added SLURL parsing for console

changeset: 24661:3aa036759c0e
date: 2012-01-06 16:31 +0100
user: Ansariel
summary: Added option for console background image and URL parsing; Disabled URL parsing for debug view console

changeset: 24662:b358bf5c412a
date: 2012-01-06 17:04 +0100
user: ziree
summary: Fixed chat bar focus for docked nearby chat floater.

changeset: 24663:7d83d3b9c0cb
date: 2012-01-06 10:19 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Merging to mainline tip.

changeset: 24664:bf90a7a8c251
date: 2012-01-06 22:26 +0100
user: ziree
summary: Added CreateInventoryCategory capability code, provided by Linden Lab.

changeset: 24665:ebcaac120f2b
date: 2012-01-06 23:56 +0100
user: Ansariel
summary: Minor layout fixes for German perferences

changeset: 24666:26520291f05a
date: 2012-01-07 00:33 +0100
user: Ansariel
summary: Open texture preview floater when clicking on disabled texture picker. Original implementation by Henri Beauchamp (Cool VL) with permission to use under LGPL (Fixes FIRE-1796)

changeset: 24667:29e3f46e37fc
date: 2012-01-06 15:35 -0800
user: Tank_Master
summary: Merge

changeset: 24668:5c1e0b9f0ba3
date: 2012-01-05 21:26 -0700
user: Xiaohong Bao bao@lindenlab.com
summary: fix for SH-2829: [crashhunters] Crash in LLWearable
importFile()/LLOverrideBakedTextureUpdateLLOverrideBakedTextureUpdate()

changeset: 24669:e5a4b9898853
date: 2012-01-07 01:27 +0100
user: ziree
summary: Making clrchat command line option work, removed in-code disabling of not-yet-implemented command line options

changeset: 24670:3c8ef3e6d3e0
date: 2012-01-07 01:34 +0100
user: ziree
summary: Added firestorm's legacy icons to Vintage skin.

changeset: 24671:58084a6f65ba
date: 2012-01-07 02:32 +0100
user: Ansariel
summary: Fix for FIRE-2314: Statusbar doesn't vanish completely in Mouselook

changeset: 24672:3f65db9f6e58
date: 2012-01-07 02:44 +0100
user: Ansariel
summary: Fix for FIRE-4612: Lagmeter visible after mouselook although disabled

changeset: 24673:b17fb1e89a7b
date: 2012-01-07 00:15 -0800
user: Tank_Master
summary: Merge

changeset: 24674:943bcfccb984
date: 2012-01-07 17:35 +0100
user: Ansariel
summary: Spanish translation update by Kool Koolhoven (FIRE-4670)

changeset: 24675:3c2e0d601a38
date: 2012-01-07 17:43 +0100
user: Ansariel
summary: Updated German translation based on previous changes

changeset: 24676:45420b8c27b8
date: 2012-01-07 19:40 +0100
user: ziree
summary: Made notification 'toasts' look like regular dialogs.

changeset: 24677:927e5df8410a
date: 2012-01-07 23:39 +0100
user: ziree
summary: Group notices, V1.x style for Vintage

changeset: 24678:af4d4847e359
date: 2012-01-08 01:34 +0100
user: ziree
summary: Added always opaque option to group notices

changeset: 24679:0cda2a096958
date: 2012-01-08 01:40 +0100
user: Ansariel
summary: Added optional classic console draw mode (renders the background as single block instead of separate blocks for each paragraph)

changeset: 24680:fa647ef6c137
date: 2012-01-08 01:49 +0100
user: Ansariel
summary: Removed some unused/unnecessary code from console

changeset: 24681:2f08ec4a4161
date: 2012-01-08 02:02 +0100
user: Ansariel
summary: Updated German translation for colors preferences

changeset: 24682:972681ae735e
date: 2012-01-07 19:08 -0800
user: Tank_Master
summary: Merge

changeset: 24683:ae3259f415ce
date: 2012-01-08 16:42 +0100
user: ziree
summary: Radio Buttons are V1 style now in Vintage.

changeset: 24684:409f77efcd12
date: 2012-01-08 18:13 +0100
user: ziree
summary: Fixed an XML error with german translation of sound preferences panel.

changeset: 24685:bcc7a2f9d9fb
date: 2012-01-08 14:37 -0800
user: Liny liny.odell@phoenixviewer.com
summary: Fixing UI element layout order to not break tab order between position, scale, and rotation spinners.

changeset: 24686:502bdbd265b9
date: 2012-01-09 00:41 +0100
user: ziree
summary: Making drop shadows for LLFloater optional in skinning

changeset: 24687:35d65b485265
date: 2012-01-09 00:43 +0100
user: ziree
summary: Made script dialogs look more V1 like in Vintage.

changeset: 24688:0e6bef82fd80
date: 2012-01-09 10:15 +0100
user: Ansariel
summary: Changed shortcut for region/estate tools to ALT-R; CTRL-ALT-E can break the Euro-sign on some keyboards

changeset: 24689:da2f9056c77c
date: 2012-01-09 10:36 +0100
user: Ansariel
summary: Updated nearby chat floater for German UI

changeset: 24690:7da4380ee2f2
date: 2012-01-09 10:47 +0100
user: Ansariel
summary: Minor skin cleanup: Added name attribute for layout_stack in worldmap floater

changeset: 24691:953ae9ae54b9
date: 2012-01-09 16:44 +0100
user: ziree
summary: Fixed floater positions and per-account settings on crash and subsequent login retry. Fixes FIRE-1838 FIRE 2527 FIRE-4685 FIRE-2613

changeset: 24692:3c91333314e9
date: 2012-01-09 09:54 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Merging to mainline tip.

changeset: 24693:fcba2d9aa4c6
date: 2012-01-09 10:32 -0800
user: Tank_Master
summary: remove russian panel_group_roles.xml per request from Programmtest

changeset: 24694:6204eaf884a5
date: 2012-01-09 20:04 +0100
user: Ansariel
summary: Reworked the texture preview floater: Now opens in full resolution (if viewer windows allows it) and doesn't show unused space for disabled buttons (FIRE-1163)

changeset: 24695:26e1ff2f4c6c
date: 2012-01-09 21:29 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Show actual APR error code with warning message.

changeset: 24696:6ea2ace72945
date: 2012-01-10 11:00 +0100
user: Ansariel
summary: Fixed layout for windlight preset edit floaters in German UI

changeset: 24697:ca9c2e4e5d70
date: 2012-01-10 12:52 +0100
user: ziree
summary: Made dropdowns look more V1 like in Vintage.

changeset: 24698:e2e042859235
date: 2012-01-10 13:39 +0100
user: ziree
summary: Combo buttons are now V1 style in Vintage.

changeset: 24699:bcf91fc9a8de
date: 2012-01-10 16:25 +0100
user: ziree
summary: Tab containers are more V1 like in Vintage now.

changeset: 24700:64971fbe2d60
date: 2012-01-10 16:30 +0100
user: ziree
summary: Oops … undoing a tab testing placement.

changeset: 24701:8f4808bdda1b
date: 2012-01-10 17:20 +0100
user: ziree
summary: Make tab containers respect label_pad_left if no indent is given.

changeset: 24702:de3225f1ae0a
date: 2012-01-10 17:21 +0100
user: ziree
summary: Better layout for tab buttons in Vintage.

changeset: 24703:dd34ccdbd9cf
date: 2012-01-10 17:43 +0100
user: ziree
summary: Made view borders look more V1 like, corrected left label padding for im floater in Vintage.

changeset: 24704:dbe8eff2484a
date: 2012-01-10 09:36 -0800
user: Tank_Master
summary: Merge with LGPL

changeset: 24705:8b938d88a3f3
date: 2012-01-10 20:59 +0100
user: ziree
summary: And finally, flash color for IM tabs looks good now on Vintage.

changeset: 24706:5c5669186a33
date: 2012-01-10 21:36 +0100
user: ziree
summary: Support optional drop shadows on tab labels.

changeset: 24707:d74ce30e3d8f
date: 2012-01-10 21:37 +0100
user: ziree
summary: Added drop shadows on tab labels for Vintage skin.

changeset: 24708:f962c596dabe
date: 2012-01-11 16:16 +0100
user: ziree
summary: Group list items are now V1 style in Vintage.

changeset: 24709:51ecf77d8aac
date: 2012-01-11 16:59 +0100
user: ziree
summary: Added borders to text boxes by default as in V1, will need some reworking on a few floaters to look right.

changeset: 24710:b41117c950f9
date: 2012-01-11 17:36 +0100
user: ziree
summary: Added beveled-in border to disabled line editors in Vintage.

changeset: 24711:80fca37d5a21
date: 2012-01-12 11:21 +0100
user: ziree
summary: Added sanity checks to UseOcclusion, EnableTextureAtlas and AudditTextures.

changeset: 24712:691b78949f9e
date: 2012-01-12 13:41 +0100
user: ziree
summary: Fixes for AO underwater testing, no longer breaks into random animations while uploading images.

changeset: 24713:3ae5177eff54
date: 2012-01-12 06:57 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Merging to mainline tip.

changeset: 24714:b92a6105d67f
date: 2012-01-12 14:06 +0100
user: ziree
summary: Better parsing for comments and empty lines in AO notecards

changeset: 24715:f86a506d95bc
date: 2012-01-12 14:56 +0100
user: ziree
summary: AO cleanup. const references are good.

changeset: 24716:17a956d3719c
date: 2012-01-12 15:58 +0100
user: ziree
summary: Smart AO got confused with animations running from attachments or objects other than the seat. Fixes FIRE-3896

changeset: 24717:ef6e03d81745
date: 2012-01-12 21:18 +0100
user: ziree
summary: Add group title to avatar hover text.

changeset: 24718:2ca884d4a1b9
date: 2012-01-13 16:33 +0100
user: Ansariel
summary: Preserve minimum floater size for texture preview floater

changeset: 24719:852df2ef6496
date: 2012-01-13 16:49 +0100
user: Ansariel
summary: Merge with Firestorm LGPL mainline

changeset: 24720:9738cddcdaf8
date: 2012-01-13 17:22 +0100
user: ziree
summary: Removed unnecessary inventory initialisation on startup, saving a bit of memory.

changeset: 24721:474293b06c34
date: 2012-01-13 19:59 +0100
user: ziree
summary: Made floater management icons more V1 like on vintage.

changeset: 24722:b5e9cfc077fd
date: 2012-01-13 13:08 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Clean up radar avatar script reporting loop. Based on a patch by Holy Gavenkrantz, fixes FIRE-4544.

changeset: 24723:b98ecc809b75
date: 2012-01-13 13:11 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Merging to mainline tip.

changeset: 24724:538deb61c517
date: 2012-01-13 19:25 +0100
user: Nicky
summary: Backout e38cbae344e3 (Mesh Queue is stuck). The official LL fix will come with the next commit (taken from https://bitbucket.org/VirLinden/vir-project-3/changeset/1878a57aebd7).

changeset: 24725:d4b1add1b78c
date: 2012-01-13 19:30 +0100
user: Nicky
summary: Tweak to get a clean import for https://bitbucket.org/VirLinden/vir-project-3/changeset/1878a57aebd7/raw/

changeset: 24726:197fa1be8605
date: 2012-01-12 16:36 -0700
user: Xiaohong Bao bao@lindenlab.com
summary: fix for SH-2845, SH-2846, SH-2847, SH-2851: curl crashes and out-of-memory crashes.

changeset: 24727:b1d36f5d5481
date: 2012-01-13 19:32 +0100
user: Nicky
summary: Added Ansariels debug output again

changeset: 24728:4f23d165677c
date: 2012-01-13 19:59 +0100
user: Nicky
summary: Fix Mesh queue stuckage again. 197fa1be8605 did not contain a proper fix.

changeset: 24729:b25ad67e5d89
date: 2012-01-13 20:18 +0100
user: Nicky
summary: Merge with new head

changeset: 24730:b4e3ce903854
date: 2012-01-13 11:17 -0800
user: Liny liny.odell@phoenixviewer.com
summary: Prevent teleport button from being disabled when someone on your friends list logs out but is still in the region and you have multiple people selected.

changeset: 24731:eac5c130d1f3
date: 2012-01-13 13:44 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Merging to mainline tip.

changeset: 24732:e2e8b115203c
date: 2012-01-13 22:31 +0100
user: ziree
summary: Sliders are more V1 like in Vintage now.

changeset: 24733:6dfefee30c97
date: 2012-01-13 22:36 +0100
user: ziree
summary: Oops … backed out unfinished testing code.

changeset: 24734:016a0d312a96
date: 2012-01-13 13:50 -0800
user: Tank_Master
summary: Merge

changeset: 24735:ce8d0ea43287
date: 2012-01-12 20:32 -0700
user: Xiaohong Bao bao@lindenlab.com
summary: trivial: fix a mac build error.

changeset: 24736:00aa0b203277
date: 2012-01-13 15:03 -0800
user: Liny liny.odell@phoenixviewer.com
summary: Fixing offer teleport context menu in nearby av list and friends list

changeset: 24737:0c2ec59f0298
date: 2012-01-15 00:58 +0100
user: ziree
summary: Added a reload button to upload animation preview. Patch by Dawa Gurbux, thank you! FIRE-4662

changeset: 24738:8fd00a3dcf2f
date: 2012-01-15 01:18 +0100
user: Ansariel
summary: Fixed full perm textures cannot be saved from preview floater anymore (FIRE-4734)

changeset: 24739:e3cab652bb81
date: 2012-01-15 01:38 +0100
user: ziree
summary: Changed the wording of the fatal error message to be less intimidating.

changeset: 24740:ae0a2fdcb5bd
date: 2012-01-14 17:30 -0800
user: Tank_Master
summary: Merge

changeset: 24741:26d31dfbbbce
date: 2012-01-15 02:11 +0100
user: ziree
summary: Added preferences dropdown for llDialog stacking behavior. Fixes FIRE-4041

changeset: 24742:a656486925e8
date: 2012-01-15 05:07 +0100
user: ziree
summary: Scripted inventory offers now stack on top of each other. Fixes FIRE-4132

changeset: 24743:519803d990b2
date: 2012-01-15 07:44 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Merging to mainline tip.

changeset: 24744:0f4970820c3d
date: 2012-01-15 22:05 +0100
user: Ansariel
summary: Possible crash fix for sanity checker

changeset: 24745:0be7f31a4983
date: 2012-01-15 22:29 +0100
user: Ansariel
summary: German translation for script dialog option & layout fix

changeset: 24746:f7cc676f25f1
date: 2012-01-16 00:27 +0100
user: Ansariel
summary: Enable multi-threaded compilation for RelWithDebInfo build target on Windows

changeset: 24747:b71a6ce0c18d
date: 2012-01-16 00:50 +0100
user: ziree
summary: Added german translation for vintage main inventory floater. Patch by JogiTE Clip, thanks.

changeset: 24748:49f3ff61a8c7
date: 2012-01-15 16:29 -0800
user: Tank_Master
summary: Merge

changeset: 24749:60ee45d54021
date: 2012-01-15 17:33 -0800
user: Tank_Master
summary: compiler warning fix for windows

changeset: 24750:3c8c34ab734b
date: 2012-01-16 08:42 +0100
user: Ansariel
summary: Fixed German-English mixery in Vintage inventory panel

changeset: 24751:d097cb27f7b7
date: 2012-01-16 10:02 +0100
user: Ansariel
summary: Changed the max cache size in preferences to 9984 MB to match the limit set in llappviewer.cpp (Fixes FIRE-4745)

changeset: 24752:c61b6ff3741f
date: 2012-01-16 10:31 +0100
user: Ansariel
summary: Properly restrict group role name and title to 20 characters

changeset: 24753:b2428bdbbbf0
date: 2012-01-16 01:33 -0800
user: Tank_Master
summary: Merge

changeset: 24754:ac6ac9c14cbc
date: 2012-01-16 13:04 +0100
user: Ansariel
summary: Replaced slow calls to gSavedSettings with faster LLCachedControls in LLAppViewer
idle methods

changeset: 24755:415cfb3b7439
date: 2012-01-17 00:25 +0100
user: Ansariel
summary: Added option to disable advanced region infos on worldmap + amount of information based on zoom level (FIRE-4756)

changeset: 24756:46d66b980825
date: 2012-01-17 13:52 +0100
user: Ansariel
summary: Added display of parcel ID to about land floater

changeset: 24757:d4dfb5516491
date: 2012-01-17 14:00 +0100
user: Ansariel
summary: Fixed max length constraints on about land floater

changeset: 24758:5d3e6c6e3b60
date: 2012-01-17 15:24 +0100
user: Ansariel
summary: Added “Teleport to” button on region top objects floater; Changed button type for refresh button to text (FIRE-2259)

changeset: 24759:d75514b2782b
date: 2012-01-17 11:16 -0800
user: Tank_Master
summary: Merge

changeset: 24760:c3ce5dbec248
date: 2012-01-17 21:17 +0100
user: Ansariel
summary: Made cache empty warning at login localizable

changeset: 24761:c523ce9fee17
date: 2012-01-17 21:38 -0500
user: Arrehn
summary: FIRE-4021, sync metaharper world map to default skin

changeset: 24762:dcb2584ac5b4
date: 2012-01-18 00:30 -0500
user: Arrehn
summary: FIRE-4071, invite to group button for metaharper skin

changeset: 24763:5bff151997c1
date: 2012-01-18 00:40 -0500
user: Arrehn
summary: FIRE-4071, Additional Pixel Sizing

changeset: 24764:d452799f8ec9
date: 2012-01-18 07:59 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Merging to mainline tip.

changeset: 24765:849f91310bba
date: 2011-12-21 15:55 -0600
user: Dave Parks davep@lindenlab.com
summary: SH-2794 WIP – work on getting glMapBuffer and friends to behave

changeset: 24766:30f9d83b7ab8
date: 2012-01-18 12:40 -0600
user: Dave Parks davep@lindenlab.com
summary: SH-2794 Map buffer now performs as well as buffersubdata

changeset: 24767:a223e51b94e6
date: 2012-01-18 15:38 -0600
user: Dave Parks davep@lindenlab.com
summary: SH-2598 Fix for crash when rendering mesh silhouette (workaround driver bug by rendering from client memory instead of using face VBO).

changeset: 24768:4bce0ffcd89c
date: 2012-01-18 15:26 -0700
user: Xiaohong Bao bao@lindenlab.com
summary: fix for SH-2827: [crashhunters] Crash in LLPipelinegenerateWaterReflection()

changeset: 24769:0579a3af74e8
date: 2012-01-18 18:46 +0100
user: ziree
summary: Made additional lighting in Edit Appearance optional. Fixes FIRE-4732

changeset: 24770:33dda4ef8441
date: 2012-01-19 09:17 +0100
user: Ansariel
summary: German translation for additional lighting option in preferences

changeset: 24771:02f957d9d13b
date: 2012-01-19 09:25 +0100
user: Ansariel
summary: Fixed alignment of Move & View preferences panel

changeset: 24772:20c4251852c5
date: 2012-01-19 09:31 +0100
user: Ansariel
summary: Removed leading whitespace in control name in Move & View preferences panel

changeset: 24773:8b105e53ac84
date: 2012-01-19 09:45 +0100
user: Ansariel
summary: Fixed support link in llappviewer.cpp

changeset: 24774:942d78e0f226
date: 2012-01-19 13:28 +0000
user: Mobius mobiusryba@gmail.com
summary: Tooltip updates for channel spinner after prefs shuffling

changeset: 24775:f3c497a1d22e
date: 2012-01-19 16:33 +0100
user: ziree
summary: Fixed parcel icon display getting out of sync in navigation bar and top status bar, made parcel info text left align correctly when icons are hidden, fixed spurious icons showing up when logging in with parcel icons disabled.

changeset: 24776:34cc8593135c
date: 2012-01-19 17:28 +0100
user: ziree
summary: Made sidepanel tabs use default caption size and color in Vintage.

changeset: 24777:6bdc31bca47e
date: 2012-01-19 17:57 +0100
user: Ansariel
summary: Fixed wrong panel height in texture preview floater that prevented buttons from being clickable at full height

changeset: 24778:c02c9b228b5a
date: 2012-01-19 18:05 +0100
user: Ansariel
summary: Set proper minimum height for contacts floater

changeset: 24779:77e45cd2442e
date: 2012-01-19 09:24 -0800
user: Tank_Master
summary: Merge

changeset: 24780:50766c51c3c5
date: 2012-01-19 11:10 -0600
user: Dave Parks davep@lindenlab.com
summary: SH-2885 Add mesh requests pending/processing line to “Show Render Info”

changeset: 24781:06d8357adb62
date: 2012-01-19 12:40 -0600
user: Dave Parks davep@lindenlab.com
summary: SH-2779 Fix for some transparent rigged attachments not being rendered correctly.

changeset: 24782:4c6458978bf1
date: 2012-01-19 14:57 -0600
user: Dave Parks davep@lindenlab.com
summary: SH-2794 Fix for bad textures on some hardware when vbo mapping disabled (always use GL_STREAM_DRAW as the usage hint when mapping is disabled as geometry will be uploaded again and again)

changeset: 24783:c3069c43c842
date: 2011-11-28 19:16 -0800
user: Richard Linden
summary: bumped up MSVC warning level to 3 to catch more stuff that gcc catches

changeset: 24784:15c6f34b69e7
date: 2012-01-19 16:30 -0800
user: Tank_Master
summary: Merge

changeset: 24785:16db934394fc
date: 2012-01-19 17:00 -0800
user: Tank_Master
summary: merge fix

changeset: 24786:cb3c0d81d0df
date: 2012-01-20 16:42 -0600
user: Dave Parks davep@lindenlab.com
summary: SH-2889 Add visual auto-muting controls

changeset: 24787:0b3f2b257f95
date: 2012-01-20 22:00 +0100
user: ziree
summary: Fix crashes when curl runs out of handles. Proposed fix for FIRE-4772 FIRE-4773

changeset: 24788:e83565589fc1
date: 2012-01-20 17:49 -0800
user: Tank_Master
summary: Merge

changeset: 24789:c105a156f67c
date: 2012-01-22 05:33 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Changing version number for maintenance release.

changeset: 24790:15f814557fee
date: 2012-01-17 17:45 -0700
user: Xiaohong Bao bao@lindenlab.com
summary: more exception handlings for llcurl fixes.

changeset: 24791:0aab76ce481e
date: 2012-01-22 14:30 +0100
user: Ansariel
summary: add more exception handlings for llcurl fix. By Bao Linden

changeset: 24792:282b87af005d
date: 2012-01-20 11:55 -0700
user: Xiaohong Bao bao@lindenlab.com
summary: fix for SH-2823 and SH-2824: LLCurl crash inside LLBufferArray
countAfter() and LLBufferArraycopyIntoBuffers

changeset: 24793:5cf2a0a7266e
date: 2012-01-22 14:35 +0100
user: Ansariel
summary: Removing additional validation check in llurlrequest.cpp - it's checked in isValid() already

changeset: 24794:b64af528077c
date: 2012-01-22 15:11 +0100
user: Ansariel
summary: Merge with Firestorm LGPL mainline tip

changeset: 24795:d056fe95184a
date: 2012-01-23 13:40 -0800
user: Leslie Linden leslie@lindenlab.com
summary: * Optimization to not waste some time doing std
string assignment all over the graphics code.

changeset: 24796:e6b04f726eff
date: 2012-01-24 12:59 -0600
user: Dave Parks davep@lindenlab.com
summary: SH-1427 Fix for spot lights not working properly on alpha objects, and fix for alpha lighting of point lights not matching deferred lights.

changeset: 24797:c0ac68266ca5
date: 2012-01-24 23:43 -0800
user: Tank_Master
summary: SH-2791 Use request class constructor/destructor for keeping track of concurrent requests instead of unreliable increments/decrements sprinkled around the code. (by DaveP)

changeset: 24798:045fc08b0447
date: 2012-01-25 15:37 -0600
user: Dave Parks davep@lindenlab.com
summary: SH-2565 Move resetVertexBuffer operation to a consistent location (also avoid redundant resetting of vertex buffers on detail switches). Change assertion to a warning with count info. Fix bytes pooled debug display. Remove unused static vertex buffer.

changeset: 24799:709122b3cbab
date: 2012-01-23 13:40 -0800
user: Leslie Linden leslie@lindenlab.com
summary: * Optimization to not waste some time doing stdstring assignment all over the graphics code.

changeset: 24800:a312e2dabf46
date: 2012-01-24 21:25 -0800
user: Liny liny.odell@phoenixviewer.com
summary: Re-enabling v1 style mouse cursors. Fixes FIRE-2850.

changeset: 24801:1f5302abf589
date: 2012-01-24 23:43 -0800
user: Tank_Master
summary: SH-2791 Use request class constructor/destructor for keeping track of concurrent requests instead of unreliable increments/decrements sprinkled around the code. (by DaveP)

changeset: 24802:da55d446b925
date: 2012-01-25 16:01 -0700
user: Xiaohong Bao bao@lindenlab.com
summary: fix for SH-2904: textures remain stuck in HTP state

changeset: 24803:c46a57267b2a
date: 2012-01-26 00:52 +0100
user: Ansariel
summary: Merge with Firestorm LGPL mainline tip

changeset: 24804:4943514ece73
date: 2012-01-26 10:12 -0800
user: Leslie Linden leslie@lindenlab.com
summary: * Removed old, unused RenderNightBrightness from feature table.

changeset: 24805:144bd5fe4242
date: 2012-01-26 10:17 -0800
user: Leslie Linden leslie@lindenlab.com
summary: * Fixed up shader compilation errors to get lighting and shadows working again on Mac.

changeset: 24806:c2936dc26a07
date: 2012-01-26 12:50 -0600
user: Dave Parks davep@lindenlab.com
summary: Fix for windows build

changeset: 24807:63be3e6aeccb
date: 2012-01-27 11:50 -0800
user: Tank_Master
summary: SH-2768 Put transparency checkerboard back in texture preview (from DaveP)

changeset: 24808:b84b58050762
date: 2012-01-27 13:56 -0500
user: Brad Payne (Vir Linden) vir@lindenlab.com
summary: SH-2684 FIX, SH-2716 FIX - bug was specific to running in non-english language

changeset: 24809:4ecb43052396
date: 2012-01-27 12:00 -0800
user: Tank_Master
summary: add missing checker.png file for backgroup tansparency textures.

changeset: 24810:e8f7deb0478d
date: 2012-01-27 14:58 -0600
user: Dave Parks davep@lindenlab.com
summary: SH-2646 Fix for shiny HUD objects not being fullbright

changeset: 24811:f1531bcbd213
date: 2012-01-27 21:02 +0100
user: Nicky
summary: Mimize LLMutex menmory usage by giving every mutex-pool their own allocator.

changeset: 24812:e31d4bbd2f1b
date: 2012-01-15 04:07 +0100
user: Nicky sl.nicky.ml@googlemail.com
summary: Prevent crash in spellchecking if indices round of words bound.

changeset: 24813:9330282267b7
date: 2012-01-27 19:27 +0100
user: Ansariel
summary: Performance improvement in LLHUDEffectSpiral
render(): Don't call gSavedSettings.getBOOL() every frame

changeset: 24814:a37388c58a8f
date: 2012-01-27 21:02 +0100
user: Nicky
summary: Mimize LLMutex menmory usage by giving every mutex-pool their own allocator.

changeset: 24815:9eef077e54ba
date: 2012-01-15 04:07 +0100
user: Nicky sl.nicky.ml@googlemail.com
summary: Prevent crash in spellchecking if indices round of words bound.

changeset: 24816:e438a5430744
date: 2012-01-30 01:31 -0500
user: Arrehn
summary: Decreased verbosity of KDU corruption error

changeset: 24817:9f4d7ffb1b7a
date: 2012-01-30 01:33 -0500
user: Arrehn
summary: consolidate autoresponse preferences, radar tag work in progress

changeset: 24818:11b1957ca2a8
date: 2012-01-30 01:38 -0500
user: Arrehn
summary: merge from firestorm-lgpl branch

changeset: 24819:52398ba4b04b
date: 2012-01-31 00:29 +0100
user: Nicky
summary: Don't use mFreeList in LLVertexBuffer. It only grows, never shrinks.

changeset: 24820:f3014c294979
date: 2012-01-30 15:29 -0800
user: Leslie Linden leslie@lindenlab.com
summary: SH-2592 PROGRESS – (OS X Lion) Graphics issues with Atmospheric Shaders enabled on Intel HD 3000, 10.7.2

changeset: 24821:bddd1ef580b8
date: 2012-01-30 16:44 -0800
user: Leslie Linden leslie@lindenlab.com
summary: EXP-2592 FIX – (OS X Lion) Graphics issues with Atmospheric Shaders enabled on Intel HD 3000, 10.7.2

changeset: 24822:c02b4abc8f60
date: 2012-01-30 20:31 -0500
user: Arrehn
summary: FIX: Preserve 'show transparency' effects at 100% transparency.

changeset: 24823:91593c2a6b41
date: 2012-01-30 18:48 +0100
user: Ansariel
summary: Updated German preferences after latest changes

changeset: 24824:86ca6c58c9f0
date: 2012-01-30 20:47 -0500
user: Arrehn
summary: FIRE-4828, Hidden Depths Water Preset, by Norton Burns

changeset: 24825:946cc7e384ba
date: 2012-01-30 20:49 -0500
user: Arrehn
summary: FIRE-4818, Riverrock Night sky preset, by Rock Glendale

changeset: 24826:ae73c01e172c
date: 2012-01-30 21:56 -0500
user: Arrehn
summary: Merge from -lgpl repo

changeset: 24827:4d789b32156e
date: 2012-01-30 23:13 -0500
user: Arrehn
summary: Backout f3014c294979 (EXP-2592), RLV conflicts

changeset: 24828:8fbf9f1d137b
date: 2012-01-30 23:14 -0500
user: Arrehn
summary: Backout bddd1ef580b8 (EXP-2592), RLV conflicts

changeset: 24829:0c99a89542b0
date: 2012-01-31 00:20 -0500
user: Arrehn
summary: FIRE-4462, revert 0e3b51eae194: preservation of dockstate on crash breaks docking handling.

changeset: 24830:a388a01ecfc1
date: 2012-01-31 00:22 -0500
user: Arrehn
summary: merge from -lgpl repo

changeset: 24831:44a018fc15a3
date: 2012-01-31 14:49 +0100
user: ziree
summary: Forgot tearoff icons for Vintage skin.

changeset: 24832:6e04840ba28a
date: 2012-01-31 08:35 -0800
user: Liny liny.odell@phoenixviewer.com
summary: Backed out changeset: 0c99a89542b0

changeset: 24833:6d0d01fc7f40
date: 2012-01-31 08:36 -0800
user: Liny liny.odell@phoenixviewer.com
summary: Merge

changeset: 24834:9a2a65b04e21
date: 2012-01-31 08:37 -0800
user: Liny liny.odell@phoenixviewer.com
summary: Proper fix for FIRE-4462

changeset: 24835:e95cccdba853
date: 2012-01-31 20:05 +0100
user: Ansariel
summary: Updated LSL syntax highlighting; Fixes FIRE-4697, FIRE-4417, FIRE-4695

changeset: 24836:7be942c129dd
date: 2012-01-31 20:12 +0100
user: Ansariel
summary: Merge with Firestorm LGPL mainline tip

changeset: 24837:3fda423c58ea
date: 2012-01-31 21:23 +0100
user: Nicky
summary: Fix for stuck Mesh-Queue. Correct wrong refcounts.

changeset: 24838:b3e7b32030c2
date: 2012-01-31 21:23 +0100
user: Nicky
summary: Fix for stuck Mesh-Queue. Correct wrong refcounts.

changeset: 24839:cb500fc7f1a1
date: 2012-01-31 22:49 +0100
user: Ansariel
summary: Adopted STORM-1793: Improve minimap altitudes above 1020m and take updated CoarseLocationUpdate message into account; From Jonathan Yap, Aleric Inglewood & Xellessanova Zenith

changeset: 24840:faca2df52061
date: 2012-01-31 22:59 +0100
user: Ansariel
summary: Updated radar to take updated CoarseLocationUpdate message into account (supports legacy and new message format)

changeset: 24841:9d0307c20dad
date: 2012-01-31 23:00 +0100
user: Ansariel
summary: Improved minimap hovertip to show correct distance if radar has exact distance

changeset: 24842:8b901e59feea
date: 2012-01-31 23:04 +0100
user: Ansariel
summary: Merge with Firestorm LGPL mainline tip

changeset: 24843:64cd70a0bf9a
date: 2012-01-31 16:36 -0800
user: Leslie Linden leslie@lindenlab.com
summary: Fixed up LLVolume memory leak caused by mesh repo thread.

changeset: 24844:b407769ad9eb
date: 2012-02-01 10:17 +0100
user: Ansariel
summary: Check against exactly 1020m in radar

changeset: 24845:64fb34e0263c
date: 2012-01-31 16:36 -0800
user: Leslie Linden leslie@lindenlab.com
summary: Fixed up LLVolume memory leak caused by mesh repo thread.

changeset: 24846:8fd7bda1d8b5
date: 2012-02-01 10:35 +0100
user: Ansariel
summary: Merge with Firestorm LGPL mainline tip

changeset: 24847:d3798ba415b0
date: 2012-02-01 14:23 +0100
user: Ansariel
summary: Fixed web profiles always opening in the same floater (FIRE-4863)

changeset: 24848:402d9f428d25
date: 2012-02-01 23:11 -0800
user: Tank_Master
summary: Merge with lgpl

changeset: 24849:897410b28f43
date: 2012-02-03 01:23 +0100
user: Nicky
summary: Fix for jumping inventory. Only dirty filter for search if data really changed.

changeset: 24850:a8e6d8553ba3
date: 2012-02-02 12:35 +0100
user: ziree
summary: Limited particle burst rate internally to 0.01 to avoid viewer lockups in particle editor. Fixes FIRE-4862

changeset: 24851:a3e716e32ac5
date: 2012-02-03 19:10 +0100
user: Ansariel
summary: Added tooltips to radar header columns that might need some more explanations

changeset: 24852:ca5a9bba0e23
date: 2012-02-03 14:51 -0800
user: Tank_Master
summary: removed “error making request” from the message notifing a group chat message may have not been sent

changeset: 24853:afab06000b67
date: 2012-02-04 03:34 +0100
user: Nicky sl.nicky.ml@googlemail.com
summary: FIRE-4885; when pasting large amounts of text truncate the buffer first instead of doing it over and over in LLTextbaseinsert*.

changeset: 24854:b99e8c2738e9
date: 2012-02-03 22:01 -0700
user: Xiaohong Bao bao@lindenlab.com
summary: fix for SH-2941: crash at LLCurl
Easy~Easy()

changeset: 24855:449d8145d161
date: 2012-02-04 13:31 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Save global and per-account settings early in the shutdown process to make sure that most updates are saved even if shutdown crashes later. Possible fix for FIRE-4871, FIRE-4875, FIRE-4876, and FIRE-4884.

changeset: 24856:949b5e44a518
date: 2012-02-04 11:14 -0800
user: Jonathan Yap
summary: Fix for vwr-28260 - The word “Multiple” does NOT show in the edit window

changeset: 24857:2e109802e604
date: 2012-02-04 13:37 -0800
user: Tank_Master
summary: set default bandwidth to 500, same as LL

changeset: 24858:d07d3f52e689
date: 2012-02-04 15:06 -0800
user: Tank_Master
summary: include z value for location of objects with a script error in script warning floater

changeset: 24859:4bec8b84af5d
date: 2012-02-04 16:40 -0800
user: Tank_Master
summary: FIRE-4899 - New spanish translations and updates (by Kool Koolhoven)

changeset: 24860:1d7dbcc52ca3
date: 2012-02-02 12:35 +0100
user: ziree
summary: Limited particle burst rate internally to 0.01 to avoid viewer lockups in particle editor. Fixes FIRE-4862

changeset: 24861:a241eb29dcaf
date: 2012-02-03 01:23 +0100
user: Nicky
summary: Fix for jumping inventory. Only dirty filter for search if data really changed.

changeset: 24862:81e27ab5f8f3
date: 2012-02-03 13:44 +0100
user: ziree
summary: Fixed selection color backgrounds on vintage skin.

changeset: 24863:effe1b472382
date: 2012-02-03 15:05 +0100
user: Ansariel
summary: * Proper fix of detecting avatars at unknown height after CoarseLocationUpdate update

changeset: 24864:e79363f22cc0
date: 2012-02-03 19:10 +0100
user: Ansariel
summary: Added tooltips to radar header columns that might need some more explanations

changeset: 24865:dd7b1341e59e
date: 2012-02-03 14:51 -0800
user: Tank_Master
summary: removed “error making request” from the message notifing a group chat message may have not been sent

changeset: 24866:1eb4e8bac756
date: 2012-02-04 03:34 +0100
user: Nicky sl.nicky.ml@googlemail.com
summary: FIRE-4885; when pasting large amounts of text truncate the buffer first instead of doing it over and over in LLTextbase
insert*.

changeset: 24867:7a29beb4dd99
date: 2012-02-04 13:31 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Save global and per-account settings early in the shutdown process to make sure that most updates are saved even if shutdown crashes later. Possible fix for FIRE-4871, FIRE-4875, FIRE-4876, and FIRE-4884.

changeset: 24868:9e40d21a54e1
date: 2012-02-04 23:04 -0500
user: Arrehn
summary: Improved documentation for LSL radar tag publishing.

changeset: 24869:684c5f8717bb
date: 2012-02-04 23:10 -0500
user: Arrehn
summary: Merge from -lgpl

changeset: 24870:3e360546f84e
date: 2012-02-05 23:48 +0100
user: ziree
summary: Fixed gesture panel having stripes and looking black in Vintage.

changeset: 24871:d66ced43ca63
date: 2012-02-06 01:46 -0500
user: Tozh
summary: fix for excessive bridge recreation and attachment of old versions

changeset: 24872:53ceca698601
date: 2012-02-05 23:17 -0800
user: Tank_Master
summary: Merge FS-lgpl

changeset: 24873:aa46e9ab43eb
date: 2012-02-06 09:18 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Backed out changeset a312e2dabf46 - disabling V1 cursors again. Temporary fix for FIRE-4901.

changeset: 24874:08b064c7e2ed
date: 2012-02-06 09:18 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Merge in FIRE-4901 fix.

changeset: 24875:14f8528b1ef9
date: 2012-02-06 09:19 -0600
user: Tonya Souther tonya.souther@gmail.com
summary: Merge FIRE-4901 fix from -sh.

changeset: 24876:b7198bba5af3
date: 2012-02-06 09:09 -0800
user: Tank_Master
summary: remove duplicate entry from Window Size floater and removed 800×600

changeset: 24877:4cd35683830c
date: 2012-02-06 11:21 -0800
user: Tank_Master
summary: add same keyboard shorcut to open debug settings floater to login as exsists post login.

changeset: 24878:9f9a53c07f73
date: 2012-02-06 11:22 -0800
user: Tank_Master
summary: Add slider to DoF tab in preferences to control the quality of DoF

changeset: 24879:5a2fa9d651e0
date: 2012-02-06 11:23 -0800
user: Tank_Master
summary: Merge FS LGPL tip

changeset: 24880:baa925aa759a
date: 2012-02-06 11:24 -0800
user: Tank_Master
summary: Merge

archive:people_nearby_tab_fs507 - ↷ Links adapted because of a move operation

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People Panel

There is a helpful tutorial video here.

People Icon

This panel combines several functions into one place. It is accessed by clicking the People icon in the bottom button bar.

The panel is divided into tabs…

Nearby (Radar)

People Panel - Nearby/Radar

Radar is presently sortable by name, age, seen and range. Just click on the appropriate button.

  • The untitled column to the right of Name shows whether the person is speaking on voice
  • The next column will display a green dot if the person is in the same region as you.
  • The next shows if the person is typing.
  • This column indicates is the person is sitting.
  • The next column will show a $ sign if the person has payment info on file, and a $$ for payment info used.
  • Then comes Avatar has notes, which will contain an N if you put notes on that person's profile.
  • Age indicates the avatar's age in days.
  • Seen is the length of time the person has been within radar range.
  • Range shows their current distance, in meters. Use of bolding and color distinguishes chat range, shout range, and beyond.

When you right click on a person's name you get the following options:

  • View Profile: Opens a window showing the person's profile.
  • Add Friend: This option is only shown if the person is not already on your friends list. It will send a friendship request.
  • Remove Friend: This option is only shown if the person is on your friends list. Clicking it will dissolve the friendship. Currently, the other person is not informed, but one copy of your calling card will be removed from the person's Calling Cards folder (a second copy will remain there until/unless they choose to delete it; if the person is logged in at the time, the removed copy will appear in their Trash).
  • IM: Opens an IM to the person.
  • VoiceCall: Initiates a private voice conversation with the other person. Naturally, both need to have voice enabled and functioning.
  • Map: If your friend gave you map rights, this item will be enabled. If clicked, it will open the world map and show the person's current location.
  • Track: shows a beacon allowing to you locate the person and track their movement. (Versions after 3.2.2 only.)
  • Share: If you click this entry, an IM window opens; you can then drag and drop inventory items into it, to give them to the other person.
  • Pay: Opens a window, which you can use to pay the other person L$. Some default values are shown, or you can type the number in manually.
  • Offer Teleport: Click this if you wish to offer to teleport the person to your present location.
  • Teleport To: Teleports you to the other person's location.
  • Zoom In: If enabled, moves your camera to view the other person.
  • Invite to group: allows you to invite the person to a group you belong to; opens the Groups selector window.
  • Get Script Info: Displays the script info for the avatar; requires that the Firestorm bridge be enabled and worn.
  • Block/Unblock: aka Mute/Unmute. This mutes the other person, completely blocking them from contacting you. You will not see anything they type in local chat or receive any IMs they might send, and all inventory offers made will be automatically declined. Use with caution; muting a person can also mute their objects, which means that if you make a purchase from them, you are likely to not receive what you paid for.
  • Report: Allows you to file an abuse report against the selected avatar. This should not be done lightly and never be misused. Click here for more information on what an abuse report is.
  • Freeze: Estate managers/owners can use this to freeze an avatar's movements. This is a tool to be used in cases of griefing and not to be used frivolously.
  • Parcel Eject/Ban: If selected, this will eject and ban the avatar from the parcel you are in. You must have the appropriate rights in that parcel or this will not work.
  • Estate Kick/Ban: Similar to the above, but operates at the estate level. Therefore, this is only available to estate managers or owners.
  • Estate Teleport Home: Selecting this will teleport the avatar to his/her home location. This does not ban them, however, and may fail if they have no home location set or if that location is not accessible (eg, the region is down).
  • Derender: Temporarily derenders the avatar.
  • Derender + Blacklist: Derenders and blacklists the avatar. This derender is permanent - unless you remove the person from the blacklist; see this page.

The Sprocket/Gear icon at the top of the Nearby tab has the same functions as the right click menu for individual avatar names.

The List icon, to the right of the gear, has the following radar functions:

  • Show Minimap above Radar: If enabled, the panel expands upward to show a minimap of the current area.
  • Limit Results to Specific Radius: If selected, a slider will appear at the bottom of the window, to the right of the sprocket/gear. Here you may change the range at which the radar is active. This allows you to monitor smaller areas than the radar normally can report. Useful if you only are interested in a parcel rather than an entire region and those adjoining. If you wish to have radar report at max range all the time, it is more efficient to just disable this option.
  • Show muted and blacklisted Avatars: If enabled, radar will list people you have muted and/or derendered.
  • Radar Name Format: Allows you to select how you want names to be displayed in the radar. Available options depend on how you have preferences set for display names and user names.
  • Displayed Columns: You can enable or disable specific columns in the list. Handy if you want to reduce the overall width.
  • Color names based on distance: same as the option in PreferencesColors -> Name tags.
  • Report To: allows you to select whether to show radar notifications to chat or as notification toasts.
  • Local chat distance ring in Minimap: Show chat raneg on the minimap. Same as the option in Preferences → Colors -> Minimap.
  • Report Entering Draw Range: If enabled, this will report to chat when someone enters your draw distance range.
  • Report Leaving Draw Range: If enabled, this will report to chat when someone leaves your draw distance range.
  • Report Entering Chat Range: If enabled, this reports to chat whenever someone enters chat range (20m).
  • Report Leaving Chat Range: If enabled, this reports to chat whenever someone leaves chat range (20m).
  • Report Entering your Region: Enable this to have the radar report people entering the region you are currently in.
  • Report Leaving your Region: Enable this to have the radar report people leaving the region you are currently in.
  • Report Enter Alerts to Scripts: If enabled, the radar will send an avatar UUID to scripts. For more information, please refer to this page.
  • Report Exit Alerts to Scripts: If this is enabled, the radar will send an avatar UUID to scripts. For more information, please refer to this page.
  • Enhance Radar with LSL Bridge: ENhance radar functionality via the Bridge. Used to improve distance calculations.
  • Open Blocked Residents & Objects:

    This displays the list of people and objects you have blocked (muted).

The '+' icon, to the right of the list (radar) icon, when clicked, will give the following message: “Friends can give permissions to track each other on the map and receive online status updates.” And it will ask you if you want to offer friendship to an Avatar that you highlighted. If they are already on your friends list, the '+' sign will be greyed out.

Friends

This tab shows your friends list. It has two tabs: Online and All, which are self-explanatory. The Possible Friends tab is used if you connect your SL account to Facebook; the tab will the show people whom you may know and wish to add as friends.

The list is organized in columns. The first shows the person's name. Following this are a series of icons:

  • Edit rights, their objects: highlighted when the person has given you rights to edit, move, delete their objects.
  • Edit rights, your objects: highlighted when you have given the person rights to edit, move, delete your objects.
  • Map rights: highlighted when you have allowed the person to locate you on the world map.
  • Online status: when highlighted, the avatar will be able to see your online status.

Two of these may be toggled on/off, so you can give or revoke edit rights, for example, by clicking the appropriate icon. The same is true for map rights.

When you right click on a person's name you get the following options:

  • View Profile: opens the selected person's profile.
  • IM: Opens an IM to the person.
  • Offer Teleport: Click this if you wish to offer to teleport the person to your present location.
  • Voice Call: Initiates a private voice conversation with the other person. Naturally, both need to have voice enabled and functioning.
  • View Chat Transcript: Requires that chat be logged; set in Preferences → Privacy -> Logs & Transcripts.
  • Remove Friend: This option is only shown if the person is on your friends list. Clicking it will dissolve the friendship. Currently, the other person is not informed, but your calling card will be moved to the person's trash.
  • Invite to group: allows you to invite the epson to a group you belong to; opens the Groups selector window.
  • Map: If your friend gave you map rights, this item will be enabled. If clicked, it will open the world map and show the person's current location.
  • Share: If you click this entry, an IM window opens; you can then drag and drop inventory items into it, to give them to the other person.
  • Pay: Opens a window, which you can use to pay the other person L$. Some default values are shown, or you can type the number in manually.
  • Block/Unblock: aka Mute/Unmute. This mutes the other person, completely blocking them from contacting you. You will not see anything they type in local chat or receive any IMs they might send, and all inventory offers made will be automatically declined. Use with caution; muting a person can also mute their objects, which means that if you make a purchase from them, you are likely to not receive what you paid for.

The Sprocket/Gear icon at the top of the Friends tab has the same functions as the right click menu.

The List icon to the right, has these functions:

  • Sort by Name: Sorts the friends list alphabetically. Useful on the All view.
  • Sort by username: Only useful if you also have display names enabled.
  • Sort by Status: Sorts the list by online status. Useful on the All view.
  • View People Icons: If enabled, displays a small icon from the avatar's profile to the left of their name.
  • View Permissions Granted: If enabled, shows the permissions icons described above; otherwise, these icons are hidden.
  • View Conversation Log: Shows the conversation log (if logging is enabled).

The '+' icon to the right of the gear gives access to a powerful people search/selector window.

Friends List - Search

The window is organized into tabs.

  • Search: type in part or all of a person's name, then click go, and the list below will populate with all matching names. Select the person you were looking for (assuming the name is listed), then double click or click on Ok to offer that person friendship.
  • Friends: This is a simple sorted list of your friends.
  • Near Me: Shows a radar list of avatars near you. You can increase the range to broaden the scope, if needed. The circular arrow will refresh the list. As above, if you find the name of someone you wish to add as a friend, double-click it or click the Ok button at the bottom.

Finally, the trashcan icon can be used to unfriend the selected person.

Groups

People Panel - Groups Tab

The Groups tab shows the list of groups to which you currently belong.

When you right click on a group, you get the following options:

  • Activate: Sets the selected group as your active group.
  • View Info: This displays the group profile, allowing you to view information about and manage the group (if you have the ability to do so).
  • Chat: Opens the chat window for the selected group.
  • Voice Call: Initiates a voice conference call with the group.
  • Leave: Select this if you wish to leave the selected group. You are prompted for confirmation.

If you mouse over the list of groups, you will see two icons appear to the far right. These give fast access to the group profile.

The sprocket/gear icon at the top has the same options as the right click menu.

The list iconto the right, has this option:

  • Display Group Icons: If enabled, shows an icon image of the group logo.

The '+' sign gives the options to:

  • Join Group: This will open the search window, where you can enter the name of the group you wish to join.
  • New Group (Create): Opens a blank group profile window, with which you may create a new in-world group. Fill in at least the group name and select the group maturity rating. Creating a group costs L$100.

The Trashcan icon allows you to leave the selected group.

Recent

The next tab of the People panel is Recent. This shows a list of people with whom you have recently had IM conversations - “recent” here meaning since you last logged in. The list will show the name of the person and when you last spoke to them.

If you right click a person's name, you get the following options:

  • View Profile: Opens a window showing the person's profile.
  • IM: Opens an IM to the person.
  • Offer Teleport: Click this if you wish to offer to teleport the person to your present location.
  • Voice Call: Initiates a private voice conversation with the other person. Naturally, both need to have voice enabled and functioning.
  • View Chat Transcript: Requires that chat be logged; set in Preferences → Privacy -> Logs & Transcripts.
  • Add Friend: This option is only shown if the person is not already on your friends list. It will send a friendship request.
  • Remove Friend: This option is only shown if the person is on your friends list. Clicking it will dissolve the friendship. Currently, the other person is not informed, but your calling card will be moved to the person's trash.
  • Invite to group: allows you to invite the epson to a group you belong to; opens the Groups selector window.
  • Map: If your friend gave you map rights, this item will be enabled. If clicked, it will open the world map and show the person's current location.
  • Share: If you click this entry, an IM window opens; you can then drag and drop inventory items into it, to give them to the other person.
  • Pay: Opens a window, which you can use to pay the other person L$. Some default values are shown, or you can type the number in manually.
  • Block/Unblock: aka Mute/Unmute. This mutes the other person, completely blocking them from contacting you. You will not see anything they type in local chat or receive any IMs they might send, and all inventory offers made will be automatically declined. Use with caution; muting a person can also mute their objects, which means that if you make a purchase from them, you are likely to not receive what you paid for.

The sprocket/gear icon at the top has the same options as the right click menu.

The List icon has the following functions:

  • Sort by Most Recent: Sorts the list by when you last spoke with each person.
  • Sort by Name: Sorts the friends list alphabetically by name.
  • View People Icons: If enabled, displays a small icon from the avatar's profile to the left of their name.

The '+' gives quick access to offering friendship to the selected person.

The trashcan icon will allow you to unfriend the eprson - if he/she is a friend.

Blocked

This tab shows the list of avatars, objects and groups which you have blocked (muted).

Right clicking any name gives the following options:

  • Unblock: Allows you to remove the person, object or group from the block list.
  • Profile: For avatars, opens the person's profile.

The gear icon on the top has the same fucntions as the right click menu.

The List icon has these otpions:

  • Sort by Name: Sorts the friends list alphabetically by name.
  • Sort by Type: Sorts the list by type (ie, Group, avatar, object)

The '+' icon allows you to add a person or object to your block list:

  • Block Resident by name: Opens a person selector window, so you can pick who you wish to mute.
  • Block object by name: Opens a window into which you should type the name of the object to block.

The trascan icon can be used to remove the selected entry from the block list.

Contact Sets

People Panel - Contact Sets Tab

This panel replicates many of the features of Contact Sets in the Conversations window.

Across the top, there are:

  • Current set name: This drop down allows you to select a contact set.
  • Gear Icon: Functions and Settings.
  • + Icon: Add person or set.
  • Trash Icon: Remove set or person.

Since these functions are all essentially the same as on the main Contact Sets window, please refer here for details.

people_nearby_tab_es - ↷ Links adapted because of a move operation

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Panel de Gente Cerca (Radar), Amigos y Grupos

There is a helpful tutorial video here.

People Icon

This panel combines several functions into one place. It is accessed by clicking the People icon in the bottom button bar.

The panel is divided into tabs…

Nearby (Radar)

People Panel - Nearby/Radar

Radar is presently sortable by name, age, seen and range. Just click on the appropriate button.

  • The untitled column to the right of Name shows whether the person is speaking on voice
  • The next column will display a green dot if the person is in the same region as you.
  • The next shows if the person is typing.
  • This column indicates is the person is sitting.
  • The next column will show a $ sign if the person has payment info on file, and a $$ for payment info used.
  • Then comes Avatar has notes, which will contain an N if you put notes on that person's profile.
  • Age indicates the avatar's age in days.
  • Seen is the length of time the person has been within radar range.
  • Range shows their current distance, in meters. Use of bolding and color distinguishes chat range, shout range, and beyond.

When you right click on a person's name you get the following options:

  • View Profile: Opens a window showing the person's profile.
  • Add Friend: This option is only shown if the person is not already on your friends list. It will send a friendship request.
  • Remove Friend: This option is only shown if the person is on your friends list. Clicking it will dissolve the friendship. Currently, the other person is not informed, but one copy of your calling card will be removed from the person's Calling Cards folder (a second copy will remain there until/unless they choose to delete it; if the person is logged in at the time, the removed copy will appear in their Trash).
  • IM: Opens an IM to the person.
  • VoiceCall: Initiates a private voice conversation with the other person. Naturally, both need to have voice enabled and functioning.
  • Map: If your friend gave you map rights, this item will be enabled. If clicked, it will open the world map and show the person's current location.
  • Track: shows a beacon allowing to you locate the person and track their movement. (Versions after 3.2.2 only.)
  • Share: If you click this entry, an IM window opens; you can then drag and drop inventory items into it, to give them to the other person.
  • Pay: Opens a window, which you can use to pay the other person L$. Some default values are shown, or you can type the number in manually.
  • Offer Teleport: Click this if you wish to offer to teleport the person to your present location.
  • Teleport To: Teleports you to the other person's location.
  • Zoom In: If enabled, moves your camera to view the other person.
  • Invite to group: allows you to invite the person to a group you belong to; opens the Groups selector window.
  • Get Script Info: Displays the script info for the avatar; requires that the Firestorm bridge be enabled and worn.
  • Block/Unblock: aka Mute/Unmute. This mutes the other person, completely blocking them from contacting you. You will not see anything they type in local chat or receive any IMs they might send, and all inventory offers made will be automatically declined. Use with caution; muting a person can also mute their objects, which means that if you make a purchase from them, you are likely to not receive what you paid for.
  • Report: Allows you to file an abuse report against the selected avatar. This should not be done lightly and never be misused. Click here for more information on what an abuse report is.
  • Freeze: Estate managers/owners can use this to freeze an avatar's movements. This is a tool to be used in cases of griefing and not to be used frivolously.
  • Parcel Eject/Ban: If selected, this will eject and ban the avatar from the parcel you are in. You must have the appropriate rights in that parcel or this will not work.
  • Estate Kick/Ban: Similar to the above, but operates at the estate level. Therefore, this is only available to estate managers or owners.
  • Estate Teleport Home: Selecting this will teleport the avatar to his/her home location. This does not ban them, however, and may fail if they have no home location set or if that location is not accessible (eg, the region is down).
  • Derender: Temporarily derenders the avatar.
  • Derender + Blacklist: Derenders and blacklists the avatar. This derender is permanent - unless you remove the person from the blacklist; see this page.

The Sprocket/Gear icon at the top of the Nearby tab has the same functions as the right click menu for individual avatar names.

The List icon, to the right of the gear, has the following radar functions:

  • Show Minimap above Radar: If enabled, the panel expands upward to show a minimap of the current area.
  • Limit Results to Specific Radius: If selected, a slider will appear at the bottom of the window, to the right of the sprocket/gear. Here you may change the range at which the radar is active. This allows you to monitor smaller areas than the radar normally can report. Useful if you only are interested in a parcel rather than an entire region and those adjoining. If you wish to have radar report at max range all the time, it is more efficient to just disable this option.
  • Show muted and blacklisted Avatars: If enabled, radar will list people you have muted and/or derendered.
  • Radar Name Format: Allows you to select how you want names to be displayed in the radar. Available options depend on how you have preferences set for display names and user names.
  • Displayed Columns: You can enable or disable specific columns in the list. Handy if you want to reduce the overall width.
  • Color names based on distance: same as the option in PreferencesColors -> Name tags.
  • Report To: allows you to select whether to show radar notifications to chat or as notification toasts.
  • Local chat distance ring in Minimap: Show chat raneg on the minimap. Same as the option in Preferences → Colors -> Minimap.
  • Report Entering Draw Range: If enabled, this will report to chat when someone enters your draw distance range.
  • Report Leaving Draw Range: If enabled, this will report to chat when someone leaves your draw distance range.
  • Report Entering Chat Range: If enabled, this reports to chat whenever someone enters chat range (20m).
  • Report Leaving Chat Range: If enabled, this reports to chat whenever someone leaves chat range (20m).
  • Report Entering your Region: Enable this to have the radar report people entering the region you are currently in.
  • Report Leaving your Region: Enable this to have the radar report people leaving the region you are currently in.
  • Report Enter Alerts to Scripts: If enabled, the radar will send an avatar UUID to scripts. For more information, please refer to this page.
  • Report Exit Alerts to Scripts: If this is enabled, the radar will send an avatar UUID to scripts. For more information, please refer to this page.
  • Enhance Radar with LSL Bridge: ENhance radar functionality via the Bridge. Used to improve distance calculations.
  • Open Blocked Residents & Objects:

    This displays the list of people and objects you have blocked (muted).

The '+' icon, to the right of the list (radar) icon, when clicked, will give the following message: “Friends can give permissions to track each other on the map and receive online status updates.” And it will ask you if you want to offer friendship to an Avatar that you highlighted. If they are already on your friends list, the '+' sign will be greyed out.

Friends

This tab shows your friends list. It has two tabs: Online and All, which are self-explanatory. The Possible Friends tab is used if you connect your SL account to Facebook; the tab will the show people whom you may know and wish to add as friends.

The list is organized in columns. The first shows the person's name. Following this are a series of icons:

  • Edit rights, their objects: highlighted when the person has given you rights to edit, move, delete their objects.
  • Edit rights, your objects: highlighted when you have given the person rights to edit, move, delete your objects.
  • Map rights: highlighted when you have allowed the person to locate you on the world map.
  • Online status: when highlighted, the avatar will be able to see your online status.

Two of these may be toggled on/off, so you can give or revoke edit rights, for example, by clicking the appropriate icon. The same is true for map rights.

When you right click on a person's name you get the following options:

  • View Profile: opens the selected person's profile.
  • IM: Opens an IM to the person.
  • Offer Teleport: Click this if you wish to offer to teleport the person to your present location.
  • Voice Call: Initiates a private voice conversation with the other person. Naturally, both need to have voice enabled and functioning.
  • View Chat Transcript: Requires that chat be logged; set in Preferences → Privacy -> Logs & Transcripts.
  • Remove Friend: This option is only shown if the person is on your friends list. Clicking it will dissolve the friendship. Currently, the other person is not informed, but your calling card will be moved to the person's trash.
  • Invite to group: allows you to invite the epson to a group you belong to; opens the Groups selector window.
  • Map: If your friend gave you map rights, this item will be enabled. If clicked, it will open the world map and show the person's current location.
  • Share: If you click this entry, an IM window opens; you can then drag and drop inventory items into it, to give them to the other person.
  • Pay: Opens a window, which you can use to pay the other person L$. Some default values are shown, or you can type the number in manually.
  • Block/Unblock: aka Mute/Unmute. This mutes the other person, completely blocking them from contacting you. You will not see anything they type in local chat or receive any IMs they might send, and all inventory offers made will be automatically declined. Use with caution; muting a person can also mute their objects, which means that if you make a purchase from them, you are likely to not receive what you paid for.

The Sprocket/Gear icon at the top of the Friends tab has the same functions as the right click menu.

The List icon to the right, has these functions:

  • Sort by Name: Sorts the friends list alphabetically. Useful on the All view.
  • Sort by username: Only useful if you also have display names enabled.
  • Sort by Status: Sorts the list by online status. Useful on the All view.
  • View People Icons: If enabled, displays a small icon from the avatar's profile to the left of their name.
  • View Permissions Granted: If enabled, shows the permissions icons described above; otherwise, these icons are hidden.
  • View Conversation Log: Shows the conversation log (if logging is enabled).

The '+' icon to the right of the gear gives access to a powerful people search/selector window.

Friends List - Search

The window is organized into tabs.

  • Search: type in part or all of a person's name, then click go, and the list below will populate with all matching names. Select the person you were looking for (assuming the name is listed), then double click or click on Ok to offer that person friendship.
  • Friends: This is a simple sorted list of your friends.
  • Near Me: Shows a radar list of avatars near you. You can increase the range to broaden the scope, if needed. The circular arrow will refresh the list. As above, if you find the name of someone you wish to add as a friend, double-click it or click the Ok button at the bottom.

Finally, the trashcan icon can be used to unfriend the selected person.

Groups

People Panel - Groups Tab

The Groups tab shows the list of groups to which you currently belong.

When you right click on a group, you get the following options:

  • Activate: Sets the selected group as your active group.
  • View Info: This displays the group profile, allowing you to view information about and manage the group (if you have the ability to do so).
  • Chat: Opens the chat window for the selected group.
  • Voice Call: Initiates a voice conference call with the group.
  • Leave: Select this if you wish to leave the selected group. You are prompted for confirmation.

If you mouse over the list of groups, you will see two icons appear to the far right. These give fast access to the group profile.

The sprocket/gear icon at the top has the same options as the right click menu.

The list iconto the right, has this option:

  • Display Group Icons: If enabled, shows an icon image of the group logo.

The '+' sign gives the options to:

  • Join Group: This will open the search window, where you can enter the name of the group you wish to join.
  • New Group (Create): Opens a blank group profile window, with which you may create a new in-world group. Fill in at least the group name and select the group maturity rating. Creating a group costs L$100.

The Trashcan icon allows you to leave the selected group.

Recent

The next tab of the People panel is Recent. This shows a list of people with whom you have recently had IM conversations - “recent” here meaning since you last logged in. The list will show the name of the person and when you last spoke to them.

If you right click a person's name, you get the following options:

  • View Profile: Opens a window showing the person's profile.
  • IM: Opens an IM to the person.
  • Offer Teleport: Click this if you wish to offer to teleport the person to your present location.
  • Voice Call: Initiates a private voice conversation with the other person. Naturally, both need to have voice enabled and functioning.
  • View Chat Transcript: Requires that chat be logged; set in Preferences → Privacy -> Logs & Transcripts.
  • Add Friend: This option is only shown if the person is not already on your friends list. It will send a friendship request.
  • Remove Friend: This option is only shown if the person is on your friends list. Clicking it will dissolve the friendship. Currently, the other person is not informed, but your calling card will be moved to the person's trash.
  • Invite to group: allows you to invite the epson to a group you belong to; opens the Groups selector window.
  • Map: If your friend gave you map rights, this item will be enabled. If clicked, it will open the world map and show the person's current location.
  • Share: If you click this entry, an IM window opens; you can then drag and drop inventory items into it, to give them to the other person.
  • Pay: Opens a window, which you can use to pay the other person L$. Some default values are shown, or you can type the number in manually.
  • Block/Unblock: aka Mute/Unmute. This mutes the other person, completely blocking them from contacting you. You will not see anything they type in local chat or receive any IMs they might send, and all inventory offers made will be automatically declined. Use with caution; muting a person can also mute their objects, which means that if you make a purchase from them, you are likely to not receive what you paid for.

The sprocket/gear icon at the top has the same options as the right click menu.

The List icon has the following functions:

  • Sort by Most Recent: Sorts the list by when you last spoke with each person.
  • Sort by Name: Sorts the friends list alphabetically by name.
  • View People Icons: If enabled, displays a small icon from the avatar's profile to the left of their name.

The '+' gives quick access to offering friendship to the selected person.

The trashcan icon will allow you to unfriend the eprson - if he/she is a friend.

Blocked

This tab shows the list of avatars, objects and groups which you have blocked (muted).

Right clicking any name gives the following options:

  • Unblock: Allows you to remove the person, object or group from the block list.
  • Profile: For avatars, opens the person's profile.

The gear icon on the top has the same fucntions as the right click menu.

The List icon has these otpions:

  • Sort by Name: Sorts the friends list alphabetically by name.
  • Sort by Type: Sorts the list by type (ie, Group, avatar, object)

The '+' icon allows you to add a person or object to your block list:

  • Block Resident by name: Opens a person selector window, so you can pick who you wish to mute.
  • Block object by name: Opens a window into which you should type the name of the object to block.

The trascan icon can be used to remove the selected entry from the block list.

Contact Sets

People Panel - Contact Sets Tab

This panel replicates many of the features of Contact Sets in the Conversations window.

Across the top, there are:

  • Current set name: This drop down allows you to select a contact set.
  • Gear Icon: Functions and Settings.
  • + Icon: Add person or set.
  • Trash Icon: Remove set or person.

Since these functions are all essentially the same as on the main Contact Sets window, please refer here for details.


fs_menus - ↷ Links adapted because of a move operation

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Firestorm Top (Menu) Bar

Tip: clicking on the double lines will detach that menu, or sub menu, so it does not close automatically.

Avatar

  • Account: will prompt you to open your SL dashboard in a web browser
  • Marketplace Listings: Manage your SL marketplace listings.
  • Buy L$: opens the floater to let you buy L$
  • Inventory (Ctrl-I): opens your inventory
  • Favorite Wearables: opens your Favorite Wearables
  • Picks: opens the Picks and Classifieds window for creation and editing of picks and classified ads.
  • Experiences: opens the Experiences window.
  • Profile: opens your profile
  • Appearance: opens the appearance floater at My Outfits (will be greyed out if you are a cloud; see here if that has happened to you)
  • Choose an avatar: opens the Choose an Avatar window.
  • Movement: opens the movement sub menu where you can set
    • Sit down (Alt-Shift-S): will sit your avatar down (not available if already sitting)
    • Fly (Home): this toggles will turn on fly mode (not available if sitting)
    • Stop Flying (Home): this toggle will turn off fly mode.
    • Always Run (Ctrl-R): toggles run
    • Force Ground Sit (Ctrl Alt S): This forces your avatar into a ground sit regardless of where your avatar is.
    • Move Lock (Ctrl-Alt-P): When enabled, will lock your avatar in place so it cannot be pushed.
      You will not be able to move yourself either, unless you enable PreferencesMove & View -> Movement→ Lock and unlock position after stopping or starting movement.
    • Quickjump: If enabled, the viewer suppresses any pre-jump animation.
  • Move Controls: toggles the movement controls floater
  • Camera Controls: toggles the camera controls floater
  • Avatar Health: opens the Avatar Health sub menu
    • Stop avatar animations: used to stop animations acting on your avatar
    • Stop avatar animations & revoke permissions:
    • Undeform Avatar: Attempts to undeform your avatar, to recover its normal shape after deformation after the use of oversized avatars or griefer objects.
    • Force appearance update (Rebake)(Ctrl-Alt-R): rebakes your avatar's textures
    • Refresh Attachments: In cases where attachments are “ghosted”, it will attempt to reattach them. Ghosted attachments are those that shows attached to you but others don't see them.
    • Reset Default Male Avatar (Character Test): forces your avatar to the default male
    • Reset Default Female Avatar (Character Test): forces your avatar to the default female
    • Show Avatar Complexity Information:
    • Lag Meter: Opens the Lag Meter window.
    • Recreate LSL Bridge: creates a fresh copy of the LSL bridge
  • Snapshot (Ctrl-Shift-S): opens the snapshot floater
  • Money Tracker: Shows a list of who last paid you; see this page for more information.
  • Pose Stand…: Open the Pose Stand window; replicates the functionality of a pose stand.
  • Preferences (Ctrl-P): opens your preferences window
  • Toolbar Buttons: Opens the toolbar buttons window, allowing the button layout to be customized.
  • Show HUD Attachments (Alt-Shift+H): Shows all HUDs that you have attached
  • Show User Inferface (Alt+Shift+U): Shows the User Interface
  • Exit Firestorm (Ctrl-Q): Closes Firestorm

Comm

  • Online Status: opens the Online Status sub menu where you can set yourself to:
    • Away
    • Unavailable (Busy)
    • Auto-respond: (the auto-response messages are set in PreferencesPrivacy -> Autoresponse)
    • Autorespond to non-friends
    • Reject teleport offers and requests
    • Reject all group invites
    • Reject all friendship requests
  • Friends (Ctrl-Shift-F): opens the Friends tab in the contacts list.
  • Contacts (Ctrl-Alt-Shift-F): Opens or closes the contacts list.
  • Contact Sets (Ctrl-Alt-Shift-C): opens the Contact Sets window, to manage your own groups of contacts
  • Groups (Ctrl-Shift-G): opens the Groups tab in the contacts list.
  • Chat (Ctrl-H): opens the nearby chat tab in the Conversations window
  • People: Opens the people window.
  • Conversations (Ctrl-T): opens the Conversations window
  • Gestures (Ctrl-G): opens the Gestures window
  • Facebook…: opens the Post to Facebook window.
  • Twitter…: opens the Twitter window.
  • Flickr…: opens the Upload to Flickr window.
  • Voice Morphing:
  • Conversation Log: Opens the Conversation Log window.
  • Nearby Voice: opens nearby voice, aka active speakers
  • Block List: opens the people window → Block List

World

  • Resync Animations (Ctrl-S): Restarts animations within your view; this allows couples dances to be resynchronized.
  • Nearby Avatars (Ctrl-Shift-A): Opens the Nearby tab in the People window.
  • Radar: Opens the Radar window.
  • Teleport History (Alt-H): Opens the Places window, teleport history tab.
  • Places: Opens the Places window.
  • Destinations: Opens up Destination window.
  • Events: Opens the SL Events web page.
  • Mini-Map (Ctrl-Shift-M): Opens the Minimap
  • World Map (Ctrl-M): Opens the World Map
  • Region Tracker: Opens the Region Tracker window.
  • Landmark This Place: Creates a landmark of your current location
  • Location Profile: Opens the Places Profile window
  • Parcel Details: Opens the About Land window
  • Region Details: Opens the Region/Estate window
  • Set Home to Here: sets your home location to the point you are at; also saves a snapshot, which will be displayed when you log in to your home location.
  • Buy This Land: oOpens the Buy Land window (If you are on land that is not for sale, this will be greyed out)
  • Show Owned Land: Opens the Owned Land window
  • Show More: opens the Show More sub menu where you can chose to show
    • Ban Lines Enables or disables the ability to see ban lines around parcels to which you are not allowed access.
    • Beacons (Ctrl-Alt-shift-N) Hide/show beacons for some types of objects, like sound sources, particle sources, and so on.
    • Property Lines (Ctrl-Alt-Shift-P) Enables or disables showing lines at property boundaries.
    • Land Owners Colors land: Green is land owned by you, red is land owned by others, yellow is land for sale.
    • Coordinates: Shows your current coordinates in the menu bar
    • Parcel Permissions: Shows icons of your parcel rights
    • Advanced Menu (Ctrl-Alt-Shift-D): Hides/shows the Advanced Menu. This can also be done in PreferencesAdvanced.
  • Teleport Home (Ctrl-Shift-H): teleports you home
  • Sun Position: opens the Sun Position sub menu, where you can set the sun position to
    • Sunrise (Ctrl-Shift-U)
    • Midday (Ctrl-Shift-Y)
    • Sunset (Ctrl-Shift-N)
    • Midnight (Ctrl-Shift-X)
    • Estate Time
  • Environment Editor: (Photographers might prefer that fast access available in QuickPrefs or Phototools) This has these sub-menus:
    • Environment Settings: Opens the environment settings window.
    • Water Presets: has sub-menus to allow water presets to be created, edited, deleted.
    • Sky Presets: has sub-menus to allow sky presets to be created, edited, deleted.
    • Day Presets: has sub-menus to allow day presets to be created, edited, deleted.
  • Photo and Video: opens the submenu for
    • Phototools (Ctrl-Alt-P): opens the Phototools floater.
    • Cameratools (Ctrl-Alt-C): opens the Cameratools floater.
  • Area Search: Opens the Area Search window
  • Sound Explorer: Opens the Sound Explorer window.
  • Animation Explorer: Opens the Animation Explorer window.
  • Asset Blacklist: Opens the Asset Blacklist Window.
  • Avatar Render Settings: Opens the Avatar Render Settings window.
  • Always show Friends normally: This will show all friends as normally rendered avatar instead of a “jelly doll” image.
  • Show Friends only: This will temporarily derender all avatars except those on your friends list. If you leave PreferencesMove & View -> Teleports→ Keep 'Show Friends Only' enable after teleporting disabled, then this option will disable itself after teleport.

Build

  • Build (Ctrl-B): opens the Build/Edit window
  • Select Build Tool: opens the Build Tool sub menu where you can select
    • Focus Tool (Ctrl-1)
    • Move Tool (Ctrl-2)
    • Edit Tool (Ctrl-3)
    • Create Tool (Ctrl-4)
    • Land Tool (Ctrl-5)
  • Link (Ctrl-L): will link multiple prims
  • Unlink (Ctrl-Shift-L): will unlink prims in a linkset
  • Edit Linked Parts: allows you to edit individual prims in a linkset
  • Select Elements: opens the Select Elements sub menu where you can choose:
    • Select Next Part or Face (Ctrl-.)
    • Select Previous Part or Face (Ctrl-,)
    • Include Next Part or Face (Ctrl-Shift-.)
    • Include Previous Part or Face (Ctrl-Shift-,)
  • Focus on Selection (H): will focus your camera on an object you have selected
  • Zoom to Selection (Shift-H): will zoom your camera on an object you have selected
  • Object: opens the Object sub menu that allows you to:
    • Take: Takes the object back to inventory
    • Take Copy: Creates a copy of the object in inventory.
    • Duplicate (Ctrl-D): Creates a duplicate of the object next to the original object.
    • Edit Particles: Opens the Particle Editor.
    • Save Back to Object Contents If you drag the contents of an object directly onto the ground (rather than into your inventory first, then out onto the ground), and make changes to it, this function allows those changes to be saved back to the original object.
    • Return Object: Returns the object to the owner.
    • Save as:
      • Backup: Opens the Backup window, allowing you to save the object to your hard drive.
      • Collada: Opens the Collada Export window, which you can use to export the object as mesh.
  • Scripts: opens the Scripts sub menu where you can:
    • Show Script Warnings/Errors
    • Script Info (Counter): If the object is moddable, this will show script information for it.
    • Recompile Scripts (Mono)
    • Recompile Scripts (LSL)
    • Reset Scripts: this will only work if the object is moddable.
    • Set Scripts to Running
    • Set Scripts to Not Running
    • Remove Scripts from Selection: If the selected object is moddable, removes all scripts from it.
  • Pathfinding: Options concerning Pathfinding.
    • Region Objects: Opens the Region Objects window.
    • Characters: Opens the Pathfinding characters window.
    • View / Test: Opens the Pathfinding console.
    • Rebake Region: Rebakes the region NavMesh, if there are pending changes - assuming you have rights to do so and Pathfinding is enabled for the region; will by greyed out otherwise. This can also be done by clicking the Pathfinding icon in the top menu bar.
  • Options: opens the Options sub menu where you can:
    • Show Advanced Permissions: Refer to this SL Wiki page for more on Advanced (Debug) permissions.
    • Select Only My Objects
    • Select Only Movable Objects
    • Select Only Locked Objects
    • Select Only Copyable Objects
    • Select By Surrounding
    • Include Group-Owned Objects
    • Show Physics Shape When Editing
    • Show Selection Outlines (Ctrl-Alt-H)
    • Show Hidden Selection
    • Show Light Radius for Selection
    • Show Selection Beam
    • Snap to Grid (G)
    • Snap Object XY to Grid (Shift-X)
    • Use Selection for Grid (Shift-G)
    • Grid Options (Ctrl-Shift-B)
    • Set Default Permissions: Opens the Default Creation Permissions window.
  • Upload: opens the Upload sub menu which allows you to choose what to upload (Same as the Upload item in the Avatar Menu):
    • Image (L$10): Opens a file selector, then the image upload window.
    • Sound (L$10): Opens a file selector, the the sound upload window.
    • Animation (L$10): Opens a file selector, then the animation upload window
    • Mesh Model: Opens a file selector to upload a mesh model; see the SL wiki for more info.
    • Bulk (L$10 per file): Opens a file selector where you can select multiple image files for upload.
    • Import Linkset: Opens the Import window, to upload a previous exported object.
  • Undo (Ctrl Z): will undo the last changes made in the edit /build window
  • Redo (Ctrl Y): will redo the last changes made with the undo command

Content

  • Search (Ctrl-F): opens the Search window
  • SL Marketplace: prompts you to open the Marketplace web page
  • L$ Market Data: prompts you to open the L$ market Data web page
  • Script Library: prompts you to open the Script Library web page
  • Firestorm Blog: prompts you to open the Firestorm Viewer Home web page
  • Firestorm Flickr: prompts you to open the Firestorm Viewer Flickr web page
  • Firestorm YouTube: prompts you to open the Firestorm Viewer YouTube channel
  • Firestorm Twitter: prompts you to open the Firestorm Viewer Twitter web page
  • Firestorm Plurk: prompts you to open the Firestorm Viewer Plurk web page
  • Message of the day: this will show the message of the day in local chat. This also is shown during the login phase.

Help

RLVa

This menu is toggled from Advanced Menu (Ctrl-Alt-D) → RestrainedLove API (RLVa) or from Preferences → Firestorm → Extras → Allow Remote Scripted Viewer Controls (RLVa). This will require a restart of the viewer to show this menu.

  • Debug: Opens the Debug sub menu where you can enable:
    • Show Top-level RLVa Menu: Enables showing the RLVa menu in to menu bar. If disabled, RLVa menu will show in Advanced Menu.
    • Show Debug Messages: Used when debugging RLV scripts and also to know when something RLV is being done to you by either a person or object.
    • Hide Unset or Duplicate Messages
    • Show Assertion Failures
    • Hide Locked Layers
    • Hide Locked Attachments
    • Enable Legacy Naming
    • Enabled Shared Wear
    • Rename Shared Items on Wear
    • Locks: Opens the Active RLV Locks window
  • Allow OOC Chat: Allows Out Of Character (OOC) chat.
  • Allow Temporary Attachments
  • Forbid Give to #RLV
  • Show Filtered Chat
  • Wear Replaces Unlocked
  • Console: Opens the RLVa console window
  • Restrictions: Opens the Active RLV Restrictions window
  • Strings: Opens the RLVa Strings window

Advanced

Please use with caution

This menu is toggled via the Ctrl-Alt-D key sequence, or from PreferencesAdvanced

  • Rebake Textures (Ctrl+Alt+R): (same as Avatar→ Avatar health → Force Appearance Update).
  • Refresh Attachments:
  • Set UI Size to Default (Ctrl-Alt-Shift-R): Reverts any changes made in PreferencesUser Interface -> General→ UI scaling.
  • Set Window Size: Allows you to set the window size.
  • Limit Select Distance: Limits your select distance to about 50m.
  • Disable Camera Constraints: Allows camera to pass through solid objects.
  • High-res Snapshot: Enables high resolution snapshots.
  • Quiet Snapshots: Disables the snapshot sound and animation.
  • Performance Tools: Opens the Performance Tools sub menu where you can enable:
    • Lag Meter: Opens the Lag Meter window.
    • Statistics Bar (Ctrl-Shift-1): Displays the Statistics window (often called the “stats bar”).
    • Scene Load Statistics (Ctrl-Shift-2): Displays the Scene Load Statistics window with focus on object load and cache performance.
    • Show Avatar Complexity Information: Displays an indicator of client draw “cost” above each avatar (replaces Avatar Rendering Cost).
  • Highlighting and Visibility: Opens the Highlighting and Visibility sub menu where you can choose:
    • Cheesy Beacon: Animates the red world map beacon to make it look “cheesy” (enable it to see the effect).
    • Hide Particles (Ctrl Alt Shift =) : Disables rendering of particles. Another way of achieving this is to go to PreferencesGraphics -> General and setting Max particle count to zero - or doing the same in the Quick Preferences panel.
    • Hide Selected: Makes the currently selected (edited) object invisible, until they are no longer selected.
    • Highlight Transparent (Ctrl Alt T): Makes transparent objects visible by highlighting them in red.
    • Show Mouselook Crosshairs
    • Hover Tips: Opens Hover Tips submenu
      • Show Tips (Ctrl-Shift-T): This allows you to set what hovertips, if any, you see (please check this first to enable hover tips)
      • Show Land Tooltips:
      • Show Tips On All Objects:
  • Rendering Types: Opens the Rendering Types sub menu, which allows types of things to be shown or hidden. By default, these are all enabled. Disabling some can be useful if you are trying to find a lost object.
    • Simple (Ctrl-Alt-Shift-1): Textures without alpha channels.
    • Alpha (Ctrl-Alt-Shift-2): Textures with alpha channels
    • Tree (Ctrl-Alt-Shift-3): Linden plants.
    • Avatars (Ctrl-Alt-Shift-4): Bodies and attachments but not name tags.
    • Surface Patch (Ctrl-Alt-Shift-5): Terrain/ground texture.
    • Sky (Ctrl-Alt-Shift-6): Entire sky including clouds and sun/moon.
    • Water (Ctrl-Alt-Shift-7): Water surface only, view when under water is still tinted.
    • Ground (Ctrl-Alt-Shift-8)
    • Volume (Ctrl-Alt-Shift-9): All objects except Linden plants.
    • Grass (Ctrl-Alt-Shift-0): Linden plants.
    • Clouds (Ctrl-Alt-Shift- -)
    • Particles (Ctrl-Alt-Shift-= )
    • Bump (Ctrl-Alt-Shift-\): Legacy bump map and shiny effects.
  • Rendering Features: Opens the Rendering Features sub menu:
    • UI (Ctrl-Alt-F1): Be VERY careful when using this, as the menu bar is hidden as well; make mental note of the key sequence so you can re-enable the UI when you need it.
    • Selected (Ctrl-Alt-F2): Display texture alignment crosshair boxes with “Select Face”.
    • Highlighted (Ctrl-Alt-F3)
    • Dynamic Textures (Ctrl-Alt-F4): Enable clothing and sculpt previews in texture upload floater.
    • Foot Shadows (Ctrl-Alt-F5)
    • Fog (Ctrl-Alt-F6)
    • Test FRInfo (Ctrl-Alt-F8)
    • Flexible Objects (Ctrl-Alt-F9): Enable/disable flexible prim effect.
  • RLVa: This menu option will show if you choose not to show RLVa menu in top menu bar. This will show RLVa submenus.
  • Media Streams Backup
    • Import Stream List XML: This will import the stream_list.xml file.
    • Export Stream List XML: This will export the media stream list from top menu → World Menu → Parcel DetailsSound tab to a file called stream_list.xml to a folder of your choosing
  • Use Plugin Read Thread: Uses a separate thread to read incoming messages from plugins. So in theory, this should give you a slight performance increase if you have a multicore processor and using the internal web browser or playing quicktime videos and so on.
  • Clear Group Cache: Clears group cache
  • Mouse Smoothing: Should help smooth mouse movement
  • Release Keys: Releases permissions taken by worn attachments.
  • Shortcuts: Opens the Shortcuts sub menu, showing some of the common keyboard shortcuts:
    • Search (Ctrl-F)
    • Show Advanced Menu-legacy shortcut (Ctrl-Alt-D)
    • DoubleClick Teleport (Ctrl-Shift-D)
    • Always Run (Ctrl-R)
    • Fly (Home)
    • Close Window (Ctrl-W)
    • Close All Windows (Ctrl-Shift-W)
    • Snapshot to Disk (Ctrl-`)
    • Mouselook (M)
    • Joystick Flycam (Alt-Shift-F)
    • Reset View (Esc)
    • Reset Camera Angles (Shift-Esc)
    • Look at Last Chatter (Ctrl-\)
    • Zoom In (Ctrl-0)
    • Zoom Default (Ctrl-9)
    • Zoom Out (Ctrl-8)
  • Fly Override (Ctrl-Alt-V): Allows flight in no fly areas - NOT recommended
  • RestrainedLove API: Enables/disables RLV (also in PreferencesFirestorm -> Extras→ Allow scripted viewer controls)
  • Show Debug Settings: Opens the debug menu window; use with caution.
  • Show Develop Menu (Ctrl-Alt-Q): Shows or hides the develop menu on the menu bar.

Developer

Please use with caution

This menu is toggled via the Ctrl-Alt-Q key sequence, or from PreferencesAdvanced

  • Consoles: Opens the Consoles sub menu. These should all be disabled in normal use. If you find your screen filling with “strange” graphs and data, check here to make sure all are off.
    • Texture Console (Ctrl-Shift-3):
    • Debug Console (Ctrl-Shift-4): Scroll activity log on the main viewer window.
    • Notifications Console (Ctrl-Shift-5): Trace dialogs, alerts, notifications.
    • Fast Timers (Ctrl-Shift-9): Shows tasks performed per frame.
    • Scene Statistics: Plot complexity of objects in view.
    • Scene Loading Monitor:
    • Region Debug Console Opens the Region Debug Console.
    • Region Info to Debug Console: Dumps region flags and stats to log
    • Group Info to Debug Console: Dumps summary of active group info to log.
    • Capabilities Info to Debug Console: Dumps capability names and URLs to log.
    • Camera: Camera and agent position/rotation overlaid on screen.
    • Wind: Region wind speed and heading is overlaid on screen.
    • FOV: Camera field of view angle overlaid on screen.
    • Badge (Ctrl-Alt-Shift-H) (This won't toggle off……)
  • Show Info: Opens the Show Info sub menu:
    • Show Time: Shows the time spent logged on in the lower right.
    • Show Upload Transaction: Gives a notification on upload, showing how much you were charged.
    • Show Texture Info: Shows texture information for the object under the cursor.
    • VRAM usage per object:
    • Show Avatar Render Info: Show load state and attachment weights for visible avatars.
    • Show Render Info: Displays information about the scene currently being rendered.
    • Show Matrices: OpenGL matrix info overlaid on screen.
    • Show Color Under Cursor: Shows the RGBA values for the color under the cursor, in the lower right.
    • Show Memory: Shows total viewer memory use overlaid on screen.
    • Show Updates to Objects (Ctrl-Alt-Shift-U): Displays “clouds” of different colors when objects update.
  • Force an Error: opens the Force an Error sub menu. Using any of these will probably crash you. Aimed at viewer developers.
    • Force Breakpoint (Ctrl-Alt-Shift-B)
    • Force LLError And Crash
    • Force Bad Memory Access
    • Force Infinite Loop
    • Force Driver Crash
    • Force Software Exception
    • Force Disconnect Viewer
    • Simulate a Memory Leak
  • Render Tests: opens the Render Tests sub menu:
    • Camera Offset
    • Randomize Framerate: Add a random duration sleep with each rendered frame.
    • Periodic Slow Frame: Sleep half a second every 10 frames.
    • Frame Test: Capture buffer and pause.
    • Frame Profile: Dump GL stats to log.
    • Benchmark:
  • Render Metadata: Opens the Render Metadata sub menu; these are normally all disabled:
    • Bounding Boxes
    • Avatar Hitboxes
    • Normals
    • Octree
    • Shadow Frusta
    • Physics Shapes
    • Occlusion
    • Render Batches
    • Update Type
    • Texture Anim
    • Texture Priority
    • Texture Area
    • Face Area
    • LOD Info
    • Build Queue
    • Lights
    • Particles
    • Collision Skeleton
    • Joints
    • Raycast
    • Wind Vectors
    • Render Complexity
    • Attachment Bytes
    • Sculpt
    • Texture Size
    • Texture Density
      • None
      • Current
      • Desired
      • Full
  • Rendering: Opens the Rendering sub menu
    • Axes: Draw XYZ axis display centered on avatar plus region origin marker.
    • Tangent Basis
    • Selected Texture Info Basis (Ctrl-Alt-Shift-T): Show size and alpha channel presence for faces selected in editor.
    • Selected Material Info (Ctrl-Alt-Shift-M):
    • Wireframe (Ctrl-Shift-R): Show object geometry.
    • Object-Object Occlusion (Ctrl-Shift-O): Optimization, skip rendering objects that are hidden behind others.
    • Advanced Lighting Model: Enable deferred rendering.
    • Debug GL: Enable extra OpenGL error checking.
    • Debug Pipeline: Subset of Debug GL.
    • Automatic Alpha Masks (deferred): Force alpha test instead of blend if texture has little transparency (when advanced lighting on).
    • Automatic Alpha Masks (non-deferred): Force alpha test instead of blend if texture has little transparency (when advanced lighting off).
    • Animation Textures: Allows texture to be animated per llSetTextureAnim.
    • Disable Textures: Stop fetching new textures from the network.
    • Full Res Textures (dangerous): Disregard LOD and display all textures at full resolution. Increases network and memory use.
    • Render Attached Lights: Render local light sources on avatar attachments.
    • Render Attached Particles: Render particle systems emitted by avatar attachments.
    • Hover Glow Objects:
  • Network: Opens the Network sub menu:
    • Pause Agent: Stop avatar movement updates. Local turns and interpolated motion will still appear.
    • Enable Message Log: Dump every protocol message to log.
    • Disable Message Log: Stop protocol message dump.
    • Velocity Interpolate Objects: When enabled it allows smoothed object motion between updates and for llTargetOmega motion to work. When it's disabled, stops “rubber band” effect at cost of these features.
    • Ping Interpolate Object Positions: Factor ping time into interpolation.
    • Drop a Packet (Ctrl-Alt-L): Simulate loss of a data packet.
  • Dump Scripted Camera
  • Recorder: opens the Recorder sub menu. This is used to record, and then playback, a sequence of your actions. For example, you can record yourself walking round, then when you play it back, your avatar will repeat that exactly. Useful for machinima.
    • Start Playback
    • Stop Playback
    • Loop Playback
    • Start Record
    • Stop Record
  • World: Opens the World sub menu:
    • Sim Sun Override
    • Fixed Weather
    • Dump Region Object Cache: Send object cache statistics to log.
    • Dump Simulator Features to Nearby Chat
  • UI: Opens the UI sub menu:
    • Media Browser Test: Opens embedded browser with Viewer URI Name Space test page.
    • Region Restart Test:
    • Web Content Browser (Ctrl-Shift-Z): Opens the internal browser.
    • FB Connect Test: For checking Second Life ShareAPI.
    • Dump SelectMgr: Info about selected objects to log.
    • Dump Inventory: Inventory UUIDs and names to log.
    • Dump Timers: Function call stats to log.
    • Dump Focus Holder: What UI element has keyboard focus to log.
    • Print Selected Object Info (Ctrl-Shift-P): Object details to log.
    • Print Agent Info (Shift-P): Avatar name and camera to log.
    • Double-Click Auto-Pilot
    • Double-Click Teleport
    • Debug SelectMgr: If this and Limit Select Distance are active, dump auto deselects to log.
    • Debug Clicks: Mouse button changes with coordinates to log.
    • Debug Views: Identify UI elements on screen.
    • Debug Name Tooltips: Identify XUI source for UI element under cursor. (alias of Show XUI Names)
    • Debug Mouse Events: Info about what has mouse focus to log.
    • Debug Keys: Text entry field activity to log.
    • Debug Window Process: Low level info for main viewer window to log.
  • XUI: opens the XUI sub menu:
    • Reload Color Settings: Refresh from skin's colors.xml
    • Show Font Test: Open floater with type specimen.
    • Load from XML
    • Save to XML
    • Save XUI Names: Identify XUI source for UI element under cursor.
    • Show debugging info for views
    • XUI Preview Tool
    • Send Test IMs: Send dummy messages to test accounts.
    • Flush Names Caches: Clean avatar name cache.
  • Avatar: Opens the Avatar sub menu:
    • Grab Baked Textures
      • Iris
      • Head
      • Upper Body
      • Lower Body
      • Skirt
    • Character Tests
      • Appearance To XML: Saves your avatar shape to a file; opens a file picker to allow you to select the destination folder, and file name. Shapes exported this way can be re-imported in the Appearance window.
      • Toggle Character Geometry
      • Test Male: Shortcut to wear “Male Shape & Outfit” from inventory Library/Clothing.
      • Test Female: Shortcut to wear “Female Shape & Outfit” from inventory Library/Clothing.
      • Allow Select Avatar: Avatars can be selected and “moved” with object editor, local effect only, movements do not appear to others.
    • Animation Speed
      • All Animations 10% Faster
      • All Animations 10% Slower
      • Reset All Animations Speed
      • Slow Motions Animations
    • Force Params to Default: Clear and refresh tweakable appearance settings.
    • Animation Info: Text over avatars with running animations and priorities.
    • Show Look At: Shows look at crosshairs.
    • Show Point At: Show destination for selection beam as a red crosshair.
    • Debug Joint Updates: Rapid summary of updates to log.
    • Disable LOD: For avatar bodies.
    • Debug Character Vis: Dump avatar and attachment visibility to log.
    • Show Collision Skeleton: Show avatar's “collision volume” joints. Used with fitted mesh and touch/select. Not used with simulator physics.
    • Show Bones:
    • Display Agent Target: Crosshairs with avatar's actual and rendered positions.
    • Dump Attachments: Attachment points, UUIDs, positions, visibility to log.
    • Debug Avatar Textures (Ctrl-Alt-Shift-A): Shows component textures for own avatar.
    • Dump Local Textures (Alt-Shift-M): Avatar texture info to log.
    • Reload Avatar Cloud Particle:
  • Compress Images: Select a file and convert to .j2c, results to log.
  • Enable Visual Leak Detector:
  • Output Debug Minidump
  • Console Window on next Run: Opens a window on the next run of the viewer, which shows internal information as the viewer runs. Useful for developers' to debug the viewer. Otherwise, keep this disabled.
  • Set Logging level: This allows the level of detail of logging to be changed from the default (Info). The support team might request that you change this if attempting to diagnose a problem; otherwise, it should always be left at default.
    • Debug
    • Info
    • Warning
    • Error
    • None
  • Request Admin Status (Ctrl-Alt-G): Request privileges. Only works if you are a Linden.
  • Leave Admin Status (Ctrl-Alt-Shift-G)
  • Show Admin Menu

Searching

It is possible to search the menus for specific words or phrases, by typing into the search bar at the top. For example, typing in the word upload will result in matches on up to four top menu items: Avatar, Build, Advanced and Develop. In short, using search will filter out what is shown in the top menu bar, removing all items except those that contain what you searched for.

Matched items are highlighed in color (you can change the highlight color in Preferences → Colors -> Miscellaneous→ Preferences Search Highlight Color).

To clear the search, and have the Preferences window revert to its normal state, just click the 'x' at the far right end of the search field.

Menu search is enabled (or disabled) in Preferences -> Advanced→ Show Menu Search.

Graphics Presets

: Hovering your mouse over this symbol, or clicking it (depending on your preferences setting), it will open the Graphics Presets window. Please note that this symbol will only show if you have created a graphic preset in PreferencesGraphics -> General.

See this page for documentation on Firestorm 5.0.11 (53634) and earlier.

preferences_display_tab - ↷ Links adapted because of a move operation

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Preferences - Graphics

NOTE: Photographers can access and change many of the settings quickly and conveniently via the Phototools Window.

General

  • Preset in use: Shows the name of the graphics preset in use.
  • Quality and speed: Allows you to adjust the graphics quality (lower is faster). Many options are changed based on this setting.
    • Reload Defaults: The circular arrow to the right of the Quality and speed slider (above) will revert all graphics settings to default values. Use this if you have made changes that have a negative impact on the veiwer and cannot remember what you changed.
  • Fullscreen Mode (requires restart): Enable this if you want to run Firestorm in full screen mode, as opposed to windowed.
  • Shaders:
    • Transparent water: Allows water to look transparent instead of opaque. Enable this (if it isn't already) if you exeprience glowing water while wearing rigged mesh.
    • Bump mapping and shiny: Enables the rendering of shiny and bump mapped surfaces.
    • Local Lights: Globally enables/disables local lights.
    • Basic shaders: Allows rendering of high-quality water, basic lighting, and other graphical effects.
    • Atmospheric shaders: Enables advanced atmospheric and lighting.
    • Advanced Lighting Model: Check this to allow shadows and other features to be enabled. Note that enabling this can cause instability and performance issues; click here for known specifics. For more how shadows behave, see this SL wiki page.
    • Ambient occlusion: Checking this enables more realistic shadows; the stability and performance note above also applies here.
  • Shadows:

    Lets you choose what light sources cause shadows; this is available only if the Advanced Lighting Model option above is enabled).
    • none
    • sun/moon
    • sun/moon and projectors
  • Avatar Shadows: controls whether and how avatars cast shadows. The higher the setting, the more client lag it will cause.
    • None
    • Simplified
    • Optimized
    • Complex
  • Water Reflections: Allows water to reflect terrain, objects, and avatars.
  • Point Lighting: Affects the number of rendered light sources when Advanced Lighting Model (above) is disabled. A viewer restart is needed if this setting is changed.
  • Draw distance:

    Affects how far out from your viewpoint objects will be rendered in the scene.
  • Max particle count: Sets the maximum number of particles you are able to see on your screen at once.
  • Maximum complexity: Controls at what point a visually complex avatar is shown as a jellydoll. 1) Current defaults are:
    • Low: 35,000
    • Low-Mid: 100,000
    • Mid: 200,000
    • Mid-High: 250,000
    • High: 300,000
    • High-Ultra: 350,000
    • Ultra: 350,000
  • Max # of non-imposter avatars: Sets the number of avatars that will be fully rendered. See Avatar impostors below.
  • Post process quality: Determines the resolution with which glow is rendered. A lower setting will cause glow to look slightly pixelated.
  • Avatar Physics: Affects the detail of avatar physics. Set to 0 to disable avatar physics entirely.
  • Level of Detail (LOD) Distance Factors:

    • Objects & Sculpts LOD: Determines the amount of detail the viewer will use in rendering object shapes; a lower setting causes objects to appear more angular and polygonal.
      Setting this higher than 4 via Debug Settings is not recommended. Please see here for details on why high values are not recommended.
    • Flexiprims: Determines the amount of detail the viewer will use in rendering flexible object shapes.
    • Trees: Determines the amount of detail the viewer will use in rendering (Linden) tree shapes.
    • Avatars: Determines the amount of detail the viewer will use in rendering avatar shapes.
    • Terrain: Determines the amount of detail the viewer will use in rendering terrain.
    • Sky: Controls the detail with which windlight skies are rendered. Higher values mean better quality but lower performance.
  • Avatar Rendering:
    • Avatar imposters: Allows far-away avatars to be subtly rendered as two-dimensional images in order to improve your frame rate in crowded areas.
    • Hardware skinning: This allows some aspects of avatar rendering to be handled by your graphics card to improve performance.
    • Avatar cloth: Allows the rendering of flexible cloth on avatar clothing, such as shirts and flared pants.
  • Terrain Detail: Choose the amount of terrain detail you would like to see. Setting this option to Low replaces the ground texture with a low-resolution ground texture.
    This option is not available (ie, it is greyed out) if Basic Shaders is enabled, in which case it is always set to High.
  • Presets: Three buttons which allow you to save, load or delete graphics settings presets.
    • To create a preset, set your graphics settings as you like. Click “Save” and give the preset a name.
    • To load a preset that you have created, click “Load” and choose the preset to load.
    • To delete one, click “Delete” and choose the preset to delete.
    • The presets can be accessed either from Preferences → Graphics → General or from the presets button in the upper right of the viewer, near the media and sound controls.

Hardware Settings

  • Anisotropic Filtering: Enables anisotropic filtering to improve texture quality. This setting may reduce your viewer's performance. For more information see this wikipedia page.
  • Enable OpenGL Vertex Buffer Objects: VBO on modern hardware gives a performance gain. However, older hardware often has poor implementation of VBOs and the viewer may become unstable when this is enabled. VBO is explained in depth here.
  • Enable Streamed VBOs: Allows the use of streamed VBO as well as static; only works if you have VBO enabled.
  • Enable Lossy Texture Compression: If this is enabled, texture compression will be enabled for rendering. This gives improved performance, and a smaller grapics memory footprint, at the cost of lower quality rendered textures. Textures are compressed by the video card before being stored into video memory. Given that compressed textures can often end up pixellated, it is not recommended that this be enabled unless you have little video memory. Ref: SL JIRA MAINT-708.
  • Antialiasing: Smoothes jagged edges. Renders a scene the number of multiple times that is actually shown and scales it down. Choose the level of antialiasing the viewer will use (requires restart).
  • Gamma: Use the Windlight Sky Editor's Scene Gamma control on the Atmosphere/Sun tab instead of this; currently functional only if Atmospheric Shaders are disabled.
  • Viewer Texture Memory Buffer (MB): This is the amount of graphics memory the viewer will use. By default, it is set to the size of your graphics card's memory.
    • 32bit versions only. This setting is hard limited to a maximum of 512MB. Lowering this value may resolve certain texture corruption and performance issues, but under normal circumstances you should not need to alter this setting.
    • 64bit versions only. This setting is hard limited based on the VRAM available with your graphics card. It is recommended you increase the slider to use the maximum available to prevent texture thrashing.
      • GPU 1GB = up to 768MB
      • GPU 2GB = up to 1024MB
      • GPU 4GB+ = up to 2048MB
  • Fog Distance Ratio: Determines how far away Second Life's fog effect begins. Lower values = closer fog. Only used when you have Atmospheric Shaders disabled. If Atmospheric Shaders are enabled, this effect is handled by the Distance Multiplier control in the Advanced Sky Editor.

Rendering

World Updating

  • Freeze updates to World (pause everything): This suspends rendering. Useful for picture taking, if you wish to capture a specific scene that might otherwise change while you are preparing.

Texture Rendering

  • Use HTTP Textures: Uses the HTTP protocol to fetch textures as opposed to the older UDP. Always on, as it is required for SL.
  • Max Texture Quality Level: If you have a poor connection, you may wish to reduce the level of texture detail. This can be set to Normal, Minimal or None.
    Naturally, setting this to anything other than Normal will result in textures displaying poorly, or not at all. Do not change unless absolutely necessary - for example, if you have a very poor connection but need to be online, and don't care if you can see textures or not.

Alpha Mask Rendering

These options control when alpha masking should be used in an attempt to mitigate the well known alpha sorting issue, in which prims behind other prims may appear to flicker in front. The two options are:

  • Render alpha masks when “Advanced Lighting Model” is not enabled
  • Render alpha masks when “Advanced Lighting Model” is enabled

Miscellaneous Rendering

  • Render Glow: If enabled, shows the glow effect on any prims that have it.
    • Strength: Controls the intensity of the glow effect. The default is 2.
  • Show avatars that haven't finished loading: Equivalent to the debug setting RenderUnloadedAvatar.
    Note that this is not a solution to a bake fail, as it doesn't actually fix anything; it merely forces the viewer to display whatever it happens to have managed to load. It is recommended that this be always left disabled.
  • Limit Framerate: Yield some time to the local host if a threshold framerate is reached. The framerate limit is set with the slider to the right.
  • Show the Scene as Wireframe: Enables wireframe display of everything. Note that this setting does not persist after a relog.
  • Enable Attached Lights (Face Lights): Enable this if you wish to see the affects of lights worn by avatars.
  • Render Attached Particles: Enable to see particles generated by worn attachments.
  • Time to delay while pre-caching before showing world: Allows the world to start caching before it is shown, at login.
  • Quality of the shadows: Adjusts the quality of shadows. Note that increasing this will significantly impact rendering speed (FPS).
  • Scale of Terrain Texture Rendering (requires restart): Indicates the scale of terrain textures, with lower values being more compressed textures.

Depth of Field

Depth of field simulates real life blurring that occurs when things are not in focus. For example, if you are taking a photo of a person, then typically, things in the background will be blurred; the futher away, the more blurred. If you shift your focus to a tree behind the person, then the person will, in turn, become blurred.

For more information, refer here.

You can adjust the following settings to mimic RL camera effects.

  • Depth of Field: Enabling this causes out-of-focus objects to be blurred, depending on distance.
    • Enable while in edit mode: Normally, DoF disables when you edit something; if you enable this, DoF will remain active.
  • Camera F Number: Controls maximum screen radius from which to sample from, to avoid graphics card In real world terms this is the aperture setting for the lens and the lower the value the shorter the depth of field will be. The same applies to SL.
    The default value is 9.00
  • Camera Focal Length mm: This tells the viewer what Focal Length/Lens Length to simulate for the DOF effect. Higher numbers produce a narrower depth of field.
    The default is 50.0
  • Camera FOV degs.: This tells the viewer what FOV you would like to simulate for the DOF effect. Higher values will produce a more narrow depth of field.
    The default is 60.00
  • Camera Aspect ratio: This is supposed to be aspect ratio of the camera you're modelling. For example, a 35mm camera has an aspect ratio of 3:2 (1.5). Second Life will use this as a frame of reference for how field of view and focal length must be adjusted depending on window size.
    Apparently, this currently has no effect.
    The default is 1.50
  • DOF Focus Transition Time: This sets the time in seconds it take to the viewer to change focus from one object.
    The default is 0.50
  • DOF Rendering Quality: This determines the quality of the DOF Effect. For non-photography uses '.25' is good. For setting up shots '.50' or '.70' is very nice. For shooting quality images '1.00' is best. Note that High values will slow down your FPS.
    The default is 0.70
Note: Normally, focus will be where ever you set it by alt left-click. However, you can have the focus follow the mouse cursor, even without having a 3D mouse installed.
  1. Go to the top menu, World → Photo & Video → Cameratools→ 3D Mouse, and enable 3D Mouse. (This setting does not survive a relog if you do not have a 3D mouse installed.)
  2. Enable Depth of Field and set values as described above.
  3. To have the focus under the mouse cursor, toggle FlyCam mode on (Advanced → Shortcuts → Joystick Flycam, or Alt-Shift-F).
    Note that alt left-click will now move your avatar rather than change camera focus. So for photos, it is best to set up your shot the usual way, then go into flycam right before taking the picture, which you can do with Snapshot to Disk, Ctrl-`.
1)
Refer to this SL wiki page for information on avatar complexity and jellydolls.

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General Index

Ceci est un index qui fait référence aux pages dans le wiki de Firestorm. Il est organisé par ordre alphabétique et par mot-clé, et fournit des liens aux pages qui couvrent le sujet - et/ou aux points en rapport avec les mots-clés.

Cette page est construite manuellement, il s'agit donc d'un travail en cours.

Accès

Avancé

Antivirus

AO

Appearance

ATI/AMD

Attachments

Autocorrect

Autoresponse

Avatar

Bandwidth

Ban Line

Beacons

Blacklist

Block

Bridge

Bug

Building

Cache

Camera

Chat

Classes

Classifieds

Clothing

Cloud Storage Software

Colors

Color Picker

Comm

Contact Sets

Content

Crash

Crosshairs

Debug

Derender

Develop

Dialog Alerts

Direct Delivery

Disconnects

Display Name

Downloads

Draw Distance

Editing

Environment Settings

Estate

ExDepart

Favorites

Flickering

Flycam

Friends

Gestures

Graphics

Grid

Groups

Growl

Help

iCloud

IM

Install

Instant Message

Inventory

Joystick

Keyboard

Keyword Alerts

Lag

Land

Landmarks

Level of Detail

linux

LOD

Login

LookAt

Mac

Map

Media Filter

Media on a Prim

Minimap

Merchant Outbox

Mesh

MOAP

Mouselook

Move and View

Movies

Multiple

Music

Mute

nVidia

Network

Outfits

Parcels

Particle Editor

Passwords

Pathfinding

PDD

Phototools

Physics

Picks

Places

Popups

Preferences

Privacy

Profile

Progressive Draw Distance

Projectors

Radar

Rebake

Received Items Folder

Reinstall

Region

Rerender

Rhubarb

RLV

Rotation Guides

Scripts

Settings

Shape

Shadows

Shortcuts

Skins

SkyDrive

SLPlugin

SLVoice

Snapshots

Sound and Media

Sound Explorer

SpaceNavigator

Spellcheck

Support

Tags

Teleport

Terraforming

Terrain

Texture Picker

Tutorials

Upload

User Interface

User Name

Viewer Skins

Virus

Voice

Windlight

World

archive:preferences_move_tab_fs511 - ↷ Links adapted because of a move operation

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Preferences - Move & View

NOTE: Photographers can access and change many of the camera settings quickly and conveniently via the Phototools Camera Window.

For a general introduction on how to move your avatar and control your view, refer to this page.

View

  • View angle: Affects the camera field of view.
  • Distance: Changes the distance that camera view follows your avatar.
  • Transition Time: How long it takes for the camera to adjust to quickly changed camera positions/angles.
  • Smoothing: Affects how smoothly the camera moves.
  • Disable camera constraints: Allows you to move your camera further away from your avatar. (Same as top menu bar→ Advanced → Disable camera constraints.)
  • Don't use the mouse wheel to control zoom level of the camera: By default, scrolling the mouse wheel results in the camera zooming in or out; enabling this option will disable that feature.
  • Automatically pose avatar during (select one or more):
    • Build/Edit: When selected, the camera automatically moves to center on the object you're editing.
    • Appearance: (set by default) When selected, the camera automatically zooms in on your avatar when you enter Appearance mode. It also automatically focuses as you select different Body Parts and Clothes tabs. Deselect this to leave the camera where it is.
      • Add Additional Lighting: If enabled, when you go into Appearance, you will have extra lighting to iluminate your avatar. (This option is not available if the one above is disabled.)
      • Show Visual Hints: Option to disable preview thumbnails (visual hints) when editing shape.
  • Clicking your avatar keeps camera position: When enabled, clicking on your avatar will focus the camera at the point that you click on your avatar.
  • Reset camera position after teleport (within a region): If enabled, the camera will revert to the default position after a TP within the region; when disabled, it will remain where it is, relative to your avatar.
  • Reset camera position on avatar movement: If you enable this, the camera will revert to its default position whenever you move your avatar; disable this to inhibit the camera reset. Useful when taking photos, if you need to move your avatar a bit without the camera moving from where you are pointing it.
  • Disable minimum camera zoom distance: Allows the camera to zoom as far in as you want, allowing you to see inside prims.
  • Turn avatar towards camera direction on reset view: If this is enabled (old default behavior), then when you hit Esc to reset your camera, the avatar will turn to face whatever direction your camera was pointing at when you pressed Esc; with this disabled, your avatar will not move, but instead the camera will rotate round behind it.
  • Allow the camera to move without constraints through prims: If enabled will not keep your camera view on the same side of a prim as your avatar. For example put your back against a wall, and you see the other side of the wall. When disabled, your point of view would be over your head, and you see inside.
  • Show the default camera controls minifloater always as opaque: If enabled, the camera conrols window will always be opaque.

Render blocked (muted) avatars as particle cloud: Will render muted avatars as clouds.

  • Re-render temporary derendered objects after teleport: If enabled, temporarily derendered objects will remain derendered until you teleport; otherwise, they stay derendered until your relog, or a manually re-rendered via the asset blacklist window.

Mouselook

  • Enable Mouselook functionality: Enable this if you wish to use Mouselook.
    Mouselook can be entered either by scrolling forward with your mousewheel, or by using the 'M' key on your keyboard (which first equires enabling WASD for movement, in Preferences->General), or from top menu, Advanced → Shortcuts.
    • Show avatar in Mouselook: Will allow you to see yourself when in mouselook. Does not show the entire avatar, but looking down you would see your feet.
    • Show user interface in mouselook: Normally, in mouselook, user interface elements such as the inventory window, IM windows, etc, are hidden. If you enable this, they will remain on screen.
    • Don't close Conversations and Radar window when changing into Mouselook: By default, these windows close when you go into mouselook; enabel this if you prefer that they stay open.
    • Enable context menus in Mouselook: If you enable this, you will be able to open the pie/context menu using Alt Right click.
    • Leave Mouselook using the scroll wheel: If enabled, then you can exit mouselook by scrolling back with your mouse scrollwheel.
    • Show Mouselook Instructions: Will show the “press esc to exit mouselook” message while in mouselook.
    • Show Mouselook Crosshairs: when enabled, crosshairs are displayed in mouselook mode.
    • Enable combat features: Enables IFF (Identification Friend or Foe).
      • Draw target markers: Draws arrows pointing to friend/foe avatars.
      • Range: Max range for the above.
    • Mouselook mouse sensitivity slider: This affects how far your avatar turns in mouselook. Moving the slider to the right causes your avatar to turn farther When you move the mouse, with the same amount of mouse movement.

Movement

  • Arrow keys always move me: The arrow keys move your avatar around if you hit them while chatting in the main chatbar. Disable this if you prefer to use arrows keys to move back/foward in text you have typed, so you can edit it.
  • Pressing letter keys affects movement (i.e. WASD) instead of starting local chat: Enabel this if you wish to have the WAD keys move your avatar.
  • Use AZERTY keyboard layout: Enable this if you have an AZERTY keyboard; if your keyboard has a QWERTY layout, leave it disabled.
  • Tap-tap-hold to run: Allows you to double-tap and hold the up arrow key to run.
  • Fly/Land on holding up/down: Allows holding the PgUp or PgDown button to fly/land, respectively.
  • Enable crouch toggle mode: If this is enabled, pressing PgDown will put you into a crouch; you will remain that way till you press it again. Otherwise, you need to press and hold PgDown to stay in a crouch.
  • Disable waiting for pre-jump and landing animations: In effect, a fast jump. Same as the option in the top menu, Avatar→ Movement → Quickjump.
  • Allow avatars to walk backwards on your screen: If this is left off, your avatar will turn around to face the camera when you walk backward. This option affects only what you see, and does not work with scripted AOs, only the client AO (or no AO).
  • Turn avatar towards a selected object: Disable this option if you do not wish your avatar to turn to an object when you select or edit it.
  • If built in LSL Bridge movelock is active…
    • Always re-lock position after region change: If you enabled the movelock function in top menu, Avatar → Movement → Move Lock (Ctrl-Alt-P), then this keeps the lock enabled if you teleport.
    • Lock and unlock position after stopping or starting movement: With this setting enabled, you will be able to move even if movelock is enabled; movelock will still prevent being pushed.
  • Single click on land: Clicking a spot on the ground can either do nothing, or cause you to walk to that spot.
  • Double click on land:

    Double clicking a spot on the ground can:

    • Do nothing
    • Cause you to walk to that spot
    • Teleport you to that spot. (See also the Firestorm Bridge.)

Teleports

  • *

    Play sound effect when teleporting: Allows you to hear the teleport sound effect. * Always fly after teleporting: If enabled, your avatar will automatically fly when arriving at a new destination, after a teleport. * Always show the Teleport cancel button: This allows teleports to be cancelled once started. Note that cancelling a TP in progress may log you out. * Disable Teleport Beacons: Disables the red indicator arrows and the vertical beacons that sometimes are shown after a teleport. Thus if you do not land at the exact location you wanted to (due to teleport routing), you will not have the beacon to guide you to your intended destination. * Disable Teleport Screens: Disables the black teleport screen during all teleports. * Do not close the map when teleporting: Enable this is you want the map to stay open after a TP. * Keep 'Show Friends Only' enabled after teleporting: If this is off, then the Show Friends Only option (top menu, World→ Show Friends Only) will automatically disable after teleport. Handy in case you forgot that you enabled it, and then wonder why you can't see anyone. ==== Map & Minimap ==== === Minimap Options === * Enable Minimap Rotation: When enabled the minimap will rotate when your avatar turns. * Double click on Minimap: Select an action when you double click a point on the Minimap: * No Action * Open World Map * Teleport * Pick Scale: Controls the radius of the pick range on the minimap. Note: Other options concerning minimap are found under PreferencesColors -> Minimap. === World Map Options === * Filter duplicate landmarks on world map: If enabled, duplicate landmarks are filtered out of the Landmarks drop down menu on the world map. * Show additional region information on World Map: Displays avatar count and maturity level on the world map. * Show grid coordinates on the world map: Display regions' grid coordinates on the world map. * Enable double click teleports on the World map:** Allow teleport to a location on the world map by double clicking.


See this page for documentation on Firestorm 5.0.7 (52912) and earlier.

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Firestorm Top (Menu) Bar


Tip: clicking on the double lines will detach that menu, or sub menu, so it does not close automatically

Avatar Menu

  • Account: will prompt you to open your SL dashboard in a web browser
  • Marketplace Listings: Manage your SL marketplace listings.
  • Buy L$: opens the floater to let you buy L$
  • Inventory (Ctrl-I): opens your inventory
  • Picks: opens the Picks and Classifieds window for creation and editing of picks and classified ads.
  • Experiences: opens the Experiences window.
  • Profile: opens your profile
  • Appearance: opens the appearance floater at My Outfits (will be greyed out if you are a cloud; see here if that has happened to you)
  • Choose an avatar: opens the Choose an Avatar window.
  • Movement: opens the movement sub menu where you can set
    • Sit down (Alt-Shift-S): will sit your avatar down (not available if already sitting)
    • Fly (Home): this toggles will turn on fly mode (not available if sitting)
    • Stop Flying (Home): this toggle will turn off fly mode.
    • Always Run (Ctrl-R): toggles run
    • Force Ground Sit (Ctrl Alt S): This forces your avatar into a ground sit regardless of where your avatar is.
    • Move Lock (Ctrl-Alt-P): When enabled, will lock your avatar in place so it cannot be pushed.
      You will not be able to move yourself either, unless you enable PreferencesMove & View -> Movement→ Lock and unlock position after stopping or starting movement.
    • Quickjump: If enabled, the viewer suppresses any pre-jump animation.
  • Move Controls: toggles the movement controls floater
  • Camera Controls: toggles the camera controls floater
  • Avatar Health: opens the Avatar Health sub menu
    • Stop avatar animations: used to stop animations acting on your avatar
    • Stop avatar animations & revoke permissions:
    • Undeform Avatar: Attempts to undeform your avatar, to recover its normal shape after deformation after the use of oversized avatars or griefer objects.
    • Force appearance update (Rebake)(Ctrl-Alt-R): rebakes your avatar's textures
    • Refresh Attachments: In cases where attachments are “ghosted”, it will attempt to reattach them. Ghosted attachments are those that shows attached to you but others don't see them.
    • Reset Default Male Avatar (Character Test): forces your avatar to the default male
    • Reset Default Female Avatar (Character Test): forces your avatar to the default female
    • Show Avatar Complexity Information:
    • Lag Meter: Opens the Lag Meter window.
    • Recreate LSL Bridge: creates a fresh copy of the LSL bridge
  • Snapshot (Ctrl-Shift-S): opens the snapshot floater
  • Money Tracker: Shows a list of who last paid you; see this page for more information.
  • Pose Stand…: Open the Pose Stand window; replicates the functionality of a pose stand.
  • Preferences (Ctrl-P): opens your preferences window
  • Toolbar Buttons: Opens the toolbar buttons window, allowing the button layout to be customized.
  • Show HUD Attachments (Alt-Shift-H): Shows all HUDs that you have attached
  • Exit Firestorm (Ctrl-Q): Closes Firestorm

Comm(unicate) Menu

  • Online Status: opens the Online Status sub menu where you can set yourself to:
    • Away
    • Unavailable (Busy)
    • Auto-respond: (the auto-response messages are set in PreferencesPrivacy -> Autoresponse)
    • Autorespond to non friends
    • Reject teleport offers and requests
    • Reject all group invites
    • Reject all friendship requests
  • Friends (Ctrl-Shift-F): opens the Friends tab in the contacts list.
  • Contacts (Ctrl-Alt-Shift-F): Opens or closes the contacts list.
  • Contact Sets (Ctrl-Alt-Shift-C): opens the Contact Sets window, to manage your own groups of contacts
  • Groups (Ctrl-Shift-G): opens the Groups tab in the contacts list.
  • Chat (Ctrl-H): opens the nearby chat tab in the Conversations window
  • People: Opens the people window.
  • Conversations (Ctrl-T): opens the Conversations window
  • Gestures (Ctrl-G): opens the Gestures window
  • Facebook…: opens the Post to Facebook window.
  • Twitter…: opens the Twitter window.
  • Flickr…: opens the Upload to Flickr window.
  • Voice Morphing:
  • Conversation Log: Opens the Conversation Log window.
  • Nearby Voice: opens nearby voice, aka active speakers
  • Block List: opens the people window → Block List

World Menu

  • Resync Animations: Restarts animations within your view; this allows couples dances to be resynchronized.
  • Nearby Avatars (Ctrl-Shift-A): Opens the Nearby tab in the People window.
  • Radar: Opens the Radar window.
  • Teleport History (Alt-H): Opens the Places window, teleport history tab.
  • Places: Opens the Places window.
  • Destinations: Opens up Destination window.
  • Events: Opens the SL Events web page.
  • Mini-Map (Ctrl-Shift-M): Opens the Minimap
  • World Map (Ctrl-M): Opens the World Map
  • Region Tracker: Opens the Region Tracker window.
  • Landmark This Place: Creates a landmark of your current location
  • Location Profile: Opens the Places Profile window
  • Parcel Details: Opens the About Land window
  • Region Details: Opens the Region/Estate window
  • Buy This Land: oOpens the Buy Land window (If you are on land that is not for sale, this will be greyed out)
  • Show Owned Land: Opens the Owned Land window
  • Show More: opens the Show More sub menu where you can chose to show
    • Ban Lines Enables or disables the ability to see ban lines around parcels to which you are not allowed access.
    • Beacons (Ctrl-Alt-shift-N) Hide/show beacons for some types of objects, like sound sources, particle sources, and so on.
    • Property Lines (Ctrl-Alt-Shift-P) Enables or disables showing lines at property boundaries.
    • Land Owners Colors land: Green is land owned by you, red is land owned by others, yellow is land for sale.
    • Coordinates: Shows your current coordinates in the menu bar
    • Parcel Permissions: Shows icons of your parcel rights
    • Advanced Menu (Ctrl-Alt-Shift-D): Hides/shows the Advanced Menu. This can also be done in PreferencesAdvanced.
  • Teleport Home (Ctrl-Shift-H): teleports you home
  • Set Home to Here: sets your home location to the point you are at; also saves a snapshot, which will be displayed when you log in to your home location.
  • Sun Position: opens the Sun Position sub menu, where you can set the sun position to
    • Sunrise (Ctrl-Shift-U)
    • Midday (Ctrl-Shift-Y)
    • Sunset (Ctrl-Shift-N)
    • Midnight (Ctrl-Shift-X)
    • Estate Time
  • Environment Editor: (Photographers might prefer that fast access available in QuickPrefs or Phototools) This has these sub-menus:
    • Environment Settings: Opens the environment settings window.
    • Water Presets: has sub-menus to allow water presets to be created, edited, deleted.
    • Sky Presets: has sub-menus to allow sky presets to be created, edited, deleted.
    • Day Presets: has sub-menus to allow day presets to be created, edited, deleted.
  • Photo and Video: opens the submenu for
    • Phototools (Ctrl-Alt-P): opens the Phototools floater.
    • Cameratools (Ctrl-Alt-C): opens the Cameratools floater.
  • Area Search: Opens the Area Search window
  • Sound Explorer: Opens the Sound Explorer window.
  • Animation Explorer: Opens the Animation Explorer window.
  • Asset Blacklist: Opens the Asset Blacklist Window.
  • Avatar Render Settings: Opens the Avatar Render Settings window.
  • Always show Friends normally: This will show all friends as normally rendered avatar instead of a “jelly doll” image.
  • Show Friends only: This will temporarily derender all avatars except those on your friends list. If you leave PreferencesMove & View -> Teleports→ Keep 'Show Friends Only' enable after teleporting disabled, then this option will disable itself after teleport.

Build Menu

  • Build (Ctrl-B): opens the Build/Edit window
  • Select Build Tool: opens the Build Tool sub menu where you can select
    • Focus Tool (Ctrl-1)
    • Move Tool (Ctrl-2)
    • Edit Tool (Ctrl-3)
    • Create Tool (Ctrl-4)
    • Land Tool (Ctrl-5)
  • Link (Ctrl-L): will link multiple prims
  • Unlink (Ctrl-Shift-L): will unlink prims in a linkset
  • Edit Linked Parts: allows you to edit individual prims in a linkset
  • Select Elements: opens the Select Elements sub menu where you can choose:
    • Select Next Part (Ctrl-.)
    • Select Previous Part (Ctrl-,)
    • Include Next Part (Ctrl-Shift-.)
    • Include Previous Part (Ctrl-Shift-,)
  • Focus on Selection (H): will focus your camera on an object you have selected
  • Zoom to Selection (Shift-H): will zoom your camera on an object you have selected
  • Object: opens the Object sub menu that allows you to:
    • Take: Takes the object back to inventory
    • Take Copy: Creates a copy of the object in inventory.
    • Duplicate (Ctrl-D): Creates a duplicate of the object next to the original object.
    • Edit Particles: Opens the Particle Editor.
    • Save Back to Object Contents If you drag the contents of an object directly onto the ground (rather than into your inventory first, then out onto the ground), and make changes to it, this function allows those changes to be saved back to the original object.
    • Return Object Returns the object to the owner.
    • Save as:
      • Backup: Opens the Backup window, allowing you to save the object to your hard drive.
      • Collada: Opens the Collada Export window, which you can use to export the object as mesh.
  • Scripts: opens the Scripts sub menu where you can:
    • Show Script Warnings/Errors
    • Script Info (Counter): If the object is moddable, this will show script information for it.
    • Recompile Scripts (Mono)
    • Recompile Scripts (LSL)
    • Reset Scripts: this will only work if the object is moddable.
    • Set Scripts to Running
    • Set Scripts to Not Running
    • Remove Scripts from Selection: If the selected object is moddable, removes all scripts from it.
  • Pathfinding: Options concerning Pathfinding.
    • Region Objects: Opens the Region Objects window.
    • Characters: Opens the Pathfinding characters window.
    • View / Test: Opens the Pathfinding console.
    • Rebake Region: Rebakes the region NavMesh, if there are pending changes - assuming you have rights to do so and Pathfinding is enabled for the region; will by greyed out otherwise. This can also be done by clicking the Pathfinding icon in the top menu bar.
  • Options: opens the Options sub menu where you can:
    • Show Advanced Permissions: Refer to this SL Wiki page for more on Advanced (Debug) permissions.
    • Select Only My Objects
    • Select Only Movable Objects
    • Select Only Locked Objects
    • Select Only Copyable Objects
    • Select By Surrounding
    • Include Group-Owned Objects
    • Show Selection Outlines (Ctrl-Alt-H)
    • Show Hidden Selection
    • Show Light Radius for Selection
    • Show Selection Beam
    • Snap to Grid (G)
    • Snap Object XY to Grid (Shift-X)
    • Use Selection for Grid (Shift-G)
    • Grid Options (Ctrl-Shift-B)
    • Set Default Permissions: Opens the Default Creation Permissions window.
  • Upload: opens the Upload sub menu which allows you to choose what to upload (Same as the Upload item in the Avatar Menu):
    • Image (L$10): Opens a file selector, then the image upload window.
    • Sound (L$10): Opens a file selector, the the sound upload window.
    • Animation (L$10): Opens a file selector, then the animation upload window
    • Mesh Model: Opens a file selector to upload a mesh model; see the SL wiki for more info.
    • Bulk (L$10 per file): Opens a file selector where you can select multiple image files for upload.
    • Import Linkset: Opens the Import window, to upload a previous exported object.
  • Undo (Ctrl Z): will undo the last changes made in the edit /build window
  • Redo (Ctrl Y): will redo the last changes made with the undo command

Content Menu

  • Search (Ctrl-F): opens the Search window
  • SL Marketplace: prompts you to open the Marketplace web page
  • L$ Market Data: prompts you to open the L$ market Data web page
  • Script Library: prompts you to open the Script Library web page
  • Firestorm Blog: prompts you to open the Firestorm Viewer Home web page
  • Firestorm Flickr: prompts you to open the Firestorm Viewer Flickr web page
  • Firestorm YouTube: prompts you to open the Firestorm Viewer YouTube channel
  • Firestorm Twitter: prompts you to open the Firestorm Viewer Twitter web page
  • Firestorm Plurk: prompts you to open the Firestorm Viewer Plurk web page
  • Message of the day: this will show the message of the day in local chat. This also is shown during the login phase.

Help Menu

RLVa Menu

This menu is toggled from Advanced Menu (Ctrl-Alt-D) → RestrainedLove API (RLVa) or from Preferences → Firestorm → Extras → Allow Remote Scripted Viewer Controls (RLVa). This will require a restart of the viewer to show this menu.

  • Debug: Opens the Debug sub menu where you can enable:
    • Show Top-level RLVa Menu: Enables showing the RLVa menu in to menu bar. If disabled, RLVa menu will show in Advanced Menu.
    • Show Debug Messages: Used when debugging RLV scripts and also to know when something RLV is being done to you by either a person or object.
    • Hide Unset or Duplicate Messages
    • Show Assertion Failures
    • Hide Locked Layers
    • Hide Locked Attachments
    • Enable Legacy Naming
    • Enabled Shared Wear
    • Rename Shared Items on Wear
    • Locks: Opens the Active RLV Locks window
  • Allow OOC Chat: Allows Out Of Character (OOC) chat.
  • Allow Temporary Attachments
  • Forbid Give to #RLV
  • Show Filtered Chat
  • Wear Replaces Unlocked
  • Console: Opens the RLVa console window
  • Restrictions: Opens the Active RLV Restrictions window
  • Strings: Opens the RLVa Strings window

Advanced Menu

Please use with caution

This menu is toggled via the Ctrl-Alt-D key sequence, or from PreferencesAdvanced

  • Rebake Textures (Ctrl+Alt+R): (same as Avatar→ Avatar health → Force Appearance Update).
  • Refresh Attachments:
  • Set UI Size to Default: Reverts any changes made in PreferencesUser Interface -> General→ UI scaling.
  • Set Window Size: Allows you to set the window size.
  • Limit Select Distance: Limits your select distance to about 50m.
  • Disable Camera Constraints: Allows camera to pass through solid objects.
  • High-res Snapshot: Enables high resolution snapshots.
  • Quiet Snapshots: Disables the snapshot sound and animation.
  • Performance Tools: Opens the Performance Tools sub menu where you can enable:
    • Lag Meter: Opens the Lag Meter window.
    • Statistics Bar (Ctrl-Shift-1): Displays the Statistics window (often called the “stats bar”).
    • Scene Load Statistics (Ctrl-Shift-2): Displays the Scene Load Statistics window with focus on object load and cache performance.
    • Show Avatar Complexity Information: Displays an indicator of client draw “cost” above each avatar (replaces Avatar Rendering Cost).
  • Highlighting and Visibility: Opens the Highlighting and Visibility sub menu where you can choose:
    • Cheesy Beacon: Animates the red world map beacon to make it look “cheesy” (enable it to see the effect).
    • Hide Particles (Ctrl Alt Shift =) : Disables rendering of particles. Another way of achieving this is to go to PreferencesGraphics -> General and setting Max particle count to zero - or doing the same in the Quick Preferences panel.
    • Hide Selected: Makes the currently selected (edited) object invisible, until they are no longer selected.
    • Highlight Transparent (Ctrl Alt T): Makes transparent objects visible by highlighting them in red.
    • Show Mouselook Crosshairs
    • Hover Tips: Opens Hover Tips submenu
      • Show Tips (Ctrl-Shift-T): This allows you to set what hovertips, if any, you see (please check this first to enable hover tips)
      • Show Land Tooltips:
      • Show Tips On All Objects:
  • Rendering Types: Opens the Rendering Types sub menu, which allows types of things to be shown or hidden. By default, these are all enabled. Disabling some can be useful if you are trying to find a lost object.
    • Simple (Ctrl-Alt-Shift-1): Textures without alpha channels.
    • Alpha (Ctrl-Alt-Shift-2): Textures with alpha channels
    • Tree (Ctrl-Alt-Shift-3): Linden plants.
    • Avatars (Ctrl-Alt-Shift-4): Bodies and attachments but not name tags.
    • Surface Patch (Ctrl-Alt-Shift-5): Terrain/ground texture.
    • Sky (Ctrl-Alt-Shift-6): Entire sky including clouds and sun/moon.
    • Water (Ctrl-Alt-Shift-7): Water surface only, view when under water is still tinted.
    • Ground (Ctrl-Alt-Shift-8)
    • Volume (Ctrl-Alt-Shift-9): All objects except Linden plants.
    • Grass (Ctrl-Alt-Shift-0): Linden plants.
    • Clouds (Ctrl-Alt-Shift- -)
    • Particles (Ctrl-Alt-Shift-= )
    • Bump (Ctrl-Alt-Shift-\): Legacy bump map and shiny effects.
  • Rendering Features: Opens the Rendering Features sub menu:
    • UI (Ctrl-Alt-F1): Be VERY careful when using this, as the menu bar is hidden as well; make mental note of the key sequence so you can re-enable the UI when you need it.
    • Selected (Ctrl-Alt-F2): Display texture alignment crosshair boxes with “Select Face”.
    • Highlighted (Ctrl-Alt-F3)
    • Dynamic Textures (Ctrl-Alt-F4): Enable clothing and sculpt previews in texture upload floater.
    • Foot Shadows (Ctrl-Alt-F5)
    • Fog (Ctrl-Alt-F6)
    • Test FRInfo (Ctrl-Alt-F8)
    • Flexible Objects (Ctrl-Alt-F9): Enable/disable flexible prim effect.
  • RLVa: This will menu option will show if chose not to show RLVa menu in top menu bar. This will show RLVa submenus.
  • Media Streams Backup
    • Import Stream List XML: This will import the stream_list.xml file.
    • Export Stream List XML: This will export the media stream list from top menu → World Menu → Parcel DetailsSound tab to a file called stream_list.xml to a folder of your choosing
  • Use Plugin Read Thread: Uses a separate thread to read incoming messages from plugins. So in theory, this should give you a slight performance increase if you have a multicore processor and using the internal web browser or playing quicktime videos and so on.
  • Clear Group Cache: Clears group cache
  • Mouse Smoothing: Should help smooth mouse movement
  • Release Keys: Releases permissions taken by worn attachments.
  • Shortcuts: Opens the Shortcuts sub menu, showing some of the common keyboard shortcuts:
    • Search (Ctrl-F)
    • Show Advanced Menu-legacy shortcut (Ctrl-Alt-D)
    • DoubleClick Teleport (Ctrl-Shift-D)
    • Always Run (Ctrl-R)
    • Fly (Home)
    • Close Window (Ctrl-W)
    • Close All Windows (Ctrl-Shift-W)
    • Snapshot to Disk (Ctrl-`)
    • Mouselook (M)
    • Joystick Flycam (Alt-Shift-F)
    • Reset View (Esc)
    • Reset Camera Angles (Shift-Esc)
    • Look at Last Chatter (Ctrl-\)
    • Zoom In (Ctrl-0)
    • Zoom Default (Ctrl-9)
    • Zoom Out (Ctrl-8)
  • Fly Override (Ctrl-Alt-V): Allows flight in no fly areas - NOT recommended
  • RestrainedLove API: Enables/disables RLV (also in PreferencesFirestorm -> Extras→ Allow scripted viewer controls)
  • Show Debug Settings: Opens the debug menu window; use with caution.
  • Show Develop Menu (Ctrl-Alt-Q): Shows or hides the develop menu on the menu bar.

Developer Menu

Please use with caution

This menu is toggled via the Ctrl-Alt-Q key sequence, or from PreferencesAdvanced

  • Consoles: Opens the Consoles sub menu. These should all be disabled in normal use. If you find your screen filling with “strange” graphs and data, check here to make sure all are off.
    • Texture Console (Ctrl-Shift-3):
    • Debug Console (Ctrl-Shift-4): Scroll activity log on the main viewer window.
    • Notifications Console (Ctrl-Shift-5): Trace dialogs, alerts, notifications.
    • Fast Timers (Ctrl-Shift-9): Shows tasks performed per frame.
    • Scene Statistics: Plot complexity of objects in view.
    • Scene Loading Monitor:
    • Region Debug Console Opens the Region Debug Console.
    • Region Info to Debug Console: Dumps region flags and stats to log
    • Group Info to Debug Console: Dumps summary of active group info to log.
    • Capabilities Info to Debug Console: Dumps capability names and URLs to log.
    • Camera: Camera and agent position/rotation overlaid on screen.
    • Wind: Region wind speed and heading is overlaid on screen.
    • FOV: Camera field of view angle overlaid on screen.
    • Badge (Ctrl-Alt-Shift-H) (This won't toggle off……)
  • Show Info: Opens the Show Info sub menu:
    • Show Time: Shows the time spent logged on in the lower right.
    • Show Upload Transaction: Gives a notification on upload, showing how much you were charged.
    • Show Texture Info: Shows texture information for the object under the cursor.
    • VRAM usage per object:
    • Show Avatar Render Info: Show load state and attachment weights for visible avatars.
    • Show Render Info: Displays information about the scene currently being rendered.
    • Show Matrices: OpenGL matrix info overlaid on screen.
    • Show Color Under Cursor: Shows the RGBA values for the color under the cursor, in the lower right.
    • Show Memory: Shows total viewer memory use overlaid on screen.
    • Show Private Mem Info: Private pool stats overlaid on screen.
    • Show Updates to Objects (Ctrl-Alt-Shift-U): Displays “clouds” of different colors when objects update.
  • Force an Error: opens the Force an Error sub menu. Using any of these will probably crash you. Aimed at viewer developers.
    • Force Breakpoint (Ctrl-Alt-Shift-B)
    • Force LLError And Crash
    • Force Bad Memory Access
    • Force Infinite Loop
    • Force Driver Crash
    • Force Software Exception
    • Force Disconnect Viewer
    • Simulate a Memory Leak
  • Render Tests: opens the Render Tests sub menu:
    • Camera Offset
    • Randomize Framerate: Add a random duration sleep with each rendered frame.
    • Periodic Slow Frame: Sleep half a second every 10 frames.
    • Frame Test: Capture buffer and pause.
    • Frame Profile: Dump GL stats to log.
    • Benchmark:
  • Render Metadata: Opens the Render Metadata sub menu; these are normally all disabled:
    • Bounding Boxes
    • Avatar Hitboxes
    • Normals
    • Octree
    • Shadow Frusta
    • Physics Shapes
    • Occlusion
    • Render Batches
    • Update Type
    • Texture Anim
    • Texture Priority
    • Texture Area
    • Face Area
    • LOD Info
    • Build Queue
    • Lights
    • Particles
    • Collision Skeleton
    • Joints
    • Raycast
    • Wind Vectors
    • Render Complexity
    • Attachment Bytes
    • Sculpt
    • Texture Size
    • Texture Density
      • None
      • Current
      • Desired
      • Full
  • Rendering: Opens the Rendering sub menu
    • Axes: Draw XYZ axis display centered on avatar plus region origin marker.
    • Tangent Basis
    • Selected Texture Info Basis (Ctrl-Alt-Shift-T): Show size and alpha channel presence for faces selected in editor.
    • Selected Material Info (Ctrl-Alt-Shift-M):
    • Wireframe (Ctrl-Shift-R): Show object geometry.
    • Object-Object Occlusion (Ctrl-Shift-O): Optimization, skip rendering objects that are hidden behind others.
    • Advanced Lighting Model: Enable deferred rendering.
    • Debug GL: Enable extra OpenGL error checking.
    • Debug Pipeline: Subset of Debug GL.
    • Automatic Alpha Masks (deferred): Force alpha test instead of blend if texture has little transparency (when advanced lighting on).
    • Automatic Alpha Masks (non-deferred): Force alpha test instead of blend if texture has little transparency (when advanced lighting off).
    • Animation Textures: Allows texture to be animated per llSetTextureAnim.
    • Disable Textures: Stop fetching new textures from the network.
    • Full Res Textures (dangerous): Disregard LOD and display all textures at full resolution. Increases network and memory use.
    • Render Attached Lights: Render local light sources on avatar attachments.
    • Render Attached Particles: Render particle systems emitted by avatar attachments.
    • Hover Glow Objects:
  • Network: Opens the Network sub menu:
    • Pause Agent: Stop avatar movement updates. Local turns and interpolated motion will still appear.
    • Enable Message Log: Dump every protocol message to log.
    • Disable Message Log: Stop protocol message dump.
    • Velocity Interpolate Objects: When enabled it allows smoothed object motion between updates and for llTargetOmega motion to work. When it's disabled, stops “rubber band” effect at cost of these features.
    • Ping Interpolate Object Positions: Factor ping time into interpolation.
    • Drop a Packet (Ctrl-Alt-L): Simulate loss of a data packet.
  • Dump Scripted Camera
  • Recorder: opens the Recorder sub menu. This is used to record, and then playback, a sequence of your actions. For example, you can record yourself walking round, then when you play it back, your avatar will repeat that exactly. Useful for machinima.
    • Start Playback
    • Stop Playback
    • Loop Playback
    • Start Record
    • Stop Record
  • World: Opens the World sub menu:
    • Sim Sun Override
    • Fixed Weather
    • Dump Region Object Cache: Send object cache statistics to log.
    • Dump Simulator Features to Nearby Chat
  • UI: Opens the UI sub menu:
    • Media Browser Test: Opens embedded browser with Viewer URI Name Space test page.
    • Region Restart Test:
    • Web Content Browser (Ctrl-Shift-Z): Opens the internal browser.
    • FB Connect Test: For checking Second Life ShareAPI.
    • Dump SelectMgr: Info about selected objects to log.
    • Dump Inventory: Inventory UUIDs and names to log.
    • Dump Timers: Function call stats to log.
    • Dump Focus Holder: What UI element has keyboard focus to log.
    • Print Selected Object Info (Ctrl-Shift-P): Object details to log.
    • Print Agent Info (Shift-P): Avatar name and camera to log.
    • Double-Click Auto-Pilot
    • Double-Click Teleport
    • Debug SelectMgr: If this and Limit Select Distance are active, dump auto deselects to log.
    • Debug Clicks: Mouse button changes with coordinates to log.
    • Debug Views: Identify UI elements on screen.
    • Debug Name Tooltips: Identify XUI source for UI element under cursor. (alias of Show XUI Names)
    • Debug Mouse Events: Info about what has mouse focus to log.
    • Debug Keys: Text entry field activity to log.
    • Debug Window Process: Low level info for main viewer window to log.
  • XUI: opens the XUI sub menu:
    • Reload Color Settings: Refresh from skin's colors.xml
    • Show Font Test: Open floater with type specimen.
    • Load from XML
    • Save to XML
    • Save XUI Names: Identify XUI source for UI element under cursor.
    • Show debugging info for views
    • XUI Preview Tool
    • Send Test IMs: Send dummy messages to test accounts.
    • Flush Names Caches: Clean avatar name cache.
  • Avatar: Opens the Avatar sub menu:
    • Grab Baked Textures
      • Iris
      • Head
      • Upper Body
      • Lower Body
      • Skirt
    • Character Tests
      • Appearance To XML: Saves your avatar shape to a file; opens a file picker to allow you to select the destination folder, and file name. Shapes exported this way can be re-imported in the Appearance window.
      • Toggle Character Geometry
      • Test Male: Shortcut to wear “Male Shape & Outfit” from inventory Library/Clothing.
      • Test Female: Shortcut to wear “Female Shape & Outfit” from inventory Library/Clothing.
      • Allow Select Avatar: Avatars can be selected and “moved” with object editor, local effect only, movements do not appear to others.
    • Animation Speed
      • All Animations 10% Faster
      • All Animations 10% Slower
      • Reset All Animations Speed
      • Slow Motions Animations
    • Force Params to Default: Clear and refresh tweakable appearance settings.
    • Animation Info: Text over avatars with running animations and priorities.
    • Show Look At: Shows look at crosshairs.
    • Show Point At: Show destination for selection beam as a red crosshair.
    • Debug Joint Updates: Rapid summary of updates to log.
    • Disable LOD: For avatar bodies.
    • Debug Character Vis: Dump avatar and attachment visibility to log.
    • Show Collision Skeleton: Show avatar's “collision volume” joints. Used with fitted mesh and touch/select. Not used with simulator physics.
    • Show Bones:
    • Display Agent Target: Crosshairs with avatar's actual and rendered positions.
    • Dump Attachments: Attachment points, UUIDs, positions, visibility to log.
    • Debug Avatar Textures (Ctrl-Alt-Shift-A): Shows component textures for own avatar.
    • Dump Local Textures (Alt-Shift-M): Avatar texture info to log.
    • Reload Avatar Cloud Particle:
  • Compress Images: Select a file and convert to .j2c, results to log.
  • Enable Visual Leak Detector:
  • Output Debug Minidump
  • Console Window on next Run: Opens a window on the next run of the viewer, which shows internal information as the viewer runs. Useful for developers' to debug the viewer. Otherwise, keep this disabled.
  • Set Logging level: This allows the level of detail of logging to be changed from the default (Info). The support team might request that you change this if attempting to diagnose a problem; otherwise, it should always be left at default.
    • Debug
    • Info
    • Warning
    • Error
    • None
  • Request Admin Status (Ctrl-Alt-G): Request privileges. Only works if you are a Linden.
  • Leave Admin Status (Ctrl-Alt-Shift-G)
  • Show Admin Menu

Searching the Menus

It is possible to search the menus for specific words or phrases, by typing into the search bar at the top. For example, typing in the word upload will result in matches on up to four top menu items: Avatar, Build, Advanced and Develop. In short, using search will filter out what is shown in the top menu bar, removing all items except those that contain what you searched for.

Matched items are highlighed in color (you can change the highlight color in Preferences → Colors -> Miscellaneous→ Preferences Search Highlight Color).

To clear the search, and have the Preferences window revert to its normal state, just click the 'x' at the far right end of the search field.

Menu search is enabled (or disabled) in Preferences -> Advanced→ Show Menu Search.

Graphics Presets

: When hovering your mouse over this symbol, it will open the Graphics Presets window. Please note that this symbol will only show if you have created a graphic preset in PreferencesGraphics -> General.

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