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firestorm_troubleshooting_fr

Diagnostics et Solutions Rapides - Firestorm ViewerPour une information de base sur comment demander de l'aide, cliquer ici. Cette page couvre les problèmes que vous pourriez rencontrer avec Firestorm;...

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fs_missing_inventory - [Part 1 - Basic Steps]

missing inventory, inventory, connection, cacheMissing Inventory There are different kinds of problems with missing inventory that can take place; those that are controllable at the viewer or computer...

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fs_bridge_fr - [Fonctions]

Le Bridge LSL Firestorm Le bridge Firestorm est un objet scripté qui sert à améliorer l'expérience utilisateur. Si vous vous connectez avec Firestorm pour la première fois, le bridge va se créer...

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people_nearby_tab_fr - created

Fenêtre "People"Onglet "Nearby" (Radar) La liste des avatars dans le radar peut être triée par nom (name), âge, temps (seen), et portée (range). Cliquez simplement sur la tête de colonne our effectuer...

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preferences_display_tab

preferences, preset, quality, local lights, basic shaders, atmospheric shaders, fullscreen, advanced lighting model, ambient occlusion, shadows, reflections, complexity, draw distance, LOD, LOD factor,...

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fs_eep_water

Creating and Editing Water This page refers to Water in the new Environmental Enhancement system, and does not apply to viewers 6.0.2 or older. See...

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index_fr

EnglishDeutschEspañolFrancophoneItalianoNederlandsPolskiРусскийCette documentation est en cours de traduction et/ou de mise à jour. Merci de votre patience et de votre compréhension. Merci ! The...

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fs_land_environment_tab

About Land - EnvironmentFor detailed information about Environment see this page. In this tab, you can set a specific day cycle and water settings for your parcel, or create on ad-hoc. Select...

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fs_head_follows_mouse

This page has been moved, the new location is head_keeps_moving_even_when_head_follows_mouse_sliders_are_set_to_zero.

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stuck_running

This page has been moved, the new location is i_am_stuck_running.

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fs_movement_issues

Movement IssuesAvatar Can't Move If you can turn in circles but not move forward/backwards, you probably have Movelock enabled. Go to the Avatar menu→ Movement submenu and make sure Movelock is not...

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firestorm_troubleshooting

help, troubleshootingTroubleshooting ProblemsFor basic information on how to get help, click here. For an introduction to the basics of troubleshooting, please refer to this page. This page covers...

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firestorm_classes

²( help, classesFirestorm Classes These classes are based on our official Firestorm release and are conducted in voice and text except when otherwise noted. There's no need to talk, but you may want to...

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fs_eep_water_fr

Créer Et Modifier L'Eau Cette page concerne l'Eau dans le nouveau système d'amélioration de l'environnement (Environment Enhancement system), et ne s'applique pas aux viewers 6.0.2 et plus anciens....

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fs_eep_issues

EEP Issues Linden Lab will soon release the Environment Enhancement Project (EEP): Please read Environmental Enhancement Project for a full description! This project revamps the old Windlight system...

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scripted_attachment_issues

HUD, scriptsServer-Related Attachment IssuesScripted Attachments Not WorkingHUDs Not ShowingScripted Attachments (Including HUDS) Are Not WorkingPLEASE NOTE: Scripted attachments being broken is not a...

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day_cycle_4hr.png - created

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fs_eep_issues_fr

Problèmes avec l'EEP Linden Lab a déployé, ce mardi 19 mars, l“Environmental Enhancement Project” sur toute la grille de SecondLife - Les anglophones peuvent lire Environmental Enhancement Project pour...

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fs_my_environments_fr

Fenêtre "My Environments"(Mon environnement) Cette fenêtre affiche les ressources d'environnement de votre inventaire. Cela inclut celle que vous avez acquises (dans le dossier “Inventory”) et celles...

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fs_land_environment_tab_fr

About Land - Onglet Environment Dans cet onglet vous pouvez déterminer des paramètres spécifiques pour un cycle jour/nuit et une eau, ou en créer. Select Environment(Sélectionner l'environnement)Use...

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