

Release Notes for v6.4.6. (545962) - Second Life Viewer Released on Monday, August 10, 2020.
https://releasenotes.secondlife.com/viewer/6.4.6.545962.html
Viewer Compiler Updates
Internal build update to VS2017 and Boost.Fiber. Because we had to rebuild all the component autobuild packages for the compiler upgrade, the project also subsumed the problem of migrating all our autobuild packages to git source repositories.
No user facing changes.
Release Notes for v6.4.7. (546539) - Second Life Viewer Released on Wednesday, August 19, 2020.
https://releasenotes.secondlife.com/viewer/6.4.7.546539.html
Maintenance - Arrack
Arrack is a distilled alcoholic drink typically produced in the Indian subcontinent and Southeast Asia, made from the fermented sap of coconut flowers or sugarcane, and also with grain (e.g. red rice) or fruit depending upon the country of origin. It is sometimes spelled arak, or simply referred to as ‘rack or ‘rak. It is not to be confused with the anise-flavored distilled spirit called Arak or Araq.
There are two primary styles of Arrack that are very different from one another: Batavia Arrack is often clear in color but has a flavor profile more similar to dark rum, with a distinctive “funk” or “hogo” imparted to it from fermented red rice. Ceylon Arrack, by contrast, is a more refined and subtle spirit. It has hints of Cognac and rum character and a wealth of delicate floral notes. Both styles are also made “in house” by local citizenry and can be more akin to moonshine in their presentation.
Note: This Viewer uses Viewer Manager 2.0.538279
FMOD Studio 2.01.03 (updated Windows, Linux)
FMOD Studio 2.01.02 (Mac)
KDU v8.0.6 (Windows, Linux, Mac)
Voice Server Version: Vivox Version 4.10.0000.32327
LibVLC Version: 2.2.8
Chromium Embedded Framework (CEF) Dullahan:
FIRE-23891 - [macOS] Mouse cursor jumps around when HiDPI is enabled and when using Pie menu
FIRE-24229 - Separate SL and Opensim settings folders / mixed up folders in appdata/roaming
FIRE-29517 - [Mac] [Linux] Transitioning from third person view to mouselook freeze the view for a few seconds
FIRE-29536 - media icon doesn't change when media is playing (MOAP)
FIRE-29930 - Move and View Appearance Auto Pose re-enables itself
FIRE-29942 - Delete Links Only in Replace Links feature stalls stops
FIRE-3973 - Login screen a patchwork on large screens - image doesn't fill
FIRE-12802 - Vintage/Latency skins. Minimized windows can be lost under bottom chat bat, toolbar
FIRE-24171 - the “receive group IM” checkbox has no effect
FIRE-29081 - [BUG-228873] Problem with ipv6 streaming addresses
FIRE-29761 - Clear Location History does not clear Location History
FIRE-29774 - script recover message across different accounts
FIRE-29902 - Fix help links on EEP viewer
FIRE-29903 - [OpenSim] Agent appearance not sent to simulator
FIRE-29911 - Group Chat Transcripts Sometimes lack “(group)” in File Name
FIRE-29938 - [Windows] SLURL handler replaced with each client installation
FIRE-29942 - Delete Links Only in Replace Links feature stalls stops
FIRE-29943 - Chat log file created when “Sharing” an inventory item does not obey “Use Legacy File Name format”
FIRE-29950 - Camera Controls - can not toggle in and out of object view
FIRE-29977 - Inventory + Upload Displays costs currency symbol twice as $L$L
FIRE-29994 - Choosing “What's Hot” from login screen does not update the location field
FIRE-29995 - DEBUG_CHANNEL messages count as spam
FIRE-30003 - Ctrl F10 will not bind to Gestures
FIRE-30019 - [Linux] Login window doesn't take up the entire viewer window, has horizontal scrollbar
FIRE-30029 - Linux Compile Issue: SL-13634 breaks Linux opensource builds
FIRE-29926 - Add Crossfade option for EEP Settings
FIRE-24306 - Make It So Saving a Notecard Does Not Return You to the Top of the Notecard
FIRE-29880 - Provide feedback to user when user tries to move with movelock or other locks engaged
FIRE-29893 - Remove the terms “WL” and “Windlight” from EEP viewer
FIRE-29935 - Add option to deactivate the confirmation for bulk uploads
FIRE-29918 - French translation update
FIRE-29953 - French translation update
FIRE-29956 - French translation update
FIRE-29957 - French translation update
FIRE-30025 - French translation update
FIRE-30030 - French translation update
If you haven't logged into the Aditi Grid recently, you will likely need to contact LL Support to gain access as well as have your inventory synced. Please review this page carefully http://wiki.secondlife.com/wiki/Aditi. Also ensure you have this viewer setting enabled in Preferences - Advanced - Allow login to other grids.
Note that many libraries cannot be installed using Synaptic or the Software Center; use apt in a terminal instead.
The Firestorm core binary has no unmet dependencies. However, SLVoice, SLPlugin and dullahan_host require additional libraries to do their work.
Install the additional libraries
NOTE: The libraries cannot be installed using Synaptic or the Software Center. They must be installed via apt or aptitude.
libidn11:i386 | libstdc++6:i386 | libuuid1:i386 | zlib1g:i386 |
sudo apt install libidn11:i386 libstdc++6:i386 libuuid1:i386 zlib1g:i386
These two packages provide support for voice and media services.
gstreamer1.0-pulseaudio:i386 | pepperflashplugin-nonfree |
sudo apt install gstreamer1.0-pulseaudio:i386 pepperflashplugin-nonfree
If you run across the media_plugin_cef failure message, installing these packages may help:
libnss3:i386 | libnspr4:i386 | libxtst6:i386 | libgconf-2-4:i386 | libxss1:i386 |
sudo apt install libnss3:i386 libnspr4:i386 libxtst6:i386 libgconf-2-4:i386 libxss1:i386
Regardless of the method you choose, rebooting at this point can ensure that the OS is properly updated, though it should inform you if a reboot is required.
In a terminal, type:
cd # Your home directory by default mkdir Firestorm tar xf Phoenix_Fire{tab to expand} -C Firestorm --strip-components=1
At this point, you can launch Firestorm from a terminal:
cd ~/Firestorm ./firestorm
And watch the output, optionally copy it for analysis since not all of it made its way to the viewer log.
You can also create a desktop shortcut, either manually or by running this script in a terminal:
~/Firestorm/etc/refresh_desktop_app_entry.sh
If you crash continually, it will be helpful to get a backtrace, like so:
cd ~/Firestorm sed -i "/^#export .*gdb/ s/^#//" ./firestorm # This enables gnu debug ./firestorm
At the (gdb) prompt, type r to launch Firestorm. When Firestorm crashes, you should be back at a (gdb) prompt.
Type bt to get a backtrace (there may be several pages, press Enter until you get the gdb prompt again). Copy everything from the terminal screen to a text file.
Type q to exit gdb.
Create a Support Request on our Jira and attach the backtrace as well as crash logs. JIRA can guide you through the process.
NOTE: You can turn off debugging with:
sed -i "/^export .*gdb/ s/^export/#export/" ./firestorm
Default Linux voice files function, but may not on your particular system. As a workaround, install wine and use the Windows 32-bit voice files:
sudo apt install wine-stable winecfg
Once WINE is configured to your satisfaction, launch Firestorm and log in, disable voice, then press Ctrl+Alt+Shift+S to open Debug Settings. Search for FSLinuxEnableWin32VoiceProxy, set that to TRUE, then close Debug Settings. For good measure, relog, then enable and test voice.
Note that using WINE means there is a slight delay connecting to voice as the WINE system starts up. As well, WINE needs a little time to shut down when you disconnect voice. This may cause a race condition if you toggle voice, where a new connection tries to start before the previous one shuts down. This can affect both instances of WINE, and a relog may be required to restore voice functions.
See the SL page Environment Editor: Personal Lighting for full details.
The Personal Lighting Floater is used to make temporary adjustments to the environment where you are. This is useful for photography or simply for changing something to suit your own preference. It is NOT for creating your own settings assets, and changes cannot be saved.
When you open this floater it will “grab” the current shared environment wherever you are standing. That lighting will be retained as your personal lighting until you reset it or log out. You are also presented with a number of controls that allow you to make quick modifications to the environment, including sun and moon position, ambient lighting, and more. The lighting, and any changes you made, will persist (across TPs), until you log out or reset it, so you can close the floater to get it out of your way.
There are two ways to reset. Both do the same thing—return you to the Shared Environment:
Alternatively, you can choose a different EEP setting from Quick Prefs or Inventory, and that will supersede the Personal Lighting.
If you find that you are crashing frequently, then perhaps the suggestions here will be helpful. Please don't skim the page - read it carefully.
It is important to distinguish between two things: being logged out (disconnected), and crashing.
If a small window appears, saying that you have been logged out of SL, this isn't a crash. Rather, SL is disconnecting you, for one of a number of reasons, including:
Things to try - in order:
If you are being logged out when you edit appearance, or edit shape, or use the Appearance toolbar button, did you drop items into the Outfits folder that were not created via the Outfits/Appearance window? If so, remove those items.
Firestorm itself has crashed. The remainder of this page offers possible solutions.
If you have eliminated all the possible causes for the crash and you are still crashing, it's time to submit a Support Request on our jira. In that request, you can include screenshots or videos, if they will help clarify your description, as well as your sysinfo and viewer event logs. Follow the steps in this link to create the request and add your logs.
If you have Intel Graphics HD, Intel Graphics HD2500 and Intel Graphics HD4000, and are using the 64bit version of Firestorm 5.0.7 or later, on Windows 10, refer to this page.
A Windows 10 update in mid May 2018 (and reported as recently as May 2019) has resulted in many having audio problems with the viewer. This is actually a problem with the update, and needs to be fixed externally to the viewer.
If you're on an ASUS laptop and Sonic 3 is running, this is preventing FS from finding your driver. The solution is to disable Sonic 3.
If you suddenly sound like a man (and you aren't), or your friend suddenly sounds like a demon (and isn't), or you are hearing other forms of distorted voice, try this:
If you suddenly find that sounds do not play, things like button sounds or in-world object sounds, the possible cause is your default output format. Try this:
If some characters now display as boxes, you will need to reinstall Windows font packs. Some of the more common font packs are Chinese, Japanese and Korean, though if you installed those and still see boxes, you will want to ask the person using those characters to tell you what language (or symbol set) they are so that you can install the appropriate font pack.
Error 0xc000007b when launching 64 bit Firestorm:
Try following these steps to get the Firestorm installer to reinstall the Visual C++ redistributables that come packaged with it:
If you start experiencing graphics issues after a Win10 update, such as driver crashes, or simply very poor performance, the first thing to try is a full computer reboot.
If that doesn't help, reinstall your graphics card driver from the card maker's website, not from Windows. That is, from nVidia, AMD, or Intel.
If you have Intel HD graphics, install the 32bit version of the viewer.
The most common cause for this is a non-default DPI value, or screen scaling. Refer to this page for tips on setting DPI/scaling to default.
First try increasing Preferences → User Interface → 2D Overlay → UI Scaling. Another possibility is Preferencess → User Interface → Font → Font size adjustment.
This is most often caused by a high DPI scaling setting, usually 125% on most 2k displays. A viewer set to the same width as the display resolution (1920, for example), would extend beyond the display border. To correct this:
When you launch Firestorm, it should display at the default DPI scale, 100%
Some Windows 10 updates change the machine ID used to create login credentials, resulting in Firestorm reporting “Failed to Decode Login Credentials”. The best way to deal with this is to wipe the stored credentials file, as explained here. Naturally, you will then have to retype the user name and password for all your accounts, when first logging in after deleting the credentials file.
Reported on Linden Lab's bug tracker BUG-139291
Ref. here.
Ref. here.
Ref. here.
These classes are based on our current Firestorm release and are conducted in text and/or voice as noted. There's no need to talk in a voice class, but you may want to be able to hear the instructor. We also usually have help available to answer questions in text.
Note that it is not mandatory that you use Firestorm to attend our classes, but it is best if you do.
Classes are held at the Firestorm Classroom unless otherwise noted.
Classes normally held daily between 8 am and 7 pm SLT. The schedule may change without notice. if the class times are inconvenient some classes have been recorded and are available on YouTube.
Unscheduled classes may also be held on an impromptu basis. If this happens, a notice will be sent in Firestorm Support English. secondlife:///app/group/3a1be8d4-01f3-bc1a-2703-442f0cc8f2dd/about
*All times SLT*
Date | Time and Class | Loc |
---|
Mon | 24 Aug | 2 Pm – Odds & Ends 2(TEXT ONLY) Learn about fun and useful items like how to use Auto-Replace, using the Command Line for a number of tools, and more. | FS |
Tue | 25 Aug | 5 Pm – Preferences Set 1 (VOICE & TEXT) We will cover some of the Firestorm preferences (General, Advanced, Opensim and Firestorm), based on our current release. | FS |
Wed | 26 Aug | 2 Pm – Preferences Set 2 (VOICE & TEXT) We will cover some of the Firestorm preferences (Chat and Privacy), based on our current release. | FS |
Thur | 27 Aug | 10 Am – Preferences Set 3 (TEXT ONLY) We will cover some of the Firestorm preferences (Colors, User Interface and Backup), based on our current release. | FS |
Fri | 28 Aug | 6 Pm – QuickPrefs Customization + Lag (VOICE & TEXT) Two mini-classes in one. One discusses the causes of lag in SL. The other explains how to customize your Quick Preferences. | FS |
Sat | 29 Aug | 3 Pm – Preferences Set 4 (VOICE & TEXT) We will cover some of the Firestorm preferences (Graphics, Sound & Media, Skins and Crash Reports). | FS |
Sun | 30 Aug | 12 Pm – Reporting Bugs, Requesting Features (VOICE & TEXT) Learn how to communicate effectively with our devs to make the changes to Firestorm you want or need. | FS |
Mon | 31 Aug | 2 Pm – Preferences Set 5 (TEXT ONLY) We will cover some of the Firestorm preferences (Network & Files, Move & View and Notifications). | FS |
Tue | 1 Sep | 5 Pm – Avatar Complexity and Graphics Presets (VOICE & TEXT) Learn how to boost performance with av complexity and improve usability with the presets. | FS |
Wed | 2 Sep | 2 Pm – Firestorm Skins (VOICE & TEXT) This class covers the differences among Firestorm's many skin options, including the Vintage Classic and Colorable User Interface skins. | FS |
Thur | 3 Sep | 10 Am – Animation Overrider (TEXT ONLY) On Firestorm, you can save scripts and HUD space by running your AO animations through the viewer. Learn how to set up and get the most out of this feature. | FS |
Fri | 4 Sep | 6 Pm – Basic Troubleshooting (VOICE & TEXT) An introduction to basic methods to start locating problems. Focused on Firestorm but some parts are non-viewer-specific. | FS |
Sat | 5 Sep | 3 Pm – Backing up Settings and Chat (VOICE & TEXT) This class covers how to save your settings and chat files on your computer. Recommended to take this before the Clean Install class. | FS |
Sun | 6 Sep | 12 Pm – Contact Sets (VOICE & TEXT) There is a cool feature called Contact Sets that lets you organize your Contact List. We'll cover how to set them up and use this epic feature. | FS |
Mon | 7 Sep | 2 Pm – Introduction to Firestorm and the Wiki (TEXT ONLY) This class gives you an overview of the Firestorm Viewer and of our greatest informational resource, our Wiki, including search tips. | FS |
Tue | 8 Sep | 5 Pm – Clean Re-Install (VOICE & TEXT) Learn how to correctly and quickly perform this most fundamental and important of tasks. Recommended taking Settings Backup class first. | FS |
Wed | 9 Sep | 2 Pm – Menus 1 (VOICE & TEXT) We will be covering the menus on the top bar, from Avatar through Help. | FS |
Thur | 10 Sep | 10 Am – Menus 2 (TEXT ONLY) We will cover the Advanced and Developer menus in the top bar. | FS |
Fri | 11 Sep | 6 Pm – Odds & Ends 1 (VOICE & TEXT) This class covers some of Firestorm's handiest features, like Inventory, Radar, and some hard-to-find gems. | FS |
If you can turn in circles but not move forward/backwards, you probably have Movelock enabled.
However, there are a few other things to try:
You can control the MoveLock behavior in Firestorm 4.6.5 and newer via Preferences→ Move & View→ Movement:
Also in Preferences→ Firestorm→ Extras, at the bottom, is Enable LSL-Client Bridge. This must be enabled in order to use MoveLock.
If, after a failed region crossing on a vehicle, you find yourself unsat from the vehicle, and able to walk forward/backward, but unable to turn left or right after stopping animations then recreate the bridge: top menu, Avatar → Avatar health → Recreate LSL Bridge.
Remove all attachments, then add one by one, testing in between to see if one causes the problem.
The TMP “Legacy” body HUD is known to cause this problem. Turn off the cam control located on the HUD.
“Rubber-banding” is when you try to walk forward and then suddenly snap back to a previous position. Sometimes you will seem unable to stop walking. This is caused by region lag, when the server can't keep up with processing avatar movement (collisions).
This typically happens when you have two or more conflicting AOs (animation overriders) on.
This is a possible bridge problem: recreate bridge by going to Avatar menu → Avatar Health → Recreate LSL Bridge.
This is a possible bridge problem: recreate bridge by going to Avatar menu → Avatar Health → Recreate LSL Bridge.
For unknown reasons, some users need to change an additional setting:
Go to Preferences → Privacy → Lookat, and tick “Don't send any look at targets at all, even to myself”
Ref. BUG-6825
In one specific case, the above will not work. Specifically:
That gets you running sideways. If you release shift before the arrow key, you will be stuck running.
To stop running, you have to repeat the sequence: press shift, then tap-tap-hold left or right arrow.
This is a known SL bug also affecting the SL viewer. Refer to this SL bug report for more information.
This happens if you turn off this setting: Preferences → Chat → Typing → “Play typing animation when chatting.”
* To stop the head-bobbing, go to Preferences → Chat → Visuals, and disable “Play avatar animations (such as shouting).”
Note: If you can't get your avatar to stop typing, see Turning Off Typing.
There are some known issues with the Firestorm bridge:
Note: this is a list of standard keyboard shortcuts for these menu functions. Your keyboard may differ.
Key | Function |
---|---|
Ctrl-Q | Avatar → Quit |
Ctrl-Alt-S | Avatar → Movement → Sit Down |
Alt-Shift-H | Avatar → Show/Hide HUD Attachments (will not work if any HUD is RLV-locked) |
Alt-Shift-U | Avatar → Show/Hide User Interface |
Ctrl-P | Avatar → Preferences |
Ctrl-Alt-P | Avatar → Movement → Move Lock |
Ctrl-I | Avatar → Inventory |
Ctrl-Shift-I | Avatar → Inventory (additional window) |
Ctrl-Shift-S | Avatar → Snapshot |
Ctrl-O | Avatar → Appearance |
Key | Function |
---|---|
Ctrl-G | Communication → Gestures |
Ctrl-Shift-F | Communicate → Friends |
Ctrl-Alt-Shift-F | Communicate → Contacts |
Ctrl-Alt-Shift-C | Communicate → Contact Sets |
Ctrl-Shift-G | Communicate → Groups |
Ctrl-H | Communicate → Nearby Chat |
Ctrl-Shift-A | Communicate → Nearby People |
Ctrl-T | Communicate → Conversations |
Key | Function |
---|---|
Ctrl-S | World → Resync Animations |
Ctrl-Shift-A | World → Nearby Avatars |
Alt-H | World → Telport History |
Ctrl-M | World → World Map |
Ctrl-Shift-M | World → Mini-Map |
Ctrl-Alt-Shift-P | World → Show → Property Lines |
Ctrl-Alt-Shift-N | World → Show → Beacons |
Ctrl-Alt-O | World → Show → Land Owners |
Ctrl-Alt-Shift-D | World → Show → Advanced |
Ctrl-Shift-C | World → Photo & Video → Cameratools |
Alt-P | World → Photo & Video → Phototools |
Ctrl-Shift-H | World → Teleport Home |
Alt-R | World → Region Details |
Ctrl-Shift-Y | World → Sun → Midday |
Ctrl-Shift-N | World → Sun → Sunset |
Ctrl-Shift-E | World → Sun → Sunrise |
Ctrl-Shift-X | World → Sun → Midnight |
Key | Function |
---|---|
Ctrl-U | Build → Upload → Image (inventory windows) |
Ctrl-Z | Build → Edit → Undo |
Ctrl-Y | Build → Redo |
Ctrl-X | Build → Edit → Cut |
Ctrl-C | Build → Edit → Copy |
Ctrl-V | Build → Edit → Paste |
Del | Build → Edit → Delete |
Ctrl-A | Build → Edit → Select All |
Ctrl-E | Build → Edit → Deselect |
Ctrl-D | Build → Object → Duplicate |
Ctrl-B | Build → Build |
Ctrl-1 | Build → Select Build Tool → Focus Tool |
Ctrl-2 | Build → Select Build Tool → Move Tool |
Ctrl-3 | Build → Select Build Tool → Edit Tool |
Ctrl-4 | Build → Select Build Tool → Create Tool |
Ctrl-5 | Build → Select Build Tool → Land Tool |
G | Build → Options → Snap to Grid |
Shift-X | Build → Options → Snap Object XY to Grid |
Shift-G | Build → Options → Use Selection for Grid |
Ctrl-Shift-B | Build → Options → Grid Options |
Ctrl-L | Build → Link |
Ctrl-Shift-L | Build → Unlink |
H | Build → Focus on Selection |
Shift-H | Build → Zoom to Selection |
Ctrl-Shift-E | Build → Edit Linked Parts |
Ctrl-. | Build → Select Linked Parts → Select Next Part |
Ctrl-, | Build → Select Linked Parts → Select Previous Part |
Ctrl-Shift-. | Build → Select Linked Parts → Include Next Part |
Ctrl-Shift-, | Build → Select Linked Parts → Include Previous Part |
Key | Function |
---|---|
Ctrl-Alt-F | Content → Legacy Search (4.3.1+) |
Key | Function |
---|---|
F1 | Help → Firestorm Wiki |
Key | Function |
---|---|
Ctrl-Alt-D | Toggle “Advanced” Menu on/off |
Ctrl-W | Advanced → Shortcuts → Close Window |
Ctrl-Shift-W | Advanced → Shortcuts → Close All Windows |
Ctrl-` | Advanced → Shortcuts → Snapshot to Disk (some keyboards use Ctrl-' for this) |
Ctrl-F | Advanced → Shortcuts → Search |
M | Advanced → Shortcuts → Mouselook |
Alt-Shift-F | Advanced → Shortcuts → Joystick Flycam |
Esc | Advanced → Shortcuts → Reset View |
Shift-Esc | Advanced → Shortcuts → Reset Camera Angles |
Ctrl-\ | Advanced → Shortcuts → Look at Last Chatter |
Ctrl-Shift-1 | Advanced → Performance Tools → Statistics Bar |
Ctrl-Shift-2 | Advanced → Performance Tools → Scene Load → Statistics |
Ctrl-Shift-T | Advanced → Highlighting and Visibility → Hover Tips → Show Tips |
Ctrl-Alt-T | Advanced → Highlighting and Visibility → Highlight Transparent |
Ctrl-0 | Advanced → Shortcuts → Zoom In |
Ctrl-9 | Advanced → Shortcuts → Zoom Default |
Ctrl-8 | Advanced → Shortcuts → Zoom Out |
Ctrl-R | Advanced → Shortcuts → Always Run |
Home | Advanced → Shortcuts → Fly |
Ctrl-Shift-D | Advanced → Shortcuts → Double Click Teleport |
Ctrl-Alt-Shift-1 | Advanced → Rendering Types → Simple |
Ctrl-Alt-Shift-2 | Advanced → Rendering Types → Alpha |
Ctrl-Alt-Shift-3 | Advanced → Rendering Types → Tree |
Ctrl-Alt-Shift-4 | Advanced → Rendering Types → Character |
Ctrl-Alt-Shift-5 | Advanced → Rendering Types → SurfacePatch |
Ctrl-Alt-Shift-6 | Advanced → Rendering Types → Sky |
Ctrl-Alt-Shift-7 | Advanced → Rendering Types → Water |
Ctrl-Alt-Shift-8 | Advanced → Rendering Types → Ground |
Ctrl-Alt-Shift-9 | Advanced → Rendering Types → Volume |
Ctrl-Alt-Shift-0 | Advanced → Rendering Types → Grass |
Ctrl-Alt-Shift– | Advanced → Rendering Types → Clouds |
Ctrl-Alt-Shift-= | Advanced → Rendering Types → Particles |
Ctrl-Alt-Shift-\ | Advanced → Rendering Types → Bump |
Ctrl-Alt-Shift-S | Advanced → Opens Debug Settings |
Ctrl-Alt-F1 | Advanced → Rendering Features → UI |
Ctrl-Alt-F2 | Advanced → Rendering Features → Selected |
Ctrl-Alt-F3 | Advanced → Rendering Features → Highlighted |
Ctrl-Alt-F4 | Advanced → Rendering Features → Dynamic Textures |
Ctrl-Alt-F5 | Advanced → Rendering Features → Foot Shadows |
Ctrl-Alt-F6 | Advanced → Rendering Features → Fog |
Ctrl-Alt-F8 | Advanced → Rendering Features → Test FRInfo |
Ctrl-Alt-F9 | Advanced → Rendering Features → Flexible Objects |
Ctrl-Alt-R | Advanced → Rebake Textures |
Ctrl-Alt-V | Advanced → Fly Override |
Ctrl-Alt-Q | Advanced → Develop Menu |
Note: The Developer menu must be enabled for these key combos to work: use CTRL-Alt-Q to enable it.
Key | Function |
---|---|
Ctrl-Shift-3 | Developer → Consoles → Texture Console |
Ctrl-Shift-4 | Developer → Consoles → Debug Console |
Ctrl-Shift-5 | Developer → Consoles → Notifications Console |
Ctrl-Shift-9 | Developer → Consoles → Fast Timers |
Ctrl-Shift-` | Developer → Consoles → Region Debug Console |
Ctrl-Alt-Shift-B | Developer → Force an Error → Force Breakpoint |
Ctrl-Alt-Shift-T | Developer → Rendering → Selected Texture Info |
Ctrl-Alt-Shift-M | Developer → Rendering → Selected Material Info |
Ctrl-Shift-R | Developer → Rendering → Wireframe |
Ctrl-Shift-O | Developer → Rendering → Object-Object Occlusion |
Ctrl-Shift-P | Developer → UI → Print Selected Object Info |
Shift-P | Developer → UI → Print Agent Info |
Ctrl-Shift-Z | Developer → UI → Web Content Browser |
Ctrl-Alt-L | Developer → Network → Drop a Packet |
Ctrl-Alt-Shift-U | Developer → Show Info → Show Updates to Objects |
Ctrl-Alt-Shift-A | Developer → Avatar → Debug Avatar Textures |
Alt-Shift-M | Developer → Avatar → Dump Local Textures |
Ctrl-Alt-V | Developer → Show Admin Menu (no shortcut) |
Ctrl-Alt-G | Developer → Request Admin Status |
Ctrl-Alt-Shift-G | Developer → Leave Admin Status |
Ctrl-Alt-Shift-H | Developer → Consoles → Badge |
Key | Function |
---|---|
Ctrl-Alt-Shift-O | Admin → Object → Take Copy |
Ctrl-Alt-Shift-Del | Admin → Object → Delete |
Ctrl-Alt-Shift-L | Admin → Object → Lock |
Ctrl-Alt-Shift-I | Admin → Object → Get Asset IDs |
Ctrl-Alt-Shift-C | Admin → Parcel → Set to Linden Content |
Key | Function |
---|---|
A or Left | Turn left |
Shift-A or Shift-Left | Move left |
C or PgDown | Crouch / Fly down |
D or Right | Turn right |
Shift-D or Shift-Right | Move right |
E or PgUp | Jump/Fly up |
F or Home | Fly on/off |
S or Down | Walk backward |
W or Up | Walk forward |
Space | While moving, press Space for slow motion (WASD must be enabled) |
Key | Function |
---|---|
Alt-up/down arrow | Zoom camera |
Alt-left/right arrow | Rotate camera left/right |
Alt-Ctrl-up/down arrow | Rotate camera up/down |
Alt-Ctrl-Shift-arrows | Pan camera |
Key | Function |
---|---|
Ctrl-Shift-G | Grid selection pulldown |
Ctrl-T | XUI Preview Tool |
Key | Function |
---|---|
Shift-Enter | Whisper |
Alt-Enter | Talk in (( OOC )) |
Ctrl-Enter | Shout |
Ctrl-Shift-Enter | In Nearby, IM or group chat will add line break |
Ctrl-Up | Recall previous chat/IM input line |
Ctrl-Down | Recall next chat/IM input line |
Ctrl-S | Save notecard/script |
Key = Key Sequence
This page refers to Day Cycles in the new Environmental Enhancement system, and does not apply to viewers 6.3.9 or older.
Currently, see SL Wiki: Day Cycles for all available information about creating day cycles.
Day cycles are composed of one or more sky settings, and a water setting.
The long key frame slider at the tops is used to split the day length into times of day, each of which would have its own sky. Thus for a “real” day cycle, you would have the sun low in the east at sunrise, at the zenith at noon, and low in the west at sunset. Further, it is possible to have different day cycles at different heights.
Click on one of the buttons on the left to work with that specific sky or water.
To add or edit a time of day key frame, left click on the horizontal bar, either on an existing key frame, which is indicated with a small block, or in a new position.
When working with water, the 3 buttons above change accordingly.
Rather than using existing sky or water definitions, you can also input the data directly into the day cycle windows. See the following sections for specifics:
To add a day cycle to your parcel, see here; to add it to a region, see here.
This refers to day cycles which have day and night of equal length (eg, 2hrs day, 2hrs night, or for those wanting RL day length, 12hrs day, 12hrs night).
If you wish to create a day cycle that is equivalent to the “legacy” day cycle, of 4 hours, divided as 3 hours of day, 1 hour of night, then see below.
For day cycles where day and night are of equal length, the default day cycle, pictured above, is already set up correctly, and nothing needs to be changed. The percentages are:
24hr Clock | 12hr Clock | Percentage |
---|---|---|
00:00 | 12AM | 0% |
03:00 | 3AM | 12.5% |
06:00 | 6AM | 25% |
09:00 | 9AM | 37.5% |
12:00 | 12PM | 50% |
15:00 | 3PM | 62.5% |
18:00 | 6PM | 75% |
21:00 | 9PM | 87.5% |
This is a special section for those who would like to create the old style of SL day cycle, meaning 3 hrs day, 1 hr night.
All of the day cycles supplied as assets in the SL Library are linear. That is, the days and nights are equal in length, 2hrs and 2hrs respectively. If you wish to replicate the “legacy” day/night cycle of 3 hrs day, 1 hr night, you will need to adjust as follows.
Consult the table below for exact values. Sadly, there is currently no way to insert keyframes at exact value; you will have to eyeball it.
24hr Clock | 12hr Clock | Percentage |
---|---|---|
00:00 | 12AM | 0% |
03:00 | 3AM | 6.25% |
06:00 | 6AM | 12.5% |
09:00 | 9AM | 31.25% |
12:00 | 12PM | 50% |
15:00 | 3PM | 68.75% |
18:00 | 6PM | 87.5% |
21:00 | 9PM | 93.75% |
Many explanations taken from this SL wiki page.
This version of Firestorm has a bug in the AO code which will result in a crash in either of these situations:
There are two workarounds:
If you still have Firestorm 6.3.2 (or earlier) available:
:**
(for example, Female AO:**
). This sets that folder as your default AO set.:**
to the AO set that you normally useAfter this, you should be able to log in with 6.3.9 once again.