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floater_region_restarting

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Region Restart Notification

This notification pops up when the region is about to restart. It warns you that you need to teleports elsewhere, or will be logged out, and shows how much time you have remaining, before the restart.

The notification included a drop down, allowing you to quickly select for a landmark to teleport to.


autoreplace_settings

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Auto-Replace Settings

A tutorial video about auto-replace can be found here.

Auo-Replace Settings

Auto-replace allows for the dynamic replacement of text with other text. This can be used from situations such as automatically correcting words you commonly mistype, to a full blown macro system.

Corrections and expansions occur when the space bar is pressed, so when “afk” is typed it is only expanded to ”(Away from Keyboard)” after a space is added.

Important: This feature does not work with non-letter and non-characters. For example, the autocorrection of a smiley like ”:)” cannot be transformed into ”???”, but one can transform “sm” into ”???”.

  • Enable Autocorrect: Enables the auto correction mechanism.
  • Import List..: Allows a list of entries that can be corrected by specifying an XML file from the computer. To get the correct formatting of the file, use the Export List function (described below) and modify it accordingly.
  • Export List: Exports the list of abbreviations so that they can be saved the computer. The format is XML.
  • New List: Create a new list of abbreviations.
  • Delete List: Removes the list of abbreviations.

Below these buttons is a list of, well, the lists you have defined. Lists have a priority: they are scanned in order, top down. This is you have an abbreviation defined in two or more lists, the first one found will be used. You an change the order of the lists with the up and down arrows to the right.

Then comes the contents of the highlighted list, shows as Keyword and Replacement.

  • Add: Allows you to add a new keyword/replacement pair.
  • Remove Entry: Removes an entry from a list.

Click on Save Changes to save any modifications made, Cancel to close the window without saving.

Adapting Auto-Correct to Auto-Replace

Firestorm versions 4.2.2 and earlier used a feature called “Auto-Correct” for expanding abbreviations and correcting misspelled words. Firestorm versions 4.3.0 and later use a rewritten version of the same thing, called “Auto-Replace.” Both Auto-Correct and Auto-Replace use xml files for storing changes and custom-made lists, but a saved Auto-Correct list will not be compatible with Auto-Replace without some small changes.

If you're not confident about working in the xml files, then please do not use this method; instead, rebuild your Auto-Corrects into Auto-Replaces through the viewer itself, as described in the section above. It is also recommended to make a copy of the file you're editing before you make changes, in case something goes wrong.

To adapt an Auto-Correct list to be compatible with Auto-Replace:

  • Open the Auto-Correct xml file.
  • Find the line that says: <key>author</key>
  • Change the word “author” to “name” (without the quotes).
  • Find the line that says: <key>data</key>
  • Change the word “data” to “replacements” (without the quotes).
  • Save the file.

Follow the instructions in the section above for importing the list to the viewer.

Additional note: A “Custom” Auto-Correct file from the old feature actually saves its own name as “You,” and if you don't change that name in the xml file, it will import with the name “You” (not “Custom”). This does not affect its function; it's just a name. But if you want it to be named something other than “You,” then include this other change before importing:

  • Find the line that says:<string>You</string>
  • Change the word “You” to whatever you prefer for it to be called.

floater_web_browser

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Internal Web Browser

This window allows you to surf the web from within the viewer. When clicking on a web link (URL) in SL, the page will open either in this window, or in your default external web browser application. You acn select which of these you prefer, from PreferencesNetwork & Files -> Connections→ Web browser.

You can also open this window manually: Develop → UI → Web Content Browser (Ctrl-Alt-Q to enable to Develop menu, if you do not have it enabled already).

Use this window much as you would any web browser.

floater_experiences

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Experiences

The Experiences window is where you can view and manage all your Experiences in Second Life.

For detailed information about Experiences see this page.

Experiences Window

  • Search tab: Search for Experiences and view their Experience Profiles.
    • Enter part of the name: Enter part or all of an Experience's name and click the Go button to search for Experiences. Clicking Go with nothing in the search field returns results for all experiences.
    • Max Content Rating: Set the maximum maturity rating for your search results. Maturity ratings above this setting will not appear in search results.
    • Search results field: Shows the name and owner of experiences in your search results. You can select experiences in this list by clicking them.
    • View Profile: Opens the Experience Profile for the selected Experience.
    • < and >: Browse backward and forward in pages of search results.
  • Allowed tab: Lists Experiences that you have allowed to act on your Avatar. Click the Experience's name to open its Experience Profile.
  • Blocked tab: Lists Experiences that you have blocked from acting on your Avatar. Click the Experience's name to open its Experience Profile.
  • Admin tab: Lists Experiences in which you have administrative rights. Click the Experience's name to open its Experience Profile.
  • Contributor tab: Lists Experiences to which you are a contributor. Click the Experience's name to open its Experience Profile.
  • Owned tab: Lists experiences you own. Click the Experience's name to open its Experience Profile.
  • Events tab: Lists actions taken on your avatar by Experiences.
    • Events list: Lists the time, event name, Experience name, and object that acted upon your avatar. You can select an event from this list by clicking it.
    • Notify: Places more detailed information about the event into your chat window, including the owner of the Experience and the land parcel name.
    • Profile: Opens the Experience Profile for the selected event's Experience.
    • Report: Opens the Abuse Report tool with information pre-filled to identify the selected Experience.
    • Notify All Events: Automatically logs all Experience events in your chat history.
      • Days: Limit the number of days' worth of events listed. Up to the last 14 days of events can be viewed.
    • Clear: Clears all events from the list.
    • < and >: Browse backward and forward in pages of events.

land_experiences_tab

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Manage Experiences on Your Land Parcel

For detailed information about Experiences see this page.

* Allowed Experiences: Manage up to 24 Allowed Experiences on your parcel. Allowed Experiences have permission to run on this parcel if they are not blocked by the Estate. Only Land-scope Experiences may be Allowed. Add new Allowed Experiences to the list by clicking the Add button and selecting it from the Choose Experience window. Remove Experiences from this list by selecting the Experience and clicking the Remove button. View an Experience's profile by selecting it and clicking the Profile button.

* Blocked Experiences: Block up to 24 Experiences from running on your parcel. Any Resident-owned Experience can be blocked. Add new Experiences to the list by clicking the Add button and selecting it from the Choose Experience window. Remove Experiences from this list by selecting the Experience and clicking the Remove button. View an Experience's profile by selecting it and clicking the Profile button.

translation_settings_floater

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Chat Translation Settings

This window is accessed from PreferencesChat -> Typing. It is used to indicate whether you wish chat to be translated to another language and, if so, which service to use.

NOTE: The translator will translate what you and others type in nearby (local) chat, into the language you choose. It does not translate IMs or group IMs.

NOTE: Translation service is provided by external, third parties; as such, if translation fails to function correctly, it is not the responsibility of the Firestorm viewer.

  • Enable machine translation while chatting: Check this if you wish to turn on chat translation. You will then need to configure the service to use.
  • Translate chat into: Select a language to translate into.
  • Choose translation service: You may select one of two online providers to handle the translation:
    • Bing: It appears that Bing has totally changed their API, and that our connection to it is no longer functional.
      Ref. FIRE-6459.
    • Google: You need to supply an API key, which you can obtain from Google (click the underlined link to go to the web page; you may also obtain pricing information). Once you have done that, click Verify to have the key checked. After that, translation should be available.

fs_media_filter

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Media Filter

We have included a media filter in Firestorm; this will let you control what media stream you connect to, allowing you to whitelist or blacklist any media stream.

You can enable or disable the filter in PreferencesSound & Media -> Connection.

If enabled when a stream starts to try playing you will get a window on your screen that lets you choose what you want to do.

Your choices are:

  • Allowed Domains:
    • Add: Add a website to the lsi of those you allow to play.
    • Remove: Removes the highlighted site from the list of those allowed.
  • Blocked Domains:
    • Add: Add a website to the list of those you want to block.
    • Remove: Removes the highlighted site from the list of those blocked.

You can access the media list through Preferences → Sound & Media → Manage Media Sites.

The media List allows you to add or remove URLs from either the whitelist or the blacklist. Note that you can use the Add button and manually add a URL.

proxysettings

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Proxy Settings

This window allows you to configure two types of proxy servers, though which Firestorm can connect to SL.

The window is accessed from PreferencesNetwork & Files -> Connection→ Adjust proxy settings.

HTTP Proxy

The HTTP proxy is specifically for routing HTTP traffic meant to be viewed inworld via the Media Browser or Shared Media (and potentially "other" HTTP traffic). It is not necessary to set up this proxy in order to connect to Second Life from inside a closed network, but you will not have access to web content. If you need to set up an HTTP proxy for your normal web browser, you probably need to set up an HTTP proxy for Second Life as well.

To configure an HTTP proxy for web pages in the Proxy Settings window:

  • Check Use HTTP Proxy for Web pages
  • Enter the HTTP proxy's network address and port number in the HTTP Proxy: and Port number: fields, respectively.

SOCKS 5 Proxy

Proxy Settings

The SOCKS proxy is responsible for routing UDP traffic (and potentially "other" HTTP traffic) between Second Life and resources outside your closed network. If you are on a closed network, such as at a school or corporate office, you must configure a SOCKS proxy in order to connect to Second Life.

To configure a SOCKS 5 proxy for UDP traffic in the Proxy Settings window:

  • Check Use SOCKS 5 Proxy for UDP traffic
  • Enter the SOCKS 5 proxy's network address and port number in the SOCKS 5 Proxy: and Port number: fields, respectively.
  • If your SOCKS proxy does not require authentication, you're done.
    • If your SOCKS proxy does require authentication, choose the Username/Password radio button under SOCKS Authentication and enter your user name and password in the marked fields.

Other HTTP Traffic

In addition to web and UDP traffic, Second Life uses HTTP for a few other purposes, such as loading your inventory and loading textures on objects. You may choose to route this “other” HTTP traffic through either an HTTP proxy or SOCKS 5 proxy. If you have configured both types of proxies, try experimenting with each to figure out which one provides the best inventory and texture loading speeds.

To select a proxy for other HTTP traffic, choose from one of the available radio buttons under Other HTTP traffic proxy in the Proxy Settings window. You cannot select a proxy you have not yet configured.

Caveats

Proxy servers do not currently aid the following features in getting through your network's firewall:




From http://wiki.secondlife.com/wiki/Proxy_settings


profile_web_tab

inventory_finder

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Inventory Finder

This window is opened from the main inventory window, when clicking the bottom gear icon and selecting Show filters.

It has check boxes which, when enabled, will included that type of item in the inventory display. To hide (for example) notecards from being shown, uncheck the Notecards checkbox.

To select all types of items, click the All button; to deselect all types, click the None button.

  • Transfer only: Check this to show only items which are transferrable.
  • Always show folders: Check this to show folders even if they don't contain any of the types items selected above.
  • Since Logoff: Check this to show items new since your last logout in the Recent Tab of the Inventory window.
  • OR…..
    • Specify how many hours or days old items must be to shwo in the Recent tab; anything older will not show there.

profile_secondlife_tab

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Profiles - 2nd Life Tab

Here is a sample of what you will see when looking at a profile:

  • Name: Self explanatory.
  • UUID Key: This is the avatar's Universally unique identifier, a key which uniquely identifies this avatar from all others.
  • Online status: will show whether the avatar si online or offline.
  • Profile picture: On you own profile, clicking this will open a texture picker window, allowing you to select a new profile picture. If the profile is that of someone else, clicking the picture will cause the full sized image to open.
  • Born: Shows Month, day year and exact age.
    Example:
    08/27/2006 (4 years 9 months old; 1745 days)
  • Account Info: Indicates Resident status, and whether payment information is registered with LL.
  • Partner: If the avatar is partnered, the partner's name will be shown here.
  • Groups: Shows the list of publicly visible groups to which the avatar belongs.
    • Plus sign: (Only on profiles of others.) Clicking this will allow you to invite the person to a group.
  • About: A brief summary written by the avatar to describe him/herself.
  • Give Item: You can drag and drop an item into this space to offer it to another person.
  • Find on Map (button): This will be greyed out if not on your friends list; otherwise, this will open a map showing the avatar's current location in-world, if online.
  • Offer Teleport (button): Sends a teleport offer to the avatar; if accepted, the avatar will be brought to your current location.
  • Add Friend (button): Sends a request to the avatar offering friendship. If accepted, this results in them being listed on your Friends list and their calling card being added to your Calling Cards inventory folder.
  • Pay (button): Allows you to send L$ directly to the avatar.
  • Instant Message (button): Opens an instant message window for direct one-on-one communication.
  • Block (button): Blocks the avatar from communicating with you. Equivalent to the “Mute” button in Phoenix viewer.
  • Gear (button): Clicking this gives a menu:
    • Share: Selecting this, an IM window opens, and inventory items may be given to he other avatar by dragging them into it.
    • Call: starts a Voice call with the other person.
    • Copy Name: Copies the avatar's name to the clipboard, for later pasting into a notecard or script or external document (paste with Ctrl-V).
    • Copy URI: Copies the URI for the avatar to the clipboard. This looks like:
      secondlife:///app/agent/989652fe-598c-4324-8712-1e8cede7cb97/about
    • Copy UUID: Similar to the above, but copies only the UUID; for example:
      989652fe-598c-4324-8712-1e8cede7cb97
    • Report: Select this if you wish to file an abuse report concerning the person whose profile you have open. This opens the Report Abuse window, with the avatar name already filed in.

Display Names

If you have a display name and wish to change it (or if you wish to set one for the first time), you will first need to have display anmes enabled in PreferencesGeneral: View Display Names. With that set, you will get a wrench icon on your profile, to the right of your user name. Click that to open the Change Display Name window.

preferences_input_tab

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Preferences - Network & Files

Connection

  • Maximum Bandwidth: Sets the maximum bandwidth the viewer will pull. Please see this page for detailed instructions on setting this.
    • Custom Port: Allows you to set a custom port if needed.
  • Web browser:
    • Use external browser for all links;
    • Use built-in for SL links only;
    • Use built-in for all web links.
  • Maximum number of web browser windows: Choose the maximum number of web browser windows that will open.
  • Clear Browser Cache: Clicking this button will clear the cache of the internal web browser (only).
  • The following are enabled by default, and should remain enabled in order for search and other viewer web functions to work:
    • Enable plugins
    • Accept Cookies
    • Enable Javascript (note that javascript is not the same as Java; SL viewers do not use Java).
  • The following is disabled by default:
    • Enable media browser pop-ups
  • Adjust Proxy Settings (button): Opens a new window where you can specify proxy settings.

Directories

  • Cache Size:

    Determines the maximum cache size. Set this is high as possible, based on the free space on your hard drive.
    See here for info on what cache is, and above all, why it should not be wiped regularly.
    • Clear Inventory Cache: Click this to wipe the inventory cache only.
  • The File Locations in this section have one or more buttons that do the following:
    • Open: will open the folder specified, on your computer.
    • Set: will allow you to set a custom location (if applicable).
    • Reset: will reset the location to its default location.
  • Cache Location: Shows the location of the cache.
    • The Clear Cache Button will clear cache on the next relog.
  • Sound Cache Location: You can specify a different folder to use for cached sound files.
    • Don't delete unpacked DSF (sound) cache files when logging out: If checked, the viewer will not delete unpacked sound files from the cache when logging out, which may improve performance when playing in-world sounds.
      NOTE: enabling this will probably fill your cache directory very quickly, since it ignores the max cache size setting, which may result in excessive disk usage.
  • Conversation logs and transcripts location: Shows the location of your chat transcripts and logs. (Chat logging is enabled in the PrivacyLogs & Transcripts tab.)
  • Open Crash Logs Button: Will open the folder that the log files are in.
  • Open Settings Folder Button: Will open the folder that the settings files are in.

preferences_move_tab

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Preferences - Move & View

NOTE: Photographers can access and change many of the camera settings quickly and conveniently via the Phototools Camera Window.

For a general introduction on how to move your avatar and control your view, refer to this page.

View

  • View angle: Affects the camera field of view.
  • Distance: Changes the distance that camera view follows your avatar.
  • Transition Time: How long it takes for the camera to adjust to quickly changed camera positions/angles.
  • Smoothing: Affects how smoothly the camera moves.
  • Disable camera constraints: Allows you to move your camera further away from your avatar. (Same as top menu bar→ Advanced → Disable camera constraints.)
  • Don't use the mouse wheel to control zoom level of the camera: By default, scrolling the mouse wheel results in the camera zooming in or out; enabling this option will disable that feature.
  • Automatically pose avatar during (select one or more):
    • Build/Edit: When selected, the camera automatically moves to center on the object you're editing.
    • Appearance: (set by default) When selected, the camera automatically zooms in on your avatar when you enter Appearance mode. It also automatically focuses as you select different Body Parts and Clothes tabs. Deselect this to leave the camera where it is.
      • Add Additional Lighting: If enabled, when you go into Appearance, you will have extra lighting to iluminate your avatar. (This option is not available if the one above is disabled.)
      • Show Visual Hints: Option to disable preview thumbnails (visual hints) when editing shape.
  • Clicking your avatar keeps camera position: When enabled, clicking on your avatar will focus the camera at the point that you click on your avatar.
  • Reset camera position after teleport (within a region): If enabled, the camera will revert to the default position after a TP within the region; when disabled, it will remain where it is, relative to your avatar.
  • Reset camera position on avatar movement: If you enable this, the camera will revert to its default position whenever you move your avatar; disable this to inhibit the camera reset. Useful when taking photos, if you need to move your avatar a bit without the camera moving from where you are pointing it.
  • Disable minimum camera zoom distance: Allows the camera to zoom as far in as you want, allowing you to see inside prims.
  • Turn avatar towards camera direction on reset view: If this is enabled (old default behavior), then when you hit Esc to reset your camera, the avatar will turn to face whatever direction your camera was pointing at when you pressed Esc; with this disabled, your avatar will not move, but instead the camera will rotate round behind it.
  • Allow the camera to move without constraints through prims: If enabled will not keep your camera view on the same side of a prim as your avatar. For example put your back against a wall, and you see the other side of the wall. When disabled, your point of view would be over your head, and you see inside.
  • Show the default camera controls minifloater always as opaque: If enabled, the camera conrols window will always be opaque.

Render blocked (muted) avatars as particle cloud: Will render muted avatars as clouds.

  • Re-render temporary derendered objects after teleport: If enabled, temporarily derendered objects will remain derendered until you teleport; otherwise, they stay derendered until your relog, or a manually re-rendered via the asset blacklist window.

Mouselook

  • Enable Mouselook functionality: Enable this if you wish to use Mouselook.
    Mouselook can be entered either by scrolling forward with your mousewheel, or by using the 'M' key on your keyboard (which first equires enabling WASD for movement, in Preferences->General), or from top menu, Advanced → Shortcuts.
    • Show avatar in Mouselook: Will allow you to see yourself when in mouselook. Does not show the entire avatar, but looking down you would see your feet.
    • Show user interface in mouselook: Normally, in mouselook, user interface elements such as the inventory window, IM windows, etc, are hidden. If you enable this, they will remain on screen.
    • Don't close Conversations and Radar window when changing into Mouselook: By default, these windows close when you go into mouselook; enabel this if you prefer that they stay open.
    • Enable context menus in Mouselook: If you enable this, you will be able to open the pie/context menu using Alt Right click.
    • Leave Mouselook using the scroll wheel: If enabled, then you can exit mouselook by scrolling back with your mouse scrollwheel.
    • Show Mouselook Instructions: Will show the “press esc to exit mouselook” message while in mouselook.
    • Show Mouselook Crosshairs: when enabled, crosshairs are displayed in mouselook mode.
    • Enable combat features: Enables IFF (Identification Friend or Foe).
      • Draw target markers: Draws arrows pointing to friend/foe avatars.
      • Range: Max range for the above.
    • Mouselook mouse sensitivity slider: This affects how far your avatar turns in mouselook. Moving the slider to the right causes your avatar to turn farther When you move the mouse, with the same amount of mouse movement.

Movement

  • Arrow keys always move me: The arrow keys move your avatar around if you hit them while chatting in the main chatbar. Disable this if you prefer to use arrows keys to move back/foward in text you have typed, so you can edit it.
  • Pressing letter keys affects movement (i.e. WASD) instead of starting local chat: Enabel this if you wish to have the WAD keys move your avatar.
  • Use AZERTY keyboard layout: Enable this if you have an AZERTY keyboard; if your keyboard has a QWERTY layout, leave it disabled.
  • Tap-tap-hold to run: Allows you to double-tap and hold the up arrow key to run.
  • Fly/Land on holding up/down: Allows holding the PgUp or PgDown button to fly/land, respectively.
  • Enable crouch toggle mode: If this is enabled, pressing PgDown will put you into a crouch; you will remain that way till you press it again. Otherwise, you need to press and hold PgDown to stay in a crouch.
  • Disable waiting for pre-jump and landing animations: In effect, a fast jump. Same as the option in the top menu, Avatar→ Movement → Quickjump.
  • Allow avatars to walk backwards on your screen: If this is left off, your avatar will turn around to face the camera when you walk backward. This option affects only what you see, and does not work with scripted AOs, only the client AO (or no AO).
  • Turn avatar towards a selected object: Disable this option if you do not wish your avatar to turn to an object when you select or edit it.
  • If built in LSL Bridge movelock is active…
    • Always re-lock position after region change: If you enabled the movelock function in top menu, Avatar → Movement → Move Lock (Ctrl-Alt-P), then this keeps the lock enabled if you teleport.
    • Lock and unlock position after stopping or starting movement: With this setting enabled, you will be able to move even if movelock is enabled; movelock will still prevent being pushed.
  • Single click on land: Clicking a spot on the ground can either do nothing, or cause you to walk to that spot.

Double click on land: Double clicking a spot on the ground can:

  • Do nothing
  • Cause you to walk to that spot
  • Teleport you to that spot. (See also the Firestorm Bridge.)

Teleports

Play sound effect when teleporting: Allows you to hear the teleport sound effect.

  • Always fly after teleporting: If enabled, your avatar will automatically fly when arriving at a new destination, after a teleport.
  • Always show the Teleport cancel button: This allows teleports to be cancelled once started. Note that cancelling a TP in progress may log you out.
  • Disable Teleport Beacons: Disables the red indicator arrows and the vertical beacons that sometimes are shown after a teleport. Thus if you do not land at the exact location you wanted to (due to teleport routing), you will not have the beacon to guide you to your intended destination.
  • Disable Teleport Screens: Disables the black teleport screen during all teleports.
  • Do not close the map when teleporting: Enable this is you want the map to stay open after a TP.
  • Keep 'Show Friends Only' enabled after teleporting: If this is off, then the Show Friends Only option (top menu, World→ Show Friends Only) will automatically disable after teleport. Handy in case you forgot that you enabled it, and then wonder why you can't see anyone.

Map & Minimap

Minimap Options

  • Enable Minimap Rotation: When enabled the minimap will rotate when your avatar turns.
  • Double click on Minimap: Select an action when you double click a point on the Minimap:
    • No Action
    • Open World Map
    • Teleport
  • Pick Scale: Controls the radius of the pick range on the minimap.

Note: Other options concerning minimap are found under PreferencesColors -> Minimap.

World Map Options

  • Filter duplicate landmarks on world map: If enabled, duplicate landmarks are filtered out of the Landmarks drop down menu on the world map.
  • Show additional region information on World Map: Displays avatar count and maturity level on the world map.
  • Show grid coordinates on the world map: Display regions' grid coordinates on the world map.
  • Enable double click teleports on the World map: Allow teleport to a location on the world map by double clicking.


See this page for documentation on Firestorm 5.0.7 (52912) and earlier.

preferences_msgs_tab

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Preferences - Notifications

World

  • Notify me when I spend or get L$: Displays a message when you spend or receive L$.
    • Report L$ transactions in local chat instead of toasts: Will show L$ transactions in local/nearby chat.
  • Notify if the simulator version changes while changing region: Displays a message showing if the simulator server code version changes during a region crossing or TP.
  • Query status.secondlifegrid.net for latest news at login: If enabled, the viewer bridge will query the grid status and display it in chat if there are updates.
  • Enable Growl Notifications:

    Enables the use of Growl to alert you to new messages when the Firestorm window is not the currently active one.
    NOTE: This setting will be disabled (greyed out) if you do not have Growl installed and active.
    • Enable Growl even if Firestorm is active: If this is enabled, you will get Growl notifications even when Firestorm is active.
    • Filter duplicate IMs if they have already been shown as part of a keyword alert

People

  • Flash the app icon when receiving a message and Firestorm is not in focus: When enabled, you will have a visual alert if you get a message while the viewer is not in focus.
    • Also flash the app icon when receiving an instant message from an object: Self explanatory.
  • Notify me when somebody changes their display name: Will alert you if anyone in the same region changes their display name.
  • Notify me when I block or unblock somebody
  • Notify me when my friends log in or out:

    1)
    • As toasts: Displays a toast when people on your friends list log in or out.
    • In nearby chat and console: To have it show in local chat console and nearby chat instead.
    • In nearby chat only: This has the notifications show only in nearby chat. (Only available when the previous option is enabled.)

Objects & Scripts

  • Flash the app icon when receiving a script dialog and Firestorm is not in focus: With this enabled, you get a visual notification if you get a scripted popup in the viewer.
  • Report collision notifications in nearby chat:

    Displays a message when physical objects collide with you.
  • Report script errors in:Script errors may be shown in:
    • Nearby Chat
    • Separate window
  • Report region's total script count changes: Displays a message if the total number of scripts in a region suddenly jumps (up or down).
    • Threshold: You can indicate the size of the jump needed for it to be reported. If the script count change is less than the value here, you will not be notified.
  • Report collision notifications to scripts on channel: Collision events can be reported to scripts; specify the script listen channel here.

Inventory

  • Notify me when I am charged for an upload: Disable this if you do not want a notification shown for each upload.
  • Notify me when a landmark has been created: When enabled, you will be notified when you make a new landmark.
  • Disable 'object has been returned to your inventory' notifications: Enable if you do not wish to be informed when objects are returned to you.
  • Log filename of saved snapshots in to chat history: Shows the name of saved snapshots.
  • Notify about items from objects coming in too fast: Disables the default notification that occurs when a lot of items arrive in your inventory quickly, which can happen when unpacking boxes containing many items.
  • Notify about items from other residents coming in too fast: Similar to the above, but applies when the source is a person rather than a box containing inventory.
  • Incoming object offers threshold: The value here indicates when the above two notices are triggered.

Alerts

The upper list, Always show, shows alerts which will be displayed to you; the lower list, Never show, includes messages which will not be shown.

To have an alert no longer show, locate the message in the upper section, then click the down arrow in the middle, thus moving it to the lower section.

Similarly, if you wish to re-enable an alert, locate it in the lower list, then click the up arrow to move it to the upper list.

1)
See also Sound & Media -> Sounds→ Play a sound when my friends log in/out.

preferences_privacy_tab

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Preferences - Privacy

General Tab

  • Clear History (button): Will clear Login image, last location, teleport history, and web cache.
  • Show my profile info in Search results: When enabled allows anyone to find you using search.
  • Only friends and groups know I'm online: Allows only people on your friends list to see if you are online. Please note that LSL has a function that will still show your true online status to anyone.
  • Only friends and groups can call or IM me: When enabled allows only friends and groups to be able to IM or Call you.
  • Show invitations for already joined groups: If this is enabled, then you will be shown invitations sent for group which you already belong to. If disabled, such invitations will be suppressed.
  • Switch off microphone when ending calls: Turns off your microphone when you end a private voice call (Recommended and enabled by default; greyed out if voice is disabled).
  • Let scripted objects see my current language setting: Will let scripted objects see what your language is set to in the viewer.
  • Show my Favorite Landmarks at Login (via 'Start At' drop-down menu): This allows any LMs saved in your favorites folder to be accessed from the login screen.
  • Automatically accept new inventory items: If enabled, any items given to you will be automatically accepted; you will not be given the opportunity to accept or decline.
    • Log automatically accepted inventory items to nearby chat: If you have the above option enabled, then a message will be displayed in nearby chat if the viewer automatically accepts an item.
  • Use legacy inventory offer accept/decline messages: If enabled, the viewer will only send accept and decline messages after pressing the appropriate button. If disabled, the accept response will be sent automatically as soon as the inventory offer has been received. This option has no effect if inventory offers are accepted automatically (option directly above).
  • Automatically show newly accepted items in inventory: will open the inventory window when you receive an item
  • Automatically view notecards, textures, landmarks after accepting: If enabled, these items will automatically pop open when accepted.
  • Automatically show snapshots in inventory after upload: when uploading snapshots, automatically view them in inventory.
  • Create particle effects upon giving objects to other avatars: When this is enabled (default), the well known “swirling particles” effects will be created round your avatar when you give inventory to another. Disable this to prevent that effect.
  • Manage Block / Mute List: Opens the Block List so you can review, add, remove people.

Logs & Transcripts Tab

Here you can enable/disable saving chat logs, as well as add timestamps and/or dates. Chat log locations are defined in PreferencesNetwork & Files -> Directories.

The term Log now refers to the correlation between avatar name and UUID and the start time a conversation was opened. Transcripts are the actual text of the conversations. This is explained in more detail here.
  • Logs/Transcripts Drop-down: Select what you wish to save:
    • Log and transcripts
    • Log only
    • No log or transcripts
  • Clear log… Click this to erase the stored log.
  • Delete transcripts: Click this to erase any saved transcripts.
  • Save nearby chat transcript: Enable this to save local chat.
  • Use legacy file name format for transcripts: Enable this to use the older style file name for transcripts (User Name), instead of the new one (user name).
  • Add date stamp to transcript filenames: If enabled, log file names will have the current date included in the file name. (not recommended)
  • Use built-in transcript viewer: Enable this to use the built-in text viewer when accessing chat history.

LookAt Tab

“Look At” refers to crosshairs which show where an avatar's camera is focused (normally, by Alt-Clicking on something). It doesn't necessarily mean that the person is looking at that point, however, since the camera view can be moved after focusing by means of the camera controls.

  • Show look at targets: Global toggle to enable the look at cross hairs.
  • Show names for look at targets: Here you can select whether to show avatar names on the LookAt crosshairs:
    • None
    • Complete name
    • Display name
    • Legacy name
    • User name
  • Don't show me my own look at target: If enabled, this option inhibits the display of your own crosshairs on your screen.
  • Render lines to lookat target: Draw a line from an avatar to their lookat target.
  • My Look at targets:
    • Don't send my look at targets to others: Prevents your camera focus point from showing to others.
    • Don't send any look at targets at all, not even to myself: Prevents your avatar's head from moving to face a point your camera is focused on in your own view. This head movement is not necessarily visible to others whether or not this option is enabled.
    • Don't send my selection target hints: Prevents your selection pointer from showing to others.

Autoresponse 1 Tab

The fields here allow you to customize autoresponse messages, to be sent when your have some of the autorespond mode set from the top menu, Comm → Online Status.

  • Automatic response when in UNAVAILABLE (ie, BUSY) mode: Put the busy autoresponse message you want sent in this text box. To actually enable autorespond, go to the top menu bar→ Comm → Online Status.
  • Automatic response to all avatars when in AUTORESPONSE to everyone mode: The message here is sent to people who IM you, if you enable Comm → Online Status → Autorespond.
  • Automatic response to non-friends when in AUTORESPONSE TO NON-FRIENDS mode: Similar to the above, but sent when Comm → Online Status → Autorespond to non-friends is enabled.
  • Send autoresponse when in AWAY mode: If enabled, a message will be sent if someone IMs you while you are Away, set in Comm → Online status → away.
  • Send autoresponse to MUTED avatars: If this is enabled, then a message will be sent if someone you have muted, sends you an IM.

Autoresponse 2 Tab

  • Automatic response to all avatars when in REJECT TELEPORT OFFERS mode: This message is displayed when you enable Comm → Online Status → Automatically reject teleport offers.
    • Don't reject teleport offers (and send response) from people on friends list: If this is on, then TP offers from friends will not be automatically rejected.
  • Automatic response to all avatars when in REJECT FRIENDSHIP REQUESTS mode: This message will be sent to anyone requesting friendship, if that option is enabled.
  • Autoresponse item: You can drag an item into the field here, to have it delivered to people when autoresponse messages are enabled.


See this page for documentation on Firestorm 5.0.7 (52912) and earlier.

preferences_advanced1_tab

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Preferences - Advanced

  • Allow Multiple Viewers: Allows you to run multiple instances of Firestorm (may reduce stability and performance).
  • Allow login to other grids: Allows you to use Firestorm on other grids (not all grids will support Firestorm).
  • Show Advanced Menu: Adds the Advanced menu to the top (menu) bar. (Use at own risk!) May also be achieved with Ctrl-Alt-D.
  • Show Developer Menu: Adds the Developer menu to the top (menu) bar. (Use at own risk!) May also be achieved with Ctrl-Alt-Q.
  • Disable VRAM detection via WMI probing on Windows Systems: Work-around for issues like FIRE-12671 and FIRE-15891. Please don't enable in other situations unless requested by a support team member. 1)
  • Enable the use of animation timestamps: This setting may reduce the render load of distant avatars, but may also cause their animations to play at incorrect speeds.
  • Amount of time, in milliseconds, to yield every frame to other applications when Firestorm is not the foreground window Default: 40; 1 second = 1000 milliseconds.

Reset All Settings (button) Clicking this will reset all of your global settings to default. This can also be done manually as explained here.

1)
Prior to Firestorm 4.7.1 (4.6.9 & earlier), on Windows, the viewer used DirectX to see how much video memory (VRAM) the graphics card had, and that was used to set the texture memory setting. There were problems with this though, because DirectX had a bug with certain AMD cards causing the video memory to report as stupidly low, so a user would be forced down to 64MB texture memeory (for example), and suffer extreme texture thrashing.
On 4.7.1 and later, Windows now uses WMI to check the graphics memory on the card. This also has problems if you have a dummy graphics driver installed for something like logmein or joinme. It can report a stupidly low graphics memory. So, this setting allows you to choose which method to use to measure graphics memory on your card.

preferences_ui_extras_tab

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Preferences - User Interface

3D World

  • Show Hover Tips: This allows you to set what hover tips, if any, you see. Disable this to disable all hover tips. Otherwise, enable it and then you can opt to indicate which hover tips you want to show:
    • on All Objects
    • on Land

    • Hovertip Trigger Delay: Allows you to choose how long your mouse has to hover over something before you get a hovertip. You can specify different delays for:
      • Tooltips
      • Avatars
      • Objects

    • Show extended information in hover tips: If this is enabled, hovertips will show details about the object your mouse is over, such as the owner, prim count, etc. Otherwise, hover tips will show just the object name.
    • Show avatar group titles in hovertips: If enabled, avatars' current group titles will display, along with the name, when your mouse over them.
  • Floating text fade distance (in m): Sets the distance where floating text starts to fade.
  • Floating text fade range (in m): Sets the range it takes for floating text to go from fully visible to fully invisible.

2D Overlay

  • UI Scaling (may cause side effects): Adjust the slider to choose the UI size. The maximum value depends on your OS: Eg, for Win10, it is 4.5, for earlier Windows, 2.5.
    NOTE that too high may mean you cannot see all of your UI. This may also “break” some UI elements.
    • Automatically detect UI scaling factor: (Windows only) Have FS determine the best possible value for your system.
  • Script Dialogs per Object: Controls how many dialogs get opened:
    • One per object - means if a second one opens either the first or second will not appear.
    • One per Object & Channel - means you can have more than one per object but only if they use different channels to interact.
    • Unconstrained - means you can see as many menus/dialogs as may be generated.
      • Remove “Block” button: Popup windows that are generated by scripts have a “Block” button on them; this allows you to easily mute the object that sent the popup, in cases of popup spam griefing. If you find this confusing and think you might click it by mistake, then you can disable it here.
        Note: muting an object also mutes the object owner; do not block popups from vendors without very good reason, or you will not receive items you purchase from them.
        You can review your listed of blocked people and objects in the Block/Mute List.
  • Script Dialogs Position: You can select where on the screen scripted popup windows should appear.
    • Animate Script Dialogs: Enable this to replicate old style (V1) behavior when opening script dialogs. Only works if they open at the top of the screen.
  • Visible rows per script dialog: Maximum number of lines visible in a script dialog window.
  • Use Pie Menu: Allows you to have pie menus (on by default). If disabled, this gives the V2-style vertical drop down instead. You can override the colors used by the pie menu in PreferencesColors -> Miscellaneous.
    • Enable text animation: If enabled, the text within the pie is also animated.
    • Enable outer ring shade: Adds shading to the outside of the ring, to further draw attention to the selected “slice”.
  • Group Group Notices and chiclets in Top Right: Moves other dialogs (group notices, payments, etc.) to the topright corner (V1 style).
  • Hide group and IM chat chiclets: If this is enabled, the chiclets representing open and new IM and group chat messages will be hidden, leaving on the general chat bubble; if this is clicked, you will get a list of open IMs/groups chats.
  • Use legacy list layout for Notifications window: Enable this to use the old style notifications window.
  • Remap shortcuts already used by Linux (Linux only;requires restart): Shortcuts already used by Linux (Ctrl-Alt-Fn) will be remapped to use Ctrl-Shift instead.
  • Flashing IM tabs override: allows you to fine tune how long and fast the IM tabs flash:
    • Number of times IM tabs flash
    • IM tab flash rate (Hz)

Top Bars

Status bar

  • Show traffic indicator in upper right corner of the screen: Enable this if you want to display a small traffic meter in the upper right corner of the menu bar. This will show your current packet loss (left bar), and bandwidth usage (right bar).
    • Use legacy period mean per second display for lag meter: If enabled, Firestorm will use the legacy method of showing the period mean per second value in the meter instead of the current observed value.
    • Clicking on traffic indicator opens Statistics instead of the Lag meter: Opens Statistics instead of Lag meter.
  • Show media controls in top menu: If you disable this, the media controls are removed from the upper right of the screen. You can still acess volume controls in PreferencesSound & Media -> Sounds, if needed, or just re-enable this option.
  • Show Location in top menu: Shows the current region and parcel names in the top menu bar.
    • Show simulator channel in top menu: Shows the region channel name in the status bar. Nothing is shown for Main Channel regions.
  • Show Menu Search: Enable searching the top menu bar.
  • Show Currency Balance: Display your L$ balance in the menu bar.
  • Enable mouse rollover popup on status bar menu icons: If enabled, displays tooltips when you mouse over items in the top menu bar.
  • Show Favorites Bar: Display the contents of your Favorites folder.
  • Show Navigation and Search Bar: Add this bar to the top of the screen.
    • Show Search Bar: Allows the search portion of the navigation bar to be enabled/disabled

Interface Windows

  • Open avatar profile directly when clicking on its name: If enabled, when you click on someone's name in chat, it opens the profile immediately. With this disabled, you get a small summary window.
  • Use web profiles by default: Displays user profiles as web profiles rather than in a profile window.
  • Disable automatic opening of block list: Enable this option if you do not want the block (mute) list to open when you block a person or object.
  • 'Friends' and 'Groups' in 'Comm' menu opens the V5 based windows: If enabled, Friends and Groups will open in the People panel; otherwise they will open in the Contacts panel.
  • Use legacy object properties: If enabled, this will show the old style window when right clicking an item in Inventory and selecting Properties. If disabled, properties will be shown within the Inventory window instead.
  • Use stand-alone windows:
    • Group profiles: If enabled, group profile windows will open in separate windows; if disabled, they will open in the same window, with the second opened replacing the first.
    • Teleport history: if enabled, teleport history will open in a window separate from the landmarks window.
    • Block/mute list: Keeps the list of blocked residents separate from the people panel.
    • Landmarks, place details and teleport history details: Similar to the above, but keeps each type of “location” window separate, rather than grouping onto a single window.
  • Extend teleport history by: Enable these options to record additional information in your teleport history:
    • Position
    • Date
  • Contact list options: Options concerning what is shown in your friends list, and how it is sorted.
    Note that some options have no effect if you have the corresponding option disabled in Prererences → General. For example, if you have disabled display names, then sorting your friends list by display name will have no effect, and therefore is best set to Username.
    • Visible name columns: Here you can select which name colums to shwo in your friends list: username, display name, or full name (see below).
    • Sort list by: What to use to sort your friends list, username or display name.
    • Show full name as: a full name can be shown as Username (Display name), or Display name (username).
    • Show permissions column: If enabled, this shows what permissions you have granted to each friends (eg, online status, edit rights, showing location on map, etc), and which they have granted to you.
    • Show search filter: adds a search box to the list window.
  • Inventory Options:
    • Hide empty system folders from inventory: If enabled, the inventory window will not display any system folders (eg, Favorites, Landmarks, etc) that have nothing in them.
    • Show the Received Items folder in normal inventory: If enabled, this folder will be show in the normal inventory list of folders, rather than as a panel under the folder list.
      • Always show Received Items buttons at th bottom of inventory: Only available if the option above is enabled. When this is on, you will also have the button showing on the inventory window.
    • Allow separate search terms on each tab in inventory: If enabled, you can enter different words/phrases in the search bar of the Inventory window: each of Inventory, Recent and Worn can be searched independently.

Toasts

  • Notification Display Settings (Popups, console, toasts): This is where you can fine tune the way your “Toasts” look and act:
    • Space between lowest Toast and bottom (pixels)
    • Notification Toast life (seconds): How long group notices remain open.
    • Tip Toast life (seconds): applies to notificants such as after a TP, you see “Teleport completed from…”. Also includes the friend on/offline notification toasts.
    • Nearby Chat Toast life (seconds)
    • Nearby Chat Toast z-offset (pixels)
    • Nearby Chat Toast fade time (seconds)
    • Startup toast life (seconds)
    • Normal Toast fade time (seconds)
    • Gap between Toasts (pixels)
    • Height of Overflow Toast (pixels)
    • Width of Nearby Chat Toast (%)
  • Show toasts in front of other windows: If enabled, toasts will always stay above (cover) any other open windows; otherwise, other widows will be allowed to cover, and potentially hide, toasts.
  • Use new region restart notification: Enable this to use the new system for region restart notifications, which can include a distinctive sound and screen shake.
    The alert sound feature can be enabled/disabled in Preferences → Sound & Media -> UI Sounds 3.
    • Don't shake my screen when the region restart alert message is shown: Check this to disable the screen shake feature.

Font Tab

  • Font Scheme: Allows you to choose one of the following fonts from the drop down menu.
    • Dyslexia:
    • Celestia medium redux:1)
    • Droid:
    • Mobi:
    • Ubuntu:
    • Liberation:
    • Deja Vu:
    • Roboto:
    • Noto:
  • Font Size Adjustment: Lets you change the size of the font. NOTE that this may cause issues.
  • Chat Line spacing: spacing between lines of text.
  • Folder Item Height: Height of items in inventory.


See this page for documentation on Firestorm 5.0.7 (52912) and earlier.
1)
Does not include bold and italics

preferences_skins_tab

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Preferences - Skins

In this preferences panel you can choose the viewer skin and viewer color theme for Firestorm. The viewer skin determines the overall shape, layout, and graphics of Firestorm's controls. The theme determines what colors are used to draw these viewer controls. The viewer skin and viewer colors are only for Firestorm itself - these do not affect your avatar or anything else in-world.

The following skins ship with firestorm:

  • Firestorm
  • Metaharper
  • Starlight
  • Starlight CUI
  • Vintage
  • AnsaStorm
  • Latency

These come with different color schemes, which may be selected from the drop down menu below. The top of the panel gives a handy preview of the skin.

There are three other options on this page:

  • Reset Toolbars to the skin's preferred layout when changing skins: If this is enabled, when you change skins and relog, the predefined toolbar buttons layouts will be applied; disable this to maintain your customised layout, if any.
  • Reset toolbars to the login mode's preferred layout when changing login modes: When enabled, this option keeps the login mode's designed toolbar button layout, overriding your chosen toolbar customizations, when you change login mode.
  • Use Viewer 1 style cursors: Changes the cursors to the “old style” ones used in Phoenix. You will need to relog if you change this option.

Details

AnsaStorm

Author     : Ansariel Hiller
Themes     : Bright Blue, Classic Brown

Firestorm Skin

Author     : Jessica Lyon, Wolfspirit Magic, Ansariel Hiller
Themes     : Grey, Dark, High Contrast

The Firestorm skin is the default skin for most installs. It was created to resemble a V1-style viewer with its inventory, profiles, friends, blue dialogs, and other nuances. The grey theme provides medium contrast that is not as harsh as darker backgrounds, while still not taking away from the in-world colors. This skin uses solid backgrounds on the bottom buttons and select other controls for maximum control clarity.

Metaharper Modern Skin

Author     : Arrehn Oberlander
Themes     : Appalachian Sky, CoolOcean, BlackGlass

The Metaharper modern skin is an avant-gard blend of the V1 and V2 styles. It features darker backgrounds to emphasize in-world colors, and makes frequent use of transparency in its controls, most noticeably in the bottom buttons and top toolbars. Icons in Metaharper modern are ghostly white. The Appalachian Sky color scheme uses natural mossy green and forest browns for accents. Metaharper modern is occasionally used for experimental UI changes: At the moment it features an experimental quick preferences button variation that prefers avatar physics control in place of older sliders. It also features an experimental camera floater with all modes exposed, similar to the Kokua viewer.

Starlight Skin

Author     : Hitomi Tiponi & Starlight Contributors
Themes     : Original Orange, Original Teal, Mono Teal, Nostalgia Blue, Silver Pink, Silver Blue

Starlight is a skin with a large number of usability and presentation improvements, many contributed by residents. In addition Starlight has brought its own subtle redesign to give the interface a lighter feel, several colour variants (called 'Themes'). The color themes of the starlight skin are diverse: “Nostalgia Blue” pays homage to early official viewer colors, while “Original Teal” may be most like stock V2 of all the skins included in Firestorm. The “Silver” pair of color variations bring a rare dark text on light backgrounds look to the viewer.

Starlight CUI Skin

Author     : Hitomi Tiponi & Starlight Contributors
Themes     : Custom Dark, Custom Light

Starlight CUI - Colourable User Interface. This is a highly customizable skin; information on how to customize is give on this SL wiki page. See also the Custom Colors Tab in Preferences.

Vintage

Author     : Zi Ree
Themes     : Classic

Vintage is designed to look and feel as close as possible to the original Phoenix skin.

Screenshots

preferences_crashreports_tab

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Preferences - Crash Reports

This tab alows you to set default behavior for the sending of creash reports to the Phoenix/Firestorm team, for analysis.

  • Send crash reports to firestormviewer.org: Enable this to have crash reports sent to us.
  • Minidump type: Not currently supported.
    Possible values are:
    • Minimal
    • Default
    • Extended
  • Always ask before sending: If enabled, you will get a request after each crash, asking whether to send logs.
  • Include settings.xml: If enabled, thsi will send your preference settings as well, which can be helpful in diagnosing the problem. Note that this file contains your SL name.
  • Include Second Life name: If enabled, you SL name will be included with the crash info, which can allow us to contact you for mroe info, if needed.

NOTE: Please refer to our Privacy Policy.

preferences_firestorm_tab

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Preferences - Firestorm

Extras Tab

  • Allow Remote Scripted Viewer Controls (aka RLVa or RestrainedLove API): Enables RLVa (Requires restart).
    Documentation on RLV is available here and here.
  • Always rez objects under the land group if possible: Many regions are set to only let objects be rezzed by group. When creating an object, the viewer will attempt to set the group of the object if the avatar is in the same group as set for the land.
  • Create particle effects when scripts communicate: If this is enabled, when a script “chats”, the object containing the script will appear to generate swirling particles. Disable this option to turn that effect off.
  • Deactivate tracking beacon when reaching the targetted avatar (⇐ 3m): Normally, a tracking becon (such as one set via map will vanish once get get within 3m of it; with this disabled, the beacon will remain visible until clicked.
  • Disable Login Progress Screens: Disables the black login progress screen.
  • Disable Logout Progress Screens: Disables the black logout progress screen.
  • Enable progressive draw distance stepping: Enables PDD; the slider allows you to adjust the time in seconds between each draw distance increment.
  • Enable LSL-Client Bridge:

    Enables the Firestorm bridge. See this page for more on what the bridge is and what it does.
  • Flight Assist drop-down: The bridge can offer flight assist functionality, if this is enabled. Note that you should not wear any other scripted flight assist if you turn this on, as they will conflict. (Requires the bridge to be enabled.)
    Flight speed can be boosted; you can select by how much.
    Note that the SL flight height limit is now 5000m; below this, a flight assist is not required.

Protection Tab

  • Block left-click sitting on objects: Some objects are set such that a left click will result in sitting on them rather than touching; enable this if you want to avoid accidentally sitting on such objects. But note that this will prevent all left-click sitting; you will need to explicitly right click and select sit from the menu.
  • Allow scripts to show map UI (llMapDestination): Certain teleport systems open the map for teleporting when clicked. Enable this if you wish to allow this feature.
    If you find the world map unexpectedly opening for you at some locations, and re-opening if you shut it, disable this setting temporarily, until you leave that location.
  • Revoke Permissions: Removes an object's permission to animate or control your input. If this is not done, the object retains permission to animate your avatar indefinitely1):
    • Never (original behaviour): Objects will retain permission to always animate your avatar.
    • Revoke on SIT: Revokes permission when you sit on the object.
    • Revoke on STAND: Revokes permission when you stand up from sitting on the object.
    • Revoke on SIT and STAND: Revokes permission when you either sit or stand.
  • Texture Lag Protection:
    • Automatically hide large objects with high texture area: Enabling this will cause objects with large texture area to not be rendered. This can be used to combat griefing done via specific objects.
    • Threshold: Sets the threshold area to use; prims over this value will not be rendered. This may cause some normal objects to not display either.
  • Enable Spam Protection: These items allow you to protect yourself against various forms of spam, such as might be used in griefing attacks:
    • Max lines in a single message: this is the limit where the spam protection will start blocking messages from that source. ie. anything over this number of lines will be clocked.
    • Max events from same source: indicates the maximum number of events that can be recieved from a single source in 2 seconds before the source is blocked.
    • Sound play requests multiplier:
    • Sound preload requests multiplier:
    • Unblock all spam sources: will unblock anything that was blocked by the spam protection.
  • Confirm before paying. Threshold: Shows a confirmation dialog before paying sums over this value. To always show a confirmation, set the value to 0 (zero).

Avatar Tab

  • Amount that Avatar's head follows Mouse: Set both these sliders to zero if you do not want your avatar's head following the mouse cursor for unfocused mouse movement. They do not affect whether your head moves to look at something your camera is focused on.
    • Vertical range that avatar's head follows mouse: Controls how far or how little your head moves up and down to follow the movement of your mouse cursor.
    • Horizontal range that avatar's head follows mouse: Controls how far or how little your head moves left and right to follow the movement of your mouse cursor.
    • Disable random avatar eye movements: As the title suggests.
  • Selection beam particle effects:
    • Beam updates/sec: Controls how many particles the stream uses
    • Scale: Width of beam particle effect
  • Enable selection beam: Disable/enable the display of the particle beam
  • Send selection data to chat: (Formerly called SL Particle Chat). If enabled, selection start/stop information, and global position of an object being selected (edited) are sent on chat channel 9000.
  • LSL-Client Bridge external protocol integration:2)
    • Allow OpenCollar protocol to enable or disable the built in AO
    • Allow LockMeister protocol to enable or disable the built in AO

Windlight Tab

  • Automatically change environment to use region/parcel settings: If enabled, your WL settings will change if you TP into a region that has windlight region-level windlight settings. This is the same as top menu bar→ World → Environment Editor → Environment Settings→ Always use parcel/region settings.
  • Crossfade region environment sky presets changes made from quick prefs: Dynamically transitions sky settings.
  • Crossfade region environment water presets changes made from quick prefs: Dynamically changes water settings.

Firestorm WL Share

  • Use Firestorm Parcel Windlight sharing: Enables parcel level windlight sharing.
    • Auto apply WL settings from friend's land: If enabled the viewer will automatically see the windlight settings (no prompt) on a friends land if set.
    • Auto apply WL settings from my groups' land: If enabled the viewer will automatically see the windlight settings (no prompt) on group land if they are set.
    • Auto apply WL settings from any parcel: If enabled the viewer will automatically see the windlight settings (no prompt)on all parcels with it set by the owner.
    • Crossfade region environment changes for Parcel WL: Allows for dynamic changes between WL settings when a region with WL settings has parcels with their own, different, settings.
  • Crossfading duration: You can indicate how long the above crossfade transition effect should last.
  • Cloud Texture: You can select a different texture to be used to create Windlight clouds. Select from the drop down list. A relog is mostly likely required after changing.

Please refer to this page for more information on using Windlight with Firestorm.

Build 1 Tab

NOTE: For a video tutorial on setting custom default prim parameters, see here.

Default Object Size

Allows you to change parameters of your prim when it is first rezzed.

  • x/y/z Size: Sets the size, in meters, of the prim.

Settings

Default settings to use for newly created objects.

  • Phantom
  • Physical
  • Temporary
  • Material: Lets you choose the default material

Texture

Set default texture parameters for newly created objects.

  • Texture: Select the default texture to apply to newly created prims. Click to open the texture picker window.
  • Color: Click to open the color picker window, to select a default color.
  • Alpha: default transparency value.
  • Glow: Default value for glow.
  • Full Bright: whether full bright should be on by default or not.
  • Shiny: A drop down from which you can select the default shiny value.

Item Embedding

It is possible to automatically include an item into newly created prims.

  • Embed an item into new prims: Enable this to embed items.
    Then drag the desired item (for example, a landmark) into the space marked Drop an inventory item here. Once dropped, the space below will show the name of the item.

Default Creation Permissions Opens a window which allows you to select permissions to be applied, by default, to newly created items of different types. (Same as top menu, Build → Options → Set Default Permissions.))

Pivot Point

Allows you to change the pivot point of an object.

  • Show axis arrow on root prim position: Moves the axis from the center of the object to the center of the root.
  • Values are percent: When enabled the values are percentages.

LSL Preprocessor

  • Enable LSL Preprocessor: Enables the functionality offered by the LSL Preprocessor. This has a few additional options, if enabled:

Build 2 Tab

  • Enable highlighting of selected prims: Shows the yellow highlight on prims you select. Deselecting this can increase viewer performance when several prims are selected.
  • Highlight boundary of currently selected parcel: When editing an object, this will outline the containing parcel.
    • Show boundary up to maximum build height: When this is enabled, the highlight will be extended up to the max build height (currently 4096m).
  • Limit Select distance: Enable this is you wish to limit the distance at which you may select (edit) objects. To the right, you can specify the maximum distance, if this option is enabled.
  • Limit drag distance: If enabled, you won't be able to move objects over a distance greater than the limit set to the right. Disable to remove limits.
  • Constrain rotations to multiples of: Manual rotations will always “snap” to this number of degrees - when “snap to grid” is disabled.
  • Show unlink confirmation dialog if linkset has minimum: When unlinking a linkset, you will be asked for confirmation if there are this many, or more, linked items.
  • Use old “Set Object For Sale” behavior: Uses the old style for setting objects for sale. The new behavior safeguards against an object being purchased for the default 10L$ while you are setting the correct price. You click “For sale”, specify the price, then click Apply.
  • Save scripts edited from inventory as Mono: Allows you to set that scripts edited in inventory, will compile with Mono rather than LSL2.
  • Save textures from inventory to disk as PNG instead of TGA by default: Changes the default image save format, to save you having to change it manually.
  • Use Ctrl+mouse to grab and manipulate objects: If this is enabled, pressing Control while left clicking an object, will allow you to move it in-world.
  • Allow click-drag or click-scale (together with caps lock) of a texture face in build mode: If this is enabled, you will be able to click and drag - or scale- textures on a prim face. To do this, you need to be in Edit mode on the prim, enable Select Texture then click the prim face that you wish to modify.
  • Preview animations on own avatar during upload: If enabled, animations will be played in preview on your avatar when uploading them.

Uploads

This tab shows default Inventory folders for various types of uploads. In order to change a default upload folder, right click the desired folder in your Inventory window, and select Use as default for, then pick the upload type.

1)
If you have either of the SIT options enabled, then sitting on a scripted item will result in a script error being generated as the script will not be able to animate you.
2)
See this page for more information.
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