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Region Details - Estate Tab

Region Details - Estate Tab

This tab deals primarily with access control to the region/estate you own or manage. If the estate comprises several regions, changes made will optionally be applied to all regions.

The top lines are informative: the name of the estate and the estate owner.

The next section concerns broad access rights and options:

  • Allow only residents and groups listed on the Access tab: If enabled, then only residents who are specifically added into the Allowed list on the Access tab are permitted access. If this is unchecked, then any resident may access the region/estate - unless excluded in the Banned list in the Access Tab. Blocking access this way overrides any parcel access controls that might be set.
  • Anyone can visit: This is enabled if the option above is disabled - and vice versa.
    • Must be 18+: If enabled, only residents who have verified that they are adults, on the SL website, will be allowed access. Note that this is a parcel-level setting, and is not the same as the Adult setting, which is estate-level. It is possible to have Adult access without being age verified.
    • Must have payment Info on File: If this is enabled, only residents who have payment information on file with LL will be allowed access to the parcel.
  • Parcel owners can be more restrictive: Enabling this permits parcel owners on the estate, to have more restrictive access settings. If this is off, then they will not be able to limit access more than what is specified in this panel.
  • Allow Voice Chat: If enabled, resident will be able to use local voice chat; otherwise this will not be available (thought private voice IM will be).
  • Allow Direct Teleport: Lets Residents teleport to specific locations within your estate's regions. If you want to force visitors to arrive at a specific area in the estate, disable this and use a telehub. If this is enabled, parcels can still set landing points

Finally, two buttons:

  • Send Message to Estate: Allows a message to be broadcast to the entire estate.
  • Kick Resident from Estate: Opens the Avatar Selector to allow you to select someone to be expelled from the region/estate. Note: This doesn't automatically add the person to the list of banned users.


See this page for documentation on Firestorm 6.0.2 (56680) and earlier.

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Region Details - Access

This tab deals primarily with access to the region/estate you own or manage. If the estate comprises several regions, changes made will optionally be applied to all regions.

Estate Managers

  • The estate/region owner may specify up to 15 avatars who can manage the estate on their behalf. Only the owner can add/remove people here. Estate rights gives a great deal of power, so be very careful before granting such rights to anyone. Clicking the “Name” bar will sort your Managers by name in ascending or descending order.

Region Details - Access > Estate Managers Tab

Allowed

  • Here you can specify individuals who will always have access to the estate/region. (Note that allowed avatars can still be banned at parcel level.)
  • The search bar allows you to search for a particular name in the Allowed List.
  • Clicking Copy will copy the list of Avatar Names to your clipboard.
  • Add will open the Resident Chooser window
  • Remove will delete the currently select name from your list. You may remove names in bulk by batch selecting the names in the list.

Region Details - Access > Allowed Tab

Allowed groups

  • Here you can specify up to 63 groups whose members are always allowed to access the region.
  • The search bar allows you to search for a particular name in the Allowed List.
  • Clicking Copy will copy the list of Group Names to your clipboard.
  • Clicking Add will open the Groups Selector.
  • Remove will delete the currently select Group from your list. You may remove Groups in bulk by batch selecting them in the list.

Region Details - Access > Allowed Groups Tab

Banned Residents

  • If you wish to prevent specific avatars from accessing the region then you can add them here. Up to 500 avatars can be listed at any time.
  • Clicking any one of the column headers will sort into ascending or descending order
  • The search bar allows you to search for a particular name in the Banned List.
  • Clicking Copy will copy the list of avatar names to your clipboard.
  • Add will open the Resident Chooser window.
  • Remove will delete the currently select name from your list. You may remove names in bulk by batch-selecting the names in the list.

Region Details - Access >Banned Tab


See this page for documentation on Firestorm 6.0.2 (56680) and earlier.

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Region Details - Covenant Tab

Region Details - Covenant Tab

This tab is used to indicate the covenant, or rules, of the region. A covenant is a set of terms and conditions determined by an estate owner. It may outline such details as local theme, rental fees, architectural regulations, and rules of behavior in the region/estate. To purchase a parcel on an estate, a Resident must agree to the estate's covenant. Covenants are always viewable, but not editable, in About LandCovenant.

The top lines give general information about the estate:

  • Name: Name of the estate.
  • Owner: Name of the estate owner.
  • Covenant Last Modified: The date the covenant was last changed.

Below this is a large text box which displays the current covenant. This text will be displayed in all parcels on the region/estate, as noted above. To change the covenant, drag in a new notecard. If you wish to clear the current text, click the Reset button below.

Following this is information specific to the current region; this information too is displayed in all parcels' About Land:

  • Name: Name of the region.
  • Type: Regions may be Mainland or Estate, and Full, Homestead, or Openspace. Mainland regions may be owned in units of less than a full region, while Estate regions are only sold in full region units. (For more information, see this SL Wiki page.
  • Rating: The maturity rating of the region determines the kind of activity and content is allowed in the region. It is one of General, Moderate, or Adult, and is set by the estate owner, or Linden Lab for mainland regions.
  • Resale: Shows whether the parcel tenant may resell land to other residents.
  • Subdivide: Shows whether the parcel tenant can subdivide land into smaller parcels. (See Terraforming, which includes information on how to join and subdivide parcels.)


See this page for documentation on Firestorm 6.0.2 (56680) and earlier.

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Region Details - Region Tab

Region Details - Region Tab

This tab gives access to options specific to the current region. (Estate-wide options are set in the Estate tab.)

The first lines give information about the region:

  • Name: Shows the name of the region.
  • Version: Shows the version of simulator software currently running the region.
  • Type: Regions may be Mainland or Estate, and Full, Homestead, or Openspace. (For an overview of what regions and estates are, and the types of region, please refer to this SL Wiki page.)
  • Estate ID: Indicates the region ID.
  • Grid Position: Coordinates of the region in the SL grid.

Following this are a number of options. On the left:

  • Block Terraform: If enabled, residents will be unable to terraform their parcels. This overrides anything that might be set in About LandOptions. The estate owner and managers can always terraform, regardless of this setting.
  • Block Fly: Disables flying for residents in the region. If someone enters from an adjacent region while flying, they will be able to fly until they land.
  • Block Parcel Fly Over: Enabling this prevents people from flying over parcels.
  • Allow Damage: Enables combat 1) on the region. Parcel owners may override this in About LandOptions by disabling the Safe Option.
  • Restrict Pushing: Disables Push scripts 2) in the region, to combat griefing.
  • Allow Land Resell: Allows parcel owners to resell their land to others. Estate owners and managers can always resell parcels, regardless of this setting.
  • Allow Land Join/Subdivide: When enabled, parcels owners may join/subdivide parcels they own; for group owned land, other group members might also be able to do so if their group role permits it.
  • Block Land Show in Search: If enabled, this prohibits parcel owners from flagging their parcels to show in search in About LandOptions.
  • Agent Limit: Sets the maximum number of people allowed in the region. When the limit is reached, incoming teleports fail with a message explaining why. Vary the number according to need; normally this will be around 30-50.
  • Object Bonus: Sets the Object Bonus 3) factor for the region.
  • Teleport Home One Resident: Opens the Avatar Picker so that you can select someone to teleport out of the region. Used to remove people who are being disruptive. To prevent their return, add the person to the list of banned residents in the Estate Tab.
  • Teleport Home All Residents: Sends all other people home.
  • Send Message to Region: Send a notification to everyone on the region. Use sparingly, to give important information.

To the right is a button:

  • Manage Telehub: Opens the Telehub window to control where people arrive when they teleport in. Telehubs are enabled in the Estate Tab, by disabling Direct Teleport.


See this page for documentation on Firestorm 6.0.2 (56680) and earlier.
1)
Second Life has a built-in health system, activated when Safe (no damage) is disabled. Scripted objects can be programmed to inflict damage on participants; when your health drops to 0%, you're teleported home. Unlike other virtual environments, death incurs no permanent penalties aside from a brief inconvenience. Non-consensual combat can be a violation of the Community Standards. Residents have also created their own combat systems when the built-in one was found lacking.
2)
Script in an object that can exert physical force on avatars and other objects. For example, a gun capable of slamming blocks into a wall. When used in a consensual gaming environment, this can be desired, but push scripts are also be used for griefing.
3)
A multiplier for the number of prims allowed on a parcel. May be between 1.0 (the default) and 10.0. For example, at 1.0 a 512m2 parcel is allowed 175 objects. Set at 2.0, a 512m2 parcel is allowed 350, or twice as many, and so on. The maximum number of prims per region is 30,000, regardless of the object bonus. NOTE: Lowering the object bonus after builds have been established in a region may cause objects to be returned or deleted.

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Region Details - Terrain Tab

Region Details - Terrain Tab

This tab pertains to the terrains textures for the region, as well as saving or loading the overall terraformed “shape” of it.

The first section contains some global limits:

  • Water Height: Leave this at 20.00m unless you know what you are doing. Otherwise water on adjacent regions and the edge of the world appears with a strange gap.
  • Terrain Raise/Lower Limit: Specifies how high/low parcel owners can terraform their land relative to the baked terrain (see below). Reduce this if you do not want any high peaks or deep valleys. See Land Limits.

The 4 texture boxes are for terrain textures, one for each of 4 heights. You can use the Texture Picker to change the textures, or drag and drop from your inventory.

Below this are elevations ranges, in pairs for the four corners of the region. This allows you to vary the way the textures are applied.

Note: The Low value indicates the height at which Texture 1 ends, while the High value indicates where Texture 4 begins. Between these ranges, the textures are blended automatically, based on height.

Note: The terrain system has a certain amount of randomness, so it appears somewhat different each time you or other Residents refresh or relog into the region.

The final row of buttons are available to region owners only.

  • Download RAW Terrain: Saves the region's terrain shape in RAW 1) format. Prompts you for a location to which you would like the file saved.
  • Upload RAW Terrain: Opens a file choser so you can restore a saved RAW terrain file. Note: The uploaded file will replace the terraforming of the region, so use with caution!
  • Bake Terrain: Sets the baseline terrain elevation, as well as the shape when the Revert tool is used. Bake terrain after you're happy with terraforming the region.


See this page for documentation on Firestorm 6.0.2 (56680) and earlier.
1)
For information on RAW Terrain files, see this SL wiki page.

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Region Details - Environment Tab

Region Details - Environment Tab

In this tab, you can set a custom sky and water setting for the region: Region Windlight. This is distinct from Parcel Windlight.

There are two primary options:

  • Use Second Life Default: Uses the default SL windlight sky and water settings for the region.
  • Use the following settings:
    • Water Settings: Select a water preset from the drop down menu.
    • Sky/Day Cycle: You can select to use a fixed sky, from the drop down list, or a day cycle preset.

Once you have selected an option above, click Apply, to change the region settings.


See this page for documentation on Firestorm 6.0.2 (56680) and earlier.

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Region Details - Debug Tab

Region Details - Debug Tab

This tab is used to help diagnose and resolve problems the region might be experiencing, particularly region/server lag.

The top three check boxes disable vital functions of the region; do not use them lightly! They can serve not only to try to identify potential problems with objects on the region, but also as emergency measures to combat griefing.

  • Disable Scripts: Disable all scripts on the region.
  • Disable Collisions: Disables collisions from occurring.
  • Disable Physics: Disables the physics system. Note that while this is off, no avatar will be able to move.

Object return allows you to return all objects owned by a given person. This is sueful in griefing situations, but use with extreme care, select the name carefully as there is no way to undo this!

  • Resident: Click Choose to opens the avatar selector to allow you to select whose objects to return.
  • Options:
    • With Scripts: Only returned objects if they are scripted; unscripted ones will be left.
    • On someone else's land: Will return only objects on parcels owned by someone other than you.
    • In every region in this estate: Useful if you own several regions, which have been littered with objects by the same person.
  • Return: Click once you have selected the person and options. You will be asked confirmation. Again, this cannot be undone; use with care!

The next two buttons display lists of objects, which can be used to find any that might be causing excessive region lag:

The last two buttons concern region restarts:

  • Restart Region: Schedule a region restart. You can indicate how much to wait before this will commence, the default being 120secs (2mins). A message will be sent to the region, warning people of the restart.
    Restarts can help resolve some issues with a region.
  • Cancel Restart: Cancels the Restart that you have scheduled
  • Debug Region console: Opens the Region Debug window


See this page for documentation on Firestorm 6.0.2 (56680) and earlier.

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Region Details - Experiences Tab

For detailed information about Experiences see this page.

Region Details - Experiences Tab

  • Key Experiences: Any Experience may be a Key. Key Experiences have permission to run on this estate. Additionally, if the estate does not allow public access, residents participating in any Key Experience may enter the estate and can remain as long as they are in a Key Experience.
  • Allowed Experiences: Only Experiences that are land-scope may be allowed. Allowed experiences have permission to run on this estate.
  • Blocked Experiences: Only grid-scope experiences may be blocked. Blocked Experiences may not run on this estate.


See this page for documentation on Firestorm 6.0.2 (56680) and earlier.

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